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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 | /* * $Id: adi.c,v 1.15 2001/01/09 13:32:39 vojtech Exp $ * * Copyright (c) 1998-2000 Vojtech Pavlik * * Sponsored by SuSE */ /* * Logitech ADI joystick family driver for Linux */ /* * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * Should you need to contact me, the author, you can do so either by * e-mail - mail your message to <vojtech@suse.cz>, or by paper mail: * Vojtech Pavlik, Ucitelska 1576, Prague 8, 182 00 Czech Republic */ #include <linux/delay.h> #include <linux/kernel.h> #include <linux/module.h> #include <linux/string.h> #include <linux/slab.h> #include <linux/input.h> #include <linux/gameport.h> #include <linux/init.h> /* * Times, array sizes, flags, ids. */ #define ADI_MAX_START 200 /* Trigger to packet timeout [200us] */ #define ADI_MAX_STROBE 40 /* Single bit timeout [40us] */ #define ADI_REFRESH_TIME HZ/50 /* How often to poll the joystick [20 ms] */ #define ADI_INIT_DELAY 10 /* Delay after init packet [10ms] */ #define ADI_DATA_DELAY 4 /* Delay after data packet [4ms] */ #define ADI_MAX_LENGTH 256 #define ADI_MIN_LENGTH 8 #define ADI_MIN_LEN_LENGTH 10 #define ADI_MIN_ID_LENGTH 66 #define ADI_MAX_NAME_LENGTH 48 #define ADI_MAX_CNAME_LENGTH 16 #define ADI_FLAG_HAT 0x04 #define ADI_FLAG_10BIT 0x08 #define ADI_ID_TPD 0x01 #define ADI_ID_WGP 0x06 #define ADI_ID_WGPE 0x08 #define ADI_ID_MAX 0x0a /* * Names, buttons, axes ... */ static char *adi_names[] = { "WingMan Extreme Digital", "ThunderPad Digital", "SideCar", "CyberMan 2", "WingMan Interceptor", "WingMan Formula", "WingMan GamePad", "WingMan Extreme Digital 3D", "WingMan GamePad Extreme", "WingMan GamePad USB", "Unknown Device %#x" }; static char adi_wmgpe_abs[] = { ABS_X, ABS_Y, ABS_HAT0X, ABS_HAT0Y }; static char adi_wmi_abs[] = { ABS_X, ABS_Y, ABS_THROTTLE, ABS_HAT0X, ABS_HAT0Y, ABS_HAT1X, ABS_HAT1Y, ABS_HAT2X, ABS_HAT2Y }; static char adi_wmed3d_abs[] = { ABS_X, ABS_Y, ABS_THROTTLE, ABS_RZ, ABS_HAT0X, ABS_HAT0Y }; static char adi_cm2_abs[] = { ABS_X, ABS_Y, ABS_Z, ABS_RX, ABS_RY, ABS_RZ }; static char adi_wmf_abs[] = { ABS_WHEEL, ABS_GAS, ABS_BRAKE, ABS_HAT0X, ABS_HAT0Y, ABS_HAT1X, ABS_HAT1Y, ABS_HAT2X, ABS_HAT2Y }; static short adi_wmgpe_key[] = { BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z, BTN_TL, BTN_TR, BTN_START, BTN_MODE, BTN_SELECT }; static short adi_wmi_key[] = { BTN_TRIGGER, BTN_TOP, BTN_THUMB, BTN_TOP2, BTN_BASE, BTN_BASE2, BTN_BASE3, BTN_BASE4, BTN_EXTRA }; static short adi_wmed3d_key[] = { BTN_TRIGGER, BTN_THUMB, BTN_THUMB2, BTN_TOP, BTN_TOP2, BTN_BASE, BTN_BASE2 }; static short adi_cm2_key[] = { BTN_1, BTN_2, BTN_3, BTN_4, BTN_5, BTN_6, BTN_7, BTN_8 }; static char* adi_abs[] = { adi_wmi_abs, adi_wmgpe_abs, adi_wmf_abs, adi_cm2_abs, adi_wmi_abs, adi_wmf_abs, adi_wmgpe_abs, adi_wmed3d_abs, adi_wmgpe_abs, adi_wmgpe_abs, adi_wmi_abs }; static short* adi_key[] = { adi_wmi_key, adi_wmgpe_key, adi_cm2_key, adi_cm2_key, adi_wmi_key, adi_cm2_key, adi_wmgpe_key, adi_wmed3d_key, adi_wmgpe_key, adi_wmgpe_key, adi_wmi_key }; /* * Hat to axis conversion