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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 | /* * linux/mm/oom_kill.c * * Copyright (C) 1998,2000 Rik van Riel * Thanks go out to Claus Fischer for some serious inspiration and * for goading me into coding this file... * * The routines in this file are used to kill a process when * we're seriously out of memory. This gets called from kswapd() * in linux/mm/vmscan.c when we really run out of memory. * * Since we won't call these routines often (on a well-configured * machine) this file will double as a 'coding guide' and a signpost * for newbie kernel hackers. It features several pointers to major * kernel subsystems and hints as to where to find out what things do. */ #include <linux/mm.h> #include <linux/sched.h> #include <linux/swap.h> #include <linux/timex.h> #include <linux/jiffies.h> /* #define DEBUG */ /** * oom_badness - calculate a numeric value for how bad this task has been * @p: task struct of which task we should calculate * @p: current uptime in seconds * * The formula used is relatively simple and documented inline in the * function. The main rationale is that we want to select a good task * to kill when we run out of memory. * * Good in this context means that: * 1) we lose the minimum amount of work done * 2) we recover a large amount of memory * 3) we don't kill anything innocent of eating tons of memory * 4) we want to kill the minimum amount of processes (one) * 5) we try to kill the process the user expects us to kill, this * algorithm has been meticulously tuned to meet the principle * of least surprise ... (be careful when you change it) */ unsigned long badness(struct task_struct *p, unsigned long uptime) { unsigned long points, cpu_time, run_time, s; struct list_head *tsk; if (!p->mm) return 0; /* * The memory size of the process is the basis for the badness. */ points = p->mm->total_vm; /* * Processes which fork a lot of child processes are likely * a good choice. We add the vmsize of the childs if they * have an own mm. This prevents forking servers to flood the * machine with an endless amount of childs */ list_for_each(tsk, &p->children) { struct task_struct *chld; chld = list_entry(tsk, struct task_struct, sibling); if (chld->mm != p->mm && chld->mm) points += chld->mm->total_vm; } /* * CPU time is in tens of seconds and run time is in thousands * of seconds. There is no particular reason for this other than * that it turned out to work very well in practice. */ cpu_time = (cputime_to_jiffies(p->utime) + cputime_to_jiffies(p->stime)) >> (SHIFT_HZ + 3); if (uptime >= p->start_time.tv_sec) run_time = (uptime - p->start_time.tv_sec) >> 10; else run_time = 0; s = int_sqrt(cpu_time); if (s) points /= s; s = int_sqrt(int_sqrt(run_time)); if (s) points /= s; /* * Niced processes are most likely less important, so double * their badness points. */ if (task_nice(p) > 0) points *= 2; /* * Superuser processes are usually more important, so we make it * less likely that we kill those. */ if (cap_t(p->cap_effective) & CAP_TO_MASK(CAP_SYS_ADMIN) || p->uid == 0 || p->euid == 0) points /= 4; /* * We don't want to kill a process with direct hardware access. * Not only could that mess up the hardware, but usually users * tend to only have this flag set on applications they think * of as important. */ if (cap_t(p->cap_effective) & CAP_TO_MASK(CAP_SYS_RAWIO)) points /= 4; /* * Adjust the score by oomkilladj. */ if (p->oomkilladj) { if (p->oomkilladj > 0) points <<= p->oomkilladj; else points >>= -(p->oomkilladj); } #ifdef DEBUG printk(KERN_DEBUG "OOMkill: task %d (%s) got %d points\n", p->pid, p->comm, points); #endif return points; } /* * Simple selection loop. We chose the process with the highest * number of 'points'. We expect the caller will lock the tasklist. * * (not docbooked, we don't want this one cluttering up the manual) */ static struct task_struct * select_bad_process(void) { unsigned long maxpoints = 0; struct task_struct *g, *p; struct task_struct *chosen = NULL; struct timespec uptime; do_posix_clock_monotonic_gettime(&uptime); do_each_thread(g, p) /* skip the init task with pid == 1 */ if (p->pid > 1 && p->oomkilladj != OOM_DISABLE) { unsigned long points; /* * This is in the process of releasing memory so wait it * to finish before killing some other task by mistake. */ if ((unlikely(test_tsk_thread_flag(p, TIF_MEMDIE)) || (p->flags & PF_EXITING)) && !(p->flags & PF_DEAD)) return ERR_PTR(-1UL); if (p->flags & PF_SWAPOFF) return p; points = badness(p, uptime.tv_sec); if (points > maxpoints || !chosen) { chosen = p; maxpoints = points; } } while_each_thread(g, p); return chosen; } /** * We must be careful though to never send SIGKILL a process with * CAP_SYS_RAW_IO set, send SIGTERM instead (but it's unlikely that * we select a process with CAP_SYS_RAW_IO set). */ static void __oom_kill_task(task_t *p) { if (p->pid == 1) { WARN_ON(1); printk(KERN_WARNING "tried to kill init!\n"); return; } task_lock(p); if (!p->mm || p->mm == &init_mm) { WARN_ON(1); printk(KERN_WARNING "tried to kill an mm-less task!\n"); task_unlock(p); return; } task_unlock(p); printk(KERN_ERR "Out of Memory: Killed process %d (%s).\n", p->pid, p->comm); /* * We give our sacrificial lamb high priority and access to * all the memory it needs. That way it should be able to * exit() and clear out its resources quickly... */ p->time_slice = HZ; set_tsk_thread_flag(p, TIF_MEMDIE); force_sig(SIGKILL, p); } static struct mm_struct *oom_kill_task(task_t *p) { struct mm_struct *mm = get_task_mm(p); task_t * g, * q; if (!mm) return NULL; if (mm == &init_mm) { mmput(mm); return NULL; } __oom_kill_task(p); /* * kill all processes that share the ->mm (i.e. all threads), * but are in a different thread group */ do_each_thread(g, q) if (q->mm == mm && q->tgid != p->tgid) __oom_kill_task(q); while_each_thread(g, q); return mm; } static struct mm_struct *oom_kill_process(struct task_struct *p) { struct mm_struct *mm; struct task_struct *c; struct list_head *tsk; /* Try to kill a child first */ list_for_each(tsk, &p->children) { c = list_entry(tsk, struct task_struct, sibling); if (c->mm == p->mm) continue; mm = oom_kill_task(c); if (mm) return mm; } return oom_kill_task(p); } /** * oom_kill - kill the "best" process when we run out of memory * * If we run out of memory, we have the choice between either * killing a random task (bad), letting the system crash (worse) * OR try to be smart about which process to kill. Note that we * don't have to be perfect here, we just have to be good. */ void out_of_memory(unsigned int __nocast gfp_mask, int order) { struct mm_struct *mm = NULL; task_t * p; if (printk_ratelimit()) { printk("oom-killer: gfp_mask=0x%x, order=%d\n", gfp_mask, order); show_mem(); } read_lock(&tasklist_lock); retry: p = select_bad_process(); if (PTR_ERR(p) == -1UL) goto out; /* Found nothing?!?! Either we hang forever, or we panic. */ if (!p) { read_unlock(&tasklist_lock); panic("Out of memory and no killable processes...\n"); } mm = oom_kill_process(p); if (!mm) goto retry; out: read_unlock(&tasklist_lock); if (mm) mmput(mm); /* * Give "p" a good chance of killing itself before we * retry to allocate memory. */ __set_current_state(TASK_INTERRUPTIBLE); schedule_timeout(1); } |