Linux Audio

Check our new training course

Embedded Linux Audio

Check our new training course
with Creative Commons CC-BY-SA
lecture materials

Bootlin logo

Elixir Cross Referencer

Loading...
  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
/*
 * sound/audio.c
 *
 * Device file manager for /dev/audio
 */

/*
 * Copyright (C) by Hannu Savolainen 1993-1997
 *
 * OSS/Free for Linux is distributed under the GNU GENERAL PUBLIC LICENSE (GPL)
 * Version 2 (June 1991). See the "COPYING" file distributed with this software
 * for more info.
 */
/*
 * Thomas Sailer   : ioctl code reworked (vmalloc/vfree removed)
 * Thomas Sailer   : moved several static variables into struct audio_operations
 *                   (which is grossly misnamed btw.) because they have the same
 *                   lifetime as the rest in there and dynamic allocation saves
 *                   12k or so
 * Thomas Sailer   : use more logical O_NONBLOCK semantics
 * Daniel Rodriksson: reworked the use of the device specific copy_user
 *                    still generic
 */

#include <linux/config.h>
#include <linux/stddef.h>
#include <linux/kmod.h>

#include "sound_config.h"

#ifdef CONFIG_AUDIO
#include "ulaw.h"
#include "coproc.h"

#define NEUTRAL8	0x80
#define NEUTRAL16	0x00


int             dma_ioctl(int dev, unsigned int cmd, caddr_t arg);

static int set_format(int dev, int fmt)
{
	if (fmt != AFMT_QUERY)
	{
		audio_devs[dev]->local_conversion = 0;

		if (!(audio_devs[dev]->format_mask & fmt))	/* Not supported */
		{
			if (fmt == AFMT_MU_LAW)
			{
				fmt = AFMT_U8;
				audio_devs[dev]->local_conversion = CNV_MU_LAW;
			}
			else
				fmt = AFMT_U8;	/* This is always supported */
		}
		audio_devs[dev]->audio_format = audio_devs[dev]->d->set_bits(dev, fmt);
		audio_devs[dev]->local_format = fmt;
	}
	else
		return audio_devs[dev]->local_format;

	return audio_devs[dev]->local_format;
}

int audio_open(int dev, struct file *file)
{
	int ret;
	int bits;
	int dev_type = dev & 0x0f;
	int mode = translate_mode(file);

	dev = dev >> 4;

	if (dev_type == SND_DEV_DSP16)
		bits = 16;
	else
		bits = 8;

	if (dev < 0 || dev >= num_audiodevs)
		return -ENXIO;

	if ((ret = DMAbuf_open(dev, mode)) < 0)
		return ret;

	if (audio_devs[dev]->coproc)
	{
		if ((ret = audio_devs[dev]->coproc->
			open(audio_devs[dev]->coproc->devc, COPR_PCM)) < 0)
		{
			audio_release(dev, file);
			printk(KERN_WARNING "Sound: Can't access coprocessor device\n");
			return ret;
		}
	}
	
	audio_devs[dev]->local_conversion = 0;

	if (dev_type == SND_DEV_AUDIO)
		set_format(dev, AFMT_MU_LAW);
	else 
		set_format(dev, bits);

	audio_devs[dev]->audio_mode = AM_NONE;


	return ret;
}

static void sync_output(int dev)
{
	int             p, i;
	int             l;
	struct dma_buffparms *dmap = audio_devs[dev]->dmap_out;

	if (dmap->fragment_size <= 0)
		return;
	dmap->flags |= DMA_POST;

	/* Align the write pointer with fragment boundaries */
	
	if ((l = dmap->user_counter % dmap->fragment_size) > 0)
	{
		int len;
		unsigned long offs = dmap->user_counter % dmap->bytes_in_use;

		len = dmap->fragment_size - l;
		memset(dmap->raw_buf + offs, dmap->neutral_byte, len);
		DMAbuf_move_wrpointer(dev, len);
	}
	