arrays. */ static struct { int x; int y; } adi_hat_to_axis[] = {{ 0, 0}, { 0,-1}, { 1,-1}, { 1, 0}, { 1, 1}, { 0, 1}, {-1, 1}, {-1, 0}, {-1,-1}}; /* * Per-port information. */ struct adi { struct input_dev dev; int length; int ret; int idx; unsigned char id; char buttons; char axes10; char axes8; signed char pad; char hats; char *abs; short *key; char name[ADI_MAX_NAME_LENGTH]; char cname[ADI_MAX_CNAME_LENGTH]; unsigned char data[ADI_MAX_LENGTH]; }; struct adi_port { struct gameport *gameport; struct timer_list timer; struct adi adi[2]; int bad; int reads; int used; }; /* * adi_read_packet() reads a Logitech ADI packet. */ static void adi_read_packet(struct adi_port *port) { struct adi *adi = port->adi; struct gameport *gameport = port->gameport; unsigned char u, v, w, x, z; int t[2], s[2], i; unsigned long flags; for (i = 0; i < 2; i++) { adi[i].ret = -1; t[i] = gameport_time(gameport, ADI_MAX_START); s[i] = 0; } __save_flags(flags); __cli(); gameport_trigger(gameport); v = z = gameport_read(gameport); do { u = v; w = u ^ (v = x = gameport_read(gameport)); for (i = 0; i < 2; i++, w >>= 2, x >>= 2) { t[i]--; if ((w & 0x30) && s[i]) { if ((w & 0x30) < 0x30 && adi[i].ret < ADI_MAX_LENGTH && t[i] > 0) { adi[i].data[++adi[i].ret] = w; t[i] = gameport_time(gameport, ADI_MAX_STROBE); } else t[i] = 0; } else if (!(x & 0x30)) s[i] = 1; } } while (t[0] > 0 || t[1] > 0); __restore_flags(flags); return; } /* * adi_move_bits() detects a possible 2-stream mode, and moves * the bits accordingly. */ static void adi_move_bits(struct adi_port *port, int length) { int i; struct adi *adi = port->adi; adi[0].idx = adi[1].idx = 0; if (adi[0].ret <= 0 || adi[1].ret <= 0) return; if (adi[0].data[0] & 0x20 || ~adi[1].data[0] & 0x20) return; for (i = 1; i <= adi[1].ret; i++) adi[0].data[((length - 1) >> 1) + i + 1] = adi[1].data[i]; adi[0].ret += adi[1].ret; adi[1].ret = -1; } /* * adi_get_bits() gathers bits from the data packet. */ static inline int adi_get_bits(struct adi *adi, int count) { int bits = 0; int i; if ((adi->idx += count) > adi->ret) return 0; for (i = 0; i < count; i++) bits |= ((adi->data[adi->idx - i] >> 5) & 1) << i; return bits; } /* * adi_decode() decodes Logitech joystick data into input events. */ static int adi_decode(struct adi *adi) { struct input_dev *dev = &adi->dev; char *abs = adi->abs; short *key = adi->key; int i, t; if (adi->ret < adi->length || adi->id != (adi_get_bits(adi, 4) | (adi_get_bits(adi, 4) << 4))) return -1; for (i = 0; i < adi->axes10; i++) input_report_abs(dev, *abs++, adi_get_bits(adi, 10)); for (i = 0; i < adi->axes8; i++) input_report_abs(dev, *abs++, adi_get_bits(adi, 8)); for (i = 0; i < adi->buttons && i < 63; i++) { if (i == adi->pad) { t = adi_get_bits(adi, 4); input_report_abs(dev, *abs++, ((t >> 2) & 1) - ( t & 1)); input_report_abs(dev, *abs++, ((t >> 1) & 1) - ((t >> 3) & 1)); } input_report_key(dev, *key++, adi_get_bits(adi, 1)); } for (i = 0; i < adi->hats; i++) { if ((t = adi_get_bits(adi, 4)) > 8) t = 0; input_report_abs(dev, *abs++, adi_hat_to_axis[t].x); input_report_abs(dev, *abs++, adi_hat_to_axis[t].y); } for (i = 