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1422 1423 1424 1425 1426 1427 1428 1429 1430 1431 1432 1433 1434 1435 1436 1437 1438 1439 1440 1441 1442 1443 1444 1445 1446 1447 1448 1449 1450 1451 1452 1453 1454 1455 1456 1457 1458 1459 1460 1461 1462 1463 1464 1465 1466 1467 1468 1469 1470 1471 1472 1473 1474 1475 1476 1477 1478 1479 1480 1481 1482 1483 1484 1485 1486 1487 1488 1489 1490 1491 1492 1493 1494 1495 1496 1497 1498 1499 1500 | /* * NET An implementation of the SOCKET network access protocol. * * Version: @(#)socket.c 1.1.93 18/02/95 * * Authors: Orest Zborowski, <obz@Kodak.COM> * Ross Biro, <bir7@leland.Stanford.Edu> * Fred N. van Kempen, <waltje@uWalt.NL.Mugnet.ORG> * * Fixes: * Anonymous : NOTSOCK/BADF cleanup. Error fix in * shutdown() * Alan Cox : verify_area() fixes * Alan Cox : Removed DDI * Jonathan Kamens : SOCK_DGRAM reconnect bug * Alan Cox : Moved a load of checks to the very * top level. * Alan Cox : Move address structures to/from user * mode above the protocol layers. * Rob Janssen : Allow 0 length sends. * Alan Cox : Asynchronous I/O support (cribbed from the * tty drivers). * Niibe Yutaka : Asynchronous I/O for writes (4.4BSD style) * Jeff Uphoff : Made max number of sockets command-line * configurable. * Matti Aarnio : Made the number of sockets dynamic, * to be allocated when needed, and mr. * Uphoff's max is used as max to be * allowed to allocate. * Linus : Argh. removed all the socket allocation * altogether: it's in the inode now. * Alan Cox : Made sock_alloc()/sock_release() public * for NetROM and future kernel nfsd type * stuff. * Alan Cox : sendmsg/recvmsg basics. * Tom Dyas : Export net symbols. * Marcin Dalecki : Fixed problems with CONFIG_NET="n". * * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version * 2 of the License, or (at your option) any later version. * * * This module is effectively the top level interface to the BSD socket * paradigm. Because it is very simple it works well for Unix domain sockets, * but requires a whole layer of substructure for the other protocols. * * In addition it lacks an effective kernel -> kernel interface to go with * the user one. */ #include <linux/config.h> #include <linux/signal.h> #include <linux/errno.h> #include <linux/sched.h> #include <linux/mm.h> #include <linux/kernel.h> #include <linux/major.h> #include <linux/stat.h> #include <linux/socket.h> #include <linux/fcntl.h> #include <linux/file.h> #include <linux/net.h> #include <linux/interrupt.h> #include <linux/netdevice.h> #include <linux/proc_fs.h> #include <linux/firewall.h> #ifdef CONFIG_KERNELD #include <linux/kerneld.h> #endif #include <net/netlink.h> #include <asm/system.h> #include <asm/segment.h> #if defined(CONFIG_MODULES) && defined(CONFIG_NET) extern void export_net_symbols(void); #endif static int sock_lseek(struct inode *inode, struct file *file, off_t offset, int whence); static int sock_read(struct inode *inode, struct file *file, char *buf, int size); static int sock_write(struct inode *inode, struct file *file, const char *buf, int size); static void sock_close(struct inode *inode, struct file *file); static int sock_no_open(struct inode *inode, struct file *file); static int sock_select(struct inode *inode, struct file *file, int which, select_table *seltable); static int sock_ioctl(struct inode *inode, struct file *file, unsigned int cmd, unsigned long arg); static int sock_fasync(struct inode *inode, struct file *filp, int on); /* * Socket files have a set of 'special' operations as well as the generic file ones. These don't appear * in the operation structures but are done directly via the socketcall() multiplexor. */ static struct file_operations socket_file_ops = { sock_lseek, sock_read, sock_write, NULL, /* readdir */ sock_select, sock_ioctl, NULL, /* mmap */ sock_no_open, /* special open code... */ sock_close, NULL, /* no fsync */ sock_fasync }; /* * The protocol list. Each protocol is registered in here. */ static struct proto_ops *pops[NPROTO]; /* * Statistics counters of the socket lists */ static int sockets_in_use = 0; /* * Support routines. Move socket addresses back and forth across the kernel/user * divide and look after the messy bits. */ #define MAX_SOCK_ADDR 128 /* 108 for Unix domain - 16 for IP, 16 for IPX, about 80 for AX.25 */ int move_addr_to_kernel(void *uaddr, int ulen, void *kaddr) { int err; if(ulen<0||ulen>MAX_SOCK_ADDR) return -EINVAL; if(ulen==0) return 0; if((err=verify_area(VERIFY_READ,uaddr,ulen))<0) return err; memcpy_fromfs(kaddr,uaddr,ulen); return 0; } int move_addr_to_user(void *kaddr, int klen, void *uaddr, int *ulen) { int err; int len; if((err=verify_area(VERIFY_WRITE,ulen,sizeof(*ulen)))<0) return err; len=get_user(ulen); if(len>klen) len=klen; if(len<0 || len> MAX_SOCK_ADDR) return -EINVAL; if(len) { if((err=verify_area(VERIFY_WRITE,uaddr,len))<0) return err; memcpy_tofs(uaddr,kaddr,len); } put_user(len,ulen); return 0; } /* * Obtains the first available file descriptor and sets it up for use. */ static int get_fd(struct inode *inode) { int fd; /* * Find a file descriptor suitable for return to the user. */ fd = get_unused_fd(); if (fd >= 0) { struct file *file = get_empty_filp(); if (!file) { put_unused_fd(fd); return -ENFILE; } current->files->fd[fd] = file; file->f_op = &socket_file_ops; file->f_mode = 3; file->f_flags = O_RDWR; file->f_count = 1; file->f_inode = inode; if (inode) inode->i_count++; file->f_pos = 0; } return fd; } /* * Go from an inode to its socket slot. * * The original socket implementation wasn't very clever, which is * why this exists at all.. */ __inline struct socket *socki_lookup(struct inode *inode) { return &inode->u.socket_i; } /* * Go from a file number to its socket slot. */ extern __inline struct socket *sockfd_lookup(int fd, int *err) { struct file *file; struct inode *inode; struct socket *sock; if (!(file = fget(fd))) { *err = -EBADF; return NULL; } inode = file->f_inode; if (!inode || !inode->i_sock || !(sock = socki_lookup(inode))) { *err = -ENOTSOCK; fput(file, inode); return NULL; } if (sock->file != file) { printk(KERN_ERR "socki_lookup: socket file changed!\n"); sock->file = file; } return sock; } extern __inline__ void sockfd_put(struct socket *sock) { fput(sock->file, sock->file->f_inode); } /* * Allocate a socket. */ struct socket *sock_alloc(void) { struct inode * inode; struct socket * sock; inode = get_empty_inode(); if (!inode) return NULL; inode->i_mode = S_IFSOCK; inode->i_sock = 1; inode->i_uid = current->uid; inode->i_gid = current->gid; sock = &inode->u.socket_i; sock->state = SS_UNCONNECTED; sock->flags = 0; sock->ops = NULL; sock->data = NULL; sock->conn = NULL; sock->iconn = NULL; sock->next = NULL; sock->file = NULL; sock->wait = &inode->i_wait; sock->inode = inode; /* "backlink": we could use pointer arithmetic instead */ sock->fasync_list = NULL; sock->file = NULL; sockets_in_use++; return sock; } /* * Release a socket. */ static inline void sock_release_peer(struct socket *peer) { peer->state = SS_DISCONNECTING; wake_up_interruptible(peer->wait); sock_wake_async(peer, 1); } /* * In theory you can't get an open on this inode, but /proc provides * a back door. Remember to keep it shut otherwise you'll let the * creepy crawlies in. */ static int sock_no_open(struct inode *inode, struct file *file) { return -ENXIO; } void sock_release(struct socket *sock) { int oldstate; struct socket *peersock, *nextsock; if ((oldstate = sock->state) != SS_UNCONNECTED) sock->state = SS_DISCONNECTING; /* * Wake