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1022 1023 1024 1025 1026 1027 1028 1029 1030 1031 1032 1033 1034 1035 1036 1037 1038 1039 1040 1041 1042 1043 1044 1045 1046 1047 1048 1049 1050 1051 1052 1053 1054 1055 1056 1057 1058 1059 1060 1061 1062 1063 1064 1065 1066 1067 1068 1069 1070 1071 1072 1073 1074 1075 1076 1077 1078 1079 1080 1081 1082 1083 1084 1085 1086 1087 1088 1089 1090 1091 1092 1093 1094 1095 1096 1097 1098 | #ifndef _INPUT_H #define _INPUT_H /* * Copyright (c) 1999-2002 Vojtech Pavlik * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License version 2 as published by * the Free Software Foundation. */ #ifdef __KERNEL__ #include <linux/time.h> #include <linux/list.h> #else #include <sys/time.h> #include <sys/ioctl.h> #include <asm/types.h> #endif /* * The event structure itself */ struct input_event { struct timeval time; __u16 type; __u16 code; __s32 value; }; /* * Protocol version. */ #define EV_VERSION 0x010000 /* * IOCTLs (0x00 - 0x7f) */ struct input_id { __u16 bustype; __u16 vendor; __u16 product; __u16 version; }; struct input_absinfo { __s32 value; __s32 minimum; __s32 maximum; __s32 fuzz; __s32 flat; }; #define EVIOCGVERSION _IOR('E', 0x01, int) /* get driver version */ #define EVIOCGID _IOR('E', 0x02, struct input_id) /* get device ID */ #define EVIOCGREP _IOR('E', 0x03, int[2]) /* get repeat settings */ #define EVIOCSREP _IOW('E', 0x03, int[2]) /* set repeat settings */ #define EVIOCGKEYCODE _IOR('E', 0x04, int[2]) /* get keycode */ #define EVIOCSKEYCODE _IOW('E', 0x04, int[2]) /* set keycode */ #define EVIOCGNAME(len) _IOC(_IOC_READ, 'E', 0x06, len) /* get device name */ #define EVIOCGPHYS(len) _IOC(_IOC_READ, 'E', 0x07, len) /* get physical location */ #define EVIOCGUNIQ(len) _IOC(_IOC_READ, 'E', 0x08, len) /* get unique identifier */ #define EVIOCGKEY(len) _IOC(_IOC_READ, 'E', 0x18, len) /* get global keystate */ #define EVIOCGLED(len) _IOC(_IOC_READ, 'E', 0x19, len) /* get all LEDs */ #define EVIOCGSND(len) _IOC(_IOC_READ, 'E', 0x1a, len) /* get all sounds status */ #define EVIOCGSW(len) _IOC(_IOC_READ, 'E', 0x1b, len) /* get all switch states */ #define EVIOCGBIT(ev,len) _IOC(_IOC_READ, 'E', 0x20 + ev, len) /* get event bits */ #define EVIOCGABS(abs) _IOR('E', 0x40 + abs, struct input_absinfo) /* get abs value/limits */ #define EVIOCSABS(abs) _IOW('E', 0xc0 + abs, struct input_absinfo) /* set abs value/limits */ #define EVIOCSFF _IOC(_IOC_WRITE, 'E', 0x80, sizeof(struct ff_effect)) /* send a force effect to a force feedback device */ #define EVIOCRMFF _IOW('E', 0x81, int) /* Erase a force effect */ #define EVIOCGEFFECTS _IOR('E', 0x84, int) /* Report number of effects playable at the same time */ #define EVIOCGRAB _IOW('E', 0x90, int) /* Grab/Release device */ /* * Event types */ #define EV_SYN 0x00 #define EV_KEY 0x01 #define EV_REL 0x02 #define EV_ABS 0x03 #define EV_MSC 0x04 #define EV_SW 0x05 #define EV_LED 0x11 #define EV_SND 0x12 #define EV_REP 0x14 #define EV_FF 0x15 #define EV_PWR 0x16 #define EV_FF_STATUS 0x17 #define EV_MAX 0x1f /* * Synchronization events. */ #define SYN_REPORT 0 #define SYN_CONFIG 1 /* * Keys and buttons */ #define