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1422 1423 1424 1425 1426 1427 1428 1429 1430 1431 1432 1433 1434 1435 1436 1437 1438 1439 1440 1441 1442 1443 1444 1445 1446 1447 1448 1449 1450 1451 1452 1453 1454 1455 1456 1457 1458 1459 1460 1461 1462 1463 1464 1465 1466 1467 1468 1469 1470 1471 1472 1473 1474 1475 1476 1477 1478 1479 1480 1481 1482 1483 1484 1485 1486 1487 1488 1489 1490 1491 1492 1493 1494 1495 1496 1497 1498 1499 1500 1501 1502 1503 1504 1505 1506 1507 1508 1509 1510 1511 1512 1513 1514 1515 1516 1517 1518 1519 1520 1521 1522 1523 1524 1525 1526 1527 1528 1529 1530 1531 1532 1533 1534 1535 1536 1537 1538 1539 1540 1541 1542 1543 1544 1545 1546 1547 1548 1549 1550 1551 1552 1553 1554 1555 1556 1557 1558 1559 1560 1561 1562 1563 1564 1565 1566 1567 1568 1569 1570 1571 1572 1573 1574 1575 1576 1577 1578 1579 1580 1581 1582 | /* * random.c -- A strong random number generator * * Version 1.03, last modified 26-Apr-97 * * Copyright Theodore Ts'o, 1994, 1995, 1996, 1997. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, and the entire permission notice in its entirety, * including the disclaimer of warranties. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * 3. The name of the author may not be used to endorse or promote * products derived from this software without specific prior * written permission. * * ALTERNATIVELY, this product may be distributed under the terms of * the GNU Public License, in which case the provisions of the GPL are * required INSTEAD OF the above restrictions. (This clause is * necessary due to a potential bad interaction between the GPL and * the restrictions contained in a BSD-style copyright.) * * THIS SOFTWARE IS PROVIDED ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, * INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED * OF THE POSSIBILITY OF SUCH DAMAGE. */ /* * (now, with legal B.S. out of the way.....) * * This routine gathers environmental noise from device drivers, etc., * and returns good random numbers, suitable for cryptographic use. * Besides the obvious cryptographic uses, these numbers are also good * for seeding TCP sequence numbers, and other places where it is * desirable to have numbers which are not only random, but hard to * predict by an attacker. * * Theory of operation * =================== * * Computers are very predictable devices. Hence it is extremely hard * to produce truly random numbers on a computer --- as opposed to * pseudo-random numbers, which can easily generated by using a * algorithm. Unfortunately, it is very easy for attackers to guess * the sequence of pseudo-random number generators, and for some * applications this is not acceptable. So instead, we must try to * gather "environmental noise" from the computer's environment, which * must be hard for outside attackers to observe, and use that to * generate random numbers. In a Unix environment, this is best done * from inside the kernel. * * Sources of randomness from the environment include inter-keyboard * timings, inter-interrupt timings from some interrupts, and other * events which are both (a) non-deterministic and (b) hard for an * outside observer to measure. Randomness from these sources are * added to an "entropy pool", which is mixed using a CRC-like function. * This is not cryptographically strong, but it is adequate assuming * the randomness is not chosen maliciously, and it is fast enough that * the overhead of doing it on every interrupt is very reasonable. * As random bytes are mixed into the entropy pool, the routines keep * an *estimate* of how many bits of randomness have been stored into * the random number generator's internal state. * * When random bytes are desired, they are obtained by taking the MD5 * hash of the contents of the "entropy pool". The MD5 hash avoids * exposing the internal state of the entropy pool. It is believed to * be computationally infeasible to derive any useful information * about the input of MD5 from its output. Even if it is possible to * analyze MD5 in some clever way, as long as the amount of data * returned from the generator is less than the inherent entropy in * the pool, the output data is totally unpredictable. For this * reason, the routine decreases its internal estimate of how many * bits of "true randomness" are contained in the entropy pool as it * outputs random numbers. * * If this estimate goes to zero, the routine can still generate * random numbers; however, an attacker may (at least in theory) be * able to infer the future output of the generator from prior * outputs. This requires successful cryptanalysis of MD5, which is * not believed to be feasible, but there is a remote possibility. * Nonetheless, these numbers should be useful for the vast majority * of purposes. * * Exported interfaces ---- output * =============================== * * There are three exported interfaces; the first is one designed to * be used from within the kernel: * * void get_random_bytes(void *buf, int nbytes); * * This interface will return the requested number of random bytes, * and place it in the requested buffer. * * The two other interfaces are two character devices /dev/random and * /dev/urandom. /dev/random is suitable for use when very high * quality randomness is desired (for example, for key generation or * one-time pads), as it will only return a maximum of the number of * bits of randomness (as estimated by the random number generator) * contained in the entropy pool. * * The /dev/urandom device does not have this limit, and will return * as many bytes as are requested. As more and more random bytes are * requested without giving time for the entropy pool to recharge, * this will result in random numbers that are merely cryptographically * strong. For many applications, however, this is acceptable. * * Exported interfaces ---- input * ============================== * * The current exported interfaces for