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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 | /* * $Id: gf2k.c,v 1.19 2002/01/22 20:27:43 vojtech Exp $ * * Copyright (c) 1998-2001 Vojtech Pavlik */ /* * Genius Flight 2000 joystick driver for Linux */ /* * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * Should you need to contact me, the author, you can do so either by * e-mail - mail your message to <vojtech@ucw.cz>, or by paper mail: * Vojtech Pavlik, Simunkova 1594, Prague 8, 182 00 Czech Republic */ #include <linux/delay.h> #include <linux/kernel.h> #include <linux/slab.h> #include <linux/module.h> #include <linux/init.h> #include <linux/input.h> #include <linux/gameport.h> MODULE_AUTHOR("Vojtech Pavlik <vojtech@ucw.cz>"); MODULE_DESCRIPTION("Genius Flight 2000 joystick driver"); MODULE_LICENSE("GPL"); #define GF2K_START 400 /* The time we wait for the first bit [400 us] */ #define GF2K_STROBE 40 /* The time we wait for the first bit [40 us] */ #define GF2K_TIMEOUT 4 /* Wait for everything to settle [4 ms] */ #define GF2K_LENGTH 80 /* Max number of triplets in a packet */ #define GF2K_REFRESH HZ/50 /* Time between joystick polls [20 ms] */ /* * Genius joystick ids ... */ #define GF2K_ID_G09 1 #define GF2K_ID_F30D 2 #define GF2K_ID_F30 3 #define GF2K_ID_F31D 4 #define GF2K_ID_F305 5 #define GF2K_ID_F23P 6 #define GF2K_ID_F31 7 #define GF2K_ID_MAX 7 static char gf2k_length[] = { 40, 40, 40, 40, 40, 40, 40, 40 }; static char gf2k_hat_to_axis[][2] = {{ 0, 0}, { 0,-1}, { 1,-1}, { 1, 0}, { 1, 1}, { 0, 1}, {-1, 1}, {-1, 0}, {-1,-1}}; static char *gf2k_names[] = {"", "Genius G-09D", "Genius F-30D", "Genius F-30", "Genius MaxFighter F-31D", "Genius F-30-5", "Genius Flight2000 F-23", "Genius F-31"}; static unsigned char gf2k_hats[] = { 0, 2, 0, 0, 2, 0, 2, 0 }; static unsigned char gf2k_axes[] = { 0, 2, 0, 0, 4, 0, 4, 0 }; static unsigned char gf2k_joys[] = { 0, 0, 0, 0,10, 0, 8, 0 }; static unsigned char gf2k_pads[] = { 0, 6, 0, 0, 0, 0, 0, 0 }; static unsigned char gf2k_lens[] = { 0,18, 0, 0,18, 0,18, 0 }; static unsigned char gf2k_abs[] = { ABS_X, ABS_Y, ABS_THROTTLE, ABS_RUDDER, ABS_GAS, ABS_BRAKE }; static short gf2k_btn_joy[] = { BTN_TRIGGER, BTN_THUMB, BTN_TOP, BTN_TOP2, BTN_BASE, BTN_BASE2, BTN_BASE3, BTN_BASE4 }; static short gf2k_btn_pad[] = { BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z, BTN_TL, BTN_TR, BTN_TL2, BTN_TR2, BTN_START, BTN_SELECT }; static short gf2k_seq_reset[] = { 240, 340, 0 }; static short gf2k_seq_digital[] = { 590, 320, 860, 0 }; struct gf2k { struct gameport *gameport; struct timer_list timer; struct input_dev dev; int reads; int bads; int used; unsigned char id; unsigned char length; char phys[32]; }; /* * gf2k_read_packet() reads a Genius Flight2000 packet. */ static int gf2k_read_packet(struct gameport *gameport, int length, char *data) { unsigned char u, v; int i; unsigned int t, p; unsigned