KEY_RESERVED 0 #define KEY_ESC 1 #define KEY_1 2 #define KEY_2 3 #define KEY_3 4 #define KEY_4 5 #define KEY_5 6 #define KEY_6 7 #define KEY_7 8 #define KEY_8 9 #define KEY_9 10 #define KEY_0 11 #define KEY_MINUS 12 #define KEY_EQUAL 13 #define KEY_BACKSPACE 14 #define KEY_TAB 15 #define KEY_Q 16 #define KEY_W 17 #define KEY_E 18 #define KEY_R 19 #define KEY_T 20 #define KEY_Y 21 #define KEY_U 22 #define KEY_I 23 #define KEY_O 24 #define KEY_P 25 #define KEY_LEFTBRACE 26 #define KEY_RIGHTBRACE 27 #define KEY_ENTER 28 #define KEY_LEFTCTRL 29 #define KEY_A 30 #define KEY_S 31 #define KEY_D 32 #define KEY_F 33 #define KEY_G 34 #define KEY_H 35 #define KEY_J 36 #define KEY_K 37 #define KEY_L 38 #define KEY_SEMICOLON 39 #define KEY_APOSTROPHE 40 #define KEY_GRAVE 41 #define KEY_LEFTSHIFT 42 #define KEY_BACKSLASH 43 #define KEY_Z 44 #define KEY_X 45 #define KEY_C 46 #define KEY_V 47 #define KEY_B 48 #define KEY_N 49 #define KEY_M 50 #define KEY_COMMA 51 #define KEY_DOT 52 #define KEY_SLASH 53 #define KEY_RIGHTSHIFT 54 #define KEY_KPASTERISK 55 #define KEY_LEFTALT 56 #define KEY_SPACE 57 #define KEY_CAPSLOCK 58 #define KEY_F1 59 #define KEY_F2 60 #define KEY_F3 61 #define KEY_F4 62 #define KEY_F5 63 #define KEY_F6 64 #define KEY_F7 65 #define KEY_F8 66 #define KEY_F9 67 #define KEY_F10 68 #define KEY_NUMLOCK 69 #define KEY_SCROLLLOCK 70 #define KEY_KP7 71 #define KEY_KP8 72 #define KEY_KP9 73 #define KEY_KPMINUS 74 #define KEY_KP4 75 #define KEY_KP5 76 #define KEY_KP6 77 #define KEY_KPPLUS 78 #define KEY_KP1 79 #define KEY_KP2 80 #define KEY_KP3 81 #define KEY_KP0 82 #define KEY_KPDOT 83 #define KEY_ZENKAKUHANKAKU 85 #define KEY_102ND 86 #define KEY_F11 87 #define KEY_F12 88 #define KEY_RO 89 #define KEY_KATAKANA 90 #define KEY_HIRAGANA 91 #define KEY_HENKAN 92 #define KEY_KATAKANAHIRAGANA 93 #define KEY_MUHENKAN 94 #define KEY_KPJPCOMMA 95 #define KEY_KPENTER 96 #define KEY_RIGHTCTRL 97 #define KEY_KPSLASH 98 #define KEY_SYSRQ 99 #define KEY_RIGHTALT 100 #define KEY_LINEFEED 101 #define KEY_HOME 102 #define KEY_UP 103 #define KEY_PAGEUP 104 #define KEY_LEFT 105 #define KEY_RIGHT 106 #define KEY_END 107 #define KEY_DOWN 108 #define KEY_PAGEDOWN 109 #define KEY_INSERT 110 #define KEY_DELETE 111 #define KEY_MACRO 112 #define KEY_MUTE 113 #define KEY_VOLUMEDOWN 114 #define KEY_VOLUMEUP 115 #define KEY_POWER 116 #define KEY_KPEQUAL 117 #define KEY_KPPLUSMINUS 118 #define KEY_PAUSE 119 #define KEY_KPCOMMA 121 #define KEY_HANGUEL 122 #define KEY_HANJA 123 #define KEY_YEN 124 #define KEY_LEFTMETA 125 #define KEY_RIGHTMETA 126 #define KEY_COMPOSE 127 #define KEY_STOP 128 #define KEY_AGAIN 129 #define KEY_PROPS 130 #define KEY_UNDO 131 #define KEY_FRONT 132 #define KEY_COPY 133 #define KEY_OPEN 134 #define KEY_PASTE 135 #define KEY_FIND 136 #define KEY_CUT 137 #define KEY_HELP 138 #define KEY_MENU 139 #define KEY_CALC 140 #define KEY_SETUP 141 #define KEY_SLEEP 142 #define KEY_WAKEUP 143 #define KEY_FILE 144 #define KEY_SENDFILE 145 #define KEY_DELETEFILE 146 #define KEY_XFER 147 #define KEY_PROG1 148 #define KEY_PROG2 149 #define KEY_WWW 150 #define KEY_MSDOS 151 #define KEY_COFFEE 152 #define KEY_DIRECTION 