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1622 1623 1624 1625 1626 1627 1628 1629 1630 1631 1632 1633 1634 1635 1636 1637 1638 1639 1640 1641 1642 1643 1644 1645 1646 1647 1648 1649 1650 1651 1652 1653 1654 1655 1656 1657 1658 1659 1660 1661 1662 1663 1664 1665 1666 1667 1668 1669 1670 1671 1672 1673 1674 1675 1676 1677 1678 1679 1680 1681 1682 1683 1684 1685 1686 1687 1688 1689 1690 1691 1692 1693 1694 1695 1696 1697 1698 1699 1700 1701 1702 1703 1704 1705 1706 1707 1708 1709 1710 1711 1712 1713 1714 1715 1716 1717 1718 1719 1720 1721 1722 1723 1724 1725 1726 1727 1728 1729 1730 1731 1732 1733 1734 1735 1736 1737 1738 1739 1740 1741 1742 1743 1744 1745 1746 1747 1748 1749 1750 1751 1752 1753 1754 1755 1756 1757 1758 1759 1760 1761 1762 1763 1764 1765 1766 1767 1768 1769 1770 1771 1772 1773 1774 1775 1776 1777 1778 1779 1780 1781 | /* * INET An implementation of the TCP/IP protocol suite for the LINUX * operating system. INET is implemented using the BSD Socket * interface as the means of communication with the user level. * * Implementation of the Transmission Control Protocol(TCP). * * Version: $Id: tcp_ipv4.c,v 1.147 1998/05/06 13:25:00 freitag Exp $ * * IPv4 specific functions * * * code split from: * linux/ipv4/tcp.c * linux/ipv4/tcp_input.c * linux/ipv4/tcp_output.c * * See tcp.c for author information * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version * 2 of the License, or (at your option) any later version. */ /* * Changes: * David S. Miller : New socket lookup architecture. * This code is dedicated to John Dyson. * David S. Miller : Change semantics of established hash, * half is devoted to TIME_WAIT sockets * and the rest go in the other half. * Andi Kleen : Add support for syncookies and fixed * some bugs: ip options weren't passed to * the TCP layer, missed a check for an ACK bit. * Andi Kleen : Implemented fast path mtu discovery. * Fixed many serious bugs in the * open_request handling and moved * most of it into the af independent code. * Added tail drop and some other bugfixes. * Added new listen sematics. * Mike McLagan : Routing by source * Juan Jose Ciarlante: ip_dynaddr bits * Andi Kleen: various fixes. * Vitaly E. Lavrov : Transparent proxy revived after year coma. * Andi Kleen : Fix new listen. */ #include <linux/config.h> #include <linux/types.h> #include <linux/fcntl.h> #include <linux/random.h> #include <linux/init.h> #include <linux/ipsec.h> #include <net/icmp.h> #include <net/tcp.h> #include <net/ipv6.h> #include <asm/segment.h> #include <linux/inet.h> #include <linux/stddef.h> extern int sysctl_tcp_timestamps; extern int sysctl_tcp_window_scaling; extern int sysctl_tcp_sack; extern int sysctl_tcp_syncookies; extern int sysctl_ip_dynaddr; extern __u32 sysctl_wmem_max; extern __u32 sysctl_rmem_max; /* Check TCP sequence numbers in ICMP packets. */ #define ICMP_MIN_LENGTH 8 /* Socket used for sending RSTs */ struct inode tcp_inode; struct socket *tcp_socket=&tcp_inode.u.socket_i; static void tcp_v4_send_reset(struct sk_buff *skb); void tcp_v4_send_check(struct sock *sk, struct tcphdr *th, int len, struct sk_buff *skb); /* This is for sockets with full identity only. Sockets here will always * be without wildcards and will have the following invariant: * TCP_ESTABLISHED <= sk->state < TCP_CLOSE * * First half of the table is for sockets not in TIME_WAIT, second half * is for TIME_WAIT sockets only. */ struct sock *tcp_established_hash[TCP_HTABLE_SIZE]; /* Ok, let's try this, I give up, we do need a local binding * TCP hash as well as the others for fast bind/connect. */ struct tcp_bind_bucket *tcp_bound_hash[TCP_BHTABLE_SIZE]; /* All sockets in TCP_LISTEN state will be in here. This is the only table * where wildcard'd TCP sockets can exist. Hash function here is just local * port number. */ struct sock *tcp_listening_hash[TCP_LHTABLE_SIZE]; /* Register cache. */ struct sock *tcp_regs[TCP_NUM_REGS]; /* * This array holds the first and last local port number. * For high-usage systems, use sysctl to change this to * 32768-61000 */ int sysctl_local_port_range[2] = { 1024, 4999 }; int tcp_port_rover = (1024 - 1); static __inline__ int tcp_hashfn(__u32 laddr, __u16 lport, __u32 faddr, __u16 fport) { return ((laddr ^ lport) ^ (faddr ^ fport)) & ((TCP_HTABLE_SIZE/2) - 1); } static __inline__ int tcp_sk_hashfn(struct sock *sk) { __u32 laddr = sk->rcv_saddr; __u16 lport = sk->num; __u32 faddr = sk->daddr; __u16 fport = sk->dport; return tcp_hashfn(laddr, lport, faddr, fport); } /* Invariant, sk->num is non-zero. */ void tcp_bucket_unlock(struct sock *sk) { struct tcp_bind_bucket *tb; unsigned short snum = sk->num; SOCKHASH_LOCK(); for(tb = tcp_bound_hash[tcp_bhashfn(snum)]; tb; tb = tb->next) { if(tb->port == snum) { if(tb->owners == NULL && (tb->flags & TCPB_FLAG_LOCKED)) { tb->flags &= ~TCPB_FLAG_LOCKED; tcp_inc_slow_timer(TCP_SLT_BUCKETGC); } break; } } SOCKHASH_UNLOCK(); } struct tcp_bind_bucket *tcp_bucket_create(unsigned short snum) { struct tcp_bind_bucket *tb; tb = kmem_cache_alloc(tcp_bucket_cachep, SLAB_ATOMIC); if(tb != NULL) { struct tcp_bind_bucket **head = &tcp_bound_hash[tcp_bhashfn(snum)]; tb->port = snum; tb->flags = TCPB_FLAG_LOCKED; tb->owners = NULL; if((tb->next = *head) != NULL) tb->next->pprev = &tb->next; *head = tb; tb->pprev = head; } return tb; } #ifdef CONFIG_IP_TRANSPARENT_PROXY /* Ensure that the bound bucket for the port exists. * Return 0 on success. */ static __inline__ int tcp_bucket_check(unsigned short snum) { struct tcp_bind_bucket *tb = tcp_bound_hash[tcp_bhashfn(snum)]; for( ; (tb && (tb->port != snum)); tb = tb->next) ; if(tb == NULL && tcp_bucket_create(snum) == NULL) return 1; else return 0; } #endif static int tcp_v4_verify_bind(struct sock *sk, unsigned short snum) { struct tcp_bind_bucket *tb; int result = 0; SOCKHASH_LOCK(); for(tb = tcp_bound_hash[tcp_bhashfn(snum)]; (tb && (tb->port != snum)); tb = tb->next) ; if(tb && tb->owners) { /* Fast path for reuse ports, see include/net/tcp.h for a very * detailed description of why this works, and why it is worth * the effort at all. -DaveM */ if((tb->flags & TCPB_FLAG_FASTREUSE) && (sk->reuse != 0)) { goto go_like_smoke; } else { struct sock *sk2; int sk_reuse = sk->reuse; /* We must walk the whole port owner list in this case. -DaveM */ for(sk2 = tb->owners; sk2; sk2 = sk2->bind_next) { if(sk->bound_dev_if == sk2->bound_dev_if) { if(!sk_reuse || !sk2->reuse || sk2->state == TCP_LISTEN) { if(!sk2->rcv_saddr || !sk->rcv_saddr || (sk2->rcv_saddr == sk->rcv_saddr)) break; } } } if(sk2 != NULL) result = 1; } } if(result == 0) { if(tb == NULL) { if(tcp_bucket_create(snum) == NULL) result = 1; } else { /* It could be pending garbage collection, this * kills the race and prevents it from disappearing * out from under us by the time we use it. -DaveM */ if(tb->owners == NULL && !(tb->flags & TCPB_FLAG_LOCKED)) { tb->flags = TCPB_FLAG_LOCKED; tcp_dec_slow_timer(TCP_SLT_BUCKETGC); } } } go_like_smoke: SOCKHASH_UNLOCK(); return result; } unsigned short tcp_good_socknum(void) { struct tcp_bind_bucket *tb; int low = sysctl_local_port_range[0]; int high = sysctl_local_port_range[1]; int remaining = high - low; int rover; SOCKHASH_LOCK(); rover = tcp_port_rover; do { rover += 1; if((rover < low) || (rover > high)) rover = low; tb = tcp_bound_hash[tcp_bhashfn(rover)]; for( ; tb; tb = tb->next) { if(tb->port == rover) goto next; } break; next: } while(--remaining > 0); tcp_port_rover = rover; if((remaining <= 0) || (tcp_bucket_create(rover) == NULL)) rover = 0; SOCKHASH_UNLOCK(); return rover; } static void tcp_v4_hash(struct sock *sk) { if (sk->state != TCP_CLOSE) { struct sock **skp; SOCKHASH_LOCK(); skp = &tcp_established_hash[(sk->hashent = tcp_sk_hashfn(sk))]; if((sk->next = *skp) != NULL) (*skp)->pprev = &sk->next; *skp = sk; sk->pprev = skp; tcp_sk_bindify(sk); SOCKHASH_UNLOCK(); } } static void tcp_v4_unhash(struct sock *sk) { SOCKHASH_LOCK(); if(sk->pprev) { if(sk->next) sk->next->pprev = sk->pprev; *sk->pprev = sk->next; sk->pprev = NULL; tcp_reg_zap(sk); tcp_sk_unbindify(sk); } SOCKHASH_UNLOCK(); } static void tcp_v4_rehash(struct sock *sk) { unsigned char state; SOCKHASH_LOCK(); state = sk->state; if(sk->pprev != NULL) { if(sk->next) sk->next->pprev = sk->pprev; *sk->pprev = sk->next; sk->pprev = NULL; tcp_reg_zap(sk); } if(state != TCP_CLOSE) { struct sock **skp; if(state == TCP_LISTEN) skp = &tcp_listening_hash[tcp_sk_listen_hashfn(sk)]; else skp = &tcp_established_hash[(sk->hashent = tcp_sk_hashfn(sk))]; if((sk->next = *skp) != NULL) (*skp)->pprev = &sk->next; *skp = sk; sk->pprev = skp; if(state == TCP_LISTEN) tcp_sk_bindify(sk); } SOCKHASH_UNLOCK(); } /* Don't inline this cruft. Here are some nice properties to * exploit here. The BSD API does not allow a listening TCP * to specify the remote port nor the remote address for the * connection. So always assume those are both wildcarded * during the search since they can never be otherwise. */ static struct sock *tcp_v4_lookup_listener(u32 daddr, unsigned short hnum, int dif) { struct sock *sk; struct sock *result = NULL; int score, hiscore; hiscore=0; for(sk = tcp_listening_hash[tcp_lhashfn(hnum)]; sk; sk = sk->next) { if(sk->num == hnum) { __u32 rcv_saddr = sk->rcv_saddr; score = 1; if(rcv_saddr) { if (rcv_saddr != daddr) continue; score++; } if (sk->bound_dev_if) { if (sk->bound_dev_if != dif) continue; score++; } if (score == 3) return sk; if (score > hiscore) { hiscore = score; result = sk; } } } return result; } /* Sockets in TCP_CLOSE state are _always_ taken out of the hash, so * we need not check it for TCP lookups anymore, thanks Alexey. -DaveM * It is assumed that this code only gets called from within NET_BH. */ static inline struct sock *__tcp_v4_lookup(struct tcphdr *th, u32 saddr, u16 sport, u32 daddr, u16 dport, int dif) { TCP_V4_ADDR_COOKIE(acookie, saddr, daddr) __u16 hnum = ntohs(dport); __u32 ports = TCP_COMBINED_PORTS(sport, hnum); struct sock *sk; int hash; /* Check TCP register quick cache first. */ sk = TCP_RHASH(sport); if(sk && TCP_IPV4_MATCH(sk, acookie, saddr, daddr, ports, dif)) goto hit; /* Optimize here for direct hit, only listening connections can * have wildcards anyways. */ hash = tcp_hashfn(daddr, hnum, saddr, sport); for(sk = tcp_established_hash[hash]; sk; sk = sk->next) { if(TCP_IPV4_MATCH(sk, acookie, saddr, daddr, ports, dif)) { if (sk->state == TCP_ESTABLISHED) TCP_RHASH(sport) = sk; goto hit; /* You sunk my battleship! */ } } /* Must check for a TIME_WAIT'er before going to listener hash. */ for(sk = tcp_established_hash[hash+(TCP_HTABLE_SIZE/2)]; sk; sk = sk->next) if(TCP_IPV4_MATCH(sk, acookie, saddr, daddr, ports, dif)) goto hit; sk = tcp_v4_lookup_listener(daddr, hnum, dif); hit: return sk; } __inline__ struct sock *tcp_v4_lookup(u32 saddr, u16 sport, u32 daddr, u16 dport, int dif) { return __tcp_v4_lookup(0, saddr, sport, daddr, dport, dif); } #ifdef