up anyone waiting for connections. */ for (peersock = sock->iconn; peersock; peersock = nextsock) { nextsock = peersock->next; sock_release_peer(peersock); } /* * Wake up anyone we're connected to. First, we release the * protocol, to give it a chance to flush data, etc. */ peersock = (oldstate == SS_CONNECTED) ? sock->conn : NULL; if (sock->ops) sock->ops->release(sock, peersock); if (peersock) sock_release_peer(peersock); --sockets_in_use; /* Bookkeeping.. */ sock->file=NULL; iput(SOCK_INODE(sock)); } /* * Sockets are not seekable. */ static int sock_lseek(struct inode *inode, struct file *file, off_t offset, int whence) { return(-ESPIPE); } /* * Read data from a socket. ubuf is a user mode pointer. We make sure the user * area ubuf...ubuf+size-1 is writable before asking the protocol. */ static int sock_read(struct inode *inode, struct file *file, char *ubuf, int size) { struct socket *sock; int err; struct iovec iov; struct msghdr msg; sock = socki_lookup(inode); if (sock->flags & SO_ACCEPTCON) return(-EINVAL); if(size<0) return -EINVAL; if(size==0) /* Match SYS5 behaviour */ return 0; if ((err=verify_area(VERIFY_WRITE,ubuf,size))<0) return err; msg.msg_name=NULL; msg.msg_iov=&iov; msg.msg_iovlen=1; msg.msg_control=NULL; iov.iov_base=ubuf; iov.iov_len=size; return(sock->ops->recvmsg(sock, &msg, size,(file->f_flags & O_NONBLOCK), 0,&msg.msg_namelen)); } /* * Write data to a socket. We verify that the user area ubuf..ubuf+size-1 is * readable by the user process. */ static int sock_write(struct inode *inode, struct file *file, const char *ubuf, int size) { struct socket *sock; int err; struct msghdr msg; struct iovec iov; sock = socki_lookup(inode); if (sock->flags & SO_ACCEPTCON) return(-EINVAL); if(size<0) return -EINVAL; if(size==0) /* Match SYS5 behaviour */ return 0; if ((err=verify_area(VERIFY_READ,ubuf,size))<0) return err; msg.msg_name=NULL; msg.msg_iov=&iov; msg.msg_iovlen=1; msg.msg_control=NULL; iov.iov_base=(void *)ubuf; iov.iov_len=size; return(sock->ops->sendmsg(sock, &msg, size,(file->f_flags & O_NONBLOCK),0)); } /* * With an ioctl arg may well be a user mode pointer, but we don't know what to do * with it - that's up to the protocol still. */ int sock_ioctl(struct inode *inode, struct file *file, unsigned int cmd, unsigned long arg) { struct socket *sock; sock = socki_lookup(inode); return(sock->ops->ioctl(sock, cmd, arg)); } static int sock_select(struct inode *inode, struct file *file, int sel_type, select_table * wait) { struct socket *sock; sock = socki_lookup(inode); /* * We can't return errors to select, so it's either yes or no. */ if (sock->ops->select) return(sock->ops->select(sock, sel_type, wait)); return(0); } void sock_close(struct inode *inode, struct file *filp) { /* * It's possible the inode is NULL if we're closing an unfinished socket. */ if (!inode) return; sock_fasync(inode, filp, 0); sock_release(socki_lookup(inode)); } /* * Update the socket async list */ static int sock_fasync(struct inode *inode, struct file *filp, int on) { struct fasync_struct *fa, *fna=NULL, **prev; struct socket *sock; unsigned long flags; if (on) { fna=(struct fasync_struct *)kmalloc(sizeof(struct fasync_struct), GFP_KERNEL); if(fna==NULL) return -ENOMEM; } sock = socki_lookup(inode); prev=&(sock->fasync_list); save_flags(flags); cli(); for(fa=*prev; fa!=NULL; prev=&fa->fa_next,fa=*prev) if(fa->fa_file==filp) break; if(on) { if(fa!=NULL) { kfree_s(fna,sizeof(struct fasync_struct)); restore_flags(flags); return 0; } fna->fa_file=filp; fna->magic=FASYNC_MAGIC; fna->fa_next=sock->fasync_list; sock->fasync_list=fna; } else { if(fa!