long flags; t = gameport_time(gameport, GF2K_START); p = gameport_time(gameport, GF2K_STROBE); i = 0; __save_flags(flags); __cli(); gameport_trigger(gameport); v = gameport_read(gameport);; while (t > 0 && i < length) { t--; u = v; v = gameport_read(gameport); if (v & ~u & 0x10) { data[i++] = v >> 5; t = p; } } __restore_flags(flags); return i; } /* * gf2k_trigger_seq() initializes a Genius Flight2000 joystick * into digital mode. */ static void gf2k_trigger_seq(struct gameport *gameport, short *seq) { unsigned long flags; int i, t; __save_flags(flags); __cli(); i = 0; do { gameport_trigger(gameport); t = gameport_time(gameport, GF2K_TIMEOUT * 1000); while ((gameport_read(gameport) & 1) && t) t--; udelay(seq[i]); } while (seq[++i]); gameport_trigger(gameport); __restore_flags(flags); } /* * js_sw_get_bits() composes bits from the triplet buffer into a __u64. * Parameter 'pos' is bit number inside packet where to start at, 'num' is number * of bits to be read, 'shift' is offset in the resulting __u64 to start at, bits * is number of bits per triplet. */ #define GB(p,n,s) gf2k_get_bits(data, p, n, s) static int gf2k_get_bits(unsigned char *buf, int pos, int num, int shift) { __u64 data = 0; int i; for (i = 0; i < num / 3 + 2; i++) data |= buf[pos / 3 + i] << (i * 3); data >>= pos % 3; data &= (1 << num) - 1; data <<= shift; return data; } static void gf2k_read(struct gf2k *gf2k, unsigned char *data) { struct input_dev *dev = &gf2k->dev; int i, t; for (i = 0; i < 4 && i < gf2k_axes[gf2k->id]; i++) input_report_abs(dev, gf2k_abs[i], GB(i<<3,8,0) | GB(i+46,1,8) | GB(i+50,1,9)); for (i = 0; i < 2 && i < gf2k_axes[gf2k->id] - 4; i++) input_report_abs(dev, gf2k_abs[i], GB(i*9+60,8,0) | GB(i+54,1,9)); t = GB(40,4,0); for (i = 0; i < gf2k_hats[gf2k->id]; i++) input_report_abs(dev, ABS_HAT0X + i, gf2k_hat_to_axis[t][i]); t = GB(44,2,0) | GB(32,8,2) | GB(78,2,10); for (i = 0; i < gf2k_joys[gf2k->id]; i++) input_report_key(dev, gf2k_btn_joy[i], (t >> i) & 1); for (i = 0; i < gf2k_pads[gf2k->id]; i++) input_report_key(dev, gf2k_btn_pad[i], (t >> i) & 1); } /* * gf2k_timer() reads and analyzes Genius joystick data. */ static void gf2k_timer(unsigned long private) { struct gf2k *gf2k = (void *) private; unsigned char data[GF2K_LENGTH]; gf2k->reads++; if (gf2k_read_packet(gf2k->gameport, gf2k_length[gf2k->id], data) < gf2k_length[gf2k->id]) { gf2k->bads++; } else gf2k_read(gf2k, data); mod_timer(&gf2k->timer, jiffies + GF2K_REFRESH); } static int gf2k_open(struct input_dev *dev) { struct gf2k *gf2k = dev->private; if (!gf2k->used++) mod_timer(&gf2k->timer, jiffies + GF2K_REFRESH); return 0; } static void gf2k_close(struct input_dev *dev) { struct gf2k *gf2k = dev->private; if (!--gf2k->used) del_timer(&gf2k->timer); } /* * gf2k_connect() probes for Genius id joysticks. */ static void gf2k_connect(struct gameport *gameport, struct gameport_dev *dev) { struct gf2k *gf2k; unsigned char data[GF2K_LENGTH]; int i; if (!