gathering environmental noise * from the devices are: * * void add_keyboard_randomness(unsigned char scancode); * void add_mouse_randomness(__u32 mouse_data); * void add_interrupt_randomness(int irq); * void add_blkdev_randomness(int irq); * * add_keyboard_randomness() uses the inter-keypress timing, as well as the * scancode as random inputs into the "entropy pool". * * add_mouse_randomness() uses the mouse interrupt timing, as well as * the reported position of the mouse from the hardware. * * add_interrupt_randomness() uses the inter-interrupt timing as random * inputs to the entropy pool. Note that not all interrupts are good * sources of randomness! For example, the timer interrupts is not a * good choice, because the periodicity of the interrupts is to * regular, and hence predictable to an attacker. Disk interrupts are * a better measure, since the timing of the disk interrupts are more * unpredictable. * * add_blkdev_randomness() times the finishing time of block requests. * * All of these routines try to estimate how many bits of randomness a * particular randomness source. They do this by keeping track of the * first and second order deltas of the event timings. * * Ensuring unpredictability at system startup * ============================================ * * When any operating system starts up, it will go through a sequence * of actions that are fairly predictable by an adversary, especially * if the start-up does not involve interaction with a human operator. * This reduces the actual number of bits of unpredictability in the * entropy pool below the value in entropy_count. In order to * counteract this effect, it helps to carry information in the * entropy pool across shut-downs and start-ups. To do this, put the * following lines an appropriate script which is run during the boot * sequence: * * echo "Initializing random number generator..." * # Carry a random seed from start-up to start-up * # Load and then save 512 bytes, which is the size of the entropy pool * if [ -f /etc/random-seed ]; then * cat /etc/random-seed >/dev/urandom * fi * dd if=/dev/urandom of=/etc/random-seed count=1 * * and the following lines in an appropriate script which is run as * the system is shutdown: * * # Carry a random seed from shut-down to start-up * # Save 512 bytes, which is the size of the entropy pool * echo "Saving random seed..." * dd if=/dev/urandom of=/etc/random-seed count=1 * * For example, on many Linux systems, the appropriate scripts are * usually /etc/rc.d/rc.local and /etc/rc.d/rc.0, respectively. * * Effectively, these commands cause the contents of the entropy pool * to be saved at shut-down time and reloaded into the entropy pool at * start-up. (The 'dd' in the addition to the bootup script is to * make sure that /etc/random-seed is different for every start-up, * even if the system crashes without executing rc.0.) Even with * complete knowledge of the start-up activities, predicting the state * of the entropy pool requires knowledge of the previous history of * the system. * * Configuring the /dev/random driver under Linux * ============================================== * * The /dev/random driver under Linux uses minor numbers 8 and 9 of * the /dev/mem major number (#1). So if your system does not have * /dev/random and /dev/urandom created already, they can be created * by using the commands: * * mknod /dev/random c 1 8 * mknod /dev/urandom c 1 9 * * Acknowledgements: * ================= * * Ideas for constructing this random number generator were derived * from the Pretty Good Privacy's random number generator, and from * private discussions with Phil Karn. Colin Plumb provided a faster * random number generator, which speed up the mixing function of the * entropy pool, taken from PGP 3.0 (under development). It has since * been modified by myself to provide better mixing in the case where * the input values to add_entropy_word() are mostly small numbers. * Dale Worley has also contributed many useful ideas and suggestions * to improve this driver. * * Any flaws in the design are solely my responsibility, and should * not be attributed to the Phil, Colin, or any of authors of PGP. * * The code for MD5 transform was taken from Colin Plumb's * implementation, which has been placed in the public domain. The * MD5 cryptographic checksum was devised by Ronald Rivest, and is * documented in RFC 1321, "The MD5 Message Digest Algorithm". * * Further background information on this topic may be obtained from * RFC 1750, "Randomness Recommendations for Security", by Donald * Eastlake, Steve Crocker, and Jeff Schiller. */ #include <linux/utsname.h> #include <linux/config.h> #include <linux/kernel.h> #include <linux/major.h> #include <linux/string.h> #include <linux/fcntl.h> #include <linux/malloc.h> #include <linux/random.h> #include <linux/poll.h> #include <linux/init.h> #include <asm/uaccess.h> #include <asm/irq.h> #include <asm/io.h> /* * Configuration information */ #undef RANDOM_BENCHMARK #undef BENCHMARK_NOINT /* * The pool is stirred with a primitive polynomial of degree 128 * over GF(2), namely x^128 + x^99 + x^59 + x^31 + x^9 + x^7 + 1. * For a pool of size 64, try x^64+x^62+x^38+x^10+x^6+x+1. */ #define POOLWORDS 128 /* Power of 2 - note that this is 32-bit words */ #define POOLBITS (POOLWORDS*32) #if POOLWORDS == 128 #define TAP1 99 /* The polynomial taps */ #define TAP2 59 #define TAP3 31 #define TAP4 9 #define TAP5 7 #elif POOLWORDS == 64 #define TAP1 62 /* The polynomial taps */ #define TAP2 38 #define TAP3 10 #define TAP4 6 #define TAP5 1 #else #error No primitive polynomial available for chosen POOLWORDS #endif /* * For the purposes of better mixing, we use the CRC-32 polynomial as * well to make a twisted Generalized Feedback Shift Reigster * * (See M. Matsumoto & Y. Kurita, 1992. Twisted GFSR generators. ACM * Transactions on Modeling and Computer Simulation 2(3):179-194. * Also see M. Matsumoto & Y. Kurita, 