=NULL) { *prev=fa->fa_next; kfree_s(fa,sizeof(struct fasync_struct)); } } restore_flags(flags); return 0; } int sock_wake_async(struct socket *sock, int how) { if (!sock || !sock->fasync_list) return -1; switch (how) { case 0: kill_fasync(sock->fasync_list, SIGIO); break; case 1: if (!(sock->flags & SO_WAITDATA)) kill_fasync(sock->fasync_list, SIGIO); break; case 2: if (sock->flags & SO_NOSPACE) { kill_fasync(sock->fasync_list, SIGIO); sock->flags &= ~SO_NOSPACE; } break; } return 0; } /* * Perform the socket system call. we locate the appropriate * family, then create a fresh socket. */ static int find_protocol_family(int family) { register int i; for (i = 0; i < NPROTO; i++) { if (pops[i] == NULL) continue; if (pops[i]->family == family) return i; } return -1; } asmlinkage int sys_socket(int family, int type, int protocol) { int i, fd; struct socket *sock; struct proto_ops *ops; /* Locate the correct protocol family. */ i = find_protocol_family(family); #ifdef CONFIG_KERNELD /* Attempt to load a protocol module if the find failed. */ if (i < 0) { char module_name[30]; sprintf(module_name,"net-pf-%d",family); request_module(module_name); i = find_protocol_family(family); } #endif if (i < 0) { return -EINVAL; } ops = pops[i]; /* * Check that this is a type that we know how to manipulate and * the protocol makes sense here. The family can still reject the * protocol later. */ if ((type != SOCK_STREAM && type != SOCK_DGRAM && type != SOCK_SEQPACKET && type != SOCK_RAW && type != SOCK_PACKET) || protocol < 0) return(-EINVAL); /* * Allocate the socket and allow the family to set things up. if * the protocol is 0, the family is instructed to select an appropriate * default. */ if (!(sock = sock_alloc())) { printk(KERN_WARNING "socket: no more sockets\n"); return(-ENOSR); /* Was: EAGAIN, but we are out of system resources! */ } sock->type = type; sock->ops = ops; if ((i = sock->ops->create(sock, protocol)) < 0) { sock_release(sock); return(i); } if ((fd = get_fd(SOCK_INODE(sock))) < 0) { sock_release(sock); return fd; } sock->file=current->files->fd[fd]; return(fd); } /* * Create a pair of connected sockets. */ asmlinkage int sys_socketpair(int family, int type, int protocol, int usockvec[2]) { int fd1, fd2, i; struct socket *sock1, *sock2; int er; /* * Obtain the first socket and check if the underlying protocol * supports the socketpair call. */ if ((fd1 = sys_socket(family, type, protocol)) < 0) return(fd1); sock1 = sockfd_lookup(fd1, &er); if (!sock1->ops->socketpair) { sockfd_put(sock1); sys_close(fd1); return(-EINVAL); } /* * Now grab another socket and try to connect the two together. */ if ((fd2 = sys_socket(family, type, protocol)) < 0) { sockfd_put(sock1); sys_close(fd1); return(-EINVAL); } sock2 = sockfd_lookup(fd2, &er); if ((i = sock1->ops->socketpair(sock1, sock2)) < 0) { sockfd_put(sock1); sys_close(fd1); sockfd_put(sock2); sys_close(fd2); return(i); } sock1->conn = sock2; sock2->conn = sock1; sock1->state = SS_CONNECTED; sock2->state = SS_CONNECTED; er=verify_area(VERIFY_WRITE, usockvec, sizeof(usockvec)); if(er) { sockfd_put(sock1); sys_close(fd1); sockfd_put(sock2); sys_close(fd2); return er; } put_user(fd1, &usockvec[0]); put_user(fd2, &usockvec[1]); sockfd_put(sock1); sockfd_put(sock2); return(0); } /* * Bind a name to a socket. Nothing much to do here since it's * the protocol's responsibility to handle the local address. * * We move the socket address to kernel space before we call * the protocol layer (having also checked the address is ok). */ asmlinkage int sys_bind(int fd, struct sockaddr *umyaddr, int addrlen) { struct socket *sock; char address[MAX_SOCK_ADDR]; int err; if (!