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1222 1223 1224 1225 1226 1227 1228 1229 1230 1231 1232 1233 1234 1235 1236 1237 1238 1239 1240 1241 1242 1243 1244 1245 1246 1247 1248 1249 1250 1251 1252 1253 1254 1255 1256 1257 1258 1259 1260 1261 1262 1263 1264 1265 1266 1267 1268 1269 1270 1271 1272 1273 1274 1275 1276 1277 1278 1279 1280 1281 1282 1283 1284 1285 1286 1287 1288 1289 1290 1291 1292 1293 1294 1295 1296 1297 1298 1299 1300 1301 1302 1303 1304 1305 1306 1307 1308 1309 1310 1311 1312 1313 1314 1315 1316 1317 1318 1319 1320 1321 1322 | /* * linux/drivers/sound/dmasound/dmasound_core.c * * * OSS/Free compatible Atari TT/Falcon and Amiga DMA sound driver for * Linux/m68k * Extended to support Power Macintosh for Linux/ppc by Paul Mackerras * * (c) 1995 by Michael Schlueter & Michael Marte * * Michael Schlueter (michael@duck.syd.de) did the basic structure of the VFS * interface and the u-law to signed byte conversion. * * Michael Marte (marte@informatik.uni-muenchen.de) did the sound queue, * /dev/mixer, /dev/sndstat and complemented the VFS interface. He would like * to thank: * - Michael Schlueter for initial ideas and documentation on the MFP and * the DMA sound hardware. * - Therapy? for their CD 'Troublegum' which really made me rock. * * /dev/sndstat is based on code by Hannu Savolainen, the author of the * VoxWare family of drivers. * * This file is subject to the terms and conditions of the GNU General Public * License. See the file COPYING in the main directory of this archive * for more details. * * History: * * 1995/8/25 First release * * 1995/9/02 Roman Hodek: * - Fixed atari_stram_alloc() call, the timer * programming and several race conditions * 1995/9/14 Roman Hodek: * - After some discussion with Michael Schlueter, * revised the interrupt disabling * - Slightly speeded up U8->S8 translation by using * long operations where possible * - Added 4:3 interpolation for /dev/audio * * 1995/9/20 Torsten Scherer: * - Fixed a bug in sq_write and changed /dev/audio * converting to play at 12517Hz instead of 6258Hz. * * 1995/9/23 Torsten Scherer: * - Changed sq_interrupt() and sq_play() to pre-program * the DMA for another frame while there's still one * running. This allows the IRQ response to be * arbitrarily delayed and playing will still continue. * * 1995/10/14 Guenther Kelleter, Torsten Scherer: * - Better support for Falcon audio (the Falcon doesn't * raise an IRQ at the end of a frame, but at the * beginning instead!). uses 'if (codec_dma)' in lots * of places to simply switch between Falcon and TT * code. * * 1995/11/06 Torsten Scherer: * - Started introducing a hardware abstraction scheme * (may perhaps also serve for Amigas?) * - Can now play samples at almost all frequencies by * means of a more generalized expand routine * - Takes a good deal of care to cut data only at * sample sizes * - Buffer size is now a kernel runtime option * - Implemented fsync() & several minor improvements * Guenther Kelleter: * - Useful hints and bug fixes * - Cross-checked it for Falcons * * 1996/3/9 Geert Uytterhoeven: * - Support added for Amiga, A-law, 16-bit little * endian. * - Unification to drivers/sound/dmasound.c. * * 1996/4/6 Martin Mitchell: * - Updated to 1.3 kernel. * * 1996/6/13 Topi Kanerva: * - Fixed things that were broken (mainly the amiga * 14-bit routines) * - /dev/sndstat shows now the real hardware frequency * - The lowpass filter is disabled by default now * * 1996/9/25 Geert Uytterhoeven: * - Modularization * * 1998/6/10 Andreas Schwab: * - Converted to use sound_core * * 1999/12/28 Richard Zidlicky: * - Added support for Q40 * * 2000/2/27 Geert Uytterhoeven: * - Clean up and split the code into 4 parts: * o dmasound_core: machine-independent code * o dmasound_atari: Atari TT and Falcon support * o dmasound_awacs: Apple PowerMac support * o dmasound_paula: Amiga support * * 2000/3/25 Geert Uytterhoeven: * - Integration of dmasound_q40 * - Small clean ups */ #include <linux/module.h> #include <linux/slab.h> #include <linux/sound.h> #include <linux/init.h> #include <linux/soundcard.h> #include <linux/smp_lock.h> #include <asm/uaccess.h> #include "dmasound.h" /* * Declarations */ int dmasound_catchRadius = 0; static unsigned int numWriteBufs = 4; static unsigned int writeBufSize = 32; /* in KB! */ #ifdef HAS_RECORD static unsigned int numReadBufs = 4; static unsigned int readBufSize = 32; /* in KB! */ #endif MODULE_PARM(dmasound_catchRadius, "i"); MODULE_PARM(numWriteBufs, "i"); MODULE_PARM(writeBufSize, "i"); MODULE_PARM(numReadBufs, "i"); MODULE_PARM(readBufSize, "i"); #ifdef MODULE static int sq_unit = -1; static int mixer_unit = -1; static int state_unit = -1; static int irq_installed = 0; #endif /* MODULE */ /* * Conversion tables */ #ifdef HAS_8BIT_TABLES /* 8 bit mu-law */ char dmasound_ulaw2dma8[] = { -126, -122, -118, -114, -110, -106, -102, -98, -94, -90, -86, -82, -78, -74, -70, -66, -63, -61, -59, -57, -55, -53, -51, -49, -47, -45, -43, -41, -39, -37, -35, -33, -31, -30, -29, -28, -27, -26, -25, -24, -23, -22, -21, -20, -19, -18, -17, -16, -16, -15, -15, -14, -14, -13, -13, -12, -12, -11, -11, -10, -10, -9, -9, -8, -8, -8, -7, -7, -7, -7, -6, -6, -6, -6, -5, -5, -5, -5, -4, -4, -4, -4, -4, -4, -3, -3, -3, -3, -3, -3, -3, -3, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 0, 125, 121, 117, 113, 109, 105, 101, 97, 93, 89, 85, 81, 77, 73, 69, 65, 62, 60, 58, 56, 54, 52, 50, 48, 46, 44, 42, 40, 38, 36, 34, 32, 30, 29, 28, 27, 26, 25, 24, 23, 22, 21, 20, 19, 18, 17, 16, 15, 15, 14, 14, 13, 13, 12, 12, 11, 11, 10, 10, 9, 9, 8, 8, 7, 7, 7, 6, 6, 6, 6, 5, 5, 5, 5, 4, 4, 4, 4, 3, 3, 3, 3, 3, 3, 2, 2, 2, 2, 2, 2, 2, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }; /* 8 bit A-law */ char dmasound_alaw2dma8[] = { -22, -21, -24, -23, -18, -17, -20, -19, -30, -29, -32, -31, -26, -25, -28, -27, -11, -11, -12, -12, -9, -9, -10, -10, -15, -15, -16, -16, -13, -13, -14, -14, -86, -82, -94, -90, -70, -66, -78, -74, -118, -114, -126, -122, -102, -98, -110, -106, -43, -41, -47, -45, -35, -33, -39, -37, -59, -57, -63, -61, -51, -49, -55, -53, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -6, -6, -6, -6, -5, -5, -5, -5, -8, -8, -8, -8, -7, -7, -7, -7, -3, -3, -3, -3, -3, -3, -3, -3, -4, -4, -4, -4, -4, -4, -4, -4, 21, 20, 23, 22, 17, 16, 19, 18, 29, 28, 31, 30, 25, 24, 27, 26, 10, 10, 11, 11, 8, 8, 9, 9, 14, 14, 15, 15, 12, 12, 13, 13, 86, 82, 94, 90, 70, 66, 78, 74, 118, 114, 126, 122, 102, 98, 110, 106, 43, 41, 47, 45, 35, 33, 39, 37, 59, 57, 63, 61, 51, 49, 55, 53, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 5, 5, 5, 4, 4, 4, 4, 7, 7, 7, 7, 6, 6, 6, 6, 2, 2, 2, 2, 2, 2, 2, 2, 3, 3, 3, 3, 3, 3, 3, 3 }; #endif /* HAS_8BIT_TABLES */ #ifdef HAS_16BIT_TABLES /* 16 bit mu-law */ short dmasound_ulaw2dma16[] = { -32124, -31100, -30076, -29052, -28028, -27004, -25980, -24956, -23932, -22908, -21884, -20860, -19836, -18812, -17788, -16764, -15996, -15484, -14972, -14460, -13948, -13436, -12924, -12412, -11900, -11388, -10876, -10364, -9852, -9340, -8828, -8316, -7932, -7676, -7420, -7164, -6908, -6652, -6396, -6140, -5884, -5628, -5372, -5116, -4860, -4604, -4348, -4092, -3900, -3772, -3644, -3516, -3388, -3260, -3132, -3004, -2876, -2748, -2620, -2492, -2364, -2236, -2108, -1980, -1884, -1820, -1756, -1692, -1628, -1564, -1500, -1436, -1372, -1308, -1244, -1180, -1116, -1052, -988, -924, -876, -844, -812, -780, -748, -716, -684, -652, -620, -588, -556, -524, -492, -460, -428, -396, -372, -356, -340, -324, -308, -292, -276, -260, -244, -228, -212, -196, -180, -164, -148, -132, -120, -112, -104, -96, -88, -80, -72, -64, -56, -48, -40, -32, -24, -16, -8, 0, 32124, 31100, 30076, 29052, 28028, 27004, 25980, 24956, 23932, 22908, 21884, 20860, 19836, 18812, 17788, 16764, 15996, 15484, 14972, 14460, 13948, 13436, 12924, 12412, 11900, 11388, 10876, 10364, 9852, 9340, 8828, 8316, 7932, 7676, 7420, 7164, 6908, 6652, 6396, 6140, 5884, 5628, 5372, 5116, 4860, 4604, 4348, 4092, 3900, 3772, 3644, 3516, 3388, 3260, 3132, 3004, 2876, 2748, 2620, 2492, 2364, 2236, 2108, 1980, 1884, 1820, 1756, 1692, 1628, 