1994. Twisted GFSR generators * II. ACM Transactions on Mdeling and Computer Simulation 4:254-266) * * Thanks to Colin Plumb for suggesting this. (Note that the behavior * of the 1.0 version of the driver was equivalent to using a second * element of 0x80000000). */ static __u32 twist_table[2] = { 0, 0xEDB88320 }; /* * The minimum number of bits to release a "wait on input". Should * probably always be 8, since a /dev/random read can return a single * byte. */ #define WAIT_INPUT_BITS 8 /* * The limit number of bits under which to release a "wait on * output". Should probably always be the same as WAIT_INPUT_BITS, so * that an output wait releases when and only when a wait on input * would block. */ #define WAIT_OUTPUT_BITS WAIT_INPUT_BITS /* There is actually only one of these, globally. */ struct random_bucket { unsigned add_ptr; unsigned entropy_count; int input_rotate; __u32 pool[POOLWORDS]; }; #ifdef RANDOM_BENCHMARK /* For benchmarking only */ struct random_benchmark { unsigned long long start_time; int times; /* # of samples */ unsigned long min; unsigned long max; unsigned long accum; /* accumulator for average */ const char *descr; int unit; unsigned long flags; }; #define BENCHMARK_INTERVAL 500 static void initialize_benchmark(struct random_benchmark *bench, const char *descr, int unit); static void begin_benchmark(struct random_benchmark *bench); static void end_benchmark(struct random_benchmark *bench); struct random_benchmark timer_benchmark; #endif /* There is one of these per entropy source */ struct timer_rand_state { unsigned long last_time; int last_delta,last_delta2; int dont_count_entropy:1; }; static struct random_bucket random_state; static struct timer_rand_state keyboard_timer_state; static struct timer_rand_state mouse_timer_state; static struct timer_rand_state extract_timer_state; static struct timer_rand_state *irq_timer_state[NR_IRQS]; static struct timer_rand_state *blkdev_timer_state[MAX_BLKDEV]; static struct wait_queue *random_read_wait; static struct wait_queue *random_write_wait; static ssize_t random_read(struct file * file, char * buf, size_t nbytes, loff_t *ppos); static ssize_t random_read_unlimited(struct file * file, char * buf, size_t nbytes, loff_t *ppos); static unsigned int random_poll(struct file *file, poll_table * wait); static ssize_t random_write(struct file * file, const char * buffer, size_t count, loff_t *ppos); static int random_ioctl(struct inode * inode, struct file * file, unsigned int cmd, unsigned long arg); static inline void fast_add_entropy_word(struct random_bucket *r, const __u32 input); static void add_entropy_word(struct random_bucket *r, const __u32 input); #ifndef MIN #define MIN(a,b) (((a) < (b)) ? (a) : (b)) #endif /* * Unfortunately, while the GCC optimizer for the i386 understands how * to optimize a static rotate left of x bits, it doesn't know how to * deal with a variable rotate of x bits. So we use a bit of asm magic. */ #if (!defined (__i386__)) extern inline __u32 rotate_left(int i, __u32 word) { return (word << i) | (word >> (32 - i)); } #else extern inline __u32 rotate_left(int i, __u32 word) { __asm__("roll %%cl,%0" :"=r" (word) :"0" (word),"c" (i)); return word; } #endif /* * More asm magic.... * * For entropy estimation, we need to do an integral base 2 * logarithm. By default, use an open-coded C version, although we do * have a version which takes advantage of the Intel's x86's "bsr" * instruction. */ #if (!defined (__i386__)) static inline __u32 int_ln(__u32 word) { __u32 nbits = 0; while (1) { word >>= 1; if (!word) break; nbits++; } return nbits; } #else static inline __u32 int_ln(__u32 word) { __asm__("bsrl %1,%0\n\t" "jnz 1f\n\t" "movl $0,%0\n" "1:" :"=r" (word) :"r" (word)); return word; } #endif /* * Initialize the random pool with standard stuff. * * NOTE: This is an OS-dependent function. */ static void init_std_data(struct random_bucket *r) { __u32 word, *p; int i; struct timeval tv; do_gettimeofday(&tv); add_entropy_word(r, tv.tv_sec); add_entropy_word(r, tv.tv_usec); for (p = (__u32 *) &system_utsname, i = sizeof(system_utsname) / sizeof(__u32); i ; i--, p++) { memcpy(&word, p, sizeof(__u32)); add_entropy_word(r, word); } } /* Clear the entropy pool and associated counters. */ static void rand_clear_pool(void) { memset(&random_state, 0, sizeof(random_state)); init_std_data(&random_state); } __initfunc(void rand_initialize(void)) { int i; rand_clear_pool(); for (i = 0; i < NR_IRQS; i++) irq_timer_state[i] = NULL; for (i = 0; i < MAX_BLKDEV; i++) blkdev_timer_state[i] = NULL; memset(&keyboard_timer_state, 0, sizeof(struct timer_rand_state)); memset(&mouse_timer_state, 0, sizeof(struct timer_rand_state)); memset(&extract_timer_state, 0, sizeof(struct timer_rand_state)); #ifdef RANDOM_BENCHMARK initialize_benchmark(&timer_benchmark, "timer", 0); #endif extract_timer_state.dont_count_entropy = 1; random_read_wait = NULL; random_write_wait = NULL; } void rand_initialize_irq(int irq) { struct timer_rand_state *state; if (irq >= NR_IRQS || irq_timer_state[irq]) return; /* * If kmalloc returns null, we just won't use that entropy * source. */ state = kmalloc(sizeof(struct timer_rand_state), GFP_KERNEL); if (state) { irq_timer_state[irq] = state; memset(state, 0, sizeof(struct timer_rand_state)); } } void rand_initialize_blkdev(int major, int mode) { struct timer_rand_state *state; if (major >= MAX_BLKDEV || blkdev_timer_state[major]) return; /* * If kmalloc returns null, we just won't use that entropy * source. */ state = kmalloc(sizeof(struct timer_rand_state), mode); if (state) { blkdev_timer_state[major] = state; memset(state, 0, sizeof(struct timer_rand_state)); } } /* * This function adds a byte into the entropy "pool". It does not * update the entropy estimate. The caller must do this if appropriate. * * The pool is stirred with a primitive polynomial of degree 128 * over GF(2), namely x^128 + x^99 + x^59 + x^31 + x^9 + x^7 + 1. * For