CONFIG_IP_TRANSPARENT_PROXY /* Cleaned up a little and adapted to new bind bucket scheme. * Oddly, this should increase performance here for * transparent proxy, as tests within the inner loop have * been eliminated. -DaveM */ static struct sock *tcp_v4_proxy_lookup(unsigned short num, unsigned long raddr, unsigned short rnum, unsigned long laddr, struct device *dev, unsigned short pnum, int dif) { struct sock *s, *result = NULL; int badness = -1; u32 paddr = 0; unsigned short hnum = ntohs(num); unsigned short hpnum = ntohs(pnum); int firstpass = 1; if(dev && dev->ip_ptr) { struct in_device *idev = dev->ip_ptr; if(idev->ifa_list) paddr = idev->ifa_list->ifa_local; } /* This code must run only from NET_BH. */ { struct tcp_bind_bucket *tb = tcp_bound_hash[tcp_bhashfn(hnum)]; for( ; (tb && tb->port != hnum); tb = tb->next) ; if(tb == NULL) goto next; s = tb->owners; } pass2: for(; s; s = s->bind_next) { int score = 0; if(s->rcv_saddr) { if((s->num != hpnum || s->rcv_saddr != paddr) && (s->num != hnum || s->rcv_saddr != laddr)) continue; score++; } if(s->daddr) { if(s->daddr != raddr) continue; score++; } if(s->dport) { if(s->dport != rnum) continue; score++; } if(s->bound_dev_if) { if(s->bound_dev_if != dif) continue; score++; } if(score == 4 && s->num == hnum) { result = s; goto gotit; } else if(score > badness && (s->num == hpnum || s->rcv_saddr)) { result = s; badness = score; } } next: if(firstpass--) { struct tcp_bind_bucket *tb = tcp_bound_hash[tcp_bhashfn(hpnum)]; for( ; (tb && tb->port != hpnum); tb = tb->next) ; if(tb) { s = tb->owners; goto pass2; } } gotit: return result; } #endif /* CONFIG_IP_TRANSPARENT_PROXY */ static inline __u32 tcp_v4_init_sequence(struct sock *sk, struct sk_buff *skb) { return secure_tcp_sequence_number(sk->saddr, sk->daddr, skb->h.th->dest, skb->h.th->source); } /* Check that a TCP address is unique, don't allow multiple * connects to/from the same address. Actually we can optimize * quite a bit, since the socket about to connect is still * in TCP_CLOSE, a tcp_bind_bucket for the local port he will * use will exist, with a NULL owners list. So check for that. * The good_socknum and verify_bind scheme we use makes this * work. */ static int tcp_v4_unique_address(struct sock *sk) { struct tcp_bind_bucket *tb; unsigned short snum = sk->num; int retval = 1; /* Freeze the hash while we snoop around. */ SOCKHASH_LOCK(); tb = tcp_bound_hash[tcp_bhashfn(snum)]; for(; tb; tb = tb->next) { if(tb->port == snum && tb->owners != NULL) { /* Almost certainly the re-use port case, search the real hashes * so it actually scales. */ sk = __tcp_v4_lookup(NULL, sk->daddr, sk->dport, sk->rcv_saddr, snum, sk->bound_dev_if); if((sk != NULL) && (sk->state != TCP_LISTEN)) retval = 0; break; } } SOCKHASH_UNLOCK(); return retval; } /* This will initiate an outgoing connection. */ int tcp_v4_connect(struct sock *sk, struct sockaddr *uaddr, int addr_len) { struct tcp_opt *tp = &(sk->tp_pinfo.af_tcp); struct sockaddr_in *usin = (struct sockaddr_in *) uaddr; struct sk_buff *buff; struct rtable *rt; int tmp; int mss; if (sk->state != TCP_CLOSE) return(-EISCONN); /* Don't allow a double connect. */ if (sk->daddr) return -EINVAL; if (addr_len < sizeof(struct sockaddr_in)) return(-EINVAL); if (usin->sin_family != AF_INET) { static int complained; if (usin->sin_family) return(-EAFNOSUPPORT); if (!complained++) printk(KERN_DEBUG "%s forgot to set AF_INET in " __FUNCTION__ "\n", current->comm); } tmp = ip_route_connect(&rt, usin->sin_addr.s_addr, sk->saddr, RT_TOS(sk->ip_tos)|sk->localroute, sk->bound_dev_if); if (tmp < 0) return tmp; if (rt->rt_flags&(RTCF_MULTICAST|RTCF_BROADCAST)) { ip_rt_put(rt); return -ENETUNREACH; } dst_release(xchg(&sk->dst_cache, rt)); buff = sock_wmalloc(sk, (MAX_HEADER + sk->prot->max_header), 0, GFP_KERNEL); if (buff == NULL) return -ENOBUFS; /* Socket has no identity, so lock_sock() is useless. Also * since state==TCP_CLOSE (checked above) the socket cannot * possibly be in the hashes. TCP hash locking is only * needed while checking quickly for a unique address. * However, the socket does need to be (and is) locked * in tcp_connect(). * Perhaps this addresses all of ANK's concerns. 8-) -DaveM */ sk->dport = usin->sin_port; sk->daddr = rt->rt_dst; if (!sk->saddr) sk->saddr = rt->rt_src; sk->rcv_saddr = sk->saddr; if (!tcp_v4_unique_address(sk)) { kfree_skb(buff); return -EADDRNOTAVAIL; } sk->mtu = rt->u.dst.pmtu; if ((sk->ip_pmtudisc == IP_PMTUDISC_DONT || (sk->ip_pmtudisc == IP_PMTUDISC_WANT && (rt->u.dst.mxlock&(1<<RTAX_MTU)))) && rt->u.dst.pmtu > 576 && rt->rt_dst != rt->rt_gateway) sk->mtu = 576; if (sk->mtu < 64) sk->mtu = 64; /* Sanity limit */ mss = sk->mtu - sizeof(struct iphdr); tp->write_seq = secure_tcp_sequence_number(sk->saddr, sk->daddr, sk->sport, usin->sin_port); tcp_connect(sk, buff, mss); return 0; } static int tcp_v4_sendmsg(struct sock *sk, struct msghdr *msg, int len) { struct tcp_opt *tp; int retval = -EINVAL; /* Do sanity checking for sendmsg/sendto/send. */ if (msg->msg_flags & ~(MSG_OOB|MSG_DONTROUTE|MSG_DONTWAIT|MSG_NOSIGNAL)) goto out; if (msg->msg_name) { struct sockaddr_in *addr=(struct sockaddr_in *)msg->msg_name; if (msg->msg_namelen < sizeof(*addr)) goto out; if (addr->sin_family && addr->sin_family != AF_INET) goto out; retval = -ENOTCONN; if(sk->state == TCP_CLOSE) goto out; retval = -EISCONN; if (addr->sin_port != sk->dport) goto out; if (addr->sin_addr.s_addr != sk->daddr) goto out; } lock_sock(sk); retval = tcp_do_sendmsg(sk, msg->msg_iovlen, msg->msg_iov, msg->msg_flags); /* Push out partial tail frames if needed. */ tp = &(sk->tp_pinfo.af_tcp); if(tp->send_head && tcp_snd_test(sk, tp->send_head)) tcp_write_xmit(sk); release_sock(sk); out: return retval; } /* * Do a linear search in the socket open_request list. * This should be replaced with a global hash table. */ static struct open_request *tcp_v4_search_req(struct tcp_opt *tp, struct iphdr *iph, struct tcphdr *th, struct open_request **prevp) { struct open_request *req, *prev; __u16 rport = th->source; /* assumption: the socket is not in use. * as we checked the user count on tcp_rcv and we're * running from a soft interrupt. */ prev = (struct open_request *) (&tp->syn_wait_queue); for (req = prev->dl_next; req; req = req->dl_next) { if (req->af.v4_req.rmt_addr == iph->saddr && req->af.v4_req.loc_addr == iph->daddr && req->rmt_port == rport) { *prevp = prev; return req; } prev = req; } return NULL; } /* * This routine does path mtu discovery as defined in RFC1191. */ static inline void do_pmtu_discovery(struct sock *sk, struct iphdr *ip) { int new_mtu; struct tcp_opt *tp = &sk->tp_pinfo.af_tcp; /* Don't interested in TCP_LISTEN and open_requests (SYN-ACKs * send out by Linux are always <576bytes so they should go through * unfragmented). */ if (sk->state == TCP_LISTEN) return; /* We don't check in the destentry if pmtu discovery is forbidden * on this route. We just assume that no packet_to_big packets * are send back when pmtu discovery is not active. * There is a small race when the user changes this flag in the * route, but I think that's acceptable. */ if (sk->ip_pmtudisc != IP_PMTUDISC_DONT && sk->dst_cache) { new_mtu = sk->dst_cache->pmtu - (ip->ihl<<2) - tp->tcp_header_len; if (new_mtu < sk->mss && new_mtu > 0) { sk->mss = new_mtu; /* Resend the TCP packet because it's * clear that the old packet has been * dropped. This is the new "fast" path mtu * discovery. */ if (!sk->sock_readers) { lock_sock(sk); tcp_simple_retransmit(sk); release_sock(sk); } /* else let the usual retransmit timer handle it */ } } } /* * This routine is called by the ICMP module when it gets some * sort of error condition. If err < 0 then the socket should * be closed and the error returned to the user. If err > 0 * it's just the icmp type << 8 | icmp code. After adjustment * header points to the first 8 bytes of the tcp header. We need * to find the appropriate port. * * The locking strategy used here is very "optimistic". When * someone else accesses the socket the ICMP is just dropped * and for some paths there is no check at all. * A more general error queue to queue errors for later handling * is probably better. */ void tcp_v4_err(struct sk_buff *skb, unsigned char *dp, int len) { struct iphdr *iph = (struct iphdr*)dp; struct tcphdr *th; struct tcp_opt *tp; int type = skb->h.icmph->type; int code = skb->h.icmph->code; struct sock *sk; int opening; __u32 seq; if (len < (iph->ihl << 2) + ICMP_MIN_LENGTH) { icmp_statistics.IcmpInErrors++; return; } th = (struct tcphdr*)(dp+(iph->ihl<<2)); sk = tcp_v4_lookup(iph->daddr, th->dest, iph->saddr, th->source, skb->dev->ifindex); if (sk == NULL || sk->state == TCP_TIME_WAIT) { icmp_statistics.IcmpInErrors++; return; } tp = &sk->tp_pinfo.af_tcp; seq = ntohl(th->seq); if (sk->state != TCP_LISTEN && !between(seq, tp->snd_una, max(tp->snd_una+32768,tp->snd_nxt))) { if (net_ratelimit()) printk(KERN_DEBUG "icmp packet outside the tcp window:" " s:%d %u,%u,%u\n", (int)sk->state, seq, tp->snd_una, tp->snd_nxt); return; } switch (type) { case ICMP_SOURCE_QUENCH: #ifndef OLD_SOURCE_QUENCH /* This is deprecated */ tp->snd_ssthresh = max(tp->snd_cwnd >> (1 + TCP_CWND_SHIFT), 2); tp->snd_cwnd = (tp->snd_ssthresh << TCP_CWND_SHIFT); tp->high_seq = tp->snd_nxt; #endif return; case ICMP_PARAMETERPROB: sk->err=EPROTO; sk->error_report(sk); /* This isn't serialized on SMP! */ break; case ICMP_DEST_UNREACH: if (code == ICMP_FRAG_NEEDED) { /* PMTU discovery (RFC1191) */ do_pmtu_discovery(sk, iph); return; } break; } /* If we've already connected we will keep trying * until we time out, or the user gives up. */ if (code > NR_ICMP_UNREACH) return; opening = 0; switch (sk->state) { struct open_request *req, *prev; case TCP_LISTEN: /* Prevent race conditions with accept() - * ICMP is unreliable. */ if (sk->sock_readers) { /* XXX: add a counter here to profile this. * If too many ICMPs get dropped on busy * servers this needs to be solved differently. */ return; } if (!th->syn && !th->ack) return; req = tcp_v4_search_req(tp, iph, th, &prev); if (!req) return; if (seq != req->snt_isn) { if (net_ratelimit()) printk(KERN_DEBUG "icmp packet for openreq " "with wrong seq number:%d:%d\n", seq, req->snt_isn); return; } if (req->sk) { /* not yet accept()ed */ sk = req->sk; /* report error in accept */ } else { tp->syn_backlog--; tcp_synq_unlink(tp, req, prev); req->class->destructor(req); tcp_openreq_free(req); } /* FALL THOUGH */ case TCP_SYN_SENT: case TCP_SYN_RECV: opening = 1; break; } if(icmp_err_convert[code].fatal || opening) { /* This code isn't serialized with the socket code */ sk->err = icmp_err_convert[code].errno; if (opening) { tcp_statistics.TcpAttemptFails++; if (sk->state != TCP_LISTEN) tcp_set_state(sk,TCP_CLOSE); sk->error_report(sk); /* Wake people up to see the error (see connect in sock.c) */ } } else /* Only