	/*
	 * Clean all unused buffer fragments.
	 */

	p = dmap->qtail;
	dmap->flags |= DMA_POST;

	for (i = dmap->qlen + 1; i < dmap->nbufs; i++)
	{
		p = (p + 1) % dmap->nbufs;
		if (((dmap->raw_buf + p * dmap->fragment_size) + dmap->fragment_size) >
			(dmap->raw_buf + dmap->buffsize))
				printk(KERN_ERR "audio: Buffer error 2\n");

		memset(dmap->raw_buf + p * dmap->fragment_size,
			dmap->neutral_byte,
			dmap->fragment_size);
	}

	dmap->flags |= DMA_DIRTY;
}

void audio_release(int dev, struct file *file)
{
	int             mode = translate_mode(file);

	dev = dev >> 4;

	/*
	 * We do this in DMAbuf_release(). Why are we doing it
	 * here? Why don't we test the file mode before setting
	 * both flags? DMAbuf_release() does.
	 * ...pester...pester...pester...
	 */
	audio_devs[dev]->dmap_out->closing = 1;
	audio_devs[dev]->dmap_in->closing = 1;

	/*
	 * We need to make sure we allocated the dmap_out buffer
	 * before we go mucking around with it in sync_output().
	 */
	if (mode & OPEN_WRITE)
		sync_output(dev);

	if (audio_devs[dev]->coproc)
		audio_devs[dev]->coproc->close(audio_devs[dev]->coproc->devc, COPR_PCM);
	DMAbuf_release(dev, mode);
}

static void translate_bytes(const unsigned char *table, unsigned char *buff, int n)
{
	unsigned long   i;

	if (n <= 0)
		return;

	for (i = 0; i < n; ++i)
		buff[i] = table[buff[i]];
}

int audio_write(int dev, struct file *file, const char *buf, int count)
{
	int c, p, l, buf_size, used, returned;
	int err;
	char *dma_buf;

	dev = dev >> 4;

	p = 0;
	c = count;
	
	if(count < 0)
		return -EINVAL;

	if (!(audio_devs[dev]->open_mode & OPEN_WRITE))
		return -EPERM;

	if (audio_devs[dev]->flags & DMA_DUPLEX)
		audio_devs[dev]->audio_mode |= AM_WRITE;
	else
		audio_devs[dev]->audio_mode = AM_WRITE;

	if (!count)		/* Flush output */
	{
		  sync_output(dev);
		  return 0;
	}
	
	while (c)
	{
		if ((err = DMAbuf_getwrbuffer(dev, &dma_buf, &buf_size, !!(file->f_flags & O_NONBLOCK))) < 0)
		{
			    /* Handle nonblocking mode */
			if ((file->f_flags & O_NONBLOCK) && err == -EAGAIN)
				return p;	/* No more space. Return # of accepted bytes */
			return err;
		}
		l = c;

		if (l > buf_size)
			l = buf_size;

		returned = l;
		used = l;
		if (!audio_devs[dev]->d->copy_user)
		{
			if ((dma_buf + l) >
				(audio_devs[dev]->dmap_out->raw_buf + audio_devs[dev]->dmap_out->buffsize))
			{
				printk(KERN_ERR "audio: Buffer error 3 (%lx,%d), (%lx, %d)\n", (long) dma_buf, l, (long) audio_devs[dev]->dmap_out->raw_buf, (int) audio_devs[dev]->dmap_out->buffsize);
				return -EDOM;
			}
			if (dma_buf < audio_devs[dev]->dmap_out->raw_buf)
			{
				printk(KERN_ERR "audio: Buffer error 13 (%lx<%lx)\n", (long) dma_buf, (long) audio_devs[dev]->dmap_out->raw_buf);
				return -EDOM;
			}
			if(copy_from_user(dma_buf, &(buf)[p], l))
				return -EFAULT;
		} 
		else audio_devs[dev]->d->copy_user (dev,
						dma_buf, 0,
						buf, p,
						c, buf_size,
						&used, &returned,
						l);
		l = returned;

		if (audio_devs[dev]->local_conversion & CNV_MU_LAW)
		{
			/*
			 * This just allows interrupts while the conversion is running
			 */
			sti();
			translate_bytes(ulaw_dsp, (unsigned char *) dma_buf, l);
		}
		c -= used;
		p += used;
		DMAbuf_move_wrpointer(dev, l);