153 #define KEY_CYCLEWINDOWS 154 #define KEY_MAIL 155 #define KEY_BOOKMARKS 156 #define KEY_COMPUTER 157 #define KEY_BACK 158 #define KEY_FORWARD 159 #define KEY_CLOSECD 160 #define KEY_EJECTCD 161 #define KEY_EJECTCLOSECD 162 #define KEY_NEXTSONG 163 #define KEY_PLAYPAUSE 164 #define KEY_PREVIOUSSONG 165 #define KEY_STOPCD 166 #define KEY_RECORD 167 #define KEY_REWIND 168 #define KEY_PHONE 169 #define KEY_ISO 170 #define KEY_CONFIG 171 #define KEY_HOMEPAGE 172 #define KEY_REFRESH 173 #define KEY_EXIT 174 #define KEY_MOVE 175 #define KEY_EDIT 176 #define KEY_SCROLLUP 177 #define KEY_SCROLLDOWN 178 #define KEY_KPLEFTPAREN 179 #define KEY_KPRIGHTPAREN 180 #define KEY_NEW 181 #define KEY_REDO 182 #define KEY_F13 183 #define KEY_F14 184 #define KEY_F15 185 #define KEY_F16 186 #define KEY_F17 187 #define KEY_F18 188 #define KEY_F19 189 #define KEY_F20 190 #define KEY_F21 191 #define KEY_F22 192 #define KEY_F23 193 #define KEY_F24 194 #define KEY_PLAYCD 200 #define KEY_PAUSECD 201 #define KEY_PROG3 202 #define KEY_PROG4 203 #define KEY_SUSPEND 205 #define KEY_CLOSE 206 #define KEY_PLAY 207 #define KEY_FASTFORWARD 208 #define KEY_BASSBOOST 209 #define KEY_PRINT 210 #define KEY_HP 211 #define KEY_CAMERA 212 #define KEY_SOUND 213 #define KEY_QUESTION 214 #define KEY_EMAIL 215 #define KEY_CHAT 216 #define KEY_SEARCH 217 #define KEY_CONNECT 218 #define KEY_FINANCE 219 #define KEY_SPORT 220 #define KEY_SHOP 221 #define KEY_ALTERASE 222 #define KEY_CANCEL 223 #define KEY_BRIGHTNESSDOWN 224 #define KEY_BRIGHTNESSUP 225 #define KEY_MEDIA 226 #define KEY_SWITCHVIDEOMODE 227 #define KEY_KBDILLUMTOGGLE 228 #define KEY_KBDILLUMDOWN 229 #define KEY_KBDILLUMUP 230 #define KEY_SEND 231 #define KEY_REPLY 232 #define KEY_FORWARDMAIL 233 #define KEY_SAVE 234 #define KEY_DOCUMENTS 235 #define KEY_UNKNOWN 240 #define BTN_MISC 0x100 #define BTN_0 0x100 #define BTN_1 0x101 #define BTN_2 0x102 #define BTN_3 0x103 #define BTN_4 0x104 #define BTN_5 0x105 #define BTN_6 0x106 #define BTN_7 0x107 #define BTN_8 0x108 #define BTN_9 0x109 #define BTN_MOUSE 0x110 #define BTN_LEFT 0x110 #define BTN_RIGHT 0x111 #define BTN_MIDDLE 0x112 #define BTN_SIDE 0x113 #define BTN_EXTRA 0x114 #define BTN_FORWARD 0x115 #define BTN_BACK 0x116 #define BTN_TASK 0x117 #define BTN_JOYSTICK 0x120 #define BTN_TRIGGER 0x120 #define BTN_THUMB 0x121 #define BTN_THUMB2 0x122 #define BTN_TOP 0x123 #define BTN_TOP2 0x124 #define BTN_PINKIE 0x125 #define BTN_BASE 0x126 #define BTN_BASE2 0x127 #define BTN_BASE3 0x128 #define BTN_BASE4 0x129 #define BTN_BASE5 0x12a #define BTN_BASE6 0x12b #define BTN_DEAD 0x12f #define BTN_GAMEPAD 0x130 #define BTN_A 0x130 #define BTN_B 0x131 #define BTN_C 0x132 #define BTN_X 0x133 #define BTN_Y 0x134 #define BTN_Z 0x135 #define BTN_TL 0x136 #define BTN_TR 0x137 #define BTN_TL2 0x138 #define BTN_TR2 0x139 #define BTN_SELECT 0x13a #define BTN_START 0x13b #define BTN_MODE 0x13c #define BTN_THUMBL 0x13d #define BTN_THUMBR 0x13e #define BTN_DIGI 0x140 #define BTN_TOOL_PEN 0x140 #define BTN_TOOL_RUBBER 0x141 #define BTN_TOOL_BRUSH 0x142 #define BTN_TOOL_PENCIL 0x143 #define BTN_TOOL_AIRBRUSH 0x144 #define BTN_TOOL_FINGER 0x145 #define BTN_TOOL_MOUSE 0x146 #define BTN_TOOL_LENS 0x147 #define BTN_TOUCH 0x14a #define BTN_STYLUS 0x14b #define BTN_STYLUS2 0x14c #define BTN_TOOL_DOUBLETAP 0x14d #define BTN_TOOL_TRIPLETAP 0x14e #define BTN_WHEEL 0x150 #define BTN_GEAR_DOWN 0x150 #define BTN_GEAR_UP 0x151 #define KEY_OK 0x160 #define KEY_SELECT 0x161 #define KEY_GOTO 0x162 #define KEY_CLEAR 0x163 #define KEY_POWER2 0x164 #define KEY_OPTION 0x165 #define KEY_INFO 0x166 #define KEY_TIME 0x167 #define KEY_VENDOR 0x168 #define KEY_ARCHIVE 0x169 #define KEY_PROGRAM 0x16a #define KEY_CHANNEL 0x16b #define KEY_FAVORITES 0x16c #define KEY_EPG 0x16d #define KEY_PVR 0x16e #define KEY_MHP 0x16f #define KEY_LANGUAGE 0x170 #define KEY_TITLE 0x171 #define KEY_SUBTITLE 0x172 #define KEY_ANGLE 0x173 #define KEY_ZOOM 0x174 #define KEY_MODE 0x175 #define KEY_KEYBOARD 0x176 #define KEY_SCREEN 0x177 #define KEY_PC 0x178 #define KEY_TV 0x179 #define KEY_TV2 0x17a #define KEY_VCR 0x17b #define KEY_VCR2 0x17c #define KEY_SAT 0x17d #define KEY_SAT2 0x17e #define KEY_CD 0x17f #define KEY_TAPE 0x180 #define KEY_RADIO 0x181 #define KEY_TUNER 0x182 #define KEY_PLAYER 0x183 #define KEY_TEXT 0x184 #define KEY_DVD 0x185 #define KEY_AUX 0x186 #define KEY_MP3 0x187 #define KEY_AUDIO 0x188 #define KEY_VIDEO 0x189 #define KEY_DIRECTORY 0x18a #define KEY_LIST 0x18b #define KEY_MEMO 0x18c #define KEY_CALENDAR 0x18d #define KEY_RED 0x18e #define KEY_GREEN 0x18f #define KEY_YELLOW 0x190 #define KEY_BLUE 0x191 #define KEY_CHANNELUP 0x192 #define KEY_CHANNELDOWN 0x193 #define KEY_FIRST 0x194 #define KEY_LAST 0x195 #define KEY_AB 0x196 #define KEY_NEXT 0x197 #define KEY_RESTART 0x198 #define KEY_SLOW 0x199 #define KEY_SHUFFLE 0x19a #define KEY_BREAK 0x19b #define KEY_PREVIOUS 0x19c #define KEY_DIGITS 0x19d #define KEY_TEEN 0x19e #define KEY_TWEN 0x19f #define KEY_DEL_EOL 0x1c0 #define KEY_DEL_EOS 0x1c1 #define KEY_INS_LINE 0x1c2 #define KEY_DEL_LINE 0x1c3 #define KEY_FN 0x1d0 #define KEY_FN_ESC 0x1d1 #define KEY_FN_F1 0x1d2 #define KEY_FN_F2 0x1d3 #define KEY_FN_F3 0x1d4 #define KEY_FN_F4 0x1d5 #define KEY_FN_F5 0x1d6 #define KEY_FN_F6 0x1d7 #define KEY_FN_F7 0x1d8 #define KEY_FN_F8 0x1d9 #define KEY_FN_F9 0x1da #define KEY_FN_F10 0x1db #define KEY_FN_F11 0x1dc #define KEY_FN_F12 0x1dd #define KEY_FN_1 0x1de #define KEY_FN_2 0x1df #define KEY_FN_D 0x1e0 #define KEY_FN_E 0x1e1 #define KEY_FN_F 0x1e2 #define KEY_FN_S 0x1e3 #define KEY_FN_B 0x1e4 #define KEY_BRL_DOT1 0x1f1 #define KEY_BRL_DOT2 0x1f2 #define KEY_BRL_DOT3 0x1f3 #define KEY_BRL_DOT4 0x1f4 #define KEY_BRL_DOT5 0x1f5 #define KEY_BRL_DOT6 0x1f6 #define KEY_BRL_DOT7 0x1f7 #define KEY_BRL_DOT8 0x1f8 /* We avoid low common keys in module aliases so they don't get huge. */ #define KEY_MIN_INTERESTING KEY_MUTE #define KEY_MAX 0x1ff /* * Relative axes */ #define REL_X 0x00 #define REL_Y 0x01 #define REL_Z 0x02 #define REL_RX 0x03 #define REL_RY 0x04 #define REL_RZ 0x05 #define REL_HWHEEL 0x06 #define REL_DIAL 0x07 #define REL_WHEEL 0x08 #define REL_MISC 0x09 #define REL_MAX 0x0f /* * Absolute axes */ #define ABS_X 0x00 #define ABS_Y 0x01 #define ABS_Z 0x02 #define ABS_RX 0x03 #define ABS_RY 0x04 #define ABS_RZ 