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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 | // SPDX-License-Identifier: GPL-2.0-or-later /* SCTP kernel implementation * Copyright (c) 1999-2000 Cisco, Inc. * Copyright (c) 1999-2001 Motorola, Inc. * Copyright (c) 2002 International Business Machines, Corp. * * This file is part of the SCTP kernel implementation * * These functions are the methods for accessing the SCTP inqueue. * * An SCTP inqueue is a queue into which you push SCTP packets * (which might be bundles or fragments of chunks) and out of which you * pop SCTP whole chunks. * * Please send any bug reports or fixes you make to the * email address(es): * lksctp developers <linux-sctp@vger.kernel.org> * * Written or modified by: * La Monte H.P. Yarroll <piggy@acm.org> * Karl Knutson <karl@athena.chicago.il.us> */ #define pr_fmt(fmt) KBUILD_MODNAME ": " fmt #include <net/sctp/sctp.h> #include <net/sctp/sm.h> #include <linux/interrupt.h> #include <linux/slab.h> /* Initialize an SCTP inqueue. */ void sctp_inq_init(struct sctp_inq *queue) { INIT_LIST_HEAD(&queue->in_chunk_list); queue->in_progress = NULL; /* Create a task for delivering data. */ INIT_WORK(&queue->immediate, NULL); } /* Properly release the chunk which is being worked on. */ static inline void sctp_inq_chunk_free(struct sctp_chunk *chunk) { if (chunk->head_skb) chunk->skb = chunk->head_skb; sctp_chunk_free(chunk); } /* Release the memory associated with an SCTP inqueue. */ void sctp_inq_free(struct sctp_inq *queue) { struct sctp_chunk *chunk, *tmp; /* Empty the queue. */ list_for_each_entry_safe(chunk, tmp, &queue->in_chunk_list, list) { list_del_init(&chunk->list); sctp_chunk_free(chunk); } /* If there is a packet which is currently being worked on, * free it as well. */ if (queue->in_progress) { sctp_inq_chunk_free(queue->in_progress); queue->in_progress = NULL; } } /* Put a new packet in an SCTP inqueue. * We assume that packet->sctp_hdr is set and in host byte order. */ void sctp_inq_push(struct sctp_inq *q, struct sctp_chunk *chunk) { /* Directly call the packet handling routine. */ if (chunk->rcvr->dead) { sctp_chunk_free(chunk); return; } /* We are now calling this either from the soft interrupt * or from the backlog processing. * Eventually, we should clean up inqueue to not rely * on the BH related data structures. */ list_add_tail(&chunk->list, &q->in_chunk_list); if (chunk->asoc) chunk->asoc->stats.ipackets++; q->immediate.func(&q->immediate); } /* Peek at the next chunk on the inqeue. */ struct sctp_chunkhdr *sctp_inq_peek(struct sctp_inq *queue) { struct sctp_chunk *chunk; struct sctp_chunkhdr *ch = NULL; chunk = queue->in_progress; /* If there is no more chunks in this packet, say so */ if (chunk->singleton || chunk->end_of_packet || chunk->pdiscard) return NULL; ch = (struct sctp_chunkhdr *)chunk->chunk_end; return ch; } /* Extract a chunk from an SCTP inqueue. * * WARNING: If you need to put the chunk on another queue, you need to * make a shallow copy (clone) of it. */ struct sctp_chunk *sctp_inq_pop(struct sctp_inq *queue) { struct sctp_chunk *chunk; struct sctp_chunkhdr *ch = NULL; /* The assumption is that we are safe to process the chunks * at this time. */ chunk = queue->in_progress; if (chunk) { /* There is a packet that we have been working on. * Any post processing work to do before we move on? */ if (chunk->singleton || chunk->end_of_packet || chunk->pdiscard) { if (chunk->head_skb == chunk->skb) { chunk->skb = skb_shinfo(chunk->skb)->frag_list; goto new_skb; } if (chunk->skb->next) { chunk->skb = chunk->skb->next; goto new_skb; } sctp_inq_chunk_free(chunk); chunk = queue->in_progress = NULL; } else { /* Nothing to do. Next chunk in the packet, please. */ ch = (struct sctp_chunkhdr *)chunk->chunk_end; /* Force chunk->skb->data to chunk->chunk_end. */ skb_pull(chunk->skb, chunk->chunk_end - chunk->skb->data); /* We are guaranteed to pull a SCTP header. */ } } /* Do we need to take the next packet out of the queue to process? */ if (!chunk) { struct list_head *entry; next_chunk: /* Is the queue empty? */ entry = sctp_list_dequeue(&queue->in_chunk_list); if (!entry) return NULL; chunk = list_entry(entry, struct sctp_chunk, list); if (skb_is_gso(chunk->skb) && skb_is_gso_sctp(chunk->skb)) { /* GSO-marked skbs but without frags, handle * them normally */ if (skb_shinfo(chunk->skb)->frag_list) chunk->head_skb = chunk->skb; /* skbs with "cover letter" */ if (chunk->head_skb && chunk->skb->data_len == chunk->skb->len) chunk->skb = skb_shinfo(chunk->skb)->frag_list; if (WARN_ON(!chunk->skb)) { __SCTP_INC_STATS(dev_net(chunk->skb->dev), SCTP_MIB_IN_PKT_DISCARDS); sctp_chunk_free(chunk); goto next_chunk; } } if (chunk->asoc) sock_rps_save_rxhash(chunk->asoc->base.sk, chunk->skb); queue->in_progress = chunk; new_skb: /* This is the first chunk in the packet. */ ch = (struct sctp_chunkhdr *)chunk->skb->data; chunk->singleton = 1; chunk->data_accepted = 0; chunk->pdiscard = 0; chunk->auth = 0; chunk->has_asconf = 0; chunk->end_of_packet = 0; if (chunk->head_skb) { struct sctp_input_cb *cb = SCTP_INPUT_CB(chunk->skb), *head_cb = SCTP_INPUT_CB(chunk->head_skb); cb->chunk = head_cb->chunk; cb->af = head_cb->af; } } chunk->chunk_hdr = ch; chunk->chunk_end = ((__u8 *)ch) + SCTP_PAD4(ntohs(ch->length)); skb_pull(chunk->skb, sizeof(*ch)); chunk->subh.v = NULL; /* Subheader is no longer valid. */ if (chunk->chunk_end + sizeof(*ch) <= skb_tail_pointer(chunk->skb)) { /* This is not a singleton */ chunk->singleton = 0; } else if (chunk->chunk_end > skb_tail_pointer(chunk->skb)) { /* Discard inside state machine. */ chunk->pdiscard = 1; chunk->chunk_end = skb_tail_pointer(chunk->skb); } else { /* We are at the end of the packet, so mark the chunk * in case we need to send a SACK. */ chunk->end_of_packet = 1; } pr_debug("+++sctp_inq_pop+++ chunk:%p[%s], length:%d, skb->len:%d\n", chunk, sctp_cname(SCTP_ST_CHUNK(chunk->chunk_hdr->type)), ntohs(chunk->chunk_hdr->length), chunk->skb->len); return chunk; } /* Set a top-half handler. * * Originally, we the top-half handler was scheduled as a BH. We now * call the handler directly in sctp_inq_push() at a time that * we know we are lock safe. * The intent is that this routine will pull stuff out of the * inqueue and process it. */ void sctp_inq_set_th_handler(struct sctp_inq *q, work_func_t callback) { INIT_WORK(&q->immediate, callback); } |