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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 | // SPDX-License-Identifier: BSD-3-Clause OR GPL-2.0 /****************************************************************************** * * Module Name: utcache - local cache allocation routines * * Copyright (C) 2000 - 2023, Intel Corp. * *****************************************************************************/ #include <acpi/acpi.h> #include "accommon.h" #define _COMPONENT ACPI_UTILITIES ACPI_MODULE_NAME("utcache") #ifdef ACPI_USE_LOCAL_CACHE /******************************************************************************* * * FUNCTION: acpi_os_create_cache * * PARAMETERS: cache_name - Ascii name for the cache * object_size - Size of each cached object * max_depth - Maximum depth of the cache (in objects) * return_cache - Where the new cache object is returned * * RETURN: Status * * DESCRIPTION: Create a cache object * ******************************************************************************/ acpi_status acpi_os_create_cache(char *cache_name, u16 object_size, u16 max_depth, struct acpi_memory_list **return_cache) { struct acpi_memory_list *cache; ACPI_FUNCTION_ENTRY(); if (!cache_name || !return_cache || !object_size) { return (AE_BAD_PARAMETER); } /* Create the cache object */ cache = acpi_os_allocate(sizeof(struct acpi_memory_list)); if (!cache) { return (AE_NO_MEMORY); } /* Populate the cache object and return it */ memset(cache, 0, sizeof(struct acpi_memory_list)); cache->list_name = cache_name; cache->object_size = object_size; cache->max_depth = max_depth; *return_cache = cache; return (AE_OK); } /******************************************************************************* * * FUNCTION: acpi_os_purge_cache * * PARAMETERS: cache - Handle to cache object * * RETURN: Status * * DESCRIPTION: Free all objects within the requested cache. * ******************************************************************************/ acpi_status acpi_os_purge_cache(struct acpi_memory_list *cache) { void *next; acpi_status status; ACPI_FUNCTION_ENTRY(); if (!cache) { return (AE_BAD_PARAMETER); } status = acpi_ut_acquire_mutex(ACPI_MTX_CACHES); if (ACPI_FAILURE(status)) { return (status); } /* Walk the list of objects in this cache */ while (cache->list_head) { /* Delete and unlink one cached state object */ next = ACPI_GET_DESCRIPTOR_PTR(cache->list_head); ACPI_FREE(cache->list_head); cache->list_head = next; cache->current_depth--; } (void)acpi_ut_release_mutex(ACPI_MTX_CACHES); return (AE_OK); } /******************************************************************************* * * FUNCTION: acpi_os_delete_cache * * PARAMETERS: cache - Handle to cache object * * RETURN: Status * * DESCRIPTION: Free all objects within the requested cache and delete the * cache object. * ******************************************************************************/ acpi_status acpi_os_delete_cache(struct acpi_memory_list *cache) { acpi_status status; ACPI_FUNCTION_ENTRY(); /* Purge all objects in the cache */ status = acpi_os_purge_cache(cache); if (ACPI_FAILURE(status)) { return (status); } /* Now we can delete the cache object */ acpi_os_free(cache); return (AE_OK); } /******************************************************************************* * * FUNCTION: acpi_os_release_object * * PARAMETERS: cache - Handle to cache object * object - The object to be released * * RETURN: None * * DESCRIPTION: Release an object to the specified cache. If cache is full, * the object is deleted. * ******************************************************************************/ acpi_status acpi_os_release_object(struct acpi_memory_list *cache, void *object) { acpi_status status; ACPI_FUNCTION_ENTRY(); if (!cache || !object) { return (AE_BAD_PARAMETER); } /* If cache is full, just free this object */ if (cache->current_depth >= cache->max_depth) { ACPI_FREE(object); ACPI_MEM_TRACKING(cache->total_freed++); } /* Otherwise put this object back into the cache */ else { status = acpi_ut_acquire_mutex(ACPI_MTX_CACHES); if (ACPI_FAILURE(status)) { return (status); } /* Mark the object as cached */ memset(object, 0xCA, cache->object_size); ACPI_SET_DESCRIPTOR_TYPE(object, ACPI_DESC_TYPE_CACHED); /* Put the object at the head of the cache list */ ACPI_SET_DESCRIPTOR_PTR(object, cache->list_head); cache->list_head = object; cache->current_depth++; (void)acpi_ut_release_mutex(ACPI_MTX_CACHES); } return (AE_OK); } /******************************************************************************* * * FUNCTION: acpi_os_acquire_object * * PARAMETERS: cache - Handle to cache object * * RETURN: the acquired object. NULL on error * * DESCRIPTION: Get an object from the specified cache. If cache is empty, * the object is allocated. * ******************************************************************************/ void *acpi_os_acquire_object(struct acpi_memory_list *cache) { acpi_status status; void *object; ACPI_FUNCTION_TRACE(os_acquire_object); if (!cache) { return_PTR(NULL); } status = acpi_ut_acquire_mutex(ACPI_MTX_CACHES); if (ACPI_FAILURE(status)) { return_PTR(NULL); } ACPI_MEM_TRACKING(cache->requests++); /* Check the cache first */ if (cache->list_head) { /* There is an object available, use it */ object = cache->list_head; cache->list_head = ACPI_GET_DESCRIPTOR_PTR(object); cache->current_depth--; ACPI_MEM_TRACKING(cache->hits++); ACPI_DEBUG_PRINT_RAW((ACPI_DB_EXEC, "%s: Object %p from %s cache\n", ACPI_GET_FUNCTION_NAME, object, cache->list_name)); status = acpi_ut_release_mutex(ACPI_MTX_CACHES); if (ACPI_FAILURE(status)) { return_PTR(NULL); } /* Clear (zero) the previously used Object */ memset(object, 0, cache->object_size); } else { /* The cache is empty, create a new object */ ACPI_MEM_TRACKING(cache->total_allocated++); #ifdef ACPI_DBG_TRACK_ALLOCATIONS if ((cache->total_allocated - cache->total_freed) > cache->max_occupied) { cache->max_occupied = cache->total_allocated - cache->total_freed; } #endif /* Avoid deadlock with ACPI_ALLOCATE_ZEROED */ status = acpi_ut_release_mutex(ACPI_MTX_CACHES); if (ACPI_FAILURE(status)) { return_PTR(NULL); } object = ACPI_ALLOCATE_ZEROED(cache->object_size); if (!object) { return_PTR(NULL); } } return_PTR(object); } #endif /* ACPI_USE_LOCAL_CACHE */ |