a pool of size 64, try x^64+x^62+x^38+x^10+x^6+x+1. * * We rotate the input word by a changing number of bits, to help * assure that all bits in the entropy get toggled. Otherwise, if we * consistently feed the entropy pool small numbers (like jiffies and * scancodes, for example), the upper bits of the entropy pool don't * get affected. --- TYT, 10/11/95 */ static inline void fast_add_entropy_word(struct random_bucket *r, const __u32 input) { unsigned i; int new_rotate; __u32 w; /* * Normally, we add 7 bits of rotation to the pool. At the * beginning of the pool, add an extra 7 bits rotation, so * that successive passes spread the input bits across the * pool evenly. */ new_rotate = r->input_rotate + 14; if ((i = r->add_ptr--)) new_rotate -= 7; r->input_rotate = new_rotate & 31; w = rotate_left(r->input_rotate, input); /* XOR in the various taps */ w ^= r->pool[(i+TAP1)&(POOLWORDS-1)]; w ^= r->pool[(i+TAP2)&(POOLWORDS-1)]; w ^= r->pool[(i+TAP3)&(POOLWORDS-1)]; w ^= r->pool[(i+TAP4)&(POOLWORDS-1)]; w ^= r->pool[(i+TAP5)&(POOLWORDS-1)]; w ^= r->pool[i&(POOLWORDS-1)]; /* Use a twisted GFSR for the mixing operation */ r->pool[i&(POOLWORDS-1)] = (w >> 1) ^ twist_table[w & 1]; } /* * For places where we don't need the inlined version */ static void add_entropy_word(struct random_bucket *r, const __u32 input) { fast_add_entropy_word(r, input); } /* * This function adds entropy to the entropy "pool" by using timing * delays. It uses the timer_rand_state structure to make an estimate * of how many bits of entropy this call has added to the pool. * * The number "num" is also added to the pool - it should somehow describe * the type of event which just happened. This is currently 0-255 for * keyboard scan codes, and 256 upwards for interrupts. * On the i386, this is assumed to be at most 16 bits, and the high bits * are used for a high-resolution timer. * */ static void add_timer_randomness(struct random_bucket *r, struct timer_rand_state *state, unsigned num) { int delta, delta2, delta3; __u32 time; #ifdef RANDOM_BENCHMARK begin_benchmark(&timer_benchmark); #endif #if defined (__i386__) if (x86_capability & 16) { unsigned long low, high; __asm__(".byte 0x0f,0x31" :"=a" (low), "=d" (high)); time = (__u32) low; num ^= (__u32) high; } else { time = jiffies; } #else time = jiffies; #endif fast_add_entropy_word(r, (__u32) num); fast_add_entropy_word(r, time); /* * Calculate number of bits of randomness we probably * added. We take into account the first and second order * deltas in order to make our estimate. */ if (!state->dont_count_entropy && (r->entropy_count < POOLBITS)) { delta = time - state->last_time; state->last_time = time; if (delta < 0) delta = -delta; delta2 = delta - state->last_delta; state->last_delta = delta; if (delta2 < 0) delta2 = -delta2; delta3 = delta2 - state->last_delta2; state->last_delta2 = delta2; if (delta3 < 0) delta3 = -delta3; delta = MIN(MIN(delta, delta2), delta3) >> 1; /* Limit entropy estimate to 12 bits */ delta &= (1 << 12) - 1; r->entropy_count += int_ln(delta); /* Prevent overflow */ if (r->entropy_count > POOLBITS) r->entropy_count = POOLBITS; } /* Wake up waiting processes, if we have enough entropy. */ if (r->entropy_count >= WAIT_INPUT_BITS) wake_up_interruptible(&random_read_wait); #ifdef RANDOM_BENCHMARK end_benchmark(&timer_benchmark); #endif } void add_keyboard_randomness(unsigned char scancode) { add_timer_randomness(&random_state, &keyboard_timer_state, scancode); } void add_mouse_randomness(__u32 mouse_data) { add_timer_randomness(&random_state, &mouse_timer_state, mouse_data); } void add_interrupt_randomness(int irq) { if (irq >= NR_IRQS || irq_timer_state[irq] == 0) return; add_timer_randomness(&random_state, irq_timer_state[irq], 0x100+irq); } void add_blkdev_randomness(int major) { if (major >= MAX_BLKDEV) return; if (blkdev_timer_state[major] == 0) { rand_initialize_blkdev(major, GFP_ATOMIC); if (blkdev_timer_state[major] == 0) return; } add_timer_randomness(&random_state, blkdev_timer_state[major], 0x200+major); } #define USE_SHA #ifdef USE_SHA #define SMALL_VERSION /* Optimize for space over time */ #define HASH_BUFFER_SIZE 5 #define HASH_TRANSFORM SHATransform /* * SHA transform algorithm, taken from code written by Peter Gutman, * and apparently in the public domain. */ /* The SHA f()-functions. */ #define f1(x,y,z) ( z ^ ( x & ( y ^ z ) ) ) /* Rounds 0-19 */ #define f2(x,y,z) ( x ^ y ^ z ) /* Rounds 20-39 */ #define f3(x,y,z) ( ( x & y ) | ( z & ( x | y ) ) ) /* Rounds 40-59 */ #define f4(x,y,z) ( x ^ y ^ z ) /* Rounds 60-79 */ /* The SHA Mysterious Constants */ #define K1 0x5A827999L /* Rounds 0-19 */ #define K2 0x6ED9EBA1L /* Rounds 20-39 */ #define K3 0x8F1BBCDCL /* Rounds 40-59 */ #define K4 0xCA62C1D6L /* Rounds 60-79 */ #define ROTL(n,X) ( ( ( X ) << n ) | ( ( X ) >> ( 32 - n ) ) ) #define expand(W,i) ( W[ i & 15 ] = \ ROTL( 1, ( W[ i & 15 ] ^ W[ (i - 14) & 15 ] ^ \ W[ (i - 8) & 15 ] ^ W[ (i - 3) & 15 ] ) ) ) #define subRound(a, b, c, d, e, f, k, data) \ ( e += ROTL( 5, a ) + f( b, c, d ) + k + data, b = ROTL( 30, b ) ) static void SHATransform(__u32 *digest, __u32 *data) { __u32 A, B, C, D, E; /* Local vars */ __u32 eData[ 16 ]; /* Expanded data */ #ifdef SMALL_VERSION int i; __u32 TEMP; #endif /* Set up first buffer and local data buffer */ A = digest[ 0 ]; B = digest[ 1 ]; C = digest[ 2 ]; D = digest[ 3 ]; E = digest[ 4 ]; memcpy( eData, data, 16*sizeof(__u32)); #ifdef SMALL_VERSION /* * Approximately 50% of the speed of the optimized version, but * takes up 1/16 the space. Saves about 6k on an i386 kernel. */ for (i=0; i < 80; i++) { if (i < 20) TEMP = f1(B, C, D) + K1; else if (i < 40) TEMP = f2(B, C, D) + K2; else if (i < 60) TEMP = f3(B, C, D) + K3; else TEMP = f4(B, C, D) + K4; TEMP += ROTL (5, A) + E + ((i > 15) ? expand(eData, i) : eData[i]); E = D; D = C; C = ROTL(30, B); B = A; A = TEMP; } #else /* Heavy mangling, in 4 sub-rounds of 20 iterations each. */ subRound( A, B, C, D, E, f1, K1, eData[ 0 ] ); subRound( E, A, B, C, D, f1, K1, eData[ 1 ] ); subRound( D, E, A, B, C, f1, K1, eData[ 2 ] ); subRound( C, D, E, A, B, f1, K1, eData[ 3 ] ); subRound( B, C, D, E, A, f1, K1, eData[ 4 ] ); subRound( A, B, C, D, E, f1, K1, eData[ 5 ] ); subRound( E, A, B, C, D, f1, K1, eData[ 6 ] ); subRound( D, E, A, B, C, f1, K1, eData[ 7 ] ); subRound( C, D, E, A, B, f1, K1, eData[ 8 ] ); subRound( B, C, D, E, A, f1, K1, eData[ 9 ] ); subRound( A, B, C, D, E, f1, K1, eData[ 10 ] ); subRound( E, A, B, C, D, f1, K1, eData[ 11 ] ); subRound( D, E, A, B, C, f1, K1, eData[ 12 ] ); subRound( C, D, E, A, B, f1, K1, eData[ 13 ] ); subRound( B, C, D, E, A, f1, K1, eData[ 14 ] ); subRound( A, B, C, D, E, f1, K1, eData[ 15 ] ); subRound( E, A, B, C, D, f1, K1, expand( eData, 16 ) ); subRound( D, E, A, B, C, f1, K1, expand( eData, 17 ) ); subRound( C, D, E, A, B, f1, K1, expand( eData, 18 ) ); subRound( B, C, D, E, A, f1, K1, expand( eData, 19 ) ); subRound( A, B, C, D, E, f2, K2, expand( eData, 20 ) ); subRound( E, A, B, C, D, f2, K2, expand( eData, 21 ) ); subRound( D, E, A, B, C, f2, K2, expand( eData, 22 ) ); subRound( C, D, E, A, B, f2, K2, expand( eData, 23 ) ); subRound( B, C, D, E, A, f2, K2, expand( eData, 24 ) ); subRound( A, B, C, D, E, f2, K2, expand( eData, 25 ) ); subRound( E, A, B, C, D, f2, K2, expand( eData, 26 ) ); subRound( D, E, A, B, C, f2, K2, expand( eData, 27 ) ); subRound( C, D, E, A, B, f2, K2, expand( eData, 28 ) ); subRound( B, C, D, E, A, f2, K2, expand( eData, 29 ) ); subRound( A, B, C, D, E, f2, K2, expand( eData, 30 ) ); subRound( E, A, B, C, D, f2, K2, expand( eData, 31 ) ); subRound( D, E, A, B, C, f2, K2, expand( eData, 32 ) ); subRound( C, D, E, A, B, f2, K2, expand( eData, 33 ) ); subRound( B, C, D, E, A, f2, K2, expand( eData, 34 ) ); subRound( A, B, C, D, E, f2, K2, expand( eData, 35 ) ); subRound( E, A, B, C, D, f2, K2, expand( eData, 36 ) ); subRound( D, E, A, B, C, f2, K2, expand( eData, 37 ) ); subRound( C, D, E, A, B, f2, K2, expand( eData, 38 ) ); subRound( B, C, D, E, A, f2, K2, expand( eData, 39 ) ); subRound( A, B, C, D, E, f3, K3, expand( eData, 40 ) ); subRound( E, A, B, C, D, f3, K3, expand( eData, 41 ) ); subRound( D, E, A, B, C, f3, K3, expand( eData, 42 ) ); subRound( C, D, E, A, B, f3, K3, expand( eData, 43 ) ); subRound( B, C, D, E, A, f3, K3, expand( eData, 44 ) ); subRound( A, B, C, D, E, f3, K3, expand( eData, 45 ) ); subRound( E, A, B, C, D, f3, K3, expand( eData, 46 ) ); subRound( D, E, A, B, C, f3, K3, expand( eData, 47 ) ); subRound( C, D, E, A, B, f3, K3, expand( eData, 48 ) ); subRound( B, C, D, E, A, f3, K3, expand( eData, 49 ) ); subRound( A, B, C, D, E, f3, K3, expand( eData, 50 ) ); subRound( E, A, B, C, D, f3, K3, expand( eData, 51 ) ); subRound( D, E, A, B, C, f3, K3, expand( eData, 52 ) ); subRound( C, D, E, A, B, f3, K3, expand( eData, 53 ) ); subRound( B, C, D, E, A, f3, K3, expand( eData, 54 ) ); subRound( A, B, C, D, E, f3, K3, expand( eData, 55 ) ); subRound( E, A, B, C, D, f3, K3, expand( eData, 56 ) ); subRound( D, E, A, B, C, f3, K3, expand( eData, 57 ) ); subRound( C, D, E, A, B, f3, K3, expand( eData, 58 ) ); subRound( B, C, D, E, A, f3, K3, expand( eData, 59 ) ); subRound( A, B, C, D, E, f4, K4, expand( eData, 60 ) ); subRound( E, A, B, C, D, f4, K4, expand( eData, 61 ) ); subRound( D, E, A, B, C, f4, K4, expand( eData, 62 ) ); subRound( C, D, E, A, B, f4, K4, expand( eData, 63 ) ); subRound( B, C, D, E, A, f4, K4, expand( eData, 64 ) ); subRound( A, B, C, D, E, f4, K4, expand( eData, 65 ) ); subRound( E, A, B, C, D, f4, K4, expand( eData, 66 ) ); subRound( D, E, A, B, C, f4, K4, expand( eData, 67 ) ); subRound( C, D, E, A, B, f4, K4, expand( eData, 68 ) ); subRound( B, C, D, E, A, f4, K4, expand( eData, 69 ) ); subRound( A, B, C, D, E, f4, K4, expand( eData, 70 ) ); subRound( E, A, B, C, D, f4, K4, expand( eData, 71 ) ); subRound( D, E, A, B, C, f4, K4, expand( eData, 72 ) ); subRound( C, D, E, A, B, f4, K4, expand( eData, 73 ) ); subRound( B, C, D, E, A, f4, K4, expand( eData, 74 ) ); subRound( A, B, C, D, E, f4, K4, expand( eData, 75 ) ); subRound( E, A, B, C, D, f4, K4, expand( eData, 76 ) ); subRound( D, E, A, B, C, f4, K4, expand( eData, 77 ) ); subRound( C, D, E, A, B, f4, K4, expand( eData, 78 ) ); subRound( B, C, D, E, A, f4, K4, expand( eData, 79 ) ); #endif /* SMALL_VERSION */ /* Build message digest */ digest[ 0 ] += A; digest[ 1 ] += B; digest[ 2 ] += C; digest[ 3 ] += D; digest[ 4 ] += E; } #undef ROTL #undef f1 #undef f2 #undef f3 #undef f4 #undef K1 #undef K2 #undef K3 #undef K4 #undef expand #undef subRound #else #define HASH_BUFFER_SIZE 4 #define HASH_TRANSFORM MD5Transform /* * MD5 transform algorithm, taken from code written by Colin Plumb, * and put into the public domain * * QUESTION: Replace this with SHA, which as generally received better * reviews from the cryptographic community? */ /* The four core functions - F1 is optimized somewhat */ /* #define F1(x, y, z) (x & y | ~x & z) */ #define F1(x, y, z) (z ^ (x & (y ^ z))) #define F2(x, y, z) F1(z, x, y) #define F3(x, y, z) (x ^ y ^ z) #define F4(x, y, z) (y ^ (x | ~z)) /* This is the central step in the MD5 algorithm. */ #define MD5STEP(f, w, x, y, z, data, s) \ ( w += f(x, y, z) + data, w = w<<s | w>>(32-s), w += x ) /* * The core of the MD5 algorithm, this alters an existing MD5 hash to * reflect the addition of 16 longwords of new data. MD5Update blocks * the data and converts bytes into longwords for this routine. */ static void MD5Transform(__u32 buf[4], __u32 const in[16]) { __u32 a, b, c, d; a = buf[0]; b = buf[1]; c = buf[2]; d = buf[3]; MD5STEP(F1, a, b, c, d, in[ 0]+0xd76aa478, 7); MD5STEP(F1, d, a, b, c, in[ 1]+0xe8c7b756, 12); MD5STEP(F1, c, d, a, b, in[ 2]+0x242070db, 17); MD5STEP(F1, b, c, d, a, in[ 3]+0xc1bdceee, 22); MD5STEP(F1, a, b, c, d, in[ 4]+0xf57c0faf, 7); MD5STEP(F1, d, a, b, c, in[ 5]+0x4787c62a, 12); MD5STEP(F1, c, d, a, b, in[ 