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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 | /* * linux/arch/ppc/kernel/signal.c * * Copyright (C) 1991, 1992 Linus Torvalds * Adapted for PowerPC by Gary Thomas */ #include <linux/sched.h> #include <linux/mm.h> #include <linux/kernel.h> #include <linux/signal.h> #include <linux/errno.h> #include <linux/wait.h> #include <linux/ptrace.h> #include <linux/unistd.h> #define _S(nr) (1<<((nr)-1)) #define _BLOCKABLE (~(_S(SIGKILL) | _S(SIGSTOP))) asmlinkage int sys_waitpid(pid_t pid,unsigned long * stat_addr, int options); /* * atomically swap in the new signal mask, and wait for a signal. */ asmlinkage int sys_sigsuspend(unsigned long set, int p2, int p3, int p4, int p6, int p7, struct pt_regs *regs) { unsigned long mask; mask = current->blocked; current->blocked = set & _BLOCKABLE; regs->gpr[3] = -EINTR; #if 0 printk("Task: %x[%d] - SIGSUSPEND at %x, Mask: %x\n", current, current->pid, regs->nip, set); #endif while (1) { current->state = TASK_INTERRUPTIBLE; schedule(); if (do_signal(mask,regs)) return -EINTR; } } /* * This sets regs->esp even though we don't actually use sigstacks yet.. */ asmlinkage int sys_sigreturn(struct pt_regs *regs) { struct sigcontext_struct *sc; struct pt_regs *int_regs; int signo; sc = (struct sigcontext_struct *)regs->gpr[1]; current->blocked = sc->oldmask & _BLOCKABLE; int_regs = sc->regs; signo = sc->signal; sc++; /* Pop signal 'context' */ if (sc == (struct sigcontext_struct *)(int_regs)) { /* Last stacked signal */ #if 0 /* This doesn't work - it blows away the return address! */ memcpy(regs, int_regs, sizeof(*regs)); #else /* Don't mess up 'my' stack frame */ memcpy(®s->gpr, &int_regs->gpr, sizeof(*regs)-sizeof(regs->_overhead)); #endif if ((int)regs->orig_gpr3 >= 0 && ((int)regs->result == -ERESTARTNOHAND || (int)regs->result == -ERESTARTSYS || (int)regs->result == -ERESTARTNOINTR)) { regs->gpr[3] = regs->orig_gpr3; regs->nip -= 4; /* Back up & retry system call */ regs->result = 0; } return (regs->result); } else { /* More signals to go */ regs->gpr[1] = (unsigned long)sc; regs->gpr[3] = sc->signal; regs->gpr[4] = sc->regs; regs->link = (unsigned long)((sc->regs)+1); regs->nip = sc->handler; return (sc->signal); } } /* * Note that 'init' is a special process: it doesn't get signals it doesn't * want to handle. Thus you cannot kill init even with a SIGKILL even by * mistake. * * Note that we go through the signals twice: once to check the signals that * the kernel can handle, and then we build all the user-level signal handling * stack-frames in one go after that. */ asmlinkage int do_signal(unsigned long oldmask, struct pt_regs * regs) { unsigned long mask = ~current->blocked; unsigned long handler_signal = 0; unsigned long *frame = NULL; unsigned long *trampoline; unsigned long *regs_ptr; unsigned long nip = 0; unsigned long signr; int bitno; struct sigcontext_struct *sc; struct sigaction * sa; int s = _disable_interrupts(); while ((signr = current->signal & mask)) { #if 0 signr = ffz(~signr); /* Compute bit # */ #else for (bitno = 0; bitno < 32; bitno++) { if (signr & (1<<bitno)) break; } signr = bitno; #endif current->signal &= ~(1<<signr); /* Clear bit */ sa = current->sig->action + signr; signr++; if ((current->flags & PF_PTRACED) && signr != SIGKILL) { current->exit_code = signr; current->state = TASK_STOPPED; notify_parent(current); schedule(); if (!(signr = current->exit_code)) continue; current->exit_code = 0; if (signr == SIGSTOP) continue; if (_S(signr) & current->blocked) { current->signal |= _S(signr); continue; } sa = current->sig->action + signr - 1; } if (sa->sa_handler == SIG_IGN) { if (signr != SIGCHLD) continue; /* check for SIGCHLD: it's special */ while (sys_waitpid(-1,NULL,WNOHANG) > 0) /* nothing */; continue; } if (sa->sa_handler == SIG_DFL) { if (current->pid == 1) continue; switch (signr) { case SIGCONT: case SIGCHLD: case SIGWINCH: continue; case SIGSTOP: case SIGTSTP: case SIGTTIN: case SIGTTOU: if (current->flags & PF_PTRACED) continue; current->state = TASK_STOPPED; current->exit_code = signr; if (!(current->p_pptr->sig->action[SIGCHLD-1].sa_flags & SA_NOCLDSTOP)) notify_parent(current); schedule(); continue; case SIGQUIT: case SIGILL: case SIGTRAP: case SIGIOT: case SIGFPE: case SIGSEGV: if (current->binfmt && current->binfmt->core_dump) { if (current->binfmt->core_dump(signr, regs)) signr |= 0x80; } /* fall through */ default: current->signal |= _S(signr & 0x7f); do_exit(signr); } } /* * OK, we're invoking a handler */ if ((int)regs->orig_gpr3 >= 0) { if ((int)regs->result == -ERESTARTNOHAND || ((int)regs->result == -ERESTARTSYS && !(sa->sa_flags & SA_RESTART))) (int)regs->result = -EINTR; } handler_signal |= 1 << (signr-1); mask &= ~sa->sa_mask; } if (!handler_signal) /* no handler will be called - return 0 */ { _enable_interrupts(s); return 0; } nip = regs->nip; frame = (unsigned long *) regs->gpr[1]; /* Build trampoline code on stack */ frame -= 2; trampoline = frame; trampoline[0] = 0x38007777; /* li r0,0x7777 */ trampoline[1] = 0x44000002; /* sc */ frame -= sizeof(*regs) / sizeof(long); regs_ptr = frame; memcpy(regs_ptr, regs, sizeof(*regs)); signr = 1; sa = current->sig->action; for (mask = 1 ; mask ; sa++,signr++,mask += mask) { if (mask > handler_signal) break; if (!(mask & handler_signal)) continue; frame -= sizeof(struct sigcontext_struct) / sizeof(long); sc = (struct sigcontext_struct *)frame; nip = (unsigned long) sa->sa_handler; #if 0 /* Old compiler */ nip = *(unsigned long *)nip; #endif if (sa->sa_flags & SA_ONESHOT) sa->sa_handler = NULL; sc->handler = nip; sc->oldmask = current->blocked; sc->regs = (unsigned long)regs_ptr; sc->signal = signr; current->blocked |= sa->sa_mask; regs->gpr[3] = signr; regs->gpr[4] = (unsigned long)regs_ptr; } regs->link = (unsigned long)trampoline; regs->nip = nip; regs->gpr[1] = (unsigned long)sc; /* The DATA cache must be flushed here to insure coherency */ /* between the DATA & INSTRUCTION caches. Since we just */ /* created an instruction stream using the DATA [cache] space */ /* and since the instruction cache will not look in the DATA */ /* cache for new data, we have to force the data to go on to */ /* memory and flush the instruction cache to force it to look */ /* there. The following function performs this magic */ flush_instruction_cache(); _enable_interrupts(s); return 1; } |