	}

	return count;
}

int audio_read(int dev, struct file *file, char *buf, int count)
{
	int             c, p, l;
	char           *dmabuf;
	int             buf_no;

	dev = dev >> 4;
	p = 0;
	c = count;

	if (!(audio_devs[dev]->open_mode & OPEN_READ))
		return -EPERM;

	if ((audio_devs[dev]->audio_mode & AM_WRITE) && !(audio_devs[dev]->flags & DMA_DUPLEX))
		sync_output(dev);

	if (audio_devs[dev]->flags & DMA_DUPLEX)
		audio_devs[dev]->audio_mode |= AM_READ;
	else
		audio_devs[dev]->audio_mode = AM_READ;

	while(c)
	{
		if ((buf_no = DMAbuf_getrdbuffer(dev, &dmabuf, &l, !!(file->f_flags & O_NONBLOCK))) < 0)
		{
			/*
			 *	Nonblocking mode handling. Return current # of bytes
			 */

			if ((file->f_flags & O_NONBLOCK) && buf_no == -EAGAIN)
				return p;

			if (p > 0) 		/* Avoid throwing away data */
				return p;	/* Return it instead */

			return buf_no;
		}
		if (l > c)
			l = c;

		/*
		 * Insert any local processing here.
		 */

		if (audio_devs[dev]->local_conversion & CNV_MU_LAW)
		{
			/*
			 * This just allows interrupts while the conversion is running
			 */
			sti();

			translate_bytes(dsp_ulaw, (unsigned char *) dmabuf, l);
		}
		
		{
			char           *fixit = dmabuf;

			if(copy_to_user(&(buf)[p], fixit, l))
				return -EFAULT;
		};

		DMAbuf_rmchars(dev, buf_no, l);

		p += l;
		c -= l;
	}

	return count - c;
}

int audio_ioctl(int dev, struct file *file, unsigned int cmd, caddr_t arg)
{
	int val, count;
	unsigned long flags;
	struct dma_buffparms *dmap;

	dev = dev >> 4;

	if (_IOC_TYPE(cmd) == 'C')	{
		if (audio_devs[dev]->coproc)	/* Coprocessor ioctl */
			return audio_devs[dev]->coproc->ioctl(audio_devs[dev]->coproc->devc, cmd, arg, 0);
		/* else
		        printk(KERN_DEBUG"/dev/dsp%d: No coprocessor for this device\n", dev); */
		return -ENXIO;
	}
	else switch (cmd) 
	{
		case SNDCTL_DSP_SYNC:
			if (!(audio_devs[dev]->open_mode & OPEN_WRITE))
				return 0;
			if (audio_devs[dev]->dmap_out->fragment_size == 0)
				return 0;
			sync_output(dev);
			DMAbuf_sync(dev);
			DMAbuf_reset(dev);
			return 0;

		case SNDCTL_DSP_POST:
			if (!(audio_devs[dev]->open_mode & OPEN_WRITE))
				return 0;
			if (audio_devs[dev]->dmap_out->fragment_size == 0)
				return 0;
			audio_devs[dev]->dmap_out->flags |= DMA_POST | DMA_DIRTY;
			sync_output(dev);
			dma_ioctl(dev, SNDCTL_DSP_POST, (caddr_t) 0);
			return 0;

		case SNDCTL_DSP_RESET:
			audio_devs[dev]->audio_mode = AM_NONE;
			DMAbuf_reset(dev);
			return 0;

		case SNDCTL_DSP_GETFMTS:
			val = audio_devs[dev]->format_mask;
			break;
	
		case SNDCTL_DSP_SETFMT:
			if (get_user(val, (int *)arg))
				return -EFAULT;
			val = set_format(dev, val);
			break;

		case SNDCTL_DSP_GETISPACE:
			if (!(audio_devs[dev]->open_mode & OPEN_READ))
				return 0;
  			if ((audio_devs[dev]->audio_mode & AM_WRITE) && !(audio_devs[dev]->flags & DMA_DUPLEX))
  				return -EBUSY;
			return dma_ioctl(dev, cmd, arg);

		case SNDCTL_DSP_GETOSPACE:
			if (!(audio_devs[dev]->open_mode & OPEN_WRITE))
				return -EPERM;
  			if ((audio_devs[dev]->audio_mode & AM_READ) && !(audio_devs[dev]->flags & DMA_DUPLEX))
  				return -EBUSY;
			return dma_ioctl(dev, cmd, arg);
		