an error on timeout */ sk->err_soft = icmp_err_convert[code].errno; } /* This routine computes an IPv4 TCP checksum. */ void tcp_v4_send_check(struct sock *sk, struct tcphdr *th, int len, struct sk_buff *skb) { th->check = 0; th->check = tcp_v4_check(th, len, sk->saddr, sk->daddr, csum_partial((char *)th, th->doff<<2, skb->csum)); } /* * This routine will send an RST to the other tcp. * * Someone asks: why I NEVER use socket parameters (TOS, TTL etc.) * for reset. * Answer: if a packet caused RST, it is not for a socket * existing in our system, if it is matched to a socket, * it is just duplicate segment or bug in other side's TCP. * So that we build reply only basing on parameters * arrived with segment. * Exception: precedence violation. We do not implement it in any case. */ static void tcp_v4_send_reset(struct sk_buff *skb) { struct tcphdr *th = skb->h.th; struct tcphdr rth; struct ip_reply_arg arg; /* Never send a reset in response to a reset. */ if (th->rst) return; /* Swap the send and the receive. */ memset(&rth, 0, sizeof(struct tcphdr)); rth.dest = th->source; rth.source = th->dest; rth.doff = sizeof(struct tcphdr)/4; rth.rst = 1; if (th->ack) { rth.seq = th->ack_seq; } else { rth.ack = 1; rth.ack_seq = th->syn ? htonl(ntohl(th->seq)+1) : th->seq; } memset(&arg, 0, sizeof arg); arg.iov[0].iov_base = (unsigned char *)&rth; arg.iov[0].iov_len = sizeof rth; arg.csum = csum_tcpudp_nofold(skb->nh.iph->daddr, skb->nh.iph->saddr, /*XXX*/ sizeof(struct tcphdr), IPPROTO_TCP, 0); arg.n_iov = 1; arg.csumoffset = offsetof(struct tcphdr, check) / sizeof(u16); ip_send_reply(tcp_socket->sk, skb, &arg, sizeof rth); tcp_statistics.TcpOutSegs++; tcp_statistics.TcpOutRsts++; } #ifdef CONFIG_IP_TRANSPARENT_PROXY /* * Check whether a received TCP packet might be for one of our * connections. */ int tcp_chkaddr(struct sk_buff *skb) { struct iphdr *iph = skb->nh.iph; struct tcphdr *th = (struct tcphdr *)(skb->nh.raw + iph->ihl*4); struct sock *sk; sk = tcp_v4_lookup(iph->saddr, th->source, iph->daddr, th->dest, skb->dev->ifindex); if (!sk) return 0; /* 0 means accept all LOCAL addresses here, not all the world... */ if (sk->rcv_saddr == 0) return 0; return 1; } #endif static void tcp_v4_send_synack(struct sock *sk, struct open_request *req) { struct rtable *rt; struct ip_options *opt; struct sk_buff * skb; int mss; /* First, grab a route. */ opt = req->af.v4_req.opt; if(ip_route_output(&rt, ((opt && opt->srr) ? opt->faddr : req->af.v4_req.rmt_addr), req->af.v4_req.loc_addr, RT_TOS(sk->ip_tos) | RTO_CONN | sk->localroute, sk->bound_dev_if)) { ip_statistics.IpOutNoRoutes++; return; } if(opt && opt->is_strictroute && rt->rt_dst != rt->rt_gateway) { ip_rt_put(rt); ip_statistics.IpOutNoRoutes++; return; } mss = (rt->u.dst.pmtu - sizeof(struct iphdr) - sizeof(struct tcphdr)); skb = tcp_make_synack(sk, &rt->u.dst, req, mss); if (skb) { struct tcphdr *th = skb->h.th; #ifdef CONFIG_IP_TRANSPARENT_PROXY th->source = req->lcl_port; /* LVE */ #endif th->check = tcp_v4_check(th, skb->len, req->af.v4_req.loc_addr, req->af.v4_req.rmt_addr, csum_partial((char *)th, skb->len, skb->csum)); ip_build_and_send_pkt(skb, sk, req->af.v4_req.loc_addr, req->af.v4_req.rmt_addr, req->af.v4_req.opt); } ip_rt_put(rt); } static void tcp_v4_or_free(struct open_request *req) { if(!req->sk && req->af.v4_req.opt) kfree_s(req->af.v4_req.opt, optlength(req->af.v4_req.opt)); } static inline void syn_flood_warning(struct sk_buff *skb) { static unsigned long warntime; if (jiffies - warntime > HZ*60) { warntime = jiffies; printk(KERN_INFO "possible SYN flooding on port %d. Sending cookies.\n", ntohs(skb->h.th->dest)); } } /* * Save and compile IPv4 options into the open_request if needed. */ static inline struct ip_options * tcp_v4_save_options(struct sock *sk, struct sk_buff *skb, struct ip_options *opt) { struct ip_options *dopt = NULL; if (opt && opt->optlen) { int opt_size = optlength(opt); dopt = kmalloc(opt_size, GFP_ATOMIC); if (dopt) { if (ip_options_echo(dopt, skb)) { kfree_s(dopt, opt_size); dopt = NULL; } } } return dopt; } int sysctl_max_syn_backlog = 1024; struct or_calltable or_ipv4 = { tcp_v4_send_synack, tcp_v4_or_free, tcp_v4_send_reset }; #define BACKLOG(sk) ((sk)->tp_pinfo.af_tcp.syn_backlog) /* lvalue! */ #define BACKLOGMAX(sk) sysctl_max_syn_backlog int tcp_v4_conn_request(struct sock *sk, struct sk_buff *skb, void *ptr, __u32 isn) { struct tcp_opt tp; struct open_request *req; struct tcphdr *th = skb->h.th; __u32 saddr = skb->nh.iph->saddr; __u32 daddr = skb->nh.iph->daddr; #ifdef CONFIG_SYN_COOKIES int want_cookie = 0; #else #define want_cookie 0 /* Argh, why doesn't gcc optimize this :( */ #endif /* If the socket is dead, don't accept the connection. */ if (sk->dead) goto dead; /* XXX: Check against a global syn pool counter. */ if (BACKLOG(sk) > BACKLOGMAX(sk)) { #ifdef CONFIG_SYN_COOKIES if (sysctl_tcp_syncookies) { syn_flood_warning(skb); want_cookie = 1; } else #endif goto drop; } else { if (isn == 0) isn = tcp_v4_init_sequence(sk, skb); BACKLOG(sk)++; } req = tcp_openreq_alloc(); if (req == NULL) { goto dropbacklog; } req->rcv_wnd = 0; /* So that tcp_send_synack() knows! */ req->rcv_isn = TCP_SKB_CB(skb)->seq; tp.tstamp_ok = tp.sack_ok = tp.wscale_ok = tp.snd_wscale = 0; tp.in_mss = 536; tcp_parse_options(NULL, th, &tp, want_cookie); req->mss = tp.in_mss; if (tp.saw_tstamp) { req->mss -= TCPOLEN_TSTAMP_ALIGNED; req->ts_recent = tp.rcv_tsval; } req->tstamp_ok = tp.tstamp_ok; req->sack_ok = tp.sack_ok; req->snd_wscale = tp.snd_wscale; req->wscale_ok = tp.wscale_ok; req->rmt_port = th->source; #ifdef CONFIG_IP_TRANSPARENT_PROXY req->lcl_port = th->dest ; /* LVE */ #endif req->af.v4_req.loc_addr = daddr; req->af.v4_req.rmt_addr = saddr; /* Note that we ignore the isn passed from the TIME_WAIT * state here. That's the price we pay for cookies. */ if (want_cookie) isn = cookie_v4_init_sequence(sk, skb, &req->mss); req->snt_isn = isn; req->af.v4_req.opt = tcp_v4_save_options(sk, skb, ptr); req->class = &or_ipv4; req->retrans = 0; req->sk = NULL; tcp_v4_send_synack(sk, req); if (want_cookie) { if (req->af.v4_req.opt) kfree(req->af.v4_req.opt); tcp_v4_or_free(req); tcp_openreq_free(req); } else { req->expires = jiffies + TCP_TIMEOUT_INIT; tcp_inc_slow_timer(TCP_SLT_SYNACK); tcp_synq_queue(&sk->tp_pinfo.af_tcp, req); } sk->data_ready(sk, 0); return 0; dead: SOCK_DEBUG(sk, "Reset on %p: Connect on dead socket.\n",sk); tcp_statistics.TcpAttemptFails++; return -ENOTCONN; /* send reset */ dropbacklog: if (!want_cookie) BACKLOG(sk)--; drop: tcp_statistics.TcpAttemptFails++; return 0; } /* This is not only more efficient than what we used to do, it eliminates * a lot of code duplication between IPv4/IPv6 SYN recv processing. -DaveM * * This function wants to be moved to a common for IPv[46] file. --ANK */ struct sock *tcp_create_openreq_child(struct sock *sk, struct open_request *req, struct sk_buff *skb, int snd_mss) { struct sock *newsk = sk_alloc(PF_INET, GFP_ATOMIC, 0); if(newsk != NULL) { struct tcp_opt *newtp; memcpy(newsk, sk, sizeof(*newsk)); newsk->sklist_next = NULL; newsk->state = TCP_SYN_RECV; /* Clone the TCP header template */ newsk->dport = req->rmt_port; newsk->sock_readers = 0; atomic_set(&newsk->rmem_alloc, 0); skb_queue_head_init(&newsk->receive_queue); atomic_set(&newsk->wmem_alloc, 0); skb_queue_head_init(&newsk->write_queue); newsk->done = 0; newsk->proc = 0; newsk->pair = NULL; skb_queue_head_init(&newsk->back_log); skb_queue_head_init(&newsk->error_queue); /* Now setup tcp_opt */ newtp = &(newsk->tp_pinfo.af_tcp); newtp->pred_flags = 0; newtp->rcv_nxt = req->rcv_isn + 1; newtp->snd_nxt = req->snt_isn + 1; newtp->snd_una = req->snt_isn + 1; newtp->srtt = 0; newtp->ato = 0; newtp->snd_wl1 = req->rcv_isn; newtp->snd_wl2 = req->snt_isn; /* RFC1323: The window in SYN & SYN/ACK segments * is never scaled. */ newtp->snd_wnd = ntohs(skb->h.th->window); newtp->max_window = newtp->snd_wnd; newtp->pending = 0; newtp->retransmits = 0; newtp->last_ack_sent = req->rcv_isn + 1; newtp->backoff = 0; newtp->mdev = TCP_TIMEOUT_INIT; newtp->snd_cwnd = (1 << TCP_CWND_SHIFT); newtp->rto = TCP_TIMEOUT_INIT; newtp->packets_out = 0; newtp->fackets_out = 0; newtp->retrans_out = 0; newtp->high_seq = 0; newtp->snd_ssthresh = 0x7fffffff; newtp->dup_acks = 0; newtp->delayed_acks = 0; init_timer(&newtp->retransmit_timer); newtp->retransmit_timer.function = &tcp_retransmit_timer; newtp->retransmit_timer.data = (unsigned long) newsk; init_timer(&newtp->delack_timer); newtp->delack_timer.function = &tcp_delack_timer; newtp->delack_timer.data = (unsigned long) newsk; skb_queue_head_init(&newtp->out_of_order_queue); newtp->send_head = newtp->retrans_head = NULL; newtp->rcv_wup = req->rcv_isn + 1; newtp->write_seq = req->snt_isn + 1; newtp->copied_seq = req->rcv_isn + 1; newtp->saw_tstamp = 0; newtp->in_mss = 536; init_timer(&newtp->probe_timer); newtp->probe_timer.function = &tcp_probe_timer; newtp->probe_timer.data = (unsigned long) newsk; newtp->probes_out = 0; newtp->syn_seq = req->rcv_isn; newtp->fin_seq = req->rcv_isn; newtp->urg_data = 0; tcp_synq_init(newtp); newtp->syn_backlog = 0; /* Back to base struct sock members. */ newsk->err = 0; newsk->ack_backlog = 0; newsk->max_ack_backlog = SOMAXCONN; newsk->priority = 1; /* IP layer stuff */ newsk->timeout = 0; init_timer(&newsk->timer); newsk->timer.function = &net_timer; newsk->timer.data = (unsigned long) newsk; newsk->socket = NULL; newtp->tstamp_ok = req->tstamp_ok; if((newtp->sack_ok = req->sack_ok) != 0) newtp->num_sacks = 0; newtp->window_clamp = req->window_clamp; newtp->rcv_wnd = req->rcv_wnd; newtp->wscale_ok = req->wscale_ok; if (newtp->wscale_ok) { newtp->snd_wscale = req->snd_wscale; newtp->rcv_wscale = req->rcv_wscale; } else { newtp->snd_wscale = newtp->rcv_wscale = 0; newtp->window_clamp = min(newtp->window_clamp,65535); } if (newtp->tstamp_ok) { newtp->ts_recent = req->ts_recent; newtp->ts_recent_stamp = jiffies; newtp->tcp_header_len = sizeof(struct tcphdr) + TCPOLEN_TSTAMP_ALIGNED; } else { newtp->tcp_header_len = sizeof(struct tcphdr); } snd_mss -= newtp->tcp_header_len; if (sk->user_mss) snd_mss = min(snd_mss, sk->user_mss); newsk->mss = min(req->mss, snd_mss); } return newsk; } /* * The three way handshake has completed - we got a valid synack - * now create the new socket. */ struct sock * tcp_v4_syn_recv_sock(struct sock *sk, struct sk_buff *skb, struct open_request *req, struct dst_entry *dst) { struct ip_options *opt = req->af.v4_req.opt; struct tcp_opt *newtp; struct sock *newsk; int snd_mss; int mtu; if (sk->ack_backlog > sk->max_ack_backlog) goto exit; /* head drop */ if (dst == NULL) { struct rtable *rt; if (ip_route_output(&rt, opt && opt->srr ? opt->faddr : req->af.v4_req.rmt_addr, req->af.v4_req.loc_addr, sk->ip_tos|RTO_CONN, 0)) return NULL; dst = &rt->u.dst; } #ifdef CONFIG_IP_TRANSPARENT_PROXY /* The new socket created