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1222 1223 1224 1225 1226 1227 1228 1229 1230 1231 1232 1233 1234 1235 1236 1237 1238 1239 1240 1241 1242 1243 1244 1245 1246 1247 1248 1249 1250 1251 1252 1253 1254 1255 1256 1257 1258 1259 1260 1261 1262 1263 1264 1265 1266 1267 1268 1269 1270 1271 1272 1273 1274 1275 1276 1277 1278 1279 1280 1281 1282 1283 1284 1285 1286 1287 1288 1289 1290 1291 1292 1293 1294 1295 1296 1297 1298 1299 1300 1301 1302 1303 1304 1305 1306 1307 1308 1309 1310 1311 1312 1313 1314 1315 1316 1317 | /* keyboard.c: Sun keyboard driver. * * Copyright (C) 1995 David S. Miller (davem@caip.rutgers.edu) * Added vuid event generation and /dev/kbd device for SunOS * compatibility - Miguel (miguel@nuclecu.unam.mx) */ #include <linux/kernel.h> #include <linux/sched.h> #include <linux/tty.h> #include <linux/tty_flip.h> #include <linux/mm.h> #include <linux/ptrace.h> #include <linux/signal.h> #include <linux/string.h> #include <linux/fcntl.h> #include <asm/kbio.h> #include <asm/vuid_event.h> #include <asm/delay.h> #include <asm/bitops.h> #include <asm/oplib.h> #include "../../char/kbd_kern.h" #include "../../char/diacr.h" #include "../../char/vt_kern.h" #define SIZE(x) (sizeof(x)/sizeof((x)[0])) /* Define this one if you are making a new frame buffer driver */ /* it will not block the keyboard */ /* #define CODING_NEW_DRIVER */ /* KBD device number, temporal */ #define KBD_MAJOR 11 #define KBD_REPORT_ERR #define KBD_REPORT_UNKN #ifndef KBD_DEFMODE #define KBD_DEFMODE ((1 << VC_REPEAT) | (1 << VC_META)) #endif #ifndef KBD_DEFLEDS /* * Some laptops take the 789uiojklm,. keys as number pad when NumLock * is on. This seems a good reason to start with NumLock off. */ #define KBD_DEFLEDS 0 #endif #ifndef KBD_DEFLOCK #define KBD_DEFLOCK 0 #endif extern void poke_blanked_console(void); extern void ctrl_alt_del(void); extern void reset_vc(unsigned int new_console); extern void scrollback(int); extern void scrollfront(int); unsigned char kbd_read_mask = 0x01; /* modified by psaux.c */ /* * global state includes the following, and various static variables * in this module: prev_scancode, shift_state, diacr, npadch, dead_key_next. * (last_console is now a global variable) */ /* shift state counters.. */ static unsigned char k_down[NR_SHIFT] = {0, }; /* keyboard key bitmap */ #define BITS_PER_LONG (8*sizeof(unsigned long)) static unsigned long key_down[256/BITS_PER_LONG] = { 0, }; void push_kbd (int scan); int kbd_redirected = 0; static int dead_key_next = 0; /* * In order to retrieve the shift_state (for the mouse server), either * the variable must be global, or a new procedure must be created to * return the value. I chose the former way. */ /*static*/ int shift_state = 0; static int npadch = -1; /* -1 or number assembled on pad */ static unsigned char diacr = 0; static char rep = 0; /* flag telling character repeat */ struct kbd_struct kbd_table[MAX_NR_CONSOLES]; static struct tty_struct **ttytab; static struct kbd_struct * kbd = kbd_table; static struct tty_struct * tty = NULL; extern void compute_shiftstate(void); typedef void (*k_hand)(unsigned char value, char up_flag); typedef void (k_handfn)(unsigned char value, char up_flag); static k_handfn do_self, do_fn, do_spec, do_pad, do_dead, do_cons, do_cur, do_shift, do_meta, do_ascii, do_lock, do_lowercase, do_ignore; static k_hand key_handler[16] = { do_self, do_fn, do_spec, do_pad, do_dead, do_cons, do_cur, do_shift, do_meta, do_ascii, do_lock, do_lowercase, do_ignore, do_ignore, do_ignore, do_ignore }; typedef void (*void_fnp)(void); typedef void (void_fn)(void); static void_fn