1564, 1500, 1436, 1372, 1308, 1244, 1180, 1116, 1052, 988, 924, 876, 844, 812, 780, 748, 716, 684, 652, 620, 588, 556, 524, 492, 460, 428, 396, 372, 356, 340, 324, 308, 292, 276, 260, 244, 228, 212, 196, 180, 164, 148, 132, 120, 112, 104, 96, 88, 80, 72, 64, 56, 48, 40, 32, 24, 16, 8, 0, }; /* 16 bit A-law */ short dmasound_alaw2dma16[] = { -5504, -5248, -6016, -5760, -4480, -4224, -4992, -4736, -7552, -7296, -8064, -7808, -6528, -6272, -7040, -6784, -2752, -2624, -3008, -2880, -2240, -2112, -2496, -2368, -3776, -3648, -4032, -3904, -3264, -3136, -3520, -3392, -22016, -20992, -24064, -23040, -17920, -16896, -19968, -18944, -30208, -29184, -32256, -31232, -26112, -25088, -28160, -27136, -11008, -10496, -12032, -11520, -8960, -8448, -9984, -9472, -15104, -14592, -16128, -15616, -13056, -12544, -14080, -13568, -344, -328, -376, -360, -280, -264, -312, -296, -472, -456, -504, -488, -408, -392, -440, -424, -88, -72, -120, -104, -24, -8, -56, -40, -216, -200, -248, -232, -152, -136, -184, -168, -1376, -1312, -1504, -1440, -1120, -1056, -1248, -1184, -1888, -1824, -2016, -1952, -1632, -1568, -1760, -1696, -688, -656, -752, -720, -560, -528, -624, -592, -944, -912, -1008, -976, -816, -784, -880, -848, 5504, 5248, 6016, 5760, 4480, 4224, 4992, 4736, 7552, 7296, 8064, 7808, 6528, 6272, 7040, 6784, 2752, 2624, 3008, 2880, 2240, 2112, 2496, 2368, 3776, 3648, 4032, 3904, 3264, 3136, 3520, 3392, 22016, 20992, 24064, 23040, 17920, 16896, 19968, 18944, 30208, 29184, 32256, 31232, 26112, 25088, 28160, 27136, 11008, 10496, 12032, 11520, 8960, 8448, 9984, 9472, 15104, 14592, 16128, 15616, 13056, 12544, 14080, 13568, 344, 328, 376, 360, 280, 264, 312, 296, 472, 456, 504, 488, 408, 392, 440, 424, 88, 72, 120, 104, 24, 8, 56, 40, 216, 200, 248, 232, 152, 136, 184, 168, 1376, 1312, 1504, 1440, 1120, 1056, 1248, 1184, 1888, 1824, 2016, 1952, 1632, 1568, 1760, 1696, 688, 656, 752, 720, 560, 528, 624, 592, 944, 912, 1008, 976, 816, 784, 880, 848, }; #endif /* HAS_16BIT_TABLES */ #ifdef HAS_14BIT_TABLES /* * Unused for now. Where are the MSB parts anyway?? */ /* 14 bit mu-law (LSB) */ char dmasound_ulaw2dma14l[] = { 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 49, 17, 49, 17, 49, 17, 49, 17, 49, 17, 49, 17, 49, 17, 49, 17, 41, 57, 9, 25, 41, 57, 9, 25, 41, 57, 9, 25, 41, 57, 9, 25, 37, 45, 53, 61, 5, 13, 21, 29, 37, 45, 53, 61, 5, 13, 21, 29, 35, 39, 43, 47, 51, 55, 59, 63, 3, 7, 11, 15, 19, 23, 27, 31, 34, 36, 38, 40, 42, 44, 46, 48, 50, 52, 54, 56, 58, 60, 62, 0, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 15, 47, 15, 47, 15, 47, 15, 47, 15, 47, 15, 47, 15, 47, 15, 47, 23, 7, 55, 39, 23, 7, 55, 39, 23, 7, 55, 39, 23, 7, 55, 39, 27, 19, 11, 3, 59, 51, 43, 35, 27, 19, 11, 3, 59, 51, 43, 35, 29, 25, 21, 17, 13, 9, 5, 1, 61, 57, 53, 49, 45, 41, 37, 33, 30, 28, 26, 24, 22, 20, 18, 16, 14, 12, 10, 8, 6, 4, 2, 0 }; /* 14 bit A-law (LSB) */ char dmasound_alaw2dma14l[] = { 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 16, 48, 16, 48, 16, 48, 16, 48, 16, 48, 16, 48, 16, 48, 16, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 42, 46, 34, 38, 58, 62, 50, 54, 10, 14, 2, 6, 26, 30, 18, 22, 42, 46, 34, 38, 58, 62, 50, 54, 10, 14, 2, 6, 26, 30, 18, 22, 40, 56, 8, 24, 40, 56, 8, 24, 40, 56, 8, 24, 40, 56, 8, 24, 20, 28, 4, 12, 52, 60, 36, 44, 20, 28, 4, 12, 52, 60, 36, 44, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 48, 16, 48, 16, 48, 16, 48, 16, 48, 16, 48, 16, 48, 16, 48, 16, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 22, 18, 30, 26, 6, 2, 14, 10, 54, 50, 62, 58, 38, 34, 46, 42, 22, 18, 30, 26, 6, 2, 14, 10, 54, 50, 62, 58, 38, 34, 46, 42, 24, 8, 56, 40, 24, 8, 56, 40, 24, 8, 56, 40, 24, 8, 56, 40, 44, 36, 60, 52, 12, 4, 28, 20, 44, 36, 60, 52, 12, 4, 28, 20 }; #endif /* HAS_14BIT_TABLES */ /* * Common stuff */ static long long sound_lseek(struct file *file, long long offset, int orig) { return -ESPIPE; } /* * Mid level stuff */ struct sound_settings dmasound; static inline void sound_silence(void) { /* update hardware settings one more */ dmasound.mach.init(); dmasound.mach.silence(); } static inline void sound_init(void) { dmasound.mach.init(); } static inline int sound_set_format(int format) { return dmasound.mach.setFormat(format); } static int sound_set_speed(int speed) { if (speed < 0) return dmasound.soft.speed; dmasound.soft.speed = speed; dmasound.mach.init(); if (dmasound.minDev == SND_DEV_DSP) dmasound.dsp.speed = dmasound.soft.speed; return dmasound.soft.speed; } static int sound_set_stereo(int stereo) { if (stereo < 0) return dmasound.soft.stereo; stereo = !!stereo; /* should be 0 or 1 now */ dmasound.soft.stereo = stereo; if (dmasound.minDev == SND_DEV_DSP) dmasound.dsp.stereo = stereo; dmasound.mach.init(); return stereo; } static ssize_t sound_copy_translate(TRANS *trans, const u_char *userPtr, size_t userCount, u_char frame[], ssize_t *frameUsed, ssize_t frameLeft) { ssize_t (*ct_func)(const u_char *, size_t, u_char *, ssize_t *, ssize_t); switch (dmasound.soft.format) { case AFMT_MU_LAW: ct_func = trans->ct_ulaw; break; case AFMT_A_LAW: ct_func = trans->ct_alaw; break; case AFMT_S8: ct_func = trans->ct_s8; break; case AFMT_U8: ct_func = trans->ct_u8; break; case AFMT_S16_BE: ct_func = trans->ct_s16be; break; case AFMT_U16_BE: ct_func = trans->ct_u16be; break; case AFMT_S16_LE: ct_func = trans->ct_s16le; break; case AFMT_U16_LE: ct_func = trans->ct_u16le; break; default: return 0; } return ct_func(userPtr, userCount, frame, frameUsed, frameLeft); } /* * /dev/mixer abstraction */ static struct { int busy; int modify_counter; } mixer; static int mixer_open(struct inode *inode, struct file *file) { dmasound.mach.open(); mixer.busy = 1; return 0; } static int mixer_release(struct inode *inode, struct file *file) { lock_kernel(); mixer.busy = 0; dmasound.mach.release(); unlock_kernel(); return 0; } static int mixer_ioctl(struct inode *inode, struct file *file, u_int cmd, u_long arg) { if (_SIOC_DIR(cmd) & _SIOC_WRITE) mixer.modify_counter++; switch (cmd) { case OSS_GETVERSION: return IOCTL_OUT(arg, SOUND_VERSION); case SOUND_MIXER_INFO: { mixer_info info; strncpy(info.id, dmasound.mach.name2, sizeof(info.id)); strncpy(info.name, dmasound.mach.name2, sizeof(info.name)); info.name[sizeof(info.name)-1] = 0; info.modify_counter = mixer.modify_counter; if (copy_to_user((int *)arg, &info, sizeof(info))) return -EFAULT; return 0; } } if (dmasound.mach.mixer_ioctl) return dmasound.mach.mixer_ioctl(cmd, arg); return -EINVAL; } static struct file_operations mixer_fops = { owner: THIS_MODULE, llseek: sound_lseek, ioctl: mixer_ioctl, open: mixer_open, release: mixer_release, }; static void __init mixer_init(void) { #ifndef MODULE int mixer_unit; #endif mixer_unit = register_sound_mixer(&mixer_fops, -1); if (mixer_unit < 0) return; mixer.busy = 0; dmasound.treble = 0; dmasound.bass = 0; if (dmasound.mach.mixer_init) dmasound.mach.mixer_init(); } /* * Sound queue stuff, the heart of the driver */ struct sound_queue dmasound_write_sq; #ifdef HAS_RECORD struct sound_queue dmasound_read_sq; #endif static int sq_allocate_buffers(struct sound_queue *sq, int num, int size) { int i; if (sq->buffers) return 0; sq->numBufs = num; sq->bufSize = size; sq->buffers = kmalloc (num * sizeof(char *), GFP_KERNEL); if (!sq->buffers) return -ENOMEM; for (i = 0; i < num; i++) { sq->buffers[i] = dmasound.mach.dma_alloc(size, GFP_KERNEL); if (!sq->buffers[i]) { while (i--) dmasound.mach.dma_free(sq->buffers[i], size); kfree(sq->buffers); sq->buffers = 0; return -ENOMEM; } } return 0; } static void sq_release_buffers(struct sound_queue *sq) { int i; if (sq->buffers) { if (sq != &write_sq && dmasound.mach.abort_read) dmasound.mach.abort_read(); for (i = 0; i < sq->numBufs; i++) dmasound.mach.dma_free(sq->buffers[i], sq->bufSize); kfree(sq->buffers); sq->buffers = NULL; } } static void sq_setup(struct sound_queue *sq, int max_count, int max_active, int block_size) { void (*setup_func)(void); sq->max_count = max_count; sq->max_active = max_active; sq->block_size = block_size; sq->front = sq->count = sq->rear_size = 0; sq->syncing = 0; sq->active = 0; if (sq == &write_sq) { sq->rear = -1; setup_func = dmasound.mach.write_sq_setup; } else { sq->rear = 0; setup_func = dmasound.mach.read_sq_setup; } if (setup_func) setup_func(); } static inline void sq_play(void) { dmasound.mach.play(); } static ssize_t sq_write(struct file *file, const char *src, size_t uLeft, loff_t *ppos) { ssize_t uWritten = 0; u_char *dest; ssize_t uUsed, bUsed, bLeft; /* ++TeSche: Is something like this necessary? * Hey, that's an honest question! Or does any other part of the * filesystem already checks this situation? I really don't know. */ if (uLeft == 0) return 0; /* The interrupt doesn't start to play the last, incomplete frame. * Thus we can append to it without disabling the interrupts! (Note * also that write_sq.rear isn't affected by the interrupt.) */ if (write_sq.count > 0 && (bLeft = write_sq.block_size-write_sq.rear_size) > 0) { dest = write_sq.buffers[write_sq.rear]; bUsed = write_sq.rear_size; uUsed = sound_copy_translate(dmasound.trans_write, src, uLeft, dest, &bUsed, bLeft); if (uUsed <= 0) return uUsed; src += uUsed; uWritten += uUsed; uLeft -= uUsed; write_sq.rear_size = bUsed; } do { while (write_sq.count == write_sq.max_active) { sq_play(); if (write_sq.open_mode & O_NONBLOCK) return uWritten > 0 ? uWritten : -EAGAIN; SLEEP(write_sq.action_queue); if (signal_pending(current)) return uWritten > 0 ? uWritten : -EINTR; } /* Here, we can avoid disabling the interrupt by first * copying and translating the data, and then updating * the write_sq variables. Until this is done, the interrupt * won't see the new frame and we can work on it * undisturbed. */ dest = write_sq.buffers[(write_sq.rear+1) % write_sq.max_count]; bUsed = 0; bLeft = write_sq.block_size; uUsed = sound_copy_translate(dmasound.trans_write, src, uLeft, dest, &bUsed, bLeft); if (uUsed <= 0) break; src += uUsed; uWritten += uUsed; uLeft -= uUsed; if (bUsed) { write_sq.rear = (write_sq.rear+1) % write_sq.max_count; write_sq.rear_size = bUsed; write_sq.count++; } } while (bUsed); /* uUsed may have been 0 */ sq_play(); return uUsed < 0? uUsed: uWritten; } #ifdef HAS_RECORD /* * Here is how the values are used for reading. * The value 'active' simply indicates the DMA is running. This is done * so the driver semantics are DMA starts when the first read is posted. * The value 'front' indicates the buffer we should next send to the user. * The value 'rear' indicates the buffer the DMA is currently filling. * When 'front' == 'rear' the buffer "ring" is empty (we always have an * empty available). The 'rear_size' is used to track partial offsets * into the current buffer. Right now, I just keep the DMA running. If * the reader can't keep up, the interrupt tosses the oldest buffer. We * could also shut down the DMA in this case. */ static ssize_t sq_read(struct file *file, char *dst, size_t uLeft, loff_t *ppos) { ssize_t uRead, bLeft, bUsed, uUsed; if (uLeft == 0) return 0; if (!read_sq.active && dmasound.mach.record) dmasound.mach.record(); /* Kick off the record process. */ uRead = 0; /* Move what the user requests, depending upon other options. */ while (uLeft > 0) { /* When front == rear, the DMA is not done yet. */ while (read_sq.front == read_sq.rear) { if (read_sq.open_mode & O_NONBLOCK) { return uRead > 0 ? uRead : -EAGAIN; } SLEEP(read_sq.action_queue); if (signal_pending(current)) return uRead > 0 ? uRead : -EINTR; } /* The amount we move is either what is left in the * current buffer or what the user wants. */ bLeft = read_sq.block_size - read_sq.rear_size; bUsed = read_sq.rear_size; uUsed = sound_copy_translate(dmasound.trans_read, dst, uLeft, read_sq.buffers[read_sq.front], &bUsed, bLeft); if (uUsed <= 0) return uUsed; dst += uUsed; uRead += uUsed; uLeft -= uUsed; read_sq.rear_size += bUsed; if (read_sq.rear_size >= read_sq.block_size) { read_sq.rear_size = 0; read_sq.front++; if (read_sq.front >= read_sq.max_active) read_sq.front = 0; } } return uRead; } #endif /* HAS_RECORD */ static inline void sq_init_waitqueue(struct sound_queue *sq) { init_waitqueue_head(&sq->action_queue); init_waitqueue_head(&sq->open_queue); init_waitqueue_head(&sq->sync_queue); sq->busy = 0; } static inline void sq_wake_up(struct sound_queue *sq, struct file *file, mode_t mode) { if (file->f_mode & mode) { sq->busy = 0; WAKE_UP(sq->open_queue); } } static int sq_open2(struct sound_queue *sq, struct file *file, mode_t mode, int numbufs, int bufsize) { int rc = 0; if (file->f_mode & mode) { if (sq->busy) { rc = -EBUSY; if (file->f_flags & O_NONBLOCK) return rc; rc = -EINTR; while (sq->busy) { SLEEP(sq->open_queue); if (signal_pending(current)) return rc; } rc = 0; } sq->busy = 1; /* Let's play spot-the-race-condition */ if (sq_allocate_buffers(sq, numbufs, bufsize)) { sq_wake_up(sq, file, mode); return rc; } sq_setup(sq, numbufs, numbufs, bufsize); sq->open_mode = file->f_mode; } return rc; } #define write_sq_init_waitqueue() sq_init_waitqueue(&write_sq) #define write_sq_wake_up(file) sq_wake_up(&write_sq, file, FMODE_WRITE) #define write_sq_release_buffers() sq_release_buffers(&write_sq) #define write_sq_open(file) \ sq_open2(&write_sq, file, FMODE_WRITE, numWriteBufs, writeBufSize << 10) #ifdef HAS_RECORD #define read_sq_init_waitqueue() sq_init_waitqueue(&read_sq) #define read_sq_wake_up(file) sq_wake_up(&read_sq, file, FMODE_READ) #define read_sq_release_buffers() sq_release_buffers(&read_sq) #define read_sq_open(file) \ sq_open2(&read_sq, file, FMODE_READ, numReadBufs, readBufSize << 10) #else /* !HAS_RECORD */ #define read_sq_init_waitqueue() do {} while (0) #define read_sq_wake_up(file) do {} while (0) #define read_sq_release_buffers() do {} while (0) #define read_sq_open(file) (0) #endif /* !HAS_RECORD */ static int sq_open(struct inode *inode, struct file *file) { int rc; dmasound.mach.open(); if ((rc = write_sq_open(file)) || (rc = read_sq_open(file))) { dmasound.mach.release(); return rc; } if (dmasound.mach.sq_open) dmasound.mach.sq_open(); dmasound.minDev = MINOR(inode->i_rdev) & 0x0f; dmasound.soft = dmasound.dsp; dmasound.hard = dmasound.dsp; sound_init(); if ((MINOR(inode->i_rdev) & 0x0f) == SND_DEV_AUDIO) { sound_set_speed(8000); sound_set_stereo(0); sound_set_format(AFMT_MU_LAW); } #if 0 if (file->f_mode == FMODE_READ && dmasound.mach.record) { /* Start dma'ing straight away */ dmasound.mach.record(); } #endif return 0; } static void sq_reset(void) { sound_silence(); write_sq.active = 0; write_sq.count = 0; write_sq.front = (write_sq.rear+1) % write_sq.max_count; } static int sq_fsync(struct file *filp, struct dentry *dentry) { int rc = 0; write_sq.syncing = 1; sq_play(); /* there may be an incomplete frame waiting */ while (write_sq.active) { SLEEP(write_sq.sync_queue); if (signal_pending(current)) { /* While waiting for audio output to drain, an * interrupt occurred. Stop audio output immediately * and clear the queue. */ sq_reset(); rc = -EINTR; break; } } write_sq.syncing = 0; return rc; } static int sq_release(struct inode *inode, struct file *file) { int rc = 0; lock_kernel(); if (write_sq.busy) rc = sq_fsync(file, file->f_dentry); dmasound.soft = dmasound.dsp; dmasound.hard = dmasound.dsp; sound_silence(); write_sq_release_buffers(); read_sq_release_buffers(); dmasound.mach.release(); /* There is probably a DOS atack here. They change the mode flag. */ /* XXX add check here */ read_sq_wake_up(file); write_sq_wake_up(file); /* Wake up a process waiting for the queue being released. * Note: There may be several processes waiting for a call * to open() returning. */ unlock_kernel(); return rc; } static int sq_ioctl(struct inode *inode, struct file *file, u_int cmd, u_long arg) { int val; u_long fmt; int data; int size, nbufs; audio_buf_info info; switch (cmd) { case SNDCTL_DSP_RESET: sq_reset(); return 0; case SNDCTL_DSP_POST: case SNDCTL_DSP_SYNC: return sq_fsync(file, file->f_dentry); /* ++TeSche: before changing any of these it's * probably wise to wait until sound playing has * settled down. */ case SNDCTL_DSP_SPEED: sq_fsync(file, file->f_dentry); IOCTL_IN(arg, data); return IOCTL_OUT(arg, sound_set_speed(data)); case