for transparent proxy may fall * into a non-existed bind bucket because sk->num != newsk->num. * Ensure existance of the bucket now. The placement of the check * later will require to destroy just created newsk in the case of fail. * 1998/04/22 Andrey V. Savochkin <saw@msu.ru> */ if (tcp_bucket_check(ntohs(skb->h.th->dest))) goto exit; #endif mtu = dst->pmtu; if (mtu < 68) /* XXX: we should turn pmtu disc off when this happens. */ mtu = 68; snd_mss = mtu - sizeof(struct iphdr); newsk = tcp_create_openreq_child(sk, req, skb, snd_mss); if (!newsk) goto exit; if (newsk->rcvbuf < (3 * newsk->mtu)) newsk->rcvbuf = min ((3 * newsk->mtu), sysctl_rmem_max); if (newsk->sndbuf < (3 * newsk->mtu)) newsk->sndbuf = min ((3 * newsk->mtu), sysctl_wmem_max); sk->tp_pinfo.af_tcp.syn_backlog--; sk->ack_backlog++; newsk->dst_cache = dst; newtp = &(newsk->tp_pinfo.af_tcp); newsk->daddr = req->af.v4_req.rmt_addr; newsk->saddr = req->af.v4_req.loc_addr; newsk->rcv_saddr = req->af.v4_req.loc_addr; #ifdef CONFIG_IP_TRANSPARENT_PROXY newsk->num = ntohs(skb->h.th->dest); newsk->sport = req->lcl_port; #endif newsk->opt = req->af.v4_req.opt; newsk->mtu = mtu; tcp_v4_hash(newsk); add_to_prot_sklist(newsk); return newsk; exit: dst_release(dst); return NULL; } static void tcp_v4_rst_req(struct sock *sk, struct sk_buff *skb) { struct tcp_opt *tp = &sk->tp_pinfo.af_tcp; struct open_request *req, *prev; req = tcp_v4_search_req(tp,skb->nh.iph, skb->h.th, &prev); if (!req) return; /* Sequence number check required by RFC793 */ if (before(TCP_SKB_CB(skb)->seq, req->snt_isn) || after(TCP_SKB_CB(skb)->seq, req->snt_isn+1)) return; tcp_synq_unlink(tp, req, prev); (req->sk ? sk->ack_backlog : tp->syn_backlog)--; req->class->destructor(req); tcp_openreq_free(req); net_statistics.EmbryonicRsts++; } /* Check for embryonic sockets (open_requests) We check packets with * only the SYN bit set against the open_request queue too: This * increases connection latency a bit, but is required to detect * retransmitted SYNs. */ static inline struct sock *tcp_v4_hnd_req(struct sock *sk,struct sk_buff *skb) { struct tcphdr *th = skb->h.th; u32 flg = ((u32 *)th)[3]; /* Check for RST */ if (flg & __constant_htonl(0x00040000)) { tcp_v4_rst_req(sk, skb); return NULL; } /* Check for SYN|ACK */ if (flg & __constant_htonl(0x00120000)) { struct open_request *req, *dummy; struct tcp_opt *tp = &(sk->tp_pinfo.af_tcp); /* Find possible connection requests. */ req = tcp_v4_search_req(tp, skb->nh.iph, th, &dummy); if (req) { sk = tcp_check_req(sk, skb, req); } #ifdef CONFIG_SYN_COOKIES else { sk = cookie_v4_check(sk, skb, &(IPCB(skb)->opt)); } #endif } return sk; } int tcp_v4_do_rcv(struct sock *sk, struct sk_buff *skb) { #ifdef CONFIG_FILTER if (sk->filter) { if (sk_filter(skb, sk->filter_data, sk->filter)) goto discard; } #endif /* CONFIG_FILTER */ /* * socket locking is here for SMP purposes as backlog rcv * is currently called with bh processing disabled. */ lock_sock(sk); /* * This doesn't check if the socket has enough room for the packet. * Either process the packet _without_ queueing it and then free it, * or do the check later. */ skb_set_owner_r(skb, sk); if (sk->state == TCP_ESTABLISHED) { /* Fast path */ if (tcp_rcv_established(sk, skb, skb->h.th, skb->len)) goto reset; release_sock(sk); return 0; } if (sk->state == TCP_LISTEN) { struct sock *nsk; nsk = tcp_v4_hnd_req(sk, skb); if (!nsk) goto discard; lock_sock(nsk); release_sock(sk); sk = nsk; } if (tcp_rcv_state_process(sk, skb, skb->h.th, &(IPCB(skb)->opt), skb->len)) goto reset; release_sock(sk); return 0; reset: tcp_v4_send_reset(skb); discard: kfree_skb(skb); /* Be careful here. If this function gets more complicated and * gcc suffers from register pressure on the x86, sk (in %ebx) * might be destroyed here. This current version compiles correctly, * but you have been warned. */ release_sock(sk); return 0; } /* * From tcp_input.c */ int tcp_v4_rcv(struct sk_buff *skb, unsigned short len) { struct tcphdr *th; struct sock *sk; if (skb->pkt_type!=PACKET_HOST) goto discard_it; th = skb->h.th; /* Pull up the IP header. */ __skb_pull(skb, skb->h.raw - skb->data); /* Count it even if it's bad */ tcp_statistics.TcpInSegs++; /* Try to use the device checksum if provided. */ switch (skb->ip_summed) { case CHECKSUM_NONE: skb->csum = csum_partial((char *)th, len, 0); case CHECKSUM_HW: if (tcp_v4_check(th,len,skb->nh.iph->saddr,skb->nh.iph->daddr,skb->csum)) { printk(KERN_DEBUG "TCPv4 bad checksum from %d.%d.%d.%d:%04x to %d.%d.%d.%d:%04x, " "len=%d/%d/%d\n", NIPQUAD(skb->nh.iph->saddr), ntohs(th->source), NIPQUAD(skb->nh.iph->daddr), ntohs(th->dest), len, skb->len, ntohs(skb->nh.iph->tot_len)); tcp_statistics.TcpInErrs++; goto discard_it; } default: /* CHECKSUM_UNNECESSARY */ } #ifdef CONFIG_IP_TRANSPARENT_PROXY if (IPCB(skb)->redirport) sk = tcp_v4_proxy_lookup(th->dest, skb->nh.iph->saddr, th->source, skb->nh.iph->daddr, skb->dev, IPCB(skb)->redirport, skb->dev->ifindex); else #endif sk = __tcp_v4_lookup(th, skb->nh.iph->saddr, th->source, skb->nh.iph->daddr, th->dest, skb->dev->ifindex); if (!sk) goto no_tcp_socket; if(!ipsec_sk_policy(sk,skb)) goto discard_it; TCP_SKB_CB(skb)->seq = ntohl(th->seq); TCP_SKB_CB(skb)->end_seq = (TCP_SKB_CB(skb)->seq + th->syn + th->fin + len - th->doff*4); TCP_SKB_CB(skb)->ack_seq = ntohl(th->ack_seq); skb->used = 0; if (sk->state == TCP_TIME_WAIT) goto do_time_wait; if (!sk->sock_readers) return