do_null, enter, show_ptregs, send_intr, lastcons, caps_toggle, num, hold, scroll_forw, scroll_back, boot_it, caps_on, compose, SAK, decr_console, incr_console, spawn_console, bare_num; static void_fnp spec_fn_table[] = { do_null, enter, show_ptregs, show_mem, show_state, send_intr, lastcons, caps_toggle, num, hold, scroll_forw, scroll_back, boot_it, caps_on, compose, SAK, decr_console, incr_console, spawn_console, bare_num }; /* maximum values each key_handler can handle */ const int max_vals[] = { 255, SIZE(func_table) - 1, SIZE(spec_fn_table) - 1, NR_PAD - 1, NR_DEAD - 1, 255, 3, NR_SHIFT - 1, 255, NR_ASCII - 1, NR_LOCK - 1, 255 }; const int NR_TYPES = SIZE(max_vals); static void put_queue(int); static unsigned char handle_diacr(unsigned char); /* pt_regs - set by keyboard_interrupt(), used by show_ptregs() */ static struct pt_regs * pt_regs; volatile unsigned char sunkbd_layout; volatile unsigned char sunkbd_type; #define SUNKBD_TYPE2 0x02 #define SUNKBD_TYPE3 0x03 #define SUNKBD_TYPE4 0x04 #define SUNKBD_LOUT_TYP4 0x00 #define SUNKBD_LOUT_TYP5 0x22 volatile int kbd_reset_pending; volatile int kbd_layout_pending; /* commands */ #define SKBDCMD_RESET 0x1 #define SKBDCMD_GLAYOUT 0xf #define SKBDCMD_BELLON 0x2 #define SKBDCMD_BELLOFF 0x3 #define SKBDCMD_SETLED 0xe #define SKBDCMD_NOCLICK 0xb #define SKBDCMD_CLICK 0xa static unsigned char sunkbd_clickp; /* The led set commands require sending the SETLED byte then * a byte encoding which led's to have set. Here are the bit * values, a bit set = led-on. */ #define LED_NLOCK 0x1 /* Num-lock */ #define LED_CMPOSE 0x2 /* Compose */ #define LED_SCRLCK 0x4 /* Scroll-lock */ #define LED_CLOCK 0x8 /* Caps-lock */ /* Special state characters */ #define SKBD_RESET 0xff #define SKBD_ALLUP 0x7f #define SKBD_LYOUT 0xfe /* On the Sparc the keyboard could be one of two things. * It could be a real keyboard speaking over one of the * channels of the second zs8530 chip (other channel is * used by the Sun mouse). Else we have serial console * going, and thus the other zs8530 chip is who we speak * to. Either way, we communicate through the zs8530 * driver for all our I/O. */ #define SUNKBD_UBIT 0x80 /* If set, key went up */ #define SUNKBD_KMASK 0x7f /* Other bits are the keycode */ #define KEY_LSHIFT 0x81 #define KEY_RSHIFT 0x82 #define KEY_CONTROL 0x83 #define KEY_NILL 0x84 #define KEY_CAPSLOCK 0x85 #define KEY_ALT 0x86 #define KEY_L1 0x87 extern void kbd_put_char(unsigned char ch); static inline void send_cmd(unsigned char c) { kbd_put_char(c); } /* kbd_bh() calls this to send the SKBDCMD_SETLED to the sun keyboard * with the proper bit pattern for the leds to be set. It basically * converts the kbd->ledflagstate values to corresponding sun kbd led * bit value. */ static inline unsigned char vcleds_to_sunkbd(unsigned char vcleds) { unsigned char retval = 0; if(vcleds & (1<<VC_SCROLLOCK)) retval |= LED_SCRLCK; if(vcleds & (1<<VC_NUMLOCK)) retval |= LED_NLOCK; if(vcleds & (1<<VC_CAPSLOCK)) retval |= LED_CLOCK; return retval; } /* * Translation of escaped scancodes to keycodes. * This is now user-settable. * The keycodes 1-88,96-111,119 are fairly standard, and * should probably not be changed - changing might confuse X. * X also interprets scancode 0x5d (KEY_Begin). * * For 1-88 keycode equals scancode. */ #define E0_KPENTER 96 #define E0_RCTRL 97 #define E0_KPSLASH 98 #define E0_PRSCR 99 #define E0_RALT 100 #define E0_BREAK 101 /* (control-pause) */ #define E0_HOME 102 #define E0_UP 103 #define E0_PGUP 104 #define E0_LEFT 105 #define E0_RIGHT 106 #define E0_END 107 #define E0_DOWN 108 #define E0_PGDN 109 #define E0_INS 110 #define E0_DEL 111 #define E1_PAUSE 119 /* * The keycodes below are randomly located in 89-95,112-118,120-127. * They could be thrown away (and