(gf2k = kmalloc(sizeof(struct gf2k), GFP_KERNEL))) return; memset(gf2k, 0, sizeof(struct gf2k)); gameport->private = gf2k; gf2k->gameport = gameport; init_timer(&gf2k->timer); gf2k->timer.data = (long) gf2k; gf2k->timer.function = gf2k_timer; if (gameport_open(gameport, dev, GAMEPORT_MODE_RAW)) goto fail1; gf2k_trigger_seq(gameport, gf2k_seq_reset); wait_ms(GF2K_TIMEOUT); gf2k_trigger_seq(gameport, gf2k_seq_digital); wait_ms(GF2K_TIMEOUT); if (gf2k_read_packet(gameport, GF2K_LENGTH, data) < 12) goto fail2; if (!(gf2k->id = GB(7,2,0) | GB(3,3,2) | GB(0,3,5))) goto fail2; #ifdef RESET_WORKS if ((gf2k->id != (GB(19,2,0) | GB(15,3,2) | GB(12,3,5))) || (gf2k->id != (GB(31,2,0) | GB(27,3,2) | GB(24,3,5)))) goto fail2; #else gf2k->id = 6; #endif if (gf2k->id > GF2K_ID_MAX || !gf2k_axes[gf2k->id]) { printk(KERN_WARNING "gf2k.c: Not yet supported joystick on %s. [id: %d type:%s]\n", gameport->phys, gf2k->id, gf2k->id > GF2K_ID_MAX ? "Unknown" : gf2k_names[gf2k->id]); goto fail2; } sprintf(gf2k->phys, "%s/input0", gameport->phys); gf2k->length = gf2k_lens[gf2k->id]; gf2k->dev.private = gf2k; gf2k->dev.open = gf2k_open; gf2k->dev.close = gf2k_close; gf2k->dev.evbit[0] = BIT(EV_KEY) | BIT(EV_ABS); gf2k->dev.name = gf2k_names[gf2k->id]; gf2k->dev.phys = gf2k->phys; gf2k->dev.idbus = BUS_GAMEPORT; gf2k->dev.idvendor = GAMEPORT_ID_VENDOR_GENIUS; gf2k->dev.idproduct = gf2k->id; gf2k->dev.idversion = 0x0100; for (i = 0; i < gf2k_axes[gf2k->id]; i++) set_bit(gf2k_abs[i], gf2k->dev.absbit); for (i = 0; i < gf2k_hats[gf2k->id]; i++) { set_bit(ABS_HAT0X + i, gf2k->dev.absbit); gf2k->dev.absmin[ABS_HAT0X + i] = -1; gf2k->dev.absmax[ABS_HAT0X + i] = 1; } for (i = 0; i < gf2k_joys[gf2k->id]; i++) set_bit(gf2k_btn_joy[i], gf2k->dev.keybit); for (i = 0; i < gf2k_pads[gf2k->id]; i++) set_bit(gf2k_btn_pad[i], gf2k->dev.keybit); gf2k_read_packet(gameport, gf2k->length, data); gf2k_read(gf2k, data); for (i = 0; i < gf2k_axes[gf2k->id]; i++) { gf2k->dev.absmax[gf2k_abs[i]] = (i < 2) ? gf2k->dev.abs[gf2k_abs[i]] * 2 - 32 : gf2k->dev.abs[gf2k_abs[0]] + gf2k->dev.abs[gf2k_abs[1]] - 32; gf2k->dev.absmin[gf2k_abs[i]] = 32; gf2k->dev.absfuzz[gf2k_abs[i]] = 8; gf2k->dev.absflat[gf2k_abs[i]] = (i < 2) ? 24 : 0; } input_register_device(&gf2k->dev); printk(KERN_INFO "input: %s on %s\n", gf2k_names[gf2k->id], gameport->phys); return; fail2: gameport_close(gameport); fail1: kfree(gf2k); } static void gf2k_disconnect(struct gameport *gameport) { struct gf2k *gf2k = gameport->private; input_unregister_device(&gf2k->dev); gameport_close(gameport); kfree(gf2k); } static struct gameport_dev gf2k_dev = { connect: gf2k_connect, disconnect: gf2k_disconnect, }; int __init gf2k_init(void) { gameport_register_device(&gf2k_dev); return 0; } void __exit gf2k_exit(void) { gameport_unregister_device(&gf2k_dev); } module_init(gf2k_init); module_exit(gf2k_exit); |