0x05 #define ABS_THROTTLE 0x06 #define ABS_RUDDER 0x07 #define ABS_WHEEL 0x08 #define ABS_GAS 0x09 #define ABS_BRAKE 0x0a #define ABS_HAT0X 0x10 #define ABS_HAT0Y 0x11 #define ABS_HAT1X 0x12 #define ABS_HAT1Y 0x13 #define ABS_HAT2X 0x14 #define ABS_HAT2Y 0x15 #define ABS_HAT3X 0x16 #define ABS_HAT3Y 0x17 #define ABS_PRESSURE 0x18 #define ABS_DISTANCE 0x19 #define ABS_TILT_X 0x1a #define ABS_TILT_Y 0x1b #define ABS_TOOL_WIDTH 0x1c #define ABS_VOLUME 0x20 #define ABS_MISC 0x28 #define ABS_MAX 0x3f /* * Switch events */ #define SW_0 0x00 #define SW_1 0x01 #define SW_2 0x02 #define SW_3 0x03 #define SW_4 0x04 #define SW_5 0x05 #define SW_6 0x06 #define SW_7 0x07 #define SW_MAX 0x0f /* * Misc events */ #define MSC_SERIAL 0x00 #define MSC_PULSELED 0x01 #define MSC_GESTURE 0x02 #define MSC_RAW 0x03 #define MSC_SCAN 0x04 #define MSC_MAX 0x07 /* * LEDs */ #define LED_NUML 0x00 #define LED_CAPSL 0x01 #define LED_SCROLLL 0x02 #define LED_COMPOSE 0x03 #define LED_KANA 0x04 #define LED_SLEEP 0x05 #define LED_SUSPEND 0x06 #define LED_MUTE 0x07 #define LED_MISC 0x08 #define LED_MAIL 0x09 #define LED_CHARGING 0x0a #define LED_MAX 0x0f /* * Autorepeat values */ #define REP_DELAY 0x00 #define REP_PERIOD 0x01 #define REP_MAX 0x01 /* * Sounds */ #define SND_CLICK 0x00 #define SND_BELL 0x01 #define SND_TONE 0x02 #define SND_MAX 0x07 /* * IDs. */ #define ID_BUS 0 #define ID_VENDOR 1 #define ID_PRODUCT 2 #define ID_VERSION 3 #define BUS_PCI 0x01 #define BUS_ISAPNP 0x02 #define BUS_USB 0x03 #define BUS_HIL 0x04 #define BUS_BLUETOOTH 0x05 #define BUS_ISA 0x10 #define BUS_I8042 0x11 #define BUS_XTKBD 0x12 #define BUS_RS232 0x13 #define BUS_GAMEPORT 0x14 #define BUS_PARPORT 0x15 #define BUS_AMIGA 0x16 #define BUS_ADB 0x17 #define BUS_I2C 0x18 #define BUS_HOST 0x19 #define BUS_GSC 0x1A /* * Values describing the status of an effect */ #define FF_STATUS_STOPPED 0x00 #define FF_STATUS_PLAYING 0x01 #define FF_STATUS_MAX 0x01 /* * Structures used in ioctls to upload effects to a device * The first structures are not passed directly by using ioctls. * They are sub-structures of the actually sent structure (called ff_effect) */ struct ff_replay { __u16 length; /* Duration of an effect in ms. All other times are also expressed in ms */ __u16 delay; /* Time to wait before to start playing an effect */ }; struct ff_trigger { __u16 button; /* Number of button triggering an effect */ __u16 interval; /* Time to wait before an effect can be re-triggered (ms) */ }; struct ff_envelope { __u16 attack_length; /* Duration of attack (ms) */ __u16 attack_level; /* Level at beginning of attack */ __u16 fade_length; /* Duration of fade (ms) */ __u16 fade_level; /* Level at end of fade */ }; /* FF_CONSTANT */ struct ff_constant_effect { __s16 level; /* Strength of effect. Negative values are OK */ struct ff_envelope envelope; }; /* FF_RAMP */ struct ff_ramp_effect { __s16 start_level; __s16 end_level; struct ff_envelope envelope; }; /* FF_SPRING of FF_FRICTION */ struct ff_condition_effect { __u16 right_saturation; /* Max level when joystick is on the right */ __u16 left_saturation; /* Max level when joystick in on the left */ __s16 