(sock = sockfd_lookup(fd, &err))) return err; if((err=move_addr_to_kernel(umyaddr,addrlen,address))<0) goto out; if ((err = sock->ops->bind(sock, (struct sockaddr *)address, addrlen)) > 0) err = 0; out: sockfd_put(sock); return err; } /* * Perform a listen. Basically, we allow the protocol to do anything * necessary for a listen, and if that works, we mark the socket as * ready for listening. */ asmlinkage int sys_listen(int fd, int backlog) { struct socket *sock; int err=-EOPNOTSUPP; if (!(sock = sockfd_lookup(fd, &err))) return err; if (sock->state != SS_UNCONNECTED) { err=-EINVAL; goto out; } if (sock->ops && sock->ops->listen) { err=sock->ops->listen(sock, backlog); if(!err) sock->flags |= SO_ACCEPTCON; } out: sockfd_put(sock); return(err); } /* * For accept, we attempt to create a new socket, set up the link * with the client, wake up the client, then return the new * connected fd. We collect the address of the connector in kernel * space and move it to user at the very end. This is buggy because * we open the socket then return an error. */ asmlinkage int sys_accept(int fd, struct sockaddr *upeer_sockaddr, int *upeer_addrlen) { struct socket *sock, *newsock; int i; char address[MAX_SOCK_ADDR]; int len; if (!(sock = sockfd_lookup(fd, &i))) return i; if (sock->state != SS_UNCONNECTED || (!(sock->flags & SO_ACCEPTCON))) { sockfd_put(sock); return(-EINVAL); } if (!(newsock = sock_alloc())) { printk(KERN_WARNING "accept: no more sockets\n"); sockfd_put(sock); return(-ENOSR); /* Was: EAGAIN, but we are out of system resources! */ } newsock->type = sock->type; newsock->ops = sock->ops; if ((i = sock->ops->dup(newsock, sock)) < 0) { sock_release(newsock); sockfd_put(sock); return(i); } i = newsock->ops->accept(sock, newsock, sock->file->f_flags); if ( i < 0) { sock_release(newsock); sockfd_put(sock); return(i); } if ((fd = get_fd(SOCK_INODE(newsock))) < 0) { sock_release(newsock); sockfd_put(sock); return(-EINVAL); } newsock->file=current->files->fd[fd]; if (upeer_sockaddr) { newsock->ops->getname(newsock, (struct sockaddr *)address, &len, 1); move_addr_to_user(address,len, upeer_sockaddr, upeer_addrlen); } sockfd_put(sock); return(fd); } /* * Attempt to connect to a socket with the server address. The address * is in user space so we verify it is OK and move it to kernel space. */ asmlinkage int sys_connect(int fd, struct sockaddr *uservaddr, int addrlen) { struct socket *sock; char address[MAX_SOCK_ADDR]; int err; if (!(sock = sockfd_lookup(fd, &err))) return(err); if((err=move_addr_to_kernel(uservaddr,addrlen,address))<0) goto out; switch(sock->state) { case SS_UNCONNECTED: /* This is ok... continue with connect */ break; case SS_CONNECTED: /* Socket is already connected */ if(sock->type == SOCK_DGRAM) /* Hack for now - move this all into the protocol */ break; err = -EISCONN; goto out; case SS_CONNECTING: /* Not yet connected... we will check this. */ /* * FIXME: for all protocols what happens if you start * an async connect fork and both children connect. Clean * this up in the protocols! */ break; default: err = -EINVAL; goto out; } err = sock->ops->connect(sock, (struct sockaddr *)address, addrlen, sock->file->f_flags); if (err > 0) err = 0; out: sockfd_put(sock); return err; } /* * Get the local address ('name') of a socket object. Move the obtained * name to user space. */ asmlinkage int sys_getsockname(int fd, struct sockaddr *usockaddr, int *usockaddr_len) { struct socket *sock; char address[MAX_SOCK_ADDR]; int len; int err; if (!(sock = sockfd_lookup(fd, &err))) return err; err=sock->ops->getname(sock, (struct sockaddr *)address, &len, 0); if(err) goto out; if((err=move_addr_to_user(address,len, usockaddr, usockaddr_len))>0) err = 0; out: sockfd_put(sock); return err; } /* * Get the remote address ('name') of a socket object. Move the obtained * name to user space. */ asmlinkage int sys_getpeername(int fd, struct sockaddr *usockaddr, int *usockaddr_len) { struct socket *sock; char address[MAX_SOCK_ADDR]; int len; int err; if (!