6]+0xa8304613, 17); MD5STEP(F1, b, c, d, a, in[ 7]+0xfd469501, 22); MD5STEP(F1, a, b, c, d, in[ 8]+0x698098d8, 7); MD5STEP(F1, d, a, b, c, in[ 9]+0x8b44f7af, 12); MD5STEP(F1, c, d, a, b, in[10]+0xffff5bb1, 17); MD5STEP(F1, b, c, d, a, in[11]+0x895cd7be, 22); MD5STEP(F1, a, b, c, d, in[12]+0x6b901122, 7); MD5STEP(F1, d, a, b, c, in[13]+0xfd987193, 12); MD5STEP(F1, c, d, a, b, in[14]+0xa679438e, 17); MD5STEP(F1, b, c, d, a, in[15]+0x49b40821, 22); MD5STEP(F2, a, b, c, d, in[ 1]+0xf61e2562, 5); MD5STEP(F2, d, a, b, c, in[ 6]+0xc040b340, 9); MD5STEP(F2, c, d, a, b, in[11]+0x265e5a51, 14); MD5STEP(F2, b, c, d, a, in[ 0]+0xe9b6c7aa, 20); MD5STEP(F2, a, b, c, d, in[ 5]+0xd62f105d, 5); MD5STEP(F2, d, a, b, c, in[10]+0x02441453, 9); MD5STEP(F2, c, d, a, b, in[15]+0xd8a1e681, 14); MD5STEP(F2, b, c, d, a, in[ 4]+0xe7d3fbc8, 20); MD5STEP(F2, a, b, c, d, in[ 9]+0x21e1cde6, 5); MD5STEP(F2, d, a, b, c, in[14]+0xc33707d6, 9); MD5STEP(F2, c, d, a, b, in[ 3]+0xf4d50d87, 14); MD5STEP(F2, b, c, d, a, in[ 8]+0x455a14ed, 20); MD5STEP(F2, a, b, c, d, in[13]+0xa9e3e905, 5); MD5STEP(F2, d, a, b, c, in[ 2]+0xfcefa3f8, 9); MD5STEP(F2, c, d, a, b, in[ 7]+0x676f02d9, 14); MD5STEP(F2, b, c, d, a, in[12]+0x8d2a4c8a, 20); MD5STEP(F3, a, b, c, d, in[ 5]+0xfffa3942, 4); MD5STEP(F3, d, a, b, c, in[ 8]+0x8771f681, 11); MD5STEP(F3, c, d, a, b, in[11]+0x6d9d6122, 16); MD5STEP(F3, b, c, d, a, in[14]+0xfde5380c, 23); MD5STEP(F3, a, b, c, d, in[ 1]+0xa4beea44, 4); MD5STEP(F3, d, a, b, c, in[ 4]+0x4bdecfa9, 11); MD5STEP(F3, c, d, a, b, in[ 7]+0xf6bb4b60, 16); MD5STEP(F3, b, c, d, a, in[10]+0xbebfbc70, 23); MD5STEP(F3, a, b, c, d, in[13]+0x289b7ec6, 4); MD5STEP(F3, d, a, b, c, in[ 0]+0xeaa127fa, 11); MD5STEP(F3, c, d, a, b, in[ 3]+0xd4ef3085, 16); MD5STEP(F3, b, c, d, a, in[ 6]+0x04881d05, 23); MD5STEP(F3, a, b, c, d, in[ 9]+0xd9d4d039, 4); MD5STEP(F3, d, a, b, c, in[12]+0xe6db99e5, 11); MD5STEP(F3, c, d, a, b, in[15]+0x1fa27cf8, 16); MD5STEP(F3, b, c, d, a, in[ 2]+0xc4ac5665, 23); MD5STEP(F4, a, b, c, d, in[ 0]+0xf4292244, 6); MD5STEP(F4, d, a, b, c, in[ 7]+0x432aff97, 10); MD5STEP(F4, c, d, a, b, in[14]+0xab9423a7, 15); MD5STEP(F4, b, c, d, a, in[ 5]+0xfc93a039, 21); MD5STEP(F4, a, b, c, d, in[12]+0x655b59c3, 6); MD5STEP(F4, d, a, b, c, in[ 3]+0x8f0ccc92, 10); MD5STEP(F4, c, d, a, b, in[10]+0xffeff47d, 15); MD5STEP(F4, b, c, d, a, in[ 1]+0x85845dd1, 21); MD5STEP(F4, a, b, c, d, in[ 8]+0x6fa87e4f, 6); MD5STEP(F4, d, a, b, c, in[15]+0xfe2ce6e0, 10); MD5STEP(F4, c, d, a, b, in[ 6]+0xa3014314, 15); MD5STEP(F4, b, c, d, a, in[13]+0x4e0811a1, 21); MD5STEP(F4, a, b, c, d, in[ 4]+0xf7537e82, 6); MD5STEP(F4, d, a, b, c, in[11]+0xbd3af235, 10); MD5STEP(F4, c, d, a, b, in[ 2]+0x2ad7d2bb, 15); MD5STEP(F4, b, c, d, a, in[ 9]+0xeb86d391, 21); buf[0] += a; buf[1] += b; buf[2] += c; buf[3] += d; } #undef F1 #undef F2 #undef F3 #undef F4 #undef MD5STEP #endif #if POOLWORDS % 16 #error extract_entropy() assumes that POOLWORDS is a multiple of 16 words. #endif /* * This function extracts randomness from the "entropy pool", and * returns it in a buffer. This function computes how many remaining * bits of entropy are left in the pool, but it does not restrict the * number of bytes that are actually obtained. */ static ssize_t extract_entropy(struct random_bucket *r, char * buf, size_t nbytes, int to_user) { ssize_t ret, i; __u32 tmp[HASH_BUFFER_SIZE]; char *cp,*dp; add_timer_randomness(r, &extract_timer_state, nbytes); /* Redundant, but just in case... */ if (r->entropy_count > POOLBITS) r->entropy_count = POOLBITS; ret = nbytes; if (r->entropy_count / 8 >= nbytes) r->entropy_count -= nbytes*8; else r->entropy_count = 0; if (r->entropy_count < WAIT_OUTPUT_BITS) wake_up_interruptible(&random_write_wait); while (nbytes) { /* Hash the pool to get the output */ tmp[0] = 0x67452301; tmp[1] = 0xefcdab89; tmp[2] = 0x98badcfe; tmp[3] = 0x10325476; #ifdef USE_SHA tmp[4] = 0xc3d2e1f0; #endif for (i = 0; i < POOLWORDS; i += 16) HASH_TRANSFORM(tmp, r->pool+i); /* Modify pool so next hash will produce different results */ add_entropy_word(r, tmp[0]); add_entropy_word(r, tmp[1]); add_entropy_word(r, tmp[2]); add_entropy_word(r, tmp[3]); #ifdef USE_SHA add_entropy_word(r, tmp[4]); #endif /* * Run the hash transform one more time, since we want * to add at least minimal obscuring of the inputs to * add_entropy_word(). */ HASH_TRANSFORM(tmp, r->pool); /* * In case the hash function has some recognizable * output pattern, we fold it in half. */ cp = (char *) tmp; dp = cp + (HASH_BUFFER_SIZE*sizeof(__u32)) - 1; for (i=0; i < HASH_BUFFER_SIZE*sizeof(__u32)/2; i++) { *cp ^= *dp; cp++; dp--; } /* Copy data to destination buffer */ i = MIN(nbytes, HASH_BUFFER_SIZE*sizeof(__u32)/2); if (to_user) { i -= copy_to_user(buf, (__u8 const *)tmp, i); if (!i) { ret = -EFAULT; break; } } else memcpy(buf, (__u8 const *)tmp, i); nbytes -= i; buf += i; add_timer_randomness(r, &extract_timer_state, nbytes); if (to_user && need_resched) schedule(); } /* Wipe data from memory */ memset(tmp, 0, sizeof(tmp)); return ret; } /* * This function is the exported kernel interface. It returns some * number of good random numbers, suitable for seeding TCP sequence * numbers, etc. */ void get_random_bytes(void *buf, int nbytes) { extract_entropy(&random_state, (char *) buf, nbytes, 0); } static ssize_t random_read(struct file * file, char * buf, size_t nbytes, loff_t *ppos) { struct wait_queue wait = { current, NULL }; ssize_t n, retval = 0, count = 0; if (nbytes == 0) return 0; add_wait_queue(&random_read_wait, &wait); while (nbytes > 0) { current->state = TASK_INTERRUPTIBLE; n = nbytes; if (n > random_state.entropy_count / 8) n = random_state.entropy_count / 8; if (n == 0) { if (file->f_flags & O_NONBLOCK) { retval = -EAGAIN; break; } if (signal_pending(current)) { retval = -ERESTARTSYS; break; } schedule(); continue; } n = extract_entropy(&random_state, buf, n, 1); if (n < 0) { if (count == 0) retval = n; break; } count += n; buf += n; nbytes -= n; break; /* This break makes the device work */ /* like a named pipe */ } current->state = TASK_RUNNING; remove_wait_queue(&random_read_wait, &wait); /* * If we gave the user some bytes, update the access time. */ if (count != 0) { UPDATE_ATIME(file->f_dentry->d_inode); } return (count ? count : retval); } static ssize_t random_read_unlimited(struct file * file, char * buf, size_t nbytes, loff_t *ppos) { return extract_entropy(&random_state, buf, nbytes, 1); } static unsigned int random_poll(struct file *file, poll_table * wait) { unsigned int mask; poll_wait(&random_read_wait, wait); poll_wait(&random_write_wait, wait); mask = 0; if (random_state.entropy_count >= WAIT_INPUT_BITS) mask |= POLLIN | POLLRDNORM; if (random_state.entropy_count < WAIT_OUTPUT_BITS) mask |= POLLOUT | POLLWRNORM; return mask; } static ssize_t random_write(struct file * file, const char * buffer, size_t count, loff_t *ppos) { ssize_t i, bytes, ret = 0; __u32 buf[16]; const char *p = buffer; ssize_t c = count; while (c > 0) { bytes = MIN(c, sizeof(buf)); bytes -= copy_from_user(&buf, p, bytes); if (!bytes) { if (!ret) ret = -EFAULT; break; } c -= bytes; p += bytes; ret += bytes; i = (bytes+sizeof(__u32)-1) / sizeof(__u32); while (i--) add_entropy_word(&random_state, buf[i]); } if (ret > 0) { file->f_dentry->d_inode->i_mtime = CURRENT_TIME; mark_inode_dirty(file->f_dentry->d_inode); } return ret; } static int random_ioctl(struct inode * inode, struct file * file, unsigned int cmd, unsigned long arg) { int *p, size, ent_count; int retval; switch (cmd) { case RNDGETENTCNT: retval = verify_area(VERIFY_WRITE, (void *) arg, sizeof(int)); if (retval) return(retval); ent_count = random_state.entropy_count; put_user(ent_count, (int *) arg); return 0; case RNDADDTOENTCNT: if (!suser()) return -EPERM; retval = verify_area(VERIFY_READ, (void *) arg, sizeof(int)); if (retval) return(retval); get_user(ent_count, (int *) arg); /* * Add i to entropy_count, limiting the result to be * between 0 and POOLBITS. */ if (ent_count < -random_state.entropy_count) random_state.entropy_count = 0; else if (ent_count > POOLBITS) random_state.entropy_count = POOLBITS; else { random_state.entropy_count += ent_count; if (random_state.entropy_count > POOLBITS) random_state.entropy_count = POOLBITS; if (random_state.entropy_count < 0) random_state.entropy_count = 0; } /* * Wake up waiting processes if we have enough * entropy. */ if (random_state.entropy_count >= WAIT_INPUT_BITS) wake_up_interruptible(&random_read_wait); return 0; case RNDGETPOOL: if (!suser()) return -EPERM; p = (int *) arg; retval = verify_area(VERIFY_WRITE, (void *) p, sizeof(int)); if (retval) return(retval); ent_count = random_state.entropy_count; put_user(ent_count, p++); retval = verify_area(VERIFY_WRITE, (void *) p, sizeof(int)); if (retval) return(retval); get_user(size, p); put_user(POOLWORDS, p++); if (size < 0) return -EINVAL; if (size > POOLWORDS) size = POOLWORDS; if (copy_to_user(p, random_state.pool, size*sizeof(__u32))) return -EFAULT; return 0; case RNDADDENTROPY: if (!suser()) return -EPERM; p = (int *) arg; retval = verify_area(VERIFY_READ, (void *) p, 2*sizeof(int)); if (retval) return(retval); get_user(ent_count, p++); if (ent_count < 0) return -EINVAL; get_user(size, p++); retval = verify_area(VERIFY_READ, (void *) p, size); if (retval) return retval; retval = random_write(file, (const char *) p, size, &file->f_pos); if (retval < 0) return retval; /* * Add ent_count to entropy_count, limiting the result to be * between 0 and POOLBITS. */ if (ent_count > POOLBITS) random_state.entropy_count = POOLBITS; else { random_state.entropy_count += ent_count; if (random_state.entropy_count > POOLBITS) random_state.entropy_count = POOLBITS; if (random_state.entropy_count < 0) random_state.entropy_count = 0; } /* * Wake up waiting processes if we have enough * entropy. */ if (random_state.entropy_count >= WAIT_INPUT_BITS) wake_up_interruptible(&random_read_wait); return 0; case RNDZAPENTCNT: if (!suser()) return -EPERM; random_state.entropy_count = 0; return 0; case RNDCLEARPOOL: /* Clear the entropy pool and associated counters. */ if (!suser()) return -EPERM; rand_clear_pool(); return 0; default: return -EINVAL; } } struct file_operations random_fops = { NULL, /* random_lseek */ random_read, random_write, NULL, /* random_readdir */ random_poll, /* random_poll */ random_ioctl, NULL, /* random_mmap */ NULL, /* no special open code */ NULL /* no special release code */ }; struct file_operations urandom_fops = { NULL, /* unrandom_lseek */ random_read_unlimited, random_write, NULL, /* urandom_readdir */ NULL, /* urandom_poll */ random_ioctl, NULL, /* urandom_mmap */ NULL, /* no special open code */ NULL /* no special release code */ }; /* * TCP initial sequence number picking. This uses the random number * generator to pick an initial secret value. This value is hashed * along with the TCP endpoint information to provide a unique * starting point for each pair of TCP endpoints. This defeats * attacks which rely on guessing the initial TCP sequence number. * This algorithm was suggested by Steve Bellovin. * * Using a very strong hash was taking an appreciable amount of the total * TCP connection establishment time, so this is a weaker hash, * compensated for by changing the secret periodically. */ /* F, G and H are basic MD4 functions: selection, majority, parity */ #define F(x, y, z) ((z) ^ ((x) & ((y) ^ (z)))) #define G(x, y, z) (((x) & (y)) + (((x) ^ (y)) & (z))) #define H(x, y, z) ((x) ^ (y) ^ (z)) #define ROTL(n,X) ( ( ( X ) << n ) | ( ( X ) >> ( 32 - n ) ) ) /* FF, GG and HH are MD4 transformations for rounds 1, 2 and 3 */ /* Rotation is separate from addition to prevent recomputation */ #define FF(a, b, c, d, x, s) \ {(a) += F ((b), (c), (d)) + (x); \ (a) = ROTL ((s), (a));} #define GG(a, b, c, d, x, s) \ {(a) += G ((b), (c), (d)) + (x) + 013240474631UL; \ (a) = ROTL ((s), (a));} #define