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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 | #define NULL 0 /* * mm/simp.c -- simple allocator for cached objects * * (C) 1997 Thomas Schoebel-Theuer */ #include <linux/simp.h> #include <linux/tasks.h> #include <linux/smp.h> #include <linux/mm.h> #include <asm/spinlock.h> /* The next two defines can be independently enabled for debugging */ /*#define DEBUG*/ /*#define DEAD_BEEF*/ #ifdef DEAD_BEEF #define DEBUG_BEEF 1 #else #define DEBUG_BEEF 0 #endif #ifdef __SMP__ #define NR_PROCESSORS NR_CPUS #define GLOBAL_SIZE CHUNK_SIZE #else #define NR_PROCESSORS 1 #define GLOBAL_SIZE PAGE_SIZE #endif #define POSTBUFFER_SIZE 63 #define ORDER 2 #define CHUNK_SIZE (PAGE_SIZE*(1<<ORDER)) #define CHUNK_BASE(ptr) (struct header*)(((unsigned long)(ptr)) & ~(CHUNK_SIZE-1)) #define CHUNK_END(hdr) (void**)((char*)(hdr) + CHUNK_SIZE) #define COLOR_INCREMENT (8*sizeof(void*)) /* should be 1 cache line */ #define ALIGN_CACHE(adr) ((((((unsigned long)adr) - 1) / COLOR_INCREMENT) + 1) * COLOR_INCREMENT) #define HEADER_SIZE ALIGN_CACHE(sizeof(struct header)) #define ELEM_SIZE ALIGN_CACHE(sizeof(struct elem)) #define FILL_TYPE(name,wrongsize) char name[ALIGN_CACHE(wrongsize)-(wrongsize)] #define MAX_SIMPS ((GLOBAL_SIZE / sizeof(struct simp)) - 1) struct header { /* this is at the beginning of each memory region */ /* 1st cache line */ void ** index; void ** fresh; struct simp * father; void ** emptypos; struct header * next; structor again_ctor; structor first_ctor; void * fill[1]; #ifdef DEBUG /* 2nd cache line */ char magic[32]; #endif }; struct per_processor { void ** buffer_pos; void * postbuffer[POSTBUFFER_SIZE]; }; struct simp { /* 1st cache lines */ struct per_processor private[NR_PROCESSORS]; /* next cache line */ struct header * usable_list; spinlock_t lock; char fill[sizeof(void*) - sizeof(spinlock_t)]; long real_size; long max_elems; structor again_ctor; structor first_ctor; structor dtor; long fill2; /* next cache line */ long create_offset; long color; long max_color; long size; long fill3[4]; /* next cache line */ char name[32]; }; struct global_data { /* 1st cache line */ long changed_flag; long nr_simps; spinlock_t lock; char fill[(6+8)*sizeof(void*)+sizeof(void*)-sizeof(spinlock_t)]; /* rest */ struct simp simps[MAX_SIMPS]; }; static struct global_data * global = NULL; #ifdef DEBUG static char global_magic[32] = "SIMP header SdC581oi9rY20051962\n"; #endif struct simp * simp_create(char * name, long size, structor first_ctor, structor again_ctor, structor dtor) { struct simp * simp; long fraction; long real_size; int cpu; if(!global) { #ifdef __SMP__ global = (struct global_data*)__get_free_pages(GFP_KERNEL, ORDER, 0); memset(global, 0, CHUNK_SIZE); #else global = (struct global_data*)get_free_page(GFP_KERNEL); #endif spin_lock_init(&global->lock); } spin_lock(&global->lock); simp = &global->simps[global->nr_simps++]; spin_unlock(&global->lock); if(global->nr_simps >= MAX_SIMPS) { printk("SIMP: too many simps allocated\n"); return NULL; } memset(simp, 0, sizeof(struct simp)); spin_lock_init(&simp->lock); strncpy(simp->name, name, 15); simp->size = size; simp->real_size = real_size = ALIGN_CACHE(size); /* allow aggregation of very small objects in 2-power fractions of * cachelines */ fraction = COLOR_INCREMENT / 2; while(size <= fraction && fraction >= sizeof(void*)) { simp->real_size = fraction; fraction >>= 1; } simp->first_ctor = first_ctor; simp->again_ctor = again_ctor; simp->dtor = dtor; real_size += sizeof(void*); simp->max_elems = (CHUNK_SIZE - HEADER_SIZE) / real_size; simp->max_color = (CHUNK_SIZE - HEADER_SIZE) % real_size; for(cpu = 0; cpu < NR_PROCESSORS; cpu++) { struct per_processor * private = &simp->private[cpu]; private->buffer_pos = private->postbuffer; } return simp; } /* Do *not* inline this, it clobbers too many registers... */ static void alloc_header(struct simp * simp) { struct header * hdr; char * ptr; void ** index; long count; spin_unlock(&simp->lock); for(;;) { hdr = (struct header*)__get_free_pages(GFP_KERNEL, ORDER, 0); if(hdr) break; if(!simp_garbage()) return; } #ifdef DEBUG if(CHUNK_BASE(hdr) != hdr) panic("simp: bad kernel page alignment"); #endif memset(hdr, 0, HEADER_SIZE); #ifdef DEBUG memcpy(hdr->magic, global_magic, sizeof(global_magic)); #endif hdr->father = simp; hdr->again_ctor = simp->again_ctor; hdr->first_ctor = simp->first_ctor; /* note: races on simp->color don't produce any error :-) */ ptr = ((char*)hdr) + HEADER_SIZE + simp->color; index = CHUNK_END(hdr); for(count = 0; count < simp->max_elems; count++) { *--index = ptr; ptr += simp->real_size; /* note: constructors are not called here in bunch but * instead at each single simp_alloc(), in order * to maximize