all occurrences below replaced by 0), * but that would force many users to use the `setkeycodes' utility, where * they needed not before. It does not matter that there are duplicates, as * long as no duplication occurs for any single keyboard. */ #define SC_LIM 89 #define FOCUS_PF1 85 /* actual code! */ #define FOCUS_PF2 89 #define FOCUS_PF3 90 #define FOCUS_PF4 91 #define FOCUS_PF5 92 #define FOCUS_PF6 93 #define FOCUS_PF7 94 #define FOCUS_PF8 95 #define FOCUS_PF9 120 #define FOCUS_PF10 121 #define FOCUS_PF11 122 #define FOCUS_PF12 123 #define JAP_86 124 /* tfj@olivia.ping.dk: * The four keys are located over the numeric keypad, and are * labelled A1-A4. It's an rc930 keyboard, from * Regnecentralen/RC International, Now ICL. * Scancodes: 59, 5a, 5b, 5c. */ #define RGN1 124 #define RGN2 125 #define RGN3 126 #define RGN4 127 static unsigned char high_keys[128 - SC_LIM] = { RGN1, RGN2, RGN3, RGN4, 0, 0, 0, /* 0x59-0x5f */ 0, 0, 0, 0, 0, 0, 0, 0, /* 0x60-0x67 */ 0, 0, 0, 0, 0, FOCUS_PF11, 0, FOCUS_PF12, /* 0x68-0x6f */ 0, 0, 0, FOCUS_PF2, FOCUS_PF9, 0, 0, FOCUS_PF3, /* 0x70-0x77 */ FOCUS_PF4, FOCUS_PF5, FOCUS_PF6, FOCUS_PF7, /* 0x78-0x7b */ FOCUS_PF8, JAP_86, FOCUS_PF10, 0 /* 0x7c-0x7f */ }; /* BTC */ #define E0_MACRO 112 /* LK450 */ #define E0_F13 113 #define E0_F14 114 #define E0_HELP 115 #define E0_DO 116 #define E0_F17 117 #define E0_KPMINPLUS 118 /* * My OmniKey generates e0 4c for the "OMNI" key and the * right alt key does nada. [kkoller@nyx10.cs.du.edu] */ #define E0_OK 124 /* * New microsoft keyboard is rumoured to have * e0 5b (left window button), e0 5c (right window button), * e0 5d (menu button). [or: LBANNER, RBANNER, RMENU] * [or: Windows_L, Windows_R, TaskMan] */ #define E0_MSLW 125 #define E0_MSRW 126 #define E0_MSTM 127 static unsigned char e0_keys[128] = { 0, 0, 0, 0, 0, 0, 0, 0, /* 0x00-0x07 */ 0, 0, 0, 0, 0, 0, 0, 0, /* 0x08-0x0f */ 0, 0, 0, 0, 0, 0, 0, 0, /* 0x10-0x17 */ 0, 0, 0, 0, E0_KPENTER, E0_RCTRL, 0, 0, /* 0x18-0x1f */ 0, 0, 0, 0, 0, 0, 0, 0, /* 0x20-0x27 */ 0, 0, 0, 0, 0, 0, 0, 0, /* 0x28-0x2f */ 0, 0, 0, 0, 0, E0_KPSLASH, 0, E0_PRSCR, /* 0x30-0x37 */ E0_RALT, 0, 0, 0, 0, E0_F13, E0_F14, E0_HELP, /* 0x38-0x3f */ E0_DO, E0_F17, 0, 0, 0, 0, E0_BREAK, E0_HOME, /* 0x40-0x47 */ E0_UP, E0_PGUP, 0, E0_LEFT, E0_OK, E0_RIGHT, E0_KPMINPLUS, E0_END,/* 0x48-0x4f */ E0_DOWN, E0_PGDN, E0_INS, E0_DEL, 0, 0, 0, 0, /* 0x50-0x57 */ 0, 0, 0, E0_MSLW, E0_MSRW, E0_MSTM, 0, 0, /* 0x58-0x5f */ 0, 0, 0, 0, 0, 0, 0, 0, /* 0x60-0x67 */ 0, 0, 0, 0, 0, 0, 0, E0_MACRO, /* 0x68-0x6f */ 0, 0, 0, 0, 0, 0, 0, 0, /* 0x70-0x77 */ 0, 0, 0, 0, 0, 0, 0, 0 /* 0x78-0x7f */ }; int setkeycode(unsigned int scancode, unsigned int keycode) { if (scancode < SC_LIM || scancode > 255 || keycode > 127) return -EINVAL; if (scancode < 128) high_keys[scancode - SC_LIM] = keycode; else e0_keys[scancode - 128] = keycode; return 0; } int getkeycode(unsigned int scancode) { return (scancode < SC_LIM || scancode > 255) ? -EINVAL : (scancode < 128) ? high_keys[scancode - SC_LIM] : e0_keys[scancode - 128]; } void sunkbd_inchar(unsigned char ch, unsigned char status, struct pt_regs *regs); static void keyboard_timer (unsigned long ignored); static struct timer_list auto_repeat_timer = { NULL, NULL, 0, 0, keyboard_timer }; /* Keeps track of the last pressed key */ static unsigned char last_keycode; static void keyboard_timer (unsigned long ignored) { unsigned long flags; save_flags(flags); cli(); /* Auto repeat: send regs = 0 to indicate autorepeat */ sunkbd_inchar (last_keycode, 0, 0); del_timer (&auto_repeat_timer); auto_repeat_timer.expires = jiffies + HZ/20; add_timer (&auto_repeat_timer); restore_flags(flags); } /* #define SKBD_DEBUG */ /* This