SNDCTL_DSP_STEREO: sq_fsync(file, file->f_dentry); IOCTL_IN(arg, data); return IOCTL_OUT(arg, sound_set_stereo(data)); case SOUND_PCM_WRITE_CHANNELS: sq_fsync(file, file->f_dentry); IOCTL_IN(arg, data); return IOCTL_OUT(arg, sound_set_stereo(data-1)+1); case SNDCTL_DSP_SETFMT: sq_fsync(file, file->f_dentry); IOCTL_IN(arg, data); return IOCTL_OUT(arg, sound_set_format(data)); case SNDCTL_DSP_GETFMTS: fmt = 0; if (dmasound.trans_write) { if (dmasound.trans_write->ct_ulaw) fmt |= AFMT_MU_LAW; if (dmasound.trans_write->ct_alaw) fmt |= AFMT_A_LAW; if (dmasound.trans_write->ct_s8) fmt |= AFMT_S8; if (dmasound.trans_write->ct_u8) fmt |= AFMT_U8; if (dmasound.trans_write->ct_s16be) fmt |= AFMT_S16_BE; if (dmasound.trans_write->ct_u16be) fmt |= AFMT_U16_BE; if (dmasound.trans_write->ct_s16le) fmt |= AFMT_S16_LE; if (dmasound.trans_write->ct_u16le) fmt |= AFMT_U16_LE; } return IOCTL_OUT(arg, fmt); case SNDCTL_DSP_GETBLKSIZE: size = write_sq.block_size * dmasound.soft.size * (dmasound.soft.stereo + 1) / (dmasound.hard.size * (dmasound.hard.stereo + 1)); return IOCTL_OUT(arg, size); case SNDCTL_DSP_SUBDIVIDE: break; case SNDCTL_DSP_SETFRAGMENT: if (write_sq.count || write_sq.active || write_sq.syncing) return -EINVAL; IOCTL_IN(arg, size); nbufs = size >> 16; if (nbufs < 2 || nbufs > write_sq.numBufs) nbufs = write_sq.numBufs; size &= 0xffff; if (size >= 8 && size <= 29) { size = 1 << size; size *= dmasound.hard.size * (dmasound.hard.stereo + 1); size /= dmasound.soft.size * (dmasound.soft.stereo + 1); if (size > write_sq.bufSize) size = write_sq.bufSize; } else size = write_sq.bufSize; sq_setup(&write_sq, write_sq.numBufs, nbufs, size); return IOCTL_OUT(arg,write_sq.bufSize | write_sq.numBufs << 16); case SNDCTL_DSP_GETOSPACE: info.fragments = write_sq.max_active - write_sq.count; info.fragstotal = write_sq.max_active; info.fragsize = write_sq.block_size; info.bytes = info.fragments * info.fragsize; if (copy_to_user((void *)arg, &info, sizeof(info))) return -EFAULT; return 0; case SNDCTL_DSP_GETCAPS: val = 1; /* Revision level of this ioctl() */ return IOCTL_OUT(arg,val); default: return mixer_ioctl(inode, file, cmd, arg); } return -EINVAL; } static struct file_operations sq_fops = { owner: THIS_MODULE, llseek: sound_lseek, write: sq_write, ioctl: sq_ioctl, open: sq_open, release: sq_release, #ifdef HAS_RECORD read: sq_read, #endif }; static void __init sq_init(void) { #ifndef MODULE int sq_unit; #endif sq_unit = register_sound_dsp(&sq_fops, -1); if (sq_unit < 0) return; write_sq_init_waitqueue(); read_sq_init_waitqueue(); /* whatever you like as startup mode for /dev/dsp, * (/dev/audio hasn't got a startup mode). note that * once changed a new open() will *not* restore these! */ dmasound.dsp.format = AFMT_U8; dmasound.dsp.stereo = 0; dmasound.dsp.size = 8; /* set minimum rate possible without expanding */ dmasound.dsp.speed = dmasound.mach.min_dsp_speed; /* before the first open to /dev/dsp this wouldn't be set */ dmasound.soft = dmasound.dsp; dmasound.hard = dmasound.dsp; sound_silence(); } /* * /dev/sndstat */ static struct { int busy; char buf[512]; /* state.buf should not overflow! */ int len, ptr; } state; static int state_open(struct inode *inode, struct file *file) { char *buffer = state.buf; int len = 0; if (state.busy) return -EBUSY; dmasound.mach.open(); state.ptr = 0; state.busy = 1; len += sprintf(buffer+len, "%sDMA sound driver:\n", dmasound.mach.name); len += sprintf(buffer+len, "\tsound.format = 0x%x", dmasound.soft.format); switch (dmasound.soft.format) { case AFMT_MU_LAW: len += sprintf(buffer+len, " (mu-law)"); break; case AFMT_A_LAW: len += sprintf(buffer+len, " (A-law)"); break; case AFMT_U8: len += sprintf(buffer+len, " (unsigned 8 bit)"); break; case AFMT_S8: len += sprintf(buffer+len, " (signed 8 bit)"); break; case AFMT_S16_BE: len += sprintf(buffer+len, " (signed 16 bit big)"); break; case AFMT_U16_BE: len += sprintf(buffer+len, " (unsigned 16 bit big)"); break; case AFMT_S16_LE: len += sprintf(buffer+len, " (signed 16 bit little)"); break; case