(sock = sockfd_lookup(fd, &err))) return err; err=sock->ops->getname(sock, (struct sockaddr *)address, &len, 1); if(err) goto out; if((err=move_addr_to_user(address,len, usockaddr, usockaddr_len))>0) err = 0; out: sockfd_put(sock); return err; } /* * Send a datagram down a socket. The datagram as with write() is * in user space. We check it can be read. */ asmlinkage int sys_send(int fd, void * buff, int len, unsigned flags) { struct socket *sock; int err; struct msghdr msg; struct iovec iov; if(len<0) return -EINVAL; err=verify_area(VERIFY_READ, buff, len); if(err) return err; if (!(sock = sockfd_lookup(fd, &err))) return err; iov.iov_base=buff; iov.iov_len=len; msg.msg_name=NULL; msg.msg_iov=&iov; msg.msg_iovlen=1; msg.msg_control=NULL; err=sock->ops->sendmsg(sock, &msg, len, (sock->file->f_flags & O_NONBLOCK), flags); sockfd_put(sock); return err; } /* * Send a datagram to a given address. We move the address into kernel * space and check the user space data area is readable before invoking * the protocol. */ asmlinkage int sys_sendto(int fd, void * buff, int len, unsigned flags, struct sockaddr *addr, int addr_len) { struct socket *sock; char address[MAX_SOCK_ADDR]; int err; struct msghdr msg; struct iovec iov; if(len<0) return -EINVAL; err=verify_area(VERIFY_READ,buff,len); if(err) return err; if (!(sock = sockfd_lookup(fd, &err))) return err; iov.iov_base=buff; iov.iov_len=len; msg.msg_name = NULL; msg.msg_namelen = 0; msg.msg_iov=&iov; msg.msg_iovlen=1; msg.msg_control=NULL; if (addr && addr_len) { err=move_addr_to_kernel(addr,addr_len,address); if (err < 0) { sockfd_put(sock); return err; } msg.msg_name=address; msg.msg_namelen=addr_len; } err=sock->ops->sendmsg(sock, &msg, len, (sock->file->f_flags & O_NONBLOCK), flags); sockfd_put(sock); return err; } /* * Receive a datagram from a socket. Call the protocol recvmsg method */ asmlinkage int sys_recv(int fd, void * ubuf, int size, unsigned flags) { struct iovec iov; struct msghdr msg; struct socket *sock; int err; if(size<0) return -EINVAL; if(size==0) return 0; err=verify_area(VERIFY_WRITE, ubuf, size); if(err) return err; if (!(sock = sockfd_lookup(fd, &err))) return err; msg.msg_name=NULL; msg.msg_iov=&iov; msg.msg_iovlen=1; msg.msg_control=NULL; iov.iov_base=ubuf; iov.iov_len=size; err=sock->ops->recvmsg(sock, &msg, size,(sock->file->f_flags & O_NONBLOCK), flags,&msg.msg_namelen); sockfd_put(sock); return err; } /* * Receive a frame from the socket and optionally record the address of the * sender. We verify the buffers are writable and if needed move the * sender address from kernel to user space. */ asmlinkage int sys_recvfrom(int fd, void * ubuf, int size, unsigned flags, struct sockaddr *addr, int *addr_len) { struct socket *sock; struct iovec iov; struct msghdr msg; char address[MAX_SOCK_ADDR]; int err; int alen; if(size<0) return -EINVAL; if(size==0) return 0; err=verify_area(VERIFY_WRITE,ubuf,size); if(err) return err; if (!(sock = sockfd_lookup(fd, &err))) return err; msg.msg_control=NULL; msg.msg_iovlen=1; msg.msg_iov=&iov; iov.iov_len=size; iov.iov_base=ubuf; msg.msg_name=address; msg.msg_namelen=MAX_SOCK_ADDR; size=sock->ops->recvmsg(sock, &msg, size, (sock->file->f_flags & O_NONBLOCK), flags, &alen); sockfd_put(sock); if(size<0) return size; if(addr!=NULL && (err=move_addr_to_user(address,alen, addr, addr_len))<0) return err; return size; } /* * Set a socket option. Because we don't know the option lengths we have * to pass the user mode parameter for the protocols to sort out. */ asmlinkage int sys_setsockopt(int fd, int level, int optname, char *optval, int optlen) { struct socket *sock; int err; if (!