		case SNDCTL_DSP_NONBLOCK:
			file->f_flags |= O_NONBLOCK;
			return 0;

		case SNDCTL_DSP_GETCAPS:
				val = 1 | DSP_CAP_MMAP;	/* Revision level of this ioctl() */
				if (audio_devs[dev]->flags & DMA_DUPLEX &&
					audio_devs[dev]->open_mode == OPEN_READWRITE)
					val |= DSP_CAP_DUPLEX;
				if (audio_devs[dev]->coproc)
					val |= DSP_CAP_COPROC;
				if (audio_devs[dev]->d->local_qlen)	/* Device has hidden buffers */
					val |= DSP_CAP_BATCH;
				if (audio_devs[dev]->d->trigger)	/* Supports SETTRIGGER */
					val |= DSP_CAP_TRIGGER;
				break;
			
		case SOUND_PCM_WRITE_RATE:
			if (get_user(val, (int *)arg))
				return -EFAULT;
			val = audio_devs[dev]->d->set_speed(dev, val);
			break;

		case SOUND_PCM_READ_RATE:
			val = audio_devs[dev]->d->set_speed(dev, 0);
			break;
			
		case SNDCTL_DSP_STEREO:
			if (get_user(val, (int *)arg))
				return -EFAULT;
			if (val > 1 || val < 0)
				return -EINVAL;
			val = audio_devs[dev]->d->set_channels(dev, val + 1) - 1;
			break;

		case SOUND_PCM_WRITE_CHANNELS:
			if (get_user(val, (int *)arg))
				return -EFAULT;
			val = audio_devs[dev]->d->set_channels(dev, val);
			break;

		case SOUND_PCM_READ_CHANNELS:
			val = audio_devs[dev]->d->set_channels(dev, 0);
			break;
		
		case SOUND_PCM_READ_BITS:
			val = audio_devs[dev]->d->set_bits(dev, 0);
			break;

		case SNDCTL_DSP_SETDUPLEX:
			if (audio_devs[dev]->open_mode != OPEN_READWRITE)
				return -EPERM;
			return (audio_devs[dev]->flags & DMA_DUPLEX) ? 0 : -EIO;

		case SNDCTL_DSP_PROFILE:
			if (get_user(val, (int *)arg))
				return -EFAULT;
			if (audio_devs[dev]->open_mode & OPEN_WRITE)
				audio_devs[dev]->dmap_out->applic_profile = val;
			if (audio_devs[dev]->open_mode & OPEN_READ)
				audio_devs[dev]->dmap_in->applic_profile = val;
			return 0;
		
		case SNDCTL_DSP_GETODELAY:
			dmap = audio_devs[dev]->dmap_out;
			if (!(audio_devs[dev]->open_mode & OPEN_WRITE))
				return -EINVAL;
			if (!(dmap->flags & DMA_ALLOC_DONE))
			{
				val=0;
				break;
			}
		
			save_flags (flags);
			cli();
			/* Compute number of bytes that have been played */
			count = DMAbuf_get_buffer_pointer (dev, dmap, DMODE_OUTPUT);
			if (count < dmap->fragment_size && dmap->qhead != 0)
				count += dmap->bytes_in_use;	/* Pointer wrap not handled yet */
			count += dmap->byte_counter;
		
			/* Substract current count from the number of bytes written by app */
			count = dmap->user_counter - count;
			if (count < 0)
				count = 0;
			restore_flags (flags);
			val = count;
			break;
		
		default:
			return dma_ioctl(dev, cmd, arg);
	}
	return put_user(val, (int *)arg);
}

void audio_init_devices(void)
{
	/*
	 * NOTE! This routine could be called several times during boot.
	 */
}