is our keyboard 'interrupt' routine. */ void sunkbd_inchar(unsigned char ch, unsigned char status, struct pt_regs *regs) { unsigned char keycode; char up_flag; /* 0 or SUNKBD_UBIT */ char raw_mode; if(ch == SKBD_RESET) { kbd_reset_pending = 1; return; } if(ch == SKBD_LYOUT) { kbd_layout_pending = 1; return; } if(kbd_reset_pending) { sunkbd_type = ch; kbd_reset_pending = 0; if(ch == SUNKBD_TYPE4) send_cmd(SKBDCMD_GLAYOUT); return; } else if(kbd_layout_pending) { sunkbd_layout = ch; kbd_layout_pending = 0; return; } else if(ch == SKBD_ALLUP) { /* eat it */ return; } #ifdef SKBD_DEBUG if(ch == 0x7f) printk("KBD<ALL KEYS UP>"); else printk("KBD<%x %s>", ch, ((ch&0x80) ? "UP" : "DOWN")); #endif /* Whee, a real character. */ if (regs){ pt_regs = regs; last_keycode = keycode = ch; } else keycode = ch; mark_bh(KEYBOARD_BH); do_poke_blanked_console = 1; mark_bh(CONSOLE_BH); kbd = kbd_table + fg_console; tty = ttytab[fg_console]; if((raw_mode = (kbd->kbdmode == VC_RAW))) { if (kbd_redirected == fg_console+1) push_kbd (keycode); else put_queue(keycode); /* we do not return yet, because we want to maintain * the key_down array, so that we have the correct * values when finishing RAW mode or when changing VT's. */ } up_flag = (keycode & SUNKBD_UBIT); /* The 'up' bit */ keycode &= SUNKBD_KMASK; /* all the rest */ del_timer (&auto_repeat_timer); if(up_flag) { rep = 0; clear_bit(keycode, key_down); } else { auto_repeat_timer.expires = jiffies+HZ/5; add_timer (&auto_repeat_timer); rep = set_bit(keycode, key_down); } if(raw_mode) return; if(kbd->kbdmode == VC_MEDIUMRAW) { put_queue(keycode + up_flag); return; } /* * Small change in philosophy: earlier we defined repetition by * rep = keycode == prev_keycode; * prev_keycode = keycode; * but now by the fact that the depressed key was down already. * Does this ever make a difference? Yes. */ /* * Repeat a key only if the input buffers are empty or the * characters get echoed locally. This makes key repeat usable * with slow applications and under heavy loads. */ if (!rep || (vc_kbd_mode(kbd,VC_REPEAT) && tty && (L_ECHO(tty) || (tty->driver.chars_in_buffer(tty) == 0)))) { u_short keysym; u_char type; /* the XOR below used to be an OR */ int shift_final = shift_state ^ kbd->lockstate; ushort *key_map = key_maps[shift_final]; if (key_map != NULL) { keysym = key_map[keycode]; type = KTYP(keysym); if (type >= 0xf0) { type -= 0xf0; if (type == KT_LETTER) { type = KT_LATIN; if (vc_kbd_led(kbd, VC_CAPSLOCK)) { key_map = key_maps[shift_final ^ (1<<KG_SHIFT)]; if (key_map) keysym = key_map[keycode]; } } (*key_handler[type])(keysym & 0xff, up_flag); if (type != KT_SLOCK) kbd->slockstate = 0; } } else { /* maybe beep? */ /* we have at least to update shift_state */ compute_shiftstate(); } } } static void put_queue(int ch) { wake_up(&keypress_wait); if (tty) { tty_insert_flip_char(tty, ch, 0); tty_schedule_flip(tty); } } static void puts_queue(char *cp) { wake_up(&keypress_wait); if (!tty) return; while (*cp) { tty_insert_flip_char(tty, *cp, 0); cp++; } tty_schedule_flip(tty); } static void applkey(int key, char mode) { static char buf[] = { 0x1b, 'O', 0x00, 0x00 }; buf[1] = (mode ? 