AFMT_U16_LE: len += sprintf(buffer+len, " (unsigned 16 bit little)"); break; } len += sprintf(buffer+len, "\n"); len += sprintf(buffer+len, "\tsound.speed = %dHz (phys. %dHz)\n", dmasound.soft.speed, dmasound.hard.speed); len += sprintf(buffer+len, "\tsound.stereo = 0x%x (%s)\n", dmasound.soft.stereo, dmasound.soft.stereo ? "stereo" : "mono"); if (dmasound.mach.state_info) len += dmasound.mach.state_info(buffer); len += sprintf(buffer+len, "\tsq.block_size = %d sq.max_count = %d" " sq.max_active = %d\n", write_sq.block_size, write_sq.max_count, write_sq.max_active); len += sprintf(buffer+len, "\tsq.count = %d sq.rear_size = %d\n", write_sq.count, write_sq.rear_size); len += sprintf(buffer+len, "\tsq.active = %d sq.syncing = %d\n", write_sq.active, write_sq.syncing); state.len = len; return 0; } static int state_release(struct inode *inode, struct file *file) { lock_kernel(); state.busy = 0; dmasound.mach.release(); unlock_kernel(); return 0; } static ssize_t state_read(struct file *file, char *buf, size_t count, loff_t *ppos) { int n = state.len - state.ptr; if (n > count) n = count; if (n <= 0) return 0; if (copy_to_user(buf, &state.buf[state.ptr], n)) return -EFAULT; state.ptr += n; return n; } static struct file_operations state_fops = { owner: THIS_MODULE, llseek: sound_lseek, read: state_read, open: state_open, release: state_release, }; static void __init state_init(void) { #ifndef MODULE int state_unit; #endif state_unit = register_sound_special(&state_fops, SND_DEV_STATUS); if (state_unit < 0) return; state.busy = 0; } /* * Config & Setup * * This function is called by _one_ chipset-specific driver */ int __init dmasound_init(void) { #ifdef MODULE if (irq_installed) return -EBUSY; #endif /* Set up sound queue, /dev/audio and /dev/dsp. */ /* Set default settings. */ sq_init(); /* Set up /dev/sndstat. */ state_init(); /* Set up /dev/mixer. */ mixer_init(); if (!dmasound.mach.irqinit()) { printk(KERN_ERR "DMA sound driver: Interrupt initialization failed\n"); return -ENODEV; } #ifdef MODULE irq_installed = 1; #endif printk(KERN_INFO "DMA sound driver installed, using %d buffers of %dk.\n", numWriteBufs, writeBufSize); return 0; } #ifdef MODULE void dmasound_deinit(void) { if (irq_installed) { sound_silence(); dmasound.mach.irqcleanup(); } write_sq_release_buffers(); read_sq_release_buffers(); if (mixer_unit >= 0) unregister_sound_mixer(mixer_unit); if (state_unit >= 0) unregister_sound_special(state_unit); if (sq_unit >= 0) unregister_sound_dsp(sq_unit); } #else /* !MODULE */ static int __init dmasound_setup(char *str) { int ints[6]; str = get_options(str, ARRAY_SIZE(ints), ints); /* check the bootstrap parameter for "dmasound=" */ switch (ints[0]) { case 3: if ((ints[3] < 0) || (ints[3] > MAX_CATCH_RADIUS)) printk("dmasound_setup: illegal catch radius, using default = %d\n", catchRadius); else catchRadius = ints[3]; /* fall through */ case 2: if (ints[1] < MIN_BUFFERS) printk("dmasound_setup: illegal number of buffers, using default = %d\n", numWriteBufs); else numWriteBufs = ints[1]; if (ints[2] < MIN_BUFSIZE || ints[2] > MAX_BUFSIZE) printk("dmasound_setup: illegal buffer size, using default = %dK\n", writeBufSize); else writeBufSize = ints[2]; break; case 0: break; default: printk("dmasound_setup: illegal number of arguments\n"); return 0; } return 1; } __setup("dmasound=", dmasound_setup); #endif /* !MODULE */ /* * Visible symbols for modules */ EXPORT_SYMBOL(dmasound); EXPORT_SYMBOL(dmasound_init); #ifdef MODULE EXPORT_SYMBOL(dmasound_deinit); #endif EXPORT_SYMBOL(dmasound_write_sq); #ifdef HAS_RECORD EXPORT_SYMBOL(dmasound_read_sq); #endif EXPORT_SYMBOL(dmasound_catchRadius); #ifdef HAS_8BIT_TABLES EXPORT_SYMBOL(dmasound_ulaw2dma8); EXPORT_SYMBOL(dmasound_alaw2dma8); #endif #ifdef HAS_16BIT_TABLES EXPORT_SYMBOL(dmasound_ulaw2dma16); EXPORT_SYMBOL(dmasound_alaw2dma16); #endif #ifdef HAS_14BIT_TABLES EXPORT_SYMBOL(dmasound_ulaw2dma14l); EXPORT_SYMBOL(dmasound_ulaw2dma14h); EXPORT_SYMBOL(dmasound_alaw2dma14l); EXPORT_SYMBOL(dmasound_alaw2dma14h); #endif |