chances that the cache will be * polluted after a simp_alloc() anyway, * and not here. */ } hdr->index = hdr->fresh = hdr->emptypos = index; spin_lock(&simp->lock); simp->color += COLOR_INCREMENT; if(simp->color >= simp->max_color) simp->color = 0; hdr->next = simp->usable_list; simp->usable_list = hdr; } /* current x86 memcpy() is horribly moving around registers for nothing, * is doing unnecessary work if the size is dividable by a power-of-two, * and it clobbers way too many registers. * This results in nearly any other register being transfered to stack. * Fixing this would be a major win for the whole kernel! */ static void ** bunch_alloc(struct simp * simp, void ** buffer) { struct header * hdr; void ** index; void ** to; void ** end; structor todo; long length; spin_lock(&simp->lock); hdr = simp->usable_list; if(!hdr) { alloc_header(simp); hdr = simp->usable_list; if(!hdr) { spin_unlock(&simp->lock); *buffer = NULL; return buffer+1; } } index = hdr->index; end = hdr->fresh; todo = hdr->again_ctor; if(index == end) { end = CHUNK_END(hdr); todo = hdr->first_ctor; } to = index + POSTBUFFER_SIZE/2; if(to >= end) { to = end; if(to == CHUNK_END(hdr)) { simp->usable_list = hdr->next; hdr->next = NULL; } } if(to > hdr->fresh) hdr->fresh = to; hdr->index = to; length = ((unsigned long)to) - (unsigned long)index; to = buffer + (length/sizeof(void**)); memcpy(buffer, index, length); spin_unlock(&simp->lock); if(todo) { do { todo(*buffer++); } while(buffer < to); } return to; } void * simp_alloc(struct simp * simp) { #ifdef __SMP__ const long cpu = smp_processor_id(); struct per_processor * priv = &simp->private[cpu]; #else #define priv (&simp->private[0]) /*fool gcc to use no extra register*/ #endif void ** buffer_pos = priv->buffer_pos; void * res; if(buffer_pos == priv->postbuffer) { buffer_pos = bunch_alloc(simp, buffer_pos); } buffer_pos--; res = *buffer_pos; priv->buffer_pos = buffer_pos; return res; } #ifdef DEBUG long check_header(struct header * hdr, void * ptr) { void ** test; if(!hdr) { printk("SIMP: simp_free() with NULL pointer\n"); return 1; } if(strncmp(hdr->magic, global_magic, 32)) { printk("SIMP: simpe_free() with bad ptr %p, or header corruption\n", ptr); return 1; } /* This is brute force, but I don't want to pay for any * overhead if debugging is not enabled, in particular * no space overhead for keeping hashtables etc. */ test = hdr->index; while(test < CHUNK_END(hdr)) { if(*test++ == ptr) { printk("SIMP: trying to simp_free(%p) again\n", ptr); return 1; } } return 0; } #endif static void ** bunch_free(struct simp * simp, void ** buffer) { void ** stop; stop = buffer - POSTBUFFER_SIZE/3; spin_lock(&simp->lock); while(buffer > stop) { void * elem = buffer[-1]; struct header * hdr = CHUNK_BASE(elem); void ** index = hdr->index; index--; hdr->index = index; *index = elem; if(!hdr->next) { hdr->next = simp->usable_list; simp->usable_list = hdr; } buffer -= 2; elem = *buffer; hdr = CHUNK_BASE(elem); index = hdr->index; index--; hdr->index = index; *index = elem; if(!hdr->next) { hdr->next = simp->usable_list; simp->usable_list = hdr; } } spin_unlock(&simp->lock); global->changed_flag = 1; return buffer; } void simp_free(void * objp) { struct header * hdr; void ** buffer_pos; struct per_processor * private; #ifdef __SMP__ const long cpu = smp_processor_id(); #else const long cpu = 0; #endif hdr = CHUNK_BASE(objp); #ifdef DEBUG if(check_header(hdr, objp)) return; #endif private = &hdr->father->private[cpu]; buffer_pos = private->buffer_pos; if(buffer_pos >= private->postbuffer+POSTBUFFER_SIZE) { buffer_pos = bunch_free(hdr->father, buffer_pos); } *buffer_pos++ = objp; private->buffer_pos = buffer_pos; #ifdef DEAD_BEEF { unsigned int * ptr = (unsigned int*)objp; int count = (hdr->father->real_size - ELEM_SIZE) / sizeof(unsigned int); while(count--) *ptr++ = 0xdeadbeef; } #endif } long simp_garbage(void) { int i; int res; if(!global->changed_flag) return 0; /* shortcut */ /* Note: costs do not matter here. Any heavy thrashing of * simp chunks that could be caused by pools stealing each * other's memory has to be considered a BUG :-) * Simply avoid memory shortages by conservative allocating * policies. */ global->changed_flag = 0; res = 0; for(i = 0; i < global->nr_simps; i++) { struct simp * simp = &global->simps[i]; struct header ** base = &simp->usable_list; struct header * del; spin_lock(&simp->lock); del = *base; while(del) { if(del->index == del->emptypos) { if(simp->dtor) { void ** ptr = del->index; while(ptr < CHUNK_END(del)) { simp->dtor(*ptr++); } } *base = del->next; #ifdef DEBUG memset(del, 0, CHUNK_SIZE); #endif free_pages((unsigned long)del, ORDER); res++; } else base = &del->next; del = *base; } spin_unlock(&simp->lock); } return res; } |