'O' : '['); buf[2] = key; puts_queue(buf); } static void enter(void) { put_queue(13); if (vc_kbd_mode(kbd,VC_CRLF)) put_queue(10); } static void caps_toggle(void) { if (rep) return; chg_vc_kbd_led(kbd, VC_CAPSLOCK); } static void caps_on(void) { if (rep) return; set_vc_kbd_led(kbd, VC_CAPSLOCK); } static void show_ptregs(void) { if (pt_regs) show_regs(pt_regs); } static void hold(void) { if (rep || !tty) return; /* * Note: SCROLLOCK will be set (cleared) by stop_tty (start_tty); * these routines are also activated by ^S/^Q. * (And SCROLLOCK can also be set by the ioctl KDSKBLED.) */ if (tty->stopped) start_tty(tty); else stop_tty(tty); } static void num(void) { if (vc_kbd_mode(kbd,VC_APPLIC)) applkey('P', 1); else bare_num(); } /* * Bind this to Shift-NumLock if you work in application keypad mode * but want to be able to change the NumLock flag. * Bind this to NumLock if you prefer that the NumLock key always * changes the NumLock flag. */ static void bare_num(void) { if (!rep) chg_vc_kbd_led(kbd,VC_NUMLOCK); } static void lastcons(void) { /* switch to the last used console, ChN */ set_console(last_console); } static void decr_console(void) { int i; for (i = fg_console-1; i != fg_console; i--) { if (i == -1) i = MAX_NR_CONSOLES-1; if (vc_cons_allocated(i)) break; } set_console(i); } static void incr_console(void) { int i; for (i = fg_console+1; i != fg_console; i++) { if (i == MAX_NR_CONSOLES) i = 0; if (vc_cons_allocated(i)) break; } set_console(i); } static void send_intr(void) { if (!tty) return; tty_insert_flip_char(tty, 0, TTY_BREAK); tty_schedule_flip(tty); } static void scroll_forw(void) { scrollfront(0); } static void scroll_back(void) { scrollback(0); } static void boot_it(void) { extern int obp_system_intr(void); if (!obp_system_intr()) ctrl_alt_del(); /* sigh.. attempt to prevent multiple entry */ last_keycode=1; rep = 0; } static void compose(void) { dead_key_next = 1; } int spawnpid, spawnsig; static void spawn_console(void) { if (spawnpid) if(kill_proc(spawnpid, spawnsig, 1)) spawnpid = 0; } static void SAK(void) { do_SAK(tty); #if 0 /* * Need to fix SAK handling to fix up RAW/MEDIUM_RAW and * vt_cons modes before we can enable RAW/MEDIUM_RAW SAK * handling. * * We should do this some day --- the whole point of a secure * attention key is that it should be guaranteed to always * work. */ reset_vc(fg_console); do_unblank_screen(); /* not in interrupt routine? */ #endif } static void do_ignore(unsigned char value, char up_flag) { } static void do_null() { compute_shiftstate(); } static void do_spec(unsigned char value, char up_flag) { if (up_flag) return; if (value >= SIZE(spec_fn_table)) return; spec_fn_table[value](); } static void do_lowercase(unsigned char value, char up_flag) { printk("keyboard.c: do_lowercase was called - impossible\n"); } static void do_self(unsigned char value, char up_flag) { if (up_flag) return; /* no action, if this is a key release */ if (diacr) value = handle_diacr(value); if (dead_key_next) { dead_key_next = 0; diacr = value; return; } put_queue(value); } #define A_GRAVE '`' #define A_ACUTE '\'' #define A_CFLEX '^' #define A_TILDE '~' #define A_DIAER '"' static unsigned char ret_diacr[] = {A_GRAVE, A_ACUTE, A_CFLEX, A_TILDE, A_DIAER }; /* If a dead key pressed twice, output a character corresponding to it, */ /* otherwise just remember the dead key. */ static void do_dead(unsigned char value, char up_flag) { if (up_flag) return; value = ret_diacr[value]; if (diacr == value) { /* pressed twice */ diacr = 0; put_queue(value); return; } diacr = value; } /* If space is pressed, return the character corresponding the pending */ /* dead key, otherwise try to combine the two. */ unsigned char handle_diacr(unsigned char ch) { int d = diacr; int i; diacr = 0; if (ch == ' ') return d; for (i = 0; i < accent_table_size; i++) { if (accent_table[i].diacr == d && accent_table[i].base == ch) return accent_table[i].result; } put_queue(d); return ch; } static void do_cons(unsigned char value, char up_flag) { if (up_flag) return; want_console = value; } static void do_fn(unsigned char value, char up_flag) { if (up_flag) return; if (value < SIZE(func_table)) { if (func_table[value]) puts_queue(func_table[value]); } else