Linux Audio

Check our new training course

Embedded Linux Audio

Check our new training course
with Creative Commons CC-BY-SA
lecture materials

Bootlin logo

Elixir Cross Referencer

Loading...
/*
 * Linux Socket Filter Data Structures
 */

#ifndef __LINUX_FILTER_H__
#define __LINUX_FILTER_H__

/*
 * Current version of the filter code architecture.
 */
#define BPF_MAJOR_VERSION 1
#define BPF_MINOR_VERSION 1

/*
 *	Try and keep these values and structures similar to BSD, especially
 *	the BPF code definitions which need to match so you can share filters
 */
 
struct sock_filter	/* Filter block */
{
        __u16	code;   /* Actual filter code */
        __u8	jt;	/* Jump true */
        __u8	jf;	/* Jump false */
        __u32	k;      /* Generic multiuse field */
};

struct sock_fprog	/* Required for SO_ATTACH_FILTER. */
{
	unsigned short		len;	/* Number of filter blocks */
	struct sock_filter	*filter;
};

#ifdef __KERNEL__
struct sk_filter
{
	atomic_t		refcnt;
        unsigned int         	len;	/* Number of filter blocks */
        struct sock_filter     	insns[0];
};

extern __inline__ unsigned int sk_filter_len(struct sk_filter *fp)
{
	return fp->len*sizeof(struct sock_filter) + sizeof(*fp);
}
#endif

/*
 * Instruction classes
 */

#define BPF_CLASS(code) ((code) & 0x07)
#define         BPF_LD          0x00
#define         BPF_LDX         0x01
#define         BPF_ST          0x02
#define         BPF_STX         0x03
#define         BPF_ALU         0x04
#define         BPF_JMP         0x05
#define         BPF_RET         0x06
#define         BPF_MISC        0x07

/* ld/ldx fields */
#define BPF_SIZE(code)  ((code) & 0x18)
#define         BPF_W           0x00
#define         BPF_H           0x08
#define         BPF_B           0x10
#define BPF_MODE(code)  ((code) & 0xe0)
#define         BPF_IMM         0x00
#define         BPF_ABS         0x20
#define         BPF_IND         0x40
#define         BPF_MEM         0x60
#define         BPF_LEN         0x80
#define         BPF_MSH         0xa0

/* alu/jmp fields */
#define BPF_OP(code)    ((code) & 0xf0)
#define         BPF_ADD         0x00
#define         BPF_SUB         0x10
#define         BPF_MUL         0x20
#define         BPF_DIV         0x30
#define         BPF_OR          0x40
#define         BPF_AND         0x50
#define         BPF_LSH         0x60
#define         BPF_RSH         0x70
#define         BPF_NEG         0x80
#define         BPF_JA          0x00
#define         BPF_JEQ         0x10
#define         BPF_JGT         0x20
#define         BPF_JGE         0x30
#define         BPF_JSET        0x40
#define BPF_SRC(code)   ((code) & 0x08)
#define         BPF_K           0x00
#define         BPF_X           0x08

/* ret - BPF_K and BPF_X also apply */
#define BPF_RVAL(code)  ((code) & 0x18)
#define         BPF_A           0x10

/* misc */
#define BPF_MISCOP(code) ((code) & 0xf8)
#define         BPF_TAX         0x00
#define         BPF_TXA         0x80

#ifndef BPF_MAXINSNS
#define BPF_MAXINSNS 4096
#endif

/*
 * Macros for filter block array initializers.
 */
#ifndef BPF_STMT
#define BPF_STMT(code, k) { (unsigned short)(code), 0, 0, k }
#endif
#ifndef BPF_JUMP
#define BPF_JUMP(code, k, jt, jf) { (unsigned short)(code), jt, jf, k }
#endif

/*
 * Number of scratch memory words for: BPF_ST and BPF_STX
 */
#define BPF_MEMWORDS 16

/* RATIONALE. Negative offsets are invalid in BPF.
   We use them to reference ancillary data.
   Unlike introduction new instructions, it does not break
   existing compilers/optimizers.
 */
#define SKF_AD_OFF    (-0x1000)
#define SKF_AD_PROTOCOL 0
#define SKF_AD_PKTTYPE 	4
#define SKF_AD_IFINDEX 	8
#define SKF_AD_MAX 	12
#define SKF_NET_OFF   (-0x100000)
#define SKF_LL_OFF    (-0x200000)

#ifdef __KERNEL__
extern int sk_run_filter(struct sk_buff *skb, struct sock_filter *filter, int flen);
extern int sk_attach_filter(struct sock_fprog *fprog, struct sock *sk);
#endif /* __KERNEL__ */

#endif /* __LINUX_FILTER_H__ */