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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 | /* * arch/alpha/lib/checksum.c * * This file contains network checksum routines that are better done * in an architecture-specific manner due to speed.. * Comments in other versions indicate that the algorithms are from RFC1071 * * accellerated versions (and 21264 assembly versions ) contributed by * Rick Gorton <rick.gorton@alpha-processor.com> */ #include <linux/string.h> #include <asm/byteorder.h> static inline unsigned short from64to16(unsigned long x) { /* Using extract instructions is a bit more efficient than the original shift/bitmask version. */ union { unsigned long ul; unsigned int ui[2]; unsigned short us[4]; } in_v, tmp_v, out_v; in_v.ul = x; tmp_v.ul = (unsigned long) in_v.ui[0] + (unsigned long) in_v.ui[1]; /* Since the bits of tmp_v.sh[3] are going to always be zero, we don't have to bother to add that in. */ out_v.ul = (unsigned long) tmp_v.us[0] + (unsigned long) tmp_v.us[1] + (unsigned long) tmp_v.us[2]; /* Similarly, out_v.us[2] is always zero for the final add. */ return out_v.us[0] + out_v.us[1]; } /* * computes the checksum of the TCP/UDP pseudo-header * returns a 16-bit checksum, already complemented. */ unsigned short int csum_tcpudp_magic(unsigned long saddr, unsigned long daddr, unsigned short len, unsigned short proto, unsigned int sum) { return ~from64to16(saddr + daddr + sum + ((unsigned long) ntohs(len) << 16) + ((unsigned long) proto << 8)); } unsigned int csum_tcpudp_nofold(unsigned long saddr, unsigned long daddr, unsigned short len, unsigned short proto, unsigned int sum) { unsigned long result; result = (saddr + daddr + sum + ((unsigned long) ntohs(len) << 16) + ((unsigned long) proto << 8)); /* Fold down to 32-bits so we don't loose in the typedef-less network stack. */ /* 64 to 33 */ result = (result & 0xffffffff) + (result >> 32); /* 33 to 32 */ result = (result & 0xffffffff) + (result >> 32); return result; } /* * Do a 64-bit checksum on an arbitrary memory area.. * * This isn't a great routine, but it's not _horrible_ either. The * inner loop could be unrolled a bit further, and there are better * ways to do the carry, but this is reasonable. */ static inline unsigned long do_csum(const unsigned char * buff, int len) { int odd, count; unsigned long result = 0; if (len <= 0) goto out; odd = 1 & (unsigned long) buff; if (odd) { result = *buff << 8; len--; buff++; } count = len >> 1; /* nr of 16-bit words.. */ if (count) { if (2 & (unsigned long) buff) { result += *(unsigned short *) buff; count--; len -= 2; buff += 2; } count >>= 1; /* nr of 32-bit words.. */ if (count) { if (4 & (unsigned long) buff) { result += *(unsigned int *) buff; count--; len -= 4; buff += 4; } count >>= 1; /* nr of 64-bit words.. */ if (count) { unsigned long carry = 0; do { unsigned long w = *(unsigned long *) buff; count--; buff += 8; result += carry; result += w; carry = (w > result); } while (count); result += carry; result = (result & 0xffffffff) + (result >> 32); } if (len & 4) { result += *(unsigned int *) buff; buff += 4; } } if (len & 2) { result += *(unsigned short *) buff; buff += 2; } } if (len & 1) result += *buff; result = from64to16(result); if (odd) result = ((result >> 8) & 0xff) | ((result & 0xff) << 8); out: return result; } /* * This is a version of ip_compute_csum() optimized for IP headers, * which always checksum on 4 octet boundaries. */ unsigned short ip_fast_csum(unsigned char * iph, unsigned int ihl) { return ~do_csum(iph,ihl*4); } /* * computes the checksum of a memory block at buff, length len, * and adds in "sum" (32-bit) * * returns a 32-bit number suitable for feeding into itself * or csum_tcpudp_magic * * this function must be called with even lengths, except * for the last fragment, which may be odd * * it's best to have buff aligned on a 32-bit boundary */ unsigned int csum_partial(const unsigned char * buff, int len, unsigned int sum) { unsigned long result = do_csum(buff, len); /* add in old sum, and carry.. */ result += sum; /* 32+c bits -> 32 bits */ result = (result & 0xffffffff) + (result >> 32); return result; } /* * this routine is used for miscellaneous IP-like checksums, mainly * in icmp.c */ unsigned short ip_compute_csum(unsigned char * buff, int len) { return ~from64to16(do_csum(buff,len)); } |