tcp_v4_do_rcv(sk, skb); __skb_queue_tail(&sk->back_log, skb); return 0; no_tcp_socket: tcp_v4_send_reset(skb); discard_it: /* Discard frame. */ kfree_skb(skb); return 0; do_time_wait: if(tcp_timewait_state_process((struct tcp_tw_bucket *)sk, skb, th, &(IPCB(skb)->opt), skb->len)) goto no_tcp_socket; goto discard_it; } int tcp_v4_rebuild_header(struct sock *sk) { struct rtable *rt = (struct rtable *)sk->dst_cache; __u32 new_saddr; int want_rewrite = sysctl_ip_dynaddr && sk->state == TCP_SYN_SENT; if(rt == NULL) return 0; /* Force route checking if want_rewrite. * The idea is good, the implementation is disguisting. * Well, if I made bind on this socket, you cannot randomly ovewrite * its source address. --ANK */ if (want_rewrite) { int tmp; struct rtable *new_rt; __u32 old_saddr = rt->rt_src; /* Query new route using another rt buffer */ tmp = ip_route_connect(&new_rt, rt->rt_dst, 0, RT_TOS(sk->ip_tos)|sk->localroute, sk->bound_dev_if); /* Only useful if different source addrs */ if (tmp == 0) { /* * Only useful if different source addrs */ if (new_rt->rt_src != old_saddr ) { dst_release(sk->dst_cache); sk->dst_cache = &new_rt->u.dst; rt = new_rt; goto do_rewrite; } dst_release(&new_rt->u.dst); } } if (rt->u.dst.obsolete) { int err; err = ip_route_output(&rt, rt->rt_dst, rt->rt_src, rt->key.tos|RTO_CONN, rt->key.oif); if (err) { sk->err_soft=-err; sk->error_report(sk); return -1; } dst_release(xchg(&sk->dst_cache, &rt->u.dst)); } return 0; do_rewrite: new_saddr = rt->rt_src; /* Ouch!, this should not happen. */ if (!sk->saddr || !sk->rcv_saddr) { printk(KERN_WARNING "tcp_v4_rebuild_header(): not valid sock addrs: " "saddr=%08lX rcv_saddr=%08lX\n", ntohl(sk->saddr), ntohl(sk->rcv_saddr)); return 0; } if (new_saddr != sk->saddr) { if (sysctl_ip_dynaddr > 1) { printk(KERN_INFO "tcp_v4_rebuild_header(): shifting sk->saddr " "from %d.%d.%d.%d to %d.%d.%d.%d\n", NIPQUAD(sk->saddr), NIPQUAD(new_saddr)); } sk->saddr = new_saddr; sk->rcv_saddr = new_saddr; tcp_v4_rehash(sk); } return 0; } static struct sock * tcp_v4_get_sock(struct sk_buff *skb, struct tcphdr *th) { return tcp_v4_lookup(skb->nh.iph->saddr, th->source, skb->nh.iph->daddr, th->dest, skb->dev->ifindex); } static void v4_addr2sockaddr(struct sock *sk, struct sockaddr * uaddr) { struct sockaddr_in *sin = (struct sockaddr_in *) uaddr; sin->sin_family = AF_INET; sin->sin_addr.s_addr = sk->daddr; sin->sin_port = sk->dport; } struct tcp_func ipv4_specific = { ip_queue_xmit, tcp_v4_send_check, tcp_v4_rebuild_header, tcp_v4_conn_request, tcp_v4_syn_recv_sock, tcp_v4_get_sock, ip_setsockopt, ip_getsockopt, v4_addr2sockaddr, sizeof(struct sockaddr_in) }; /* NOTE: A lot of things set to zero explicitly by call to * sk_alloc() so need not be done here. */ static int tcp_v4_init_sock(struct sock *sk) { struct tcp_opt *tp = &(sk->tp_pinfo.af_tcp); skb_queue_head_init(&tp->out_of_order_queue); tcp_init_xmit_timers(sk); tp->rto = TCP_TIMEOUT_INIT; /*TCP_WRITE_TIME*/ tp->mdev = TCP_TIMEOUT_INIT; tp->in_mss = 536; /* See draft-stevens-tcpca-spec-01 for discussion of the * initialization of these values. */ tp->snd_cwnd = (1 << TCP_CWND_SHIFT); tp->snd_ssthresh = 0x7fffffff; /* Infinity */ sk->priority = 1; sk->state = TCP_CLOSE; sk->max_ack_backlog = SOMAXCONN; sk->mtu = 576; sk->mss = 536; /* Init SYN queue. */ tcp_synq_init(tp); sk->tp_pinfo.af_tcp.af_specific = &ipv4_specific; return 0; } static int tcp_v4_destroy_sock(struct sock *sk) { struct tcp_opt *tp = &(sk->tp_pinfo.af_tcp); struct sk_buff *skb; tcp_clear_xmit_timers(sk); if (sk->keepopen) tcp_dec_slow_timer(TCP_SLT_KEEPALIVE); /* Cleanup up the write buffer. */ while((skb = __skb_dequeue(&sk->write_queue)) != NULL) kfree_skb(skb); /* Cleans up our, hopefuly empty, out_of_order_queue. */ while((skb = __skb_dequeue(&tp->out_of_order_queue)) != NULL) kfree_skb(skb); /* Clean up a locked TCP bind bucket, this only happens if a * port is allocated for a socket, but it never fully connects. * In which case we will find num to be non-zero and daddr to * be zero. */ if(sk->daddr == 0 && sk->num != 0) tcp_bucket_unlock(sk); return 0; } struct proto tcp_prot = { (struct sock *)&tcp_prot, /* sklist_next */ (struct sock *)&tcp_prot, /* sklist_prev */ tcp_close, /* close */ tcp_v4_connect, /* connect */ tcp_accept, /* accept */ NULL, /* retransmit */ tcp_write_wakeup, /* write_wakeup */ tcp_read_wakeup, /* read_wakeup */ tcp_poll, /* poll */ tcp_ioctl, /* ioctl */ tcp_v4_init_sock, /* init */ tcp_v4_destroy_sock, /* destroy */ tcp_shutdown, /* shutdown */ tcp_setsockopt, /* setsockopt */ tcp_getsockopt, /* getsockopt */ tcp_v4_sendmsg, /* sendmsg */ tcp_recvmsg, /* recvmsg */ NULL, /* bind */ tcp_v4_do_rcv, /* backlog_rcv */ tcp_v4_hash, /* hash */ tcp_v4_unhash, /* unhash */ tcp_v4_rehash, /* rehash */ tcp_good_socknum, /* good_socknum */ tcp_v4_verify_bind, /* verify_bind */ 128, /* max_header */ 0, /* retransmits */ "TCP", /* name */ 0, /* inuse */ 0 /* highestinuse */ }; __initfunc(void tcp_v4_init(struct net_proto_family *ops)) { int err; tcp_inode.i_mode = S_IFSOCK; tcp_inode.i_sock = 1; tcp_inode.i_uid = 0; tcp_inode.i_gid = 0; tcp_socket->inode = &tcp_inode; tcp_socket->state = SS_UNCONNECTED; tcp_socket->type=SOCK_RAW; if ((err=ops->create(tcp_socket, IPPROTO_TCP))<0) panic("Failed to create the TCP control socket.\n"); tcp_socket->sk->allocation=GFP_ATOMIC; tcp_socket->sk->num = 256; /* Don't receive any data */ tcp_socket->sk->ip_ttl = MAXTTL; } |