#endif

void reorganize_buffers(int dev, struct dma_buffparms *dmap, int recording)
{
	/*
	 * This routine breaks the physical device buffers to logical ones.
	 */

	struct audio_operations *dsp_dev = audio_devs[dev];

	unsigned i, n;
	unsigned sr, nc, sz, bsz;

	sr = dsp_dev->d->set_speed(dev, 0);
	nc = dsp_dev->d->set_channels(dev, 0);
	sz = dsp_dev->d->set_bits(dev, 0);

	if (sz == 8)
		dmap->neutral_byte = NEUTRAL8;
	else
		dmap->neutral_byte = NEUTRAL16;

	if (sr < 1 || nc < 1 || sz < 1)
	{
/*		printk(KERN_DEBUG "Warning: Invalid PCM parameters[%d] sr=%d, nc=%d, sz=%d\n", dev, sr, nc, sz);*/
		sr = DSP_DEFAULT_SPEED;
		nc = 1;
		sz = 8;
	}
	
	sz = sr * nc * sz;

	sz /= 8;		/* #bits -> #bytes */
	dmap->data_rate = sz;

	if (!dmap->needs_reorg)
		return;
	dmap->needs_reorg = 0;

	if (dmap->fragment_size == 0)
	{	
		/* Compute the fragment size using the default algorithm */

		/*
		 * Compute a buffer size for time not exceeding 1 second.
		 * Usually this algorithm gives a buffer size for 0.5 to 1.0 seconds
		 * of sound (using the current speed, sample size and #channels).
		 */

		bsz = dmap->buffsize;
		while (bsz > sz)
			bsz /= 2;

		if (bsz == dmap->buffsize)
			bsz /= 2;	/* Needs at least 2 buffers */

		/*
		 *    Split the computed fragment to smaller parts. After 3.5a9
		 *      the default subdivision is 4 which should give better
		 *      results when recording.
		 */

		if (dmap->subdivision == 0)	/* Not already set */
		{
			dmap->subdivision = 4;	/* Init to the default value */

			if ((bsz / dmap->subdivision) > 4096)
				dmap->subdivision *= 2;
			if ((bsz / dmap->subdivision) < 4096)
				dmap->subdivision = 1;
		}
		bsz /= dmap->subdivision;

		if (bsz < 16)
			bsz = 16;	/* Just a sanity check */

		dmap->fragment_size = bsz;
	}
	else
	{
		/*
		 * The process has specified the buffer size with SNDCTL_DSP_SETFRAGMENT or
		 * the buffer size computation has already been done.
		 */
		if (dmap->fragment_size > (dmap->buffsize / 2))
			dmap->fragment_size = (dmap->buffsize / 2);
		bsz = dmap->fragment_size;
	}

	if (audio_devs[dev]->min_fragment)
		if (bsz < (1 << audio_devs[dev]->min_fragment))
			bsz = 1 << audio_devs[dev]->min_fragment;
	if (audio_devs[dev]->max_fragment)
		if (bsz > (1 << audio_devs[dev]->max_fragment))
			bsz = 1 << audio_devs[dev]->max_fragment;
	bsz &= ~0x07;		/* Force size which is multiple of 8 bytes */
#ifdef OS_DMA_ALIGN_CHECK
	OS_DMA_ALIGN_CHECK(bsz);
#endif

	n = dmap->buffsize / bsz;
	if (n > MAX_SUB_BUFFERS)
		n = MAX_SUB_BUFFERS;
	if (n > dmap->max_fragments)
		n = dmap->max_fragments;

	if (n < 2)
	{
		n = 2;
		bsz /= 2;
	}
	dmap->nbufs = n;
	dmap->bytes_in_use = n * bsz;
	dmap->fragment_size = bsz;
	dmap->max_byte_counter = (dmap->data_rate * 60 * 60) +
			dmap->bytes_in_use;	/* Approximately one hour */

	if (dmap->raw_buf)
	{
		memset(dmap->raw_buf, dmap->neutral_byte, dmap->bytes_in_use);
	}
	
	for (i = 0; i < dmap->nbufs; i++)
	{
		dmap->counts[i] = 0;
	}

	dmap->flags |= DMA_ALLOC_DONE | DMA_EMPTY;
}

static int dma_subdivide(int dev, struct dma_buffparms *dmap, int fact)
{
	if (fact == 0) 
	{
		fact = dmap->subdivision;
		if (fact == 0)
			fact = 1;
		return fact;
	}
	if (dmap->subdivision != 0 || dmap->fragment_size)	/* Too late to change */
		return -EINVAL;