(sock = sockfd_lookup(fd, &err))) return err; err=sock->ops->setsockopt(sock, level, optname, optval, optlen); sockfd_put(sock); return err; } /* * Get a socket option. Because we don't know the option lengths we have * to pass a user mode parameter for the protocols to sort out. */ asmlinkage int sys_getsockopt(int fd, int level, int optname, char *optval, int *optlen) { struct socket *sock; int err; if (!(sock = sockfd_lookup(fd, &err))) return err; if (!sock->ops->getsockopt) { sockfd_put(sock); return(0); } err=sock->ops->getsockopt(sock, level, optname, optval, optlen); sockfd_put(sock); return err; } /* * Shutdown a socket. */ asmlinkage int sys_shutdown(int fd, int how) { struct socket *sock; int err; if (!(sock = sockfd_lookup(fd, &err))) return err; err=sock->ops->shutdown(sock, how); sockfd_put(sock); return err; } /* * BSD sendmsg interface */ asmlinkage int sys_sendmsg(int fd, struct msghdr *msg, unsigned int flags) { struct socket *sock; char address[MAX_SOCK_ADDR]; struct iovec iov[UIO_MAXIOV]; struct msghdr msg_sys; int err; int total_len; err=verify_area(VERIFY_READ, msg,sizeof(struct msghdr)); if(err) return err; if (!(sock = sockfd_lookup(fd, &err))) return err; if(sock->ops->sendmsg==NULL) { err = -EOPNOTSUPP; goto out; } memcpy_fromfs(&msg_sys,msg,sizeof(struct msghdr)); /* do not move before msg_sys is valid */ if(msg_sys.msg_iovlen>UIO_MAXIOV) { err = -EINVAL; goto out; } /* This will also move the address data into kernel space */ err = verify_iovec(&msg_sys, iov, address, VERIFY_READ); if (err < 0) goto out; total_len=err; err=sock->ops->sendmsg(sock, &msg_sys, total_len, (sock->file->f_flags&O_NONBLOCK), flags); out: sockfd_put(sock); return err; } /* * BSD recvmsg interface */ asmlinkage int sys_recvmsg(int fd, struct msghdr *msg, unsigned int flags) { struct socket *sock; struct iovec iov[UIO_MAXIOV]; struct msghdr msg_sys; int err; int total_len; int len; /* kernel mode address */ char addr[MAX_SOCK_ADDR]; int addr_len; /* user mode address pointers */ struct sockaddr *uaddr; int *uaddr_len; err=verify_area(VERIFY_READ, msg,sizeof(struct msghdr)); if(err) return err; memcpy_fromfs(&msg_sys,msg,sizeof(struct msghdr)); if(msg_sys.msg_iovlen>UIO_MAXIOV) return -EINVAL; if (!(sock = sockfd_lookup(fd, &err))) return err; /* * save the user-mode address (verify_iovec will change the * kernel msghdr to use the kernel address space) */ uaddr = msg_sys.msg_name; uaddr_len = &msg->msg_namelen; err=verify_iovec(&msg_sys,iov,addr, VERIFY_WRITE); if(err<0) goto out; total_len=err; if(sock->ops->recvmsg==NULL) { err = -EOPNOTSUPP; goto out; } err=sock->ops->recvmsg(sock, &msg_sys, total_len, (sock->file->f_flags&O_NONBLOCK), flags, &addr_len); if(err<0) goto out; len=err; if (uaddr != NULL) { err = move_addr_to_user(addr, addr_len, uaddr, uaddr_len); if (err) goto out; } sockfd_put(sock); return len; out: sockfd_put(sock); return err; } /* * Perform a file control on a socket file descriptor. */ int sock_fcntl(struct file *filp, unsigned int cmd, unsigned long arg) { struct socket *sock; sock = socki_lookup (filp->f_inode); if (sock != NULL && sock->ops != NULL && sock->ops->fcntl != NULL) return(sock->ops->fcntl(sock, cmd, arg)); return(-EINVAL); } /* * System call vectors. Since I (RIB) want to rewrite sockets as streams, * we have this level of indirection. Not a lot of overhead, since more of * the work is done via read/write/select directly. * * I'm now expanding this up to a higher level to separate the assorted * kernel/user space manipulations and global assumptions from the protocol * layers proper - AC. * * Argument checking cleaned up. Saved 20% in size. */ asmlinkage int sys_socketcall(int call, unsigned long *args) { int er; unsigned char nargs[18]={0,3,3,3,2,3,3,3, 4,4,4,6,6,2,5,5,3,3}; unsigned long