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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 | /* * Sound core handling. Breaks out sound functions to submodules * * Author: Alan Cox <alan.cox@linux.org> * * Fixes: * * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version * 2 of the License, or (at your option) any later version. * * -------------------- * * Top level handler for the sound subsystem. Various devices can * plug into this. The fact they dont all go via OSS doesn't mean * they don't have to implement the OSS API. There is a lot of logic * to keeping much of the OSS weight out of the code in a compatibility * module, but its up to the driver to rember to load it... * * The code provides a set of functions for registration of devices * by type. This is done rather than providing a single call so that * we can hide any future changes in the internals (eg when we go to * 32bit dev_t) from the modules and their interface. * * Secondly we need to allocate the dsp, dsp16 and audio devices as * one. Thus we misuse the chains a bit to simplify this. * * Thirdly to make it more fun and for 2.3.x and above we do all * of this using fine grained locking. * * FIXME: we have to resolve modules and fine grained load/unload * locking at some point in 2.3.x. */ #include <linux/config.h> #include <linux/module.h> #include <linux/malloc.h> #include <linux/types.h> #include <linux/kernel.h> #include <linux/fs.h> #include <linux/sound.h> #include <linux/major.h> #include <linux/kmod.h> struct sound_unit { int unit_minor; struct file_operations *unit_fops; struct sound_unit *next; }; /* * Low level list operator. Scan the ordered list, find a hole and * join into it. Called with the lock asserted */ static int __sound_insert_unit(struct sound_unit * s, struct sound_unit **list, struct file_operations *fops, int index, int low, int top) { int n=low; if (index < 0) { /* first free */ while (*list && (*list)->unit_minor<n) list=&((*list)->next); while(n<top) { /* Found a hole ? */ if(*list==NULL || (*list)->unit_minor>n) break; list=&((*list)->next); n+=16; } if(n>=top) return -ENOENT; } else { n = low+(index*16); while (*list) { if ((*list)->unit_minor==n) return -EBUSY; if ((*list)->unit_minor>n) break; list=&((*list)->next); } } /* * Fill it in */ s->unit_minor=n; s->unit_fops=fops; /* * Link it */ s->next=*list; *list=s; MOD_INC_USE_COUNT; return n; } /* * Remove a node from the chain. Called with the lock asserted */ static void __sound_remove_unit(struct sound_unit **list, int unit) { while(*list) { struct sound_unit *p=*list; if(p->unit_minor==unit) { *list=p->next; kfree(p); MOD_DEC_USE_COUNT; return; } list=&(p->next); } printk(KERN_ERR "Sound device %d went missing!\n", unit); } /* * This lock guards the sound loader list. */ static spinlock_t sound_loader_lock = SPIN_LOCK_UNLOCKED; /* * Allocate the controlling structure and add it to the sound driver * list. Acquires locks as needed */ static int sound_insert_unit(struct sound_unit **list, struct file_operations *fops, int index, int low, int top) { int r; struct sound_unit *s=(struct sound_unit *)kmalloc(sizeof(struct sound_unit), GFP_KERNEL); if(s==NULL) return -ENOMEM; spin_lock(&sound_loader_lock); r=__sound_insert_unit(s,list,fops,index,low,top); spin_unlock(&sound_loader_lock); if(r<0) kfree(s); return r; } /* * Remove a unit. Acquires locks as needed. The drivers MUST have * completed the removal before their file operations become * invalid. */ static void sound_remove_unit(struct sound_unit **list, int unit) { spin_lock(&sound_loader_lock); __sound_remove_unit(list, unit); spin_unlock(&sound_loader_lock); } /* * Allocations * * 0 *16 Mixers * 1 *8 Sequencers * 2 *16 Midi * 3 *16 DSP * 4 *16 SunDSP * 5 *16 DSP16 * 6 -- sndstat (obsolete) * 7 *16 unused * 8 -- alternate sequencer (see above) * 9 *16 raw synthesizer access * 10 *16 unused * 11 *16 unused * 12 *16 