	if (fact > MAX_REALTIME_FACTOR)
		return -EINVAL;

	if (fact != 1 && fact != 2 && fact != 4 && fact != 8 && fact != 16)
		return -EINVAL;

	dmap->subdivision = fact;
	return fact;
}

static int dma_set_fragment(int dev, struct dma_buffparms *dmap, int fact)
{
	int bytes, count;

	if (fact == 0)
		return -EIO;

	if (dmap->subdivision != 0 ||
	    dmap->fragment_size)	/* Too late to change */
		return -EINVAL;

	bytes = fact & 0xffff;
	count = (fact >> 16) & 0x7fff;

	if (count == 0)
		count = MAX_SUB_BUFFERS;
	else if (count < MAX_SUB_BUFFERS)
		count++;

	if (bytes < 4 || bytes > 17)	/* <16 || > 512k */
		return -EINVAL;

	if (count < 2)
		return -EINVAL;

	if (audio_devs[dev]->min_fragment > 0)
		if (bytes < audio_devs[dev]->min_fragment)
			bytes = audio_devs[dev]->min_fragment;

	if (audio_devs[dev]->max_fragment > 0)
		if (bytes > audio_devs[dev]->max_fragment)
			bytes = audio_devs[dev]->max_fragment;

#ifdef OS_DMA_MINBITS
	if (bytes < OS_DMA_MINBITS)
		bytes = OS_DMA_MINBITS;
#endif

	dmap->fragment_size = (1 << bytes);
	dmap->max_fragments = count;

	if (dmap->fragment_size > dmap->buffsize)
		dmap->fragment_size = dmap->buffsize;

	if (dmap->fragment_size == dmap->buffsize &&
	    audio_devs[dev]->flags & DMA_AUTOMODE)
		dmap->fragment_size /= 2;	/* Needs at least 2 buffers */

	dmap->subdivision = 1;	/* Disable SNDCTL_DSP_SUBDIVIDE */
	return bytes | ((count - 1) << 16);
}

int dma_ioctl(int dev, unsigned int cmd, caddr_t arg)
{
	struct dma_buffparms *dmap_out = audio_devs[dev]->dmap_out;
	struct dma_buffparms *dmap_in = audio_devs[dev]->dmap_in;
	struct dma_buffparms *dmap;
	audio_buf_info info;
	count_info cinfo;
	int fact, ret, changed, bits, count, err;
	unsigned long flags;

	switch (cmd) 
	{
		case SNDCTL_DSP_SUBDIVIDE:
			ret = 0;
			if (get_user(fact, (int *)arg))
				return -EFAULT;
			if (audio_devs[dev]->open_mode & OPEN_WRITE)
				ret = dma_subdivide(dev, dmap_out, fact);
			if (ret < 0)
				return ret;
			if (audio_devs[dev]->open_mode != OPEN_WRITE ||
				(audio_devs[dev]->flags & DMA_DUPLEX &&
					audio_devs[dev]->open_mode & OPEN_READ))
				ret = dma_subdivide(dev, dmap_in, fact);
			if (ret < 0)
				return ret;
			break;

		case SNDCTL_DSP_GETISPACE:
		case SNDCTL_DSP_GETOSPACE:
			dmap = dmap_out;
			if (cmd == SNDCTL_DSP_GETISPACE && !(audio_devs[dev]->open_mode & OPEN_READ))
				return -EINVAL;
			if (cmd == SNDCTL_DSP_GETOSPACE && !(audio_devs[dev]->open_mode & OPEN_WRITE))
				return -EINVAL;
			if (cmd == SNDCTL_DSP_GETISPACE && audio_devs[dev]->flags & DMA_DUPLEX)
				dmap = dmap_in;
			if (dmap->mapping_flags & DMA_MAP_MAPPED)
				return -EINVAL;
			if (!(dmap->flags & DMA_ALLOC_DONE))
				reorganize_buffers(dev, dmap, (cmd == SNDCTL_DSP_GETISPACE));
			info.fragstotal = dmap->nbufs;
			if (cmd == SNDCTL_DSP_GETISPACE)
				info.fragments = dmap->qlen;
			else 
			{
				if (!DMAbuf_space_in_queue(dev))
					info.fragments = 0;
				else
				{
					info.fragments = DMAbuf_space_in_queue(dev);
					if (audio_devs[dev]->d->local_qlen) 
					{
						int tmp = audio_devs[dev]->d->local_qlen(dev);
						if (tmp && info.fragments)
							tmp--;	/*
								 * This buffer has been counted twice
								 */
						info.fragments -= tmp;
					}
				}
			}
			if (info.fragments < 0)
				info.fragments = 0;
			else if (info.fragments > dmap->nbufs)
				info.fragments = dmap->nbufs;