HH(a, b, c, d, x, s) \ {(a) += H ((b), (c), (d)) + (x) + 015666365641UL; \ (a) = ROTL ((s), (a));} /* * Basic cut-down MD4 transform. Returns only 32 bits of result. */ static __u32 halfMD4Transform (__u32 const buf[4], __u32 const in[8]) { __u32 a = buf[0], b = buf[1], c = buf[2], d = buf[3]; /* Round 1 */ FF (a, b, c, d, in[ 0], 3); FF (d, a, b, c, in[ 1], 7); FF (c, d, a, b, in[ 2], 11); FF (b, c, d, a, in[ 3], 19); FF (a, b, c, d, in[ 4], 3); FF (d, a, b, c, in[ 5], 7); FF (c, d, a, b, in[ 6], 11); FF (b, c, d, a, in[ 7], 19); /* Round 2 */ GG (a, b, c, d, in[ 0], 3); GG (d, a, b, c, in[ 4], 5); GG (c, d, a, b, in[ 1], 9); GG (b, c, d, a, in[ 5], 13); GG (a, b, c, d, in[ 2], 3); GG (d, a, b, c, in[ 6], 5); GG (c, d, a, b, in[ 3], 9); GG (b, c, d, a, in[ 7], 13); /* Round 3 */ HH (a, b, c, d, in[ 0], 3); HH (d, a, b, c, in[ 4], 9); HH (c, d, a, b, in[ 2], 11); HH (b, c, d, a, in[ 6], 15); HH (a, b, c, d, in[ 1], 3); HH (d, a, b, c, in[ 5], 9); HH (c, d, a, b, in[ 3], 11); HH (b, c, d, a, in[ 7], 15); return buf[1] + b; /* "most hashed" word */ /* Alternative: return sum of all words? */ } /* This should not be decreased so low that ISNs wrap too fast. */ #define REKEY_INTERVAL 300 #define HASH_BITS 24 __u32 secure_tcp_sequence_number(__u32 saddr, __u32 daddr, __u16 sport, __u16 dport) { static __u32 rekey_time = 0; static __u32 count = 0; static __u32 secret[12]; struct timeval tv; __u32 seq; /* * Pick a random secret every REKEY_INTERVAL seconds. */ do_gettimeofday(&tv); /* We need the usecs below... */ if (!rekey_time || (tv.tv_sec - rekey_time) > REKEY_INTERVAL) { rekey_time = tv.tv_sec; /* First three words are overwritten below. */ get_random_bytes(&secret+3, sizeof(secret)-12); count = (tv.tv_sec/REKEY_INTERVAL) << HASH_BITS; } /* * Pick a unique starting offset for each TCP connection endpoints * (saddr, daddr, sport, dport). * Note that the words are placed into the first words to be * mixed in with the halfMD4. This is because the starting * vector is also a random secret (at secret+8), and further * hashing fixed data into it isn't going to improve anything, * so we should get started with the variable data. */ secret[0]=saddr; secret[1]=daddr; secret[2]=(sport << 16) + dport; seq = (halfMD4Transform(secret+8, secret) & ((1<<HASH_BITS)-1)) + (count << HASH_BITS); /* * As close as possible to RFC 793, which * suggests using a 250kHz clock. * Further reading shows this assumes 2Mb/s networks. * For 10Mb/s ethernet, a 1MHz clock is appropriate. * That's funny, Linux has one built in! Use it! * (Networks are faster now - should this be increased?) */ seq += tv.tv_usec + tv.tv_sec*1000000; #if 0 printk("init_seq(%lx, %lx, %d, %d) = %d\n", saddr, daddr, sport, dport, seq); #endif return seq; } #ifdef CONFIG_SYN_COOKIES /* * Secure SYN cookie computation. This is the algorithm worked out by * Dan Bernstein and Eric Schenk. * * For linux I implement the 1 minute counter by looking at the jiffies clock. * The count is passed in as a parameter; * */ __u32 secure_tcp_syn_cookie(__u32 saddr, __u32 daddr, __u16 sport, __u16 dport, __u32 sseq, __u32 count) { static int is_init = 0; static __u32 secret[2][16]; __u32 tmp[16]; __u32 seq; /* * Pick two random secret the first time we open a TCP connection. */ if (is_init == 0) { get_random_bytes(&secret[0], sizeof(secret[0])); get_random_bytes(&secret[1], sizeof(secret[1])); is_init = 1; } /* * Compute the secure sequence number. * The output should be: * MD5(sec1,saddr,sport,daddr,dport,sec1) + their sequence number * + (count * 2^24) * + (MD5(sec2,saddr,sport,daddr,dport,count,sec2) % 2^24). * Where count increases every minute by 1. */ memcpy(tmp, secret[0], sizeof(tmp)); tmp[8]=saddr; tmp[9]=daddr; tmp[10]=(sport << 16) + dport; HASH_TRANSFORM(tmp, tmp); seq = tmp[1]; memcpy(tmp, secret[1], sizeof(tmp)); tmp[8]=saddr; tmp[9]=daddr; tmp[10]=(sport << 16) + dport; tmp[11]=count; /* minute counter */ HASH_TRANSFORM(tmp, tmp); seq += sseq + (count << 24) + (tmp[1] & 0x00ffffff); /* Zap lower 3 bits to leave room for the MSS representation */ return (seq & 0xfffff8); } #endif #ifdef RANDOM_BENCHMARK /* * This is so we can do some benchmarking of the random driver, to see * how much overhead add_timer_randomness really takes. This only * works on a Pentium, since it depends on the timer clock... * * Note: the results of this benchmark as of this writing (5/27/96) * * On a Pentium, add_timer_randomness() takes between 150 and 1000 * clock cycles, with an average of around 600 clock cycles. On a 75 * MHz Pentium, this translates to 2 to 13 microseconds, with an * average time of 8 microseconds. This should be fast enough so we * can use add_timer_randomness() even with the fastest of interrupts... */ static inline unsigned long long get_clock_cnt(void) { unsigned long low, high; __asm__(".byte 0x0f,0x31" :"=a" (low), "=d" (high)); return (((unsigned long long) high << 31) | low); } __initfunc(static void initialize_benchmark(struct random_benchmark *bench, const char *descr, int unit)) { bench->times = 0; bench->accum = 0; bench->max = 0; bench->min = 1 << 31; bench->descr = descr; bench->unit = unit; } static void begin_benchmark(struct random_benchmark *bench) { #ifdef BENCHMARK_NOINT save_flags(bench->flags); cli(); #endif bench->start_time = get_clock_cnt(); } static void end_benchmark(struct random_benchmark *bench) { unsigned long ticks; ticks = (unsigned long) (get_clock_cnt() - bench->start_time); #ifdef BENCHMARK_NOINT restore_flags(bench->flags); #endif if (ticks < bench->min) bench->min = ticks; if (ticks > bench->max) bench->max = ticks; bench->accum += ticks; bench->times++; if (bench->times == BENCHMARK_INTERVAL) { printk("Random benchmark: %s %d: %lu min, %lu avg, " "%lu max\n", bench->descr, bench->unit, bench->min, bench->accum / BENCHMARK_INTERVAL, bench->max); bench->times = 0; bench->accum = 0; bench->max = 0; bench->min = 1 << 31; } } #endif /* RANDOM_BENCHMARK */ |