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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 | /* * linux/drivers/video/console/fbcon.h -- Low level frame buffer based console driver * * Copyright (C) 1997 Geert Uytterhoeven * * This file is subject to the terms and conditions of the GNU General Public * License. See the file COPYING in the main directory of this archive * for more details. */ #ifndef _VIDEO_FBCON_H #define _VIDEO_FBCON_H #include <linux/config.h> #include <linux/types.h> #include <linux/vt_buffer.h> #include <linux/vt_kern.h> #include <asm/io.h> #define FBCON_FLAGS_INIT 1 /* * This is the interface between the low-level console driver and the * low-level frame buffer device */ struct display { /* Filled in by the frame buffer device */ u_short inverse; /* != 0 text black on white as default */ /* Filled in by the low-level console driver */ u_char *fontdata; int userfont; /* != 0 if fontdata kmalloc()ed */ u_short scrollmode; /* Scroll Method */ short yscroll; /* Hardware scrolling */ int vrows; /* number of virtual rows */ int cursor_shape; u32 xres_virtual; u32 yres_virtual; u32 height; u32 width; u32 bits_per_pixel; u32 grayscale; u32 nonstd; u32 accel_flags; u32 rotate; struct fb_bitfield red; struct fb_bitfield green; struct fb_bitfield blue; struct fb_bitfield transp; struct fb_videomode *mode; }; struct fbcon_ops { void (*bmove)(struct vc_data *vc, struct fb_info *info, int sy, int sx, int dy, int dx, int height, int width); void (*clear)(struct vc_data *vc, struct fb_info *info, int sy, int sx, int height, int width); void (*putcs)(struct vc_data *vc, struct fb_info *info, const unsigned short *s, int count, int yy, int xx, int fg, int bg); void (*clear_margins)(struct vc_data *vc, struct fb_info *info, int bottom_only); void (*cursor)(struct vc_data *vc, struct fb_info *info, struct display *p, int mode, int softback_lines, int fg, int bg); struct timer_list cursor_timer; /* Cursor timer */ struct fb_cursor cursor_state; int currcon; /* Current VC. */ int cursor_flash; int cursor_reset; int blank_state; int graphics; int flags; char *cursor_data; }; /* * Attribute Decoding */ /* Color */ #define attr_fgcol(fgshift,s) \ (((s) >> (fgshift)) & 0x0f) #define attr_bgcol(bgshift,s) \ (((s) >> (bgshift)) & 0x0f) #define attr_bgcol_ec(bgshift,vc) \ ((vc) ? (((vc)->vc_video_erase_char >> (bgshift)) & 0x0f) : 0) #define attr_fgcol_ec(fgshift,vc) \ ((vc) ? (((vc)->vc_video_erase_char >> (fgshift)) & 0x0f) : 0) /* Monochrome */ #define attr_bold(s) \ ((s) & 0x200) #define attr_reverse(s) \ ((s) & 0x800) #define attr_underline(s) \ ((s) & 0x400) #define attr_blink(s) \ ((s) & 0x8000) /* Font */ #define REFCOUNT(fd) (((int *)(fd))[-1]) #define FNTSIZE(fd) (((int *)(fd))[-2]) #define FNTCHARCNT(fd) (((int *)(fd))[-3]) #define FNTSUM(fd) (((int *)(fd))[-4]) #define FONT_EXTRA_WORDS 4 /* * Scroll Method */ /* There are several methods fbcon can use to move text around the screen: * * Operation Pan Wrap *--------------------------------------------- * SCROLL_MOVE copyarea No No * SCROLL_PAN_MOVE copyarea Yes No * SCROLL_WRAP_MOVE copyarea No Yes * SCROLL_REDRAW imageblit No No * SCROLL_PAN_REDRAW imageblit Yes No * SCROLL_WRAP_REDRAW imageblit No Yes * * (SCROLL_WRAP_REDRAW is not implemented yet) * * In general, fbcon will choose the best scrolling * method based on the rule below: * * Pan/Wrap > accel imageblit > accel copyarea > * soft imageblit > (soft copyarea) * * Exception to the rule: Pan + accel copyarea is * preferred over Pan + accel imageblit. * * The above is typical for PCI/AGP cards. Unless * overridden, fbcon will never use soft copyarea. * * If you need to override the above rule, set the * appropriate flags in fb_info->flags. For example, * to prefer copyarea over imageblit, set * FBINFO_READS_FAST. * * Other notes: * + use the hardware engine to move the text * (hw-accelerated copyarea() and fillrect()) * + use hardware-supported panning on a large virtual screen * + amifb can not only pan, but also wrap the display by N lines * (i.e. visible line i = physical line (i+N) % yres). * + read what's already rendered on the screen and * write it in a different place (this is cfb_copyarea()) * + re-render the text to the screen * * Whether to use wrapping or panning can only be figured out at * runtime (when we know whether our font height is a multiple * of the pan/wrap step) * */ #define SCROLL_MOVE 0x001 #define SCROLL_PAN_MOVE 0x002 #define SCROLL_WRAP_MOVE 0x003 #define SCROLL_REDRAW 0x004 #define SCROLL_PAN_REDRAW 0x005 #ifdef CONFIG_FB_TILEBLITTING extern void fbcon_set_tileops(struct vc_data *vc, struct fb_info *info, struct display *p, struct fbcon_ops *ops); #endif extern void fbcon_set_bitops(struct fbcon_ops *ops); #endif /* _VIDEO_FBCON_H */ |