			info.fragsize = dmap->fragment_size;
			info.bytes = info.fragments * dmap->fragment_size;

			if (cmd == SNDCTL_DSP_GETISPACE && dmap->qlen)
				info.bytes -= dmap->counts[dmap->qhead];
			else 
			{
				info.fragments = info.bytes / dmap->fragment_size;
				info.bytes -= dmap->user_counter % dmap->fragment_size;
			}
			if (copy_to_user(arg, &info, sizeof(info)))
				return -EFAULT;
			return 0;

		case SNDCTL_DSP_SETTRIGGER:
			if (get_user(bits, (int *)arg))
				return -EFAULT;
			bits &= audio_devs[dev]->open_mode;
			if (audio_devs[dev]->d->trigger == NULL)
				return -EINVAL;
			if (!(audio_devs[dev]->flags & DMA_DUPLEX) && (bits & PCM_ENABLE_INPUT) &&
				(bits & PCM_ENABLE_OUTPUT))
				return -EINVAL;
			save_flags(flags);
			cli();
			changed = audio_devs[dev]->enable_bits ^ bits;
			if ((changed & bits) & PCM_ENABLE_INPUT && audio_devs[dev]->go) 
			{
				reorganize_buffers(dev, dmap_in, 1);
				if ((err = audio_devs[dev]->d->prepare_for_input(dev,
					     dmap_in->fragment_size, dmap_in->nbufs)) < 0) {
					restore_flags(flags);
					return -err;
				}
				dmap_in->dma_mode = DMODE_INPUT;
				audio_devs[dev]->enable_bits = bits;
				DMAbuf_activate_recording(dev, dmap_in);
			}
			if ((changed & bits) & PCM_ENABLE_OUTPUT &&
			    (dmap_out->mapping_flags & DMA_MAP_MAPPED || dmap_out->qlen > 0) &&
			    audio_devs[dev]->go) 
			{
				if (!(dmap_out->flags & DMA_ALLOC_DONE))
					reorganize_buffers(dev, dmap_out, 0);
				dmap_out->dma_mode = DMODE_OUTPUT;
				audio_devs[dev]->enable_bits = bits;
				dmap_out->counts[dmap_out->qhead] = dmap_out->fragment_size;
				DMAbuf_launch_output(dev, dmap_out);
			}
			audio_devs[dev]->enable_bits = bits;
#if 0
			if (changed && audio_devs[dev]->d->trigger)
				audio_devs[dev]->d->trigger(dev, bits * audio_devs[dev]->go);
#endif				
			restore_flags(flags);
			/* Falls through... */

		case SNDCTL_DSP_GETTRIGGER:
			ret = audio_devs[dev]->enable_bits;
			break;

		case SNDCTL_DSP_SETSYNCRO:
			if (!audio_devs[dev]->d->trigger)
				return -EINVAL;
			audio_devs[dev]->d->trigger(dev, 0);
			audio_devs[dev]->go = 0;
			return 0;

		case SNDCTL_DSP_GETIPTR:
			if (!(audio_devs[dev]->open_mode & OPEN_READ))
				return -EINVAL;
			save_flags(flags);
			cli();
			cinfo.bytes = dmap_in->byte_counter;
			cinfo.ptr = DMAbuf_get_buffer_pointer(dev, dmap_in, DMODE_INPUT) & ~3;
			if (cinfo.ptr < dmap_in->fragment_size && dmap_in->qtail != 0)
				cinfo.bytes += dmap_in->bytes_in_use;	/* Pointer wrap not handled yet */
			cinfo.blocks = dmap_in->qlen;
			cinfo.bytes += cinfo.ptr;
			if (dmap_in->mapping_flags & DMA_MAP_MAPPED)
				dmap_in->qlen = 0;	/* Reset interrupt counter */
			restore_flags(flags);
			if (copy_to_user(arg, &cinfo, sizeof(cinfo)))
				return -EFAULT;
			return 0;