right_coeff; /* Indicates how fast the force grows when the joystick moves to the right */ __s16 left_coeff; /* Same for left side */ __u16 deadband; /* Size of area where no force is produced */ __s16 center; /* Position of dead zone */ }; /* FF_PERIODIC */ struct ff_periodic_effect { __u16 waveform; /* Kind of wave (sine, square...) */ __u16 period; /* in ms */ __s16 magnitude; /* Peak value */ __s16 offset; /* Mean value of wave (roughly) */ __u16 phase; /* 'Horizontal' shift */ struct ff_envelope envelope; /* Only used if waveform == FF_CUSTOM */ __u32 custom_len; /* Number of samples */ __s16 *custom_data; /* Buffer of samples */ /* Note: the data pointed by custom_data is copied by the driver. You can * therefore dispose of the memory after the upload/update */ }; /* FF_RUMBLE */ /* Some rumble pads have two motors of different weight. strong_magnitude represents the magnitude of the vibration generated by the heavy motor. */ struct ff_rumble_effect { __u16 strong_magnitude; /* Magnitude of the heavy motor */ __u16 weak_magnitude; /* Magnitude of the light one */ }; /* * Structure sent through ioctl from the application to the driver */ struct ff_effect { __u16 type; /* Following field denotes the unique id assigned to an effect. * If user sets if to -1, a new effect is created, and its id is returned in the same field * Else, the user sets it to the effect id it wants to update. */ __s16 id; __u16 direction; /* Direction. 0 deg -> 0x0000 (down) 90 deg -> 0x4000 (left) 180 deg -> 0x8000 (up) 270 deg -> 0xC000 (right) */ struct ff_trigger trigger; struct ff_replay replay; union { struct ff_constant_effect constant; struct ff_ramp_effect ramp; struct ff_periodic_effect periodic; struct ff_condition_effect condition[2]; /* One for each axis */ struct ff_rumble_effect rumble; } u; }; /* * Force feedback effect types */ #define FF_RUMBLE 0x50 #define FF_PERIODIC 0x51 #define FF_CONSTANT 0x52 #define FF_SPRING 0x53 #define FF_FRICTION 0x54 #define FF_DAMPER 0x55 #define FF_INERTIA 0x56 #define FF_RAMP 0x57 /* * Force feedback periodic effect types */ #define FF_SQUARE 0x58 #define FF_TRIANGLE 0x59 #define FF_SINE 0x5a #define FF_SAW_UP 0x5b #define FF_SAW_DOWN 0x5c #define FF_CUSTOM 0x5d /* * Set ff device properties */ #define FF_GAIN 0x60 #define FF_AUTOCENTER 0x61 #define FF_MAX 0x7f #ifdef __KERNEL__ /* * In-kernel definitions. */ #include <linux/device.h> #include <linux/fs.h> #include <linux/timer.h> #include <linux/mod_devicetable.h> #define NBITS(x) (((x)/BITS_PER_LONG)+1) #define BIT(x) (1UL<<((x)%BITS_PER_LONG)) #define LONG(x) ((x)/BITS_PER_LONG) #define INPUT_KEYCODE(dev, scancode) ((dev->keycodesize == 1) ? ((u8*)dev->keycode)[scancode] : \ ((dev->keycodesize == 2) ? ((u16*)dev->keycode)[scancode] : (((u32*)dev->keycode)[scancode]))) #define SET_INPUT_KEYCODE(dev, scancode, val) \ ({ unsigned __old; \ switch (dev->keycodesize) { \ case 1: { \ u8 *k = (u8 *)dev->keycode; \ __old = k[scancode]; \ k[scancode] = val; \ break; \ } \ case 2: { \ u16 *k = (u16 *)dev->keycode; \ __old = k[scancode]; \ k[scancode] = val; \ break; \ } \ default: { \ u32 *k = (u32 *)dev->keycode; \ __old = k[scancode]; \ k[scancode] = val; \ break; \ } \ } \ __old; }) struct input_dev { void *private; const char *name; const char *phys; const char *uniq; struct input_id id; unsigned long evbit[NBITS(EV_MAX)]; unsigned long keybit[NBITS(KEY_MAX)]; unsigned long relbit[NBITS(REL_MAX)]; unsigned long absbit[NBITS(ABS_MAX)]; unsigned long mscbit[NBITS(MSC_MAX)]; unsigned long ledbit[NBITS(LED_MAX)]; unsigned long sndbit[NBITS(SND_MAX)]; unsigned long ffbit[NBITS(FF_MAX)]; unsigned long swbit[NBITS(SW_MAX)]; int ff_effects_max; unsigned int keycodemax; unsigned int keycodesize; void *keycode; unsigned int repeat_key; struct timer_list timer; struct pt_regs *regs; int state; int sync; int abs[ABS_MAX + 1]; int rep[REP_MAX + 1]; unsigned long key[NBITS(KEY_MAX)]; unsigned long led[NBITS(LED_MAX)]; unsigned long snd[NBITS(SND_MAX)]; unsigned long sw[NBITS(SW_MAX)]; int absmax[ABS_MAX + 1]; int absmin[ABS_MAX + 1]; int absfuzz[ABS_MAX + 1]; int absflat[ABS_MAX + 1]; int (*open)(struct input_dev *dev); void (*close)(struct input_dev *dev); int (*accept)(struct input_dev *dev, struct file *file); int (*flush)(struct input_dev *dev, struct file *file); int (*event)(struct input_dev *dev, unsigned int type, unsigned int code, int value); int (*upload_effect)(struct input_dev *dev, struct ff_effect *effect); int (*erase_effect)(struct input_dev *dev, int effect_id); struct input_handle *grab; struct mutex mutex; /* serializes open and close operations */ unsigned int users; struct class_device cdev; struct device *dev; /* will be removed soon */ int dynalloc; /* temporarily */ struct list_head h_list; struct list_head node; }; #define to_input_dev(d) container_of(d, struct input_dev, cdev) /* * Verify that we are in sync with input_device_id mod_devicetable.h #defines */ #if EV_MAX != INPUT_DEVICE_ID_EV_MAX #error "EV_MAX and INPUT_DEVICE_ID_EV_MAX do not match" #endif #if KEY_MAX != INPUT_DEVICE_ID_KEY_MAX #error "KEY_MAX and INPUT_DEVICE_ID_KEY_MAX do not match" #endif #if REL_MAX != INPUT_DEVICE_ID_REL_MAX #error "REL_MAX and INPUT_DEVICE_ID_REL_MAX do not match" #endif #if ABS_MAX != INPUT_DEVICE_ID_ABS_MAX #error "ABS_MAX and INPUT_DEVICE_ID_ABS_MAX do not match" #endif #if MSC_MAX != INPUT_DEVICE_ID_MSC_MAX #error "MSC_MAX and INPUT_DEVICE_ID_MSC_MAX do not match" #endif #if LED_MAX != INPUT_DEVICE_ID_LED_MAX #error "LED_MAX and INPUT_DEVICE_ID_LED_MAX do not match" #endif #if SND_MAX != INPUT_DEVICE_ID_SND_MAX #error "SND_MAX and INPUT_DEVICE_ID_SND_MAX do not match" #endif #if FF_MAX != INPUT_DEVICE_ID_FF_MAX #error "FF_MAX and INPUT_DEVICE_ID_FF_MAX do not match" #endif #if SW_MAX != INPUT_DEVICE_ID_SW_MAX #error "SW_MAX and INPUT_DEVICE_ID_SW_MAX do not match" #endif #define INPUT_DEVICE_ID_MATCH_DEVICE \ (INPUT_DEVICE_ID_MATCH_BUS | INPUT_DEVICE_ID_MATCH_VENDOR | INPUT_DEVICE_ID_MATCH_PRODUCT) #define INPUT_DEVICE_ID_MATCH_DEVICE_AND_VERSION \ (INPUT_DEVICE_ID_MATCH_DEVICE | INPUT_DEVICE_ID_MATCH_VERSION) struct input_handle; struct input_handler { void *private; void (*event)(struct input_handle *handle, unsigned int type, unsigned int code, int value); struct input_handle* (*connect)(struct input_handler *handler, struct input_dev *dev, struct input_device_id *id); void (*disconnect)(struct input_handle *handle); const struct file_operations *fops; int minor; char *name; struct input_device_id *id_table; struct input_device_id *blacklist; struct list_head h_list; struct list_head node; }; struct input_handle { void *private; int open; char *name; struct input_dev *dev; struct input_handler *handler; struct list_head d_node; struct list_head h_node; }; #define to_dev(n) container_of(n,struct input_dev,node) #define to_handler(n) container_of(n,struct input_handler,node); #define to_handle(n) container_of(n,struct input_handle,d_node) #define to_handle_h(n) container_of(n,struct input_handle,h_node) static inline void init_input_dev(struct input_dev *dev) { INIT_LIST_HEAD(&dev->h_list); INIT_LIST_HEAD(&dev->node); } struct input_dev *input_allocate_device(void); static inline struct input_dev *input_get_device(struct input_dev *dev) { return to_input_dev(class_device_get(&dev->cdev)); } static inline void input_put_device(struct input_dev *dev) { class_device_put(&dev->cdev); } static inline void input_free_device(struct input_dev *dev) { if (dev) input_put_device(dev); } int input_register_device(struct input_dev *); void input_unregister_device(struct input_dev *); void input_register_handler(struct input_handler *); void input_unregister_handler(struct input_handler *); int input_grab_device(struct input_handle *); void input_release_device(struct input_handle *); int input_open_device(struct input_handle *); void input_close_device(struct input_handle *); int input_accept_process(struct input_handle *handle, struct file *file); int input_flush_device(struct input_handle* handle, struct file* file); void input_event(struct input_dev *dev, unsigned int type, unsigned int code, int value); static inline void input_report_key(struct input_dev *dev, unsigned int code, int value) { input_event(dev, EV_KEY, code, !!value); } static inline void input_report_rel(struct input_dev *dev, unsigned int code, int value) { input_event(dev, EV_REL, code, value); } static inline void input_report_abs(struct input_dev *dev, unsigned int code, int value) { input_event(dev, EV_ABS, code, value); } static inline void input_report_ff(struct input_dev *dev, unsigned int code, int value) { input_event(dev, EV_FF, code, value); } static inline void input_report_ff_status(struct input_dev *dev, unsigned int code, int value) { input_event(dev, EV_FF_STATUS, code, value); } static inline void input_report_switch(struct input_dev *dev, unsigned int code, int value) { input_event(dev, EV_SW, code, !!value); } static inline void input_regs(struct input_dev *dev, struct pt_regs *regs) { dev->regs = regs; } static inline void input_sync(struct input_dev *dev) { input_event(dev, EV_SYN, SYN_REPORT, 0); dev->regs = NULL; } static inline void input_set_abs_params(struct input_dev *dev, int axis, int min, int max, int fuzz, int flat) { dev->absmin[axis] = min; dev->absmax[axis] = max; dev->absfuzz[axis] = fuzz; dev->absflat[axis] = flat; dev->absbit[LONG(axis)] |= BIT(axis); } extern struct class input_class; #endif #endif |