a0,a1; if(call<1||call>SYS_RECVMSG) return -EINVAL; er=verify_area(VERIFY_READ, args, nargs[call] * sizeof(unsigned long)); if(er) return er; a0=get_user(args); a1=get_user(args+1); switch(call) { case SYS_SOCKET: return(sys_socket(a0,a1,get_user(args+2))); case SYS_BIND: return(sys_bind(a0,(struct sockaddr *)a1, get_user(args+2))); case SYS_CONNECT: return(sys_connect(a0, (struct sockaddr *)a1, get_user(args+2))); case SYS_LISTEN: return(sys_listen(a0,a1)); case SYS_ACCEPT: return(sys_accept(a0,(struct sockaddr *)a1, (int *)get_user(args+2))); case SYS_GETSOCKNAME: return(sys_getsockname(a0,(struct sockaddr *)a1, (int *)get_user(args+2))); case SYS_GETPEERNAME: return(sys_getpeername(a0, (struct sockaddr *)a1, (int *)get_user(args+2))); case SYS_SOCKETPAIR: return(sys_socketpair(a0,a1, get_user(args+2), (int *)get_user(args+3))); case SYS_SEND: return(sys_send(a0, (void *)a1, get_user(args+2), get_user(args+3))); case SYS_SENDTO: return(sys_sendto(a0,(void *)a1, get_user(args+2), get_user(args+3), (struct sockaddr *)get_user(args+4), get_user(args+5))); case SYS_RECV: return(sys_recv(a0, (void *)a1, get_user(args+2), get_user(args+3))); case SYS_RECVFROM: return(sys_recvfrom(a0, (void *)a1, get_user(args+2), get_user(args+3), (struct sockaddr *)get_user(args+4), (int *)get_user(args+5))); case SYS_SHUTDOWN: return(sys_shutdown(a0,a1)); case SYS_SETSOCKOPT: return(sys_setsockopt(a0, a1, get_user(args+2), (char *)get_user(args+3), get_user(args+4))); case SYS_GETSOCKOPT: return(sys_getsockopt(a0, a1, get_user(args+2), (char *)get_user(args+3), (int *)get_user(args+4))); case SYS_SENDMSG: return sys_sendmsg(a0, (struct msghdr *) a1, get_user(args+2)); case SYS_RECVMSG: return sys_recvmsg(a0, (struct msghdr *) a1, get_user(args+2)); } return -EINVAL; /* to keep gcc happy */ } /* * This function is called by a protocol handler that wants to * advertise its address family, and have it linked into the * SOCKET module. */ int sock_register(int family, struct proto_ops *ops) { int i; cli(); for(i = 0; i < NPROTO; i++) { if (pops[i] != NULL) continue; pops[i] = ops; pops[i]->family = family; sti(); return(i); } sti(); return(-ENOMEM); } /* * This function is called by a protocol handler that wants to * remove its address family, and have it unlinked from the * SOCKET module. */ int sock_unregister(int family) { int i; cli(); for(i = 0; i < NPROTO; i++) { if (pops[i] == NULL) continue; if (pops[i]->family == family) { pops[i]=NULL; sti(); return(i); } } sti(); return(-ENOENT); } void proto_init(void) { extern struct net_proto protocols[]; /* Network protocols */ struct net_proto *pro; /* Kick all configured protocols. */ pro = protocols; while (pro->name != NULL) { (*pro->init_func)(pro); pro++; } /* We're all done... */ } void sock_init(void) { int i; printk(KERN_INFO "Swansea University Computer Society NET3.035 for Linux 2.0\n"); /* * Initialize all address (protocol) families. */ for (i = 0; i < NPROTO; ++i) pops[i] = NULL; /* * The netlink device handler may be needed early. */ #ifdef CONFIG_NETLINK init_netlink(); #endif /* * Attach the routing/device information port. */ #if defined(CONFIG_RTNETLINK) netlink_attach(NETLINK_ROUTE, netlink_donothing); #endif /* * Attach the firewall module if configured */ #ifdef CONFIG_FIREWALL fwchain_init(); #endif /* * Initialize the protocols module. */ proto_init(); /* * Export networking symbols to the world. */ #if defined(CONFIG_MODULES) && defined(CONFIG_NET) export_net_symbols(); #endif } int socket_get_info(char *buffer, char **start, off_t offset, int length) { int len = sprintf(buffer, "sockets: used %d\n", sockets_in_use); if (offset >= len) { *start = buffer; return 0; } *start = buffer + offset; len -= offset; if (len > length) len = length; return len; } |