printk("do_fn called with value=%d\n", value); } static void do_pad(unsigned char value, char up_flag) { static const char *pad_chars = "0123456789+-*/\015,.?"; static const char *app_map = "pqrstuvwxylSRQMnn?"; if (up_flag) return; /* no action, if this is a key release */ /* kludge... shift forces cursor/number keys */ if (vc_kbd_mode(kbd,VC_APPLIC) && !k_down[KG_SHIFT]) { applkey(app_map[value], 1); return; } if (!vc_kbd_led(kbd,VC_NUMLOCK)) switch (value) { case KVAL(K_PCOMMA): case KVAL(K_PDOT): do_fn(KVAL(K_REMOVE), 0); return; case KVAL(K_P0): do_fn(KVAL(K_INSERT), 0); return; case KVAL(K_P1): do_fn(KVAL(K_SELECT), 0); return; case KVAL(K_P2): do_cur(KVAL(K_DOWN), 0); return; case KVAL(K_P3): do_fn(KVAL(K_PGDN), 0); return; case KVAL(K_P4): do_cur(KVAL(K_LEFT), 0); return; case KVAL(K_P6): do_cur(KVAL(K_RIGHT), 0); return; case KVAL(K_P7): do_fn(KVAL(K_FIND), 0); return; case KVAL(K_P8): do_cur(KVAL(K_UP), 0); return; case KVAL(K_P9): do_fn(KVAL(K_PGUP), 0); return; case KVAL(K_P5): applkey('G', vc_kbd_mode(kbd, VC_APPLIC)); return; } put_queue(pad_chars[value]); if (value == KVAL(K_PENTER) && vc_kbd_mode(kbd, VC_CRLF)) put_queue(10); } static void do_cur(unsigned char value, char up_flag) { static const char *cur_chars = "BDCA"; if (up_flag) return; applkey(cur_chars[value], vc_kbd_mode(kbd,VC_CKMODE)); } static void do_shift(unsigned char value, char up_flag) { int old_state = shift_state; if (rep) return; /* Mimic typewriter: a CapsShift key acts like Shift but undoes CapsLock */ if (value == KVAL(K_CAPSSHIFT)) { value = KVAL(K_SHIFT); if (!up_flag) clr_vc_kbd_led(kbd, VC_CAPSLOCK); } if (up_flag) { /* handle the case that two shift or control keys are depressed simultaneously */ if (k_down[value]) k_down[value]--; } else k_down[value]++; if (k_down[value]) shift_state |= (1 << value); else shift_state &= ~ (1 << value); /* kludge, no joke... */ if (up_flag && shift_state != old_state && npadch != -1) { put_queue(npadch & 0xff); npadch = -1; } } /* called after returning from RAW mode or when changing consoles - recompute k_down[] and shift_state from key_down[] */ /* maybe called when keymap is undefined, so that shiftkey release is seen */ void compute_shiftstate(void) { int i, j, k, sym, val; shift_state = 0; for(i=0; i < SIZE(k_down); i++) k_down[i] = 0; for(i=0; i < SIZE(key_down); i++) if(key_down[i]) { /* skip this word if not a single bit on */ k = i*BITS_PER_LONG; for(j=0; j<BITS_PER_LONG; j++,k++) if(test_bit(k, key_down)) { sym = U(plain_map[k]); if(KTYP(sym) == KT_SHIFT) { val = KVAL(sym); if (val == KVAL(K_CAPSSHIFT)) val = KVAL(K_SHIFT); k_down[val]++; shift_state |= (1<<val); } } } } static void do_meta(unsigned char value, char up_flag) { if (up_flag) return; if (vc_kbd_mode(kbd, VC_META)) { put_queue('\033'); put_queue(value); } else put_queue(value | 0x80); } static void do_ascii(unsigned char value, char up_flag) { int base; if (up_flag) return; if (value < 10) /* decimal input of code, while Alt depressed */ base = 10; else { /* hexadecimal input of code, while AltGr depressed */ value -= 10; base = 16; } if (npadch == -1) npadch = value; else npadch = npadch * base + value; } static void do_lock(unsigned char value, char up_flag) { if (up_flag || rep) return; chg_vc_kbd_lock(kbd, value); } /* * The leds display either (i) the status of NumLock, CapsLock, ScrollLock, * or (ii) whatever pattern of lights people want to show using KDSETLED, * or (iii) specified bits of specified words in kernel memory. */ static unsigned char ledstate = 0xff; /* undefined */ static unsigned char ledioctl; unsigned char getledstate(void) { return ledstate; } void setledstate(struct kbd_struct *kbd, unsigned int led) { if (!