63; i < adi->buttons; i++) input_report_key(dev, *key++, adi_get_bits(adi, 1)); return 0; } /* * adi_read() reads the data packet and decodes it. */ static int adi_read(struct adi_port *port) { int i; int result = 0; adi_read_packet(port); adi_move_bits(port, port->adi[0].length); for (i = 0; i < 2; i++) if (port->adi[i].length) result |= adi_decode(port->adi + i); return result; } /* * adi_timer() repeatedly polls the Logitech joysticks. */ static void adi_timer(unsigned long data) { struct adi_port *port = (void *) data; port->bad -= adi_read(port); port->reads++; mod_timer(&port->timer, jiffies + ADI_REFRESH_TIME); } /* * adi_open() is a callback from the input open routine. */ static int adi_open(struct input_dev *dev) { struct adi_port *port = dev->private; if (!port->used++) mod_timer(&port->timer, jiffies + ADI_REFRESH_TIME); return 0; } /* * adi_close() is a callback from the input close routine. */ static void adi_close(struct input_dev *dev) { struct adi_port *port = dev->private; if (!--port->used) del_timer(&port->timer); } /* * adi_init_digital() sends a trigger & delay sequence * to reset and initialize a Logitech joystick into digital mode. */ static void adi_init_digital(struct gameport *gameport) { int seq[] = { 3, -2, -3, 10, -6, -11, -7, -9, 11, 0 }; int i; for (i = 0; seq[i]; i++) { gameport_trigger(gameport); if (seq[i] > 0) wait_ms(seq[i]); if (seq[i] < 0) mdelay(-seq[i]); } } static void adi_id_decode(struct adi *adi, struct adi_port *port) { int i, t; if (adi->ret < ADI_MIN_ID_LENGTH) /* Minimum ID packet length */ return; if (adi->ret < (t = adi_get_bits(adi, 10))) { printk(KERN_WARNING "adi: Short ID packet: reported: %d != read: %d\n", t, adi->ret); return; } adi->id = adi_get_bits(adi, 4) | (adi_get_bits(adi, 4) << 4); if ((t = adi_get_bits(adi, 4)) & ADI_FLAG_HAT) adi->hats++; adi->length = adi_get_bits(adi, 10); if (adi->length >= ADI_MAX_LENGTH || adi->length < ADI_MIN_LENGTH) { printk(KERN_WARNING "adi: Bad data packet length (%d).\n", adi->length); adi->length = 0; return; } adi->axes8 = adi_get_bits(adi, 4); adi->buttons = adi_get_bits(adi, 6); if (adi_get_bits(adi, 6) != 8 && adi->hats) { printk(KERN_WARNING "adi: Other than 8-dir POVs not supported yet.\n"); adi->length = 0; return; } adi->buttons += adi_get_bits(adi, 6); adi->hats += adi_get_bits(adi, 4); i = adi_get_bits(adi, 4); if (t & ADI_FLAG_10BIT) { adi->axes10 = adi->axes8 - i; adi->axes8 = i; } t = adi_get_bits(adi, 4); for (i = 0; i < t; i++) adi->cname[i] = adi_get_bits(adi, 8); adi->cname[i] = 0; t = 8 + adi->buttons + adi->axes10 * 10 + adi->axes8 * 8 + adi->hats * 4; if (adi->length != t && adi->length != t + (t & 1)) { printk(KERN_WARNING "adi: Expected length %d != data length %d\n", t, adi->length); adi->length = 0; return; } switch (adi->id) { case ADI_ID_TPD: adi->pad = 4; adi->buttons -= 4; break; case ADI_ID_WGP: adi->pad = 0; adi->buttons -= 4; break; default: adi->pad = -1; break; } } static void adi_init_input(struct adi *adi, struct adi_port *port) { int i, t; char buf[ADI_MAX_NAME_LENGTH]; if (!adi->length) return; t = adi->id < ADI_ID_MAX ? adi->id : ADI_ID_MAX; sprintf(buf, adi_names[t], adi->id); sprintf(adi->name, "Logitech %s", buf); adi->abs = adi_abs[t]; adi->key = adi_key[t]; adi->dev.open = adi_open; adi->dev.close = adi_close; adi->dev.name = adi->name; adi->dev.idbus = BUS_GAMEPORT; adi->dev.idvendor = GAMEPORT_ID_VENDOR_LOGITECH; adi->dev.idproduct = adi->id; adi->dev.idversion = 0x0100; adi->dev.private = port; adi->dev.evbit[0] = BIT(EV_KEY) | BIT(EV_ABS); for (i = 0; i < adi->axes10 + adi->axes8 + (adi->hats + (adi->pad > 0)) * 2; i++) set_bit(adi->abs[i], &adi->dev.absbit); for (i = 0; i < adi->buttons; i++) set_bit(adi->key[i], &adi->dev.keybit); } static void adi_init_center(struct adi *adi) { int i, t, x; if (!adi->length) return; for (i = 0; i < adi->axes10 + adi->axes8 + (adi->hats + (adi->pad > 0)) * 2; i++) { t = adi->abs[i]; x = adi->dev.abs[t]; if (t == ABS_THROTTLE || t == ABS_RUDDER || adi->id == ADI_ID_WGPE) { if (i < adi->axes10) x = 512; else x = 128; } if (i < adi->axes10) { adi->dev.absmax[t] = x * 2 - 64; adi->dev.absmin[t] = 64; adi->dev.absfuzz[t] = 2; adi->dev.absflat[t] = 16; continue; } if (i < adi->axes10 + adi->axes8) { adi->dev.absmax[t] = x * 2 - 48; adi->dev.absmin[t] = 48; adi->dev.absfuzz[t] = 1; adi->dev.absflat[t] = 16; continue; } adi->dev.absmax[t] = 1; adi->dev.absmin[t] = -1; } } /* * adi_connect() probes for Logitech ADI joysticks. */ static void adi_connect(struct gameport *gameport, struct gameport_dev *dev) { struct adi_port *port; int i; if (!(port = kmalloc(sizeof(struct adi_port), GFP_KERNEL))) return; memset(port, 0, sizeof(struct adi_port)); gameport->private = port; port->gameport = gameport; init_timer(&port->timer); port->timer.data = (long) port; port->timer.function = adi_timer; if (gameport_open(gameport, dev, GAMEPORT_MODE_RAW)) { kfree(port); return; } adi_init_digital(gameport); adi_read_packet(port); if (port->adi[0].ret >= ADI_MIN_LEN_LENGTH) adi_move_bits(port, adi_get_bits(port->adi, 10)); for (i = 0; i < 2; i++) { adi_id_decode(port->adi + i, port); adi_init_input(port->adi + i, port); } if (!port->adi[0].length && !port->adi[1].length) { gameport_close(gameport); kfree(port); return; } wait_ms(ADI_INIT_DELAY); if (adi_read(port)) { wait_ms(ADI_DATA_DELAY); adi_read(port); } for (i = 0; i < 2; i++) if (port->adi[i].length > 0) { adi_init_center(port->adi + i); input_register_device(&port->adi[i].dev); printk(KERN_INFO "input%d: %s [%s] on gameport%d.%d\n", port->adi[i].dev.number, port->adi[i].name, port->adi[i].cname, gameport->number, i); } } static void adi_disconnect(struct gameport *gameport) { int i; struct adi_port *port = gameport->private; for (i = 0; i < 2; i++) if (port->adi[i].length > 0) input_unregister_device(&port->adi[i].dev); gameport_close(gameport); kfree(port); } /* * The gameport device structure. */ static struct gameport_dev adi_dev = { connect: adi_connect, disconnect: adi_disconnect, }; int __init adi_init(void) { gameport_register_device(&adi_dev); return 0; } void __exit adi_exit(void) { gameport_unregister_device(&adi_dev); } module_init(adi_init); module_exit(adi_exit); MODULE_LICENSE("GPL"); |