unused * 13 *16 unused * 14 *16 unused * 15 *16 unused */ static struct sound_unit *chains[16]; int register_sound_special(struct file_operations *fops, int unit) { return sound_insert_unit(&chains[unit&15], fops, -1, unit, unit+1); } EXPORT_SYMBOL(register_sound_special); int register_sound_mixer(struct file_operations *fops, int dev) { return sound_insert_unit(&chains[0], fops, dev, 0, 128); } EXPORT_SYMBOL(register_sound_mixer); int register_sound_midi(struct file_operations *fops, int dev) { return sound_insert_unit(&chains[2], fops, dev, 2, 130); } EXPORT_SYMBOL(register_sound_midi); /* * DSP's are registered as a triple. Register only one and cheat * in open - see below. */ int register_sound_dsp(struct file_operations *fops, int dev) { return sound_insert_unit(&chains[3], fops, dev, 3, 131); } EXPORT_SYMBOL(register_sound_dsp); int register_sound_synth(struct file_operations *fops, int dev) { return sound_insert_unit(&chains[9], fops, dev, 9, 137); } EXPORT_SYMBOL(register_sound_synth); void unregister_sound_special(int unit) { sound_remove_unit(&chains[unit&15], unit); } EXPORT_SYMBOL(unregister_sound_special); void unregister_sound_mixer(int unit) { sound_remove_unit(&chains[0], unit); } EXPORT_SYMBOL(unregister_sound_mixer); void unregister_sound_midi(int unit) { return sound_remove_unit(&chains[2], unit); } EXPORT_SYMBOL(unregister_sound_midi); void unregister_sound_dsp(int unit) { return sound_remove_unit(&chains[3], unit); } EXPORT_SYMBOL(unregister_sound_dsp); void unregister_sound_synth(int unit) { return sound_remove_unit(&chains[9], unit); } EXPORT_SYMBOL(unregister_sound_synth); /* * Now our file operations */ static int soundcore_open(struct inode *, struct file *); static struct file_operations soundcore_fops= { NULL, NULL, NULL, NULL, NULL, NULL, NULL, soundcore_open, NULL, NULL, NULL, NULL, NULL, NULL, NULL }; static struct sound_unit *__look_for_unit(int chain, int unit) { struct sound_unit *s; s=chains[chain]; while(s && s->unit_minor <= unit) { if(s->unit_minor==unit) return s; s=s->next; } return NULL; } int soundcore_open(struct inode *inode, struct file *file) { int chain; int unit=MINOR(inode->i_rdev); struct sound_unit *s; chain=unit&0x0F; if(chain==4 || chain==5) /* dsp/audio/dsp16 */ { unit&=0xF0; unit|=3; chain=3; } spin_lock(&sound_loader_lock); s = __look_for_unit(chain, unit); if (s == NULL) { char mod[32]; spin_unlock(&sound_loader_lock); /* * Please, don't change this order or code. * For ALSA slot means soundcard and OSS emulation code * comes as add-on modules which aren't depend on * ALSA toplevel modules for soundcards, thus we need * load them at first. [Jaroslav Kysela <perex@jcu.cz>] */ sprintf(mod, "sound-slot-%i", unit>>4); request_module(mod); sprintf(mod, "sound-service-%i-%i", unit>>4, chain); request_module(mod); spin_lock(&sound_loader_lock); s = __look_for_unit(chain, unit); } if (s) { file->f_op=s->unit_fops; spin_unlock(&sound_loader_lock); if(file->f_op->open) return file->f_op->open(inode,file); else return 0; } spin_unlock(&sound_loader_lock); return -ENODEV; } extern int mod_firmware_load(const char *, char **); EXPORT_SYMBOL(mod_firmware_load); #ifdef MODULE MODULE_DESCRIPTION("Core sound module"); MODULE_AUTHOR("Alan Cox"); void cleanup_module(void) { /* We have nothing to really do here - we know the lists must be empty */ unregister_chrdev(SOUND_MAJOR, "sound"); } int init_module(void) #else int soundcore_init(void) #endif { if(register_chrdev(SOUND_MAJOR, "sound", &soundcore_fops)==-1) { printk(KERN_ERR "soundcore: sound device already in use.\n"); return -EBUSY; } /* * Now init non OSS drivers */ #ifdef CONFIG_SOUND_SONICVIBES init_sonicvibes(); #endif #ifdef CONFIG_SOUND_ES1370 init_es1370(); #endif #ifdef CONFIG_SOUND_ES1371 init_es1371(); #endif #ifdef CONFIG_SOUND_MSNDCLAS msnd_classic_init(); #endif #ifdef CONFIG_SOUND_MSNDPIN msnd_pinnacle_init(); #endif return 0; } |