		case SNDCTL_DSP_GETOPTR:
			if (!(audio_devs[dev]->open_mode & OPEN_WRITE))
				return -EINVAL;

			save_flags(flags);
			cli();
			cinfo.bytes = dmap_out->byte_counter;
			cinfo.ptr = DMAbuf_get_buffer_pointer(dev, dmap_out, DMODE_OUTPUT) & ~3;
			if (cinfo.ptr < dmap_out->fragment_size && dmap_out->qhead != 0)
				cinfo.bytes += dmap_out->bytes_in_use;	/* Pointer wrap not handled yet */
			cinfo.blocks = dmap_out->qlen;
			cinfo.bytes += cinfo.ptr;
			if (dmap_out->mapping_flags & DMA_MAP_MAPPED)
				dmap_out->qlen = 0;	/* Reset interrupt counter */
			restore_flags(flags);
			if (copy_to_user(arg, &cinfo, sizeof(cinfo)))
				return -EFAULT;
			return 0;

		case SNDCTL_DSP_GETODELAY:
			if (!(audio_devs[dev]->open_mode & OPEN_WRITE))
				return -EINVAL;
			if (!(dmap_out->flags & DMA_ALLOC_DONE))
			{
				ret=0;
				break;
			}
			save_flags(flags);
			cli();
			/* Compute number of bytes that have been played */
			count = DMAbuf_get_buffer_pointer (dev, dmap_out, DMODE_OUTPUT);
			if (count < dmap_out->fragment_size && dmap_out->qhead != 0)
				count += dmap_out->bytes_in_use;	/* Pointer wrap not handled yet */
			count += dmap_out->byte_counter;
			/* Substract current count from the number of bytes written by app */
			count = dmap_out->user_counter - count;
			if (count < 0)
				count = 0;
			restore_flags (flags);
			ret = count;
			break;

		case SNDCTL_DSP_POST:
			if (audio_devs[dev]->dmap_out->qlen > 0)
				if (!(audio_devs[dev]->dmap_out->flags & DMA_ACTIVE))
					DMAbuf_launch_output(dev, audio_devs[dev]->dmap_out);
			return 0;

		case SNDCTL_DSP_GETBLKSIZE:
			dmap = dmap_out;
			if (audio_devs[dev]->open_mode & OPEN_WRITE)
				reorganize_buffers(dev, dmap_out, (audio_devs[dev]->open_mode == OPEN_READ));
			if (audio_devs[dev]->open_mode == OPEN_READ ||
			    (audio_devs[dev]->flags & DMA_DUPLEX &&
			     audio_devs[dev]->open_mode & OPEN_READ))
				reorganize_buffers(dev, dmap_in, (audio_devs[dev]->open_mode == OPEN_READ));
			if (audio_devs[dev]->open_mode == OPEN_READ)
				dmap = dmap_in;
			ret = dmap->fragment_size;
			break;

		case SNDCTL_DSP_SETFRAGMENT:
			ret = 0;
			if (get_user(fact, (int *)arg))
				return -EFAULT;
			if (audio_devs[dev]->open_mode & OPEN_WRITE)
				ret = dma_set_fragment(dev, dmap_out, fact);
			if (ret < 0)
				return ret;
			if (audio_devs[dev]->open_mode == OPEN_READ ||
			    (audio_devs[dev]->flags & DMA_DUPLEX &&
			     audio_devs[dev]->open_mode & OPEN_READ))
				ret = dma_set_fragment(dev, dmap_in, fact);
			if (ret < 0)
				return ret;
			if (!arg) /* don't know what this is good for, but preserve old semantics */
				return 0;
			break;

		default:
			if (!audio_devs[dev]->d->ioctl)
				return -EINVAL;
			return audio_devs[dev]->d->ioctl(dev, cmd, arg);
	}
	return put_user(ret, (int *)arg);
}