(led & ~7)) { ledioctl = led; kbd->ledmode = LED_SHOW_IOCTL; } else kbd->ledmode = LED_SHOW_FLAGS; set_leds(); } static struct ledptr { unsigned int *addr; unsigned int mask; unsigned char valid:1; } ledptrs[3]; void register_leds(int console, unsigned int led, unsigned int *addr, unsigned int mask) { struct kbd_struct *kbd = kbd_table + console; if (led < 3) { ledptrs[led].addr = addr; ledptrs[led].mask = mask; ledptrs[led].valid = 1; kbd->ledmode = LED_SHOW_MEM; } else kbd->ledmode = LED_SHOW_FLAGS; } static inline unsigned char getleds(void){ struct kbd_struct *kbd = kbd_table + fg_console; unsigned char leds; if (kbd->ledmode == LED_SHOW_IOCTL) return ledioctl; leds = kbd->ledflagstate; if (kbd->ledmode == LED_SHOW_MEM) { if (ledptrs[0].valid) { if (*ledptrs[0].addr & ledptrs[0].mask) leds |= 1; else leds &= ~1; } if (ledptrs[1].valid) { if (*ledptrs[1].addr & ledptrs[1].mask) leds |= 2; else leds &= ~2; } if (ledptrs[2].valid) { if (*ledptrs[2].addr & ledptrs[2].mask) leds |= 4; else leds &= ~4; } } return leds; } /* * This routine is the bottom half of the keyboard interrupt * routine, and runs with all interrupts enabled. It does * console changing, led setting and copy_to_cooked, which can * take a reasonably long time. * * Aside from timing (which isn't really that important for * keyboard interrupts as they happen often), using the software * interrupt routines for this thing allows us to easily mask * this when we don't want any of the above to happen. Not yet * used, but this allows for easy and efficient race-condition * prevention later on. */ static void kbd_bh(void) { unsigned char leds = getleds(); if (leds != ledstate) { ledstate = leds; send_cmd(SKBDCMD_SETLED); send_cmd(vcleds_to_sunkbd(leds)); } } int kbd_init(void) { int i, opt_node; struct kbd_struct kbd0; extern struct tty_driver console_driver; kbd0.ledflagstate = kbd0.default_ledflagstate = KBD_DEFLEDS; kbd0.ledmode = LED_SHOW_FLAGS; kbd0.lockstate = KBD_DEFLOCK; kbd0.modeflags = KBD_DEFMODE; kbd0.kbdmode = VC_XLATE; for (i = 0 ; i < MAX_NR_CONSOLES ; i++) kbd_table[i] = kbd0; ttytab = console_driver.table; /* XXX Check keyboard-click? property in 'options' PROM node XXX */ if(sparc_cpu_model != sun4) { opt_node = prom_getchild(prom_root_node); opt_node = prom_searchsiblings(opt_node, "options"); i = prom_getintdefault(opt_node, "keyboard-click?", -1); if(i != -1) sunkbd_clickp = 1; else sunkbd_clickp = 0; } else { sunkbd_clickp = 0; } init_bh(KEYBOARD_BH, kbd_bh); mark_bh(KEYBOARD_BH); return 0; } /* /dev/kbd support */ #define KBD_QSIZE 32 static Firm_event kbd_queue [KBD_QSIZE]; static int kbd_head, kbd_tail; char kbd_opened; static struct wait_queue *kbd_wait; static struct fasync_struct *kb_fasync; void push_kbd (int scan) { int next = (kbd_head + 1) % KBD_QSIZE; if (scan == KBD_IDLE) return; if (next != kbd_tail){ kbd_queue [kbd_head].id = scan & KBD_KEYMASK; kbd_queue [kbd_head].value=scan & KBD_UP ? VKEY_UP : VKEY_DOWN; kbd_queue [kbd_head].time = xtime; kbd_head = next; } if (kb_fasync) kill_fasync (kb_fasync, SIGIO); wake_up_interruptible (&kbd_wait); } static int kbd_read (struct inode *inode, struct file *f, char *buffer, int count) { struct wait_queue wait = { current, NULL }; char *end, *p; /* Return EWOULDBLOCK, because this is what the X server expects */ if (kbd_head == kbd_tail){ if (f->f_flags & O_NONBLOCK) return -EWOULDBLOCK; add_wait_queue (&kbd_wait, &wait); while (kbd_head == kbd_tail && !(current->signal & ~current->blocked)){ current->state = TASK_INTERRUPTIBLE; schedule (); } current->state = TASK_RUNNING; remove_wait_queue (&kbd_wait, &wait); } /* There is data in the keyboard, fill the user buffer */ end = buffer+count; p = buffer; for (; p < end && kbd_head != kbd_tail; p += sizeof (Firm_event)){ *(Firm_event *)p = kbd_queue [kbd_tail]; #ifdef KBD_DEBUG printk ("[%s]", kbd_queue [kbd_tail].value == VKEY_UP ? "UP" : "DOWN"); #endif kbd_tail++; kbd_tail %= KBD_QSIZE; } return p-buffer; } /* Needed by X */ static int kbd_fasync (struct inode *inode, struct file *filp, int on) { int retval; retval = fasync_helper (inode, filp, on, &kb_fasync); if (retval < 0) return retval; return 0; } static int kbd_select (struct inode *i, struct file *f, int sel_type, select_table *wait) { if (sel_type != SEL_IN) return 0; if (kbd_head != kbd_tail) return 1; select_wait (&kbd_wait, wait); return 0; } static int kbd_ioctl (struct inode *i, struct file *f, unsigned int cmd, unsigned long arg) { switch (cmd){ case KIOCTYPE: /* return keyboard type */ if (verify_area (VERIFY_WRITE, (void *)arg, sizeof (int))) return -EFAULT; *(int *) arg = sunkbd_type; break; case KIOCGTRANS: if (verify_area (VERIFY_WRITE, (void *) arg, sizeof (int))) return -EFAULT; *(int *) arg = TR_UNTRANS_EVENT; break; case KIOCTRANS: if (verify_area (VERIFY_READ, (void *) arg, sizeof (int))) return -EFAULT; if (*(int *) arg != TR_UNTRANS_EVENT) return -EINVAL; break; case KIOCLAYOUT: if (verify_area (VERIFY_WRITE, (void *) arg, sizeof (int))) return -EFAULT; *(int *) arg = sunkbd_layout; break; case KIOCSDIRECT: if (verify_area (VERIFY_WRITE, (void *) arg, sizeof (int))) return -EFAULT; #ifndef CODING_NEW_DRIVER if (*(int *) arg) kbd_redirected = fg_console + 1; else kbd_redirected = 0; kbd_table [fg_console].kbdmode = kbd_redirected ? VC_RAW : VC_XLATE; #endif break; case KIOCCMD: /* Need to support beep on/off, keyclick on/off */ return 0; case FIONREAD: /* return number of bytes in kbd queue */ { int count; if (verify_area (VERIFY_WRITE, (void *) arg, sizeof (int))) return -EFAULT; count = kbd_head - kbd_tail; * (int *)arg = (count < 0) ? KBD_QSIZE - count : count; return 0; } default: printk ("Unknown Keyboard ioctl: %8.8x\n", cmd); return -EINVAL; } return 0; } static int kbd_open (struct inode *i, struct file *f) { if (kbd_opened) return 0; kbd_opened = fg_console + 1; kbd_head = kbd_tail = 0; return 0; } static void kbd_close (struct inode *i, struct file *f) { if (kbd_redirected) kbd_table [kbd_opened-1].kbdmode = VC_XLATE; kbd_redirected = 0; kbd_opened = 0; kbd_fasync (i, f, 0); } static struct file_operations kbd_fops = { NULL, /* seek */ kbd_read, /* read */ NULL, /* write */ NULL, /* readdir */ kbd_select, /* select */ kbd_ioctl, /* ioctl */ NULL, /* mmap */ kbd_open, /* open */ kbd_close, /* close */ NULL, /* fsync */ kbd_fasync, /* fasync */ NULL, /* check_media_change */ NULL, /* revalidate */ }; void keyboard_zsinit(void) { int timeout = 0; /* Test out the leds */ sunkbd_type = 255; send_cmd(SKBDCMD_RESET); while((sunkbd_type==255) && timeout < 500000) { udelay(100); timeout += 20; } if(timeout>=500000) { printk("keyboard: not present\n"); return; } if(sunkbd_type != SUNKBD_TYPE4) { printk("Sun TYPE %d keyboard detected ", sunkbd_type); } else { udelay(200); timeout=0; while(timeout++ < 500000) barrier(); printk("Sun TYPE %d keyboard detected ", ((sunkbd_layout==SUNKBD_LOUT_TYP5) ? 5 : 4)); } if(sunkbd_type == SUNKBD_TYPE2) sunkbd_clickp = 0; if(sunkbd_clickp) printk("with keyclick\n"); else printk("without keyclick\n"); /* Dork with led lights, then turn them all off */ send_cmd(SKBDCMD_SETLED); send_cmd(0xf); /* All on */ send_cmd(SKBDCMD_SETLED); send_cmd(0x0); /* All off */ /* Register the /dev/kbd interface */ if (register_chrdev (KBD_MAJOR, "kbd", &kbd_fops)){ printk ("Could not register /dev/kbd device\n"); return; } return; } |