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1022 1023 1024 1025 1026 1027 1028 1029 1030 1031 1032 1033 1034 1035 1036 1037 1038 1039 1040 1041 1042 1043 1044 1045 1046 1047 1048 1049 1050 1051 1052 1053 1054 1055 1056 1057 1058 1059 1060 1061 1062 1063 1064 1065 1066 1067 1068 1069 1070 1071 1072 1073 1074 1075 1076 1077 1078 1079 1080 1081 1082 1083 1084 1085 1086 1087 1088 1089 1090 1091 1092 1093 1094 1095 1096 1097 1098 1099 1100 1101 1102 1103 1104 1105 1106 1107 1108 1109 1110 1111 1112 1113 1114 1115 1116 1117 1118 1119 1120 1121 1122 1123 1124 1125 1126 1127 1128 1129 1130 1131 1132 1133 1134 1135 1136 1137 1138 1139 1140 1141 1142 1143 1144 1145 1146 1147 1148 1149 1150 1151 1152 1153 1154 1155 1156 1157 1158 1159 1160 1161 1162 1163 1164 1165 1166 1167 1168 1169 | // SPDX-License-Identifier: GPL-2.0+ /* * vsp1_dl.c -- R-Car VSP1 Display List * * Copyright (C) 2015 Renesas Corporation * * Contact: Laurent Pinchart (laurent.pinchart@ideasonboard.com) */ #include <linux/device.h> #include <linux/dma-mapping.h> #include <linux/gfp.h> #include <linux/refcount.h> #include <linux/slab.h> #include <linux/workqueue.h> #include "vsp1.h" #include "vsp1_dl.h" #define VSP1_DL_NUM_ENTRIES 256 #define VSP1_DLH_INT_ENABLE (1 << 1) #define VSP1_DLH_AUTO_START (1 << 0) #define VSP1_DLH_EXT_PRE_CMD_EXEC (1 << 9) #define VSP1_DLH_EXT_POST_CMD_EXEC (1 << 8) struct vsp1_dl_header_list { u32 num_bytes; u32 addr; } __packed; struct vsp1_dl_header { u32 num_lists; struct vsp1_dl_header_list lists[8]; u32 next_header; u32 flags; } __packed; /** * struct vsp1_dl_ext_header - Extended display list header * @padding: padding zero bytes for alignment * @pre_ext_dl_num_cmd: number of pre-extended command bodies to parse * @flags: enables or disables execution of the pre and post command * @pre_ext_dl_plist: start address of pre-extended display list bodies * @post_ext_dl_num_cmd: number of post-extended command bodies to parse * @post_ext_dl_plist: start address of post-extended display list bodies */ struct vsp1_dl_ext_header { u32 padding; /* * The datasheet represents flags as stored before pre_ext_dl_num_cmd, * expecting 32-bit accesses. The flags are appropriate to the whole * header, not just the pre_ext command, and thus warrant being * separated out. Due to byte ordering, and representing as 16 bit * values here, the flags must be positioned after the * pre_ext_dl_num_cmd. */ u16 pre_ext_dl_num_cmd; u16 flags; u32 pre_ext_dl_plist; u32 post_ext_dl_num_cmd; u32 post_ext_dl_plist; } __packed; struct vsp1_dl_header_extended { struct vsp1_dl_header header; struct vsp1_dl_ext_header ext; } __packed; struct vsp1_dl_entry { u32 addr; u32 data; } __packed; /** * struct vsp1_pre_ext_dl_body - Pre Extended Display List Body * @opcode: Extended display list command operation code * @flags: Pre-extended command flags. These are specific to each command * @address_set: Source address set pointer. Must have 16-byte alignment * @reserved: Zero bits for alignment. */ struct vsp1_pre_ext_dl_body { u32 opcode; u32 flags; u32 address_set; u32 reserved; } __packed; /** * struct vsp1_dl_body - Display list body * @list: entry in the display list list of bodies * @free: entry in the pool free body list * @refcnt: reference tracking for the body * @pool: pool to which this body belongs * @entries: array of entries * @dma: DMA address of the entries * @size: size of the DMA memory in bytes * @num_entries: number of stored entries * @max_entries: number of entries available */ struct vsp1_dl_body { struct list_head list; struct list_head free; refcount_t refcnt; struct vsp1_dl_body_pool *pool; struct vsp1_dl_entry *entries; dma_addr_t dma; size_t size; unsigned int num_entries; unsigned int max_entries; }; /** * struct vsp1_dl_body_pool - display list body pool * @dma: DMA address of the entries * @size: size of the full DMA memory pool in bytes * @mem: CPU memory pointer for the pool * @bodies: Array of DLB structures for the pool * @free: List of free DLB entries * @lock: Protects the free list * @vsp1: the VSP1 device */ struct vsp1_dl_body_pool { /* DMA allocation */ dma_addr_t dma; size_t size; void *mem; /* Body management */ struct vsp1_dl_body *bodies; struct list_head free; spinlock_t lock; struct vsp1_device *vsp1; }; /** * struct vsp1_dl_cmd_pool - Display List commands pool * @dma: DMA address of the entries * @size: size of the full DMA memory pool in bytes * @mem: CPU memory pointer for the pool * @cmds: Array of command structures for the pool * @free: Free pool entries * @lock: Protects the free list * @vsp1: the VSP1 device */ struct vsp1_dl_cmd_pool { /* DMA allocation */ dma_addr_t dma; size_t size; void *mem; struct vsp1_dl_ext_cmd *cmds; struct list_head free; spinlock_t lock; struct vsp1_device *vsp1; }; /** * struct vsp1_dl_list - Display list * @list: entry in the display list manager lists * @dlm: the display list manager * @header: display list header * @extension: extended display list header. NULL for normal lists * @dma: DMA address for the header * @body0: first display list body * @bodies: list of extra display list bodies * @pre_cmd: pre command to be issued through extended dl header * @post_cmd: post command to be issued through extended dl header * @has_chain: if true, indicates that there's a partition chain * @chain: entry in the display list partition chain * @flags: display list flags, a combination of VSP1_DL_FRAME_END_* */ struct vsp1_dl_list { struct list_head list; struct vsp1_dl_manager *dlm; struct vsp1_dl_header *header; struct vsp1_dl_ext_header *extension; dma_addr_t dma; struct vsp1_dl_body *body0; struct list_head bodies; struct vsp1_dl_ext_cmd *pre_cmd; struct vsp1_dl_ext_cmd *post_cmd; bool has_chain; struct list_head chain; unsigned int flags; }; /** * struct vsp1_dl_manager - Display List manager * @index: index of the related WPF * @singleshot: execute the display list in single-shot mode * @vsp1: the VSP1 device * @lock: protects the free, active, queued, and pending lists * @free: array of all free display lists * @active: list currently being processed (loaded) by hardware * @queued: list queued to the hardware (written to the DL registers) * @pending: list waiting to be queued to the hardware * @pool: body pool for the display list bodies * @cmdpool: commands pool for extended display list */ struct vsp1_dl_manager { unsigned int index; bool singleshot; struct vsp1_device *vsp1; spinlock_t lock; struct list_head free; struct vsp1_dl_list *active; struct vsp1_dl_list *queued; struct vsp1_dl_list *pending; struct vsp1_dl_body_pool *pool; struct vsp1_dl_cmd_pool *cmdpool; }; /* ----------------------------------------------------------------------------- * Display List Body Management */ /** * vsp1_dl_body_pool_create - Create a pool of bodies from a single allocation * @vsp1: The VSP1 device * @num_bodies: The number of bodies to allocate * @num_entries: The maximum number of entries that a body can contain * @extra_size: Extra allocation provided for the bodies * * Allocate a pool of display list bodies each with enough memory to contain the * requested number of entries plus the @extra_size. * * Return a pointer to a pool on success or NULL if memory can't be allocated. */ struct vsp1_dl_body_pool * vsp1_dl_body_pool_create(struct vsp1_device *vsp1, unsigned int num_bodies, unsigned int num_entries, size_t extra_size) { struct vsp1_dl_body_pool *pool; size_t dlb_size; unsigned int i; pool = kzalloc(sizeof(*pool), GFP_KERNEL); if (!pool) return NULL; pool->vsp1 = vsp1; /* * TODO: 'extra_size' is only used by vsp1_dlm_create(), to allocate * extra memory for the display list header. We need only one header per * display list, not per display list body, thus this allocation is * extraneous and should be reworked in the future. */ dlb_size = num_entries * sizeof(struct vsp1_dl_entry) + extra_size; pool->size = dlb_size * num_bodies; pool->bodies = kcalloc(num_bodies, sizeof(*pool->bodies), GFP_KERNEL); if (!pool->bodies) { kfree(pool); return NULL; } pool->mem = dma_alloc_wc(vsp1->bus_master, pool->size, &pool->dma, GFP_KERNEL); if (!pool->mem) { kfree(pool->bodies); kfree(pool); return NULL; } spin_lock_init(&pool->lock); INIT_LIST_HEAD(&pool->free); for (i = 0; i < num_bodies; ++i) { struct vsp1_dl_body *dlb = &pool->bodies[i]; dlb->pool = pool; dlb->max_entries = num_entries; dlb->dma = pool->dma + i * dlb_size; dlb->entries = pool->mem + i * dlb_size; list_add_tail(&dlb->free, &pool->free); } return pool; } /** * vsp1_dl_body_pool_destroy - Release a body pool * @pool: The body pool * * Release all components of a pool allocation. */ void vsp1_dl_body_pool_destroy(struct vsp1_dl_body_pool *pool) { if (!pool) return; if (pool->mem) dma_free_wc(pool->vsp1->bus_master, pool->size, pool->mem, pool->dma); kfree(pool->bodies); kfree(pool); } /** * vsp1_dl_body_get - Obtain a body from a pool * @pool: The body pool * * Obtain a body from the pool without blocking. * * Returns a display list body or NULL if there are none available. */ struct vsp1_dl_body *vsp1_dl_body_get(struct vsp1_dl_body_pool *pool) { struct vsp1_dl_body *dlb = NULL; unsigned long flags; spin_lock_irqsave(&pool->lock, flags); if (!list_empty(&pool->free)) { dlb = list_first_entry(&pool->free, struct vsp1_dl_body, free); list_del(&dlb->free); refcount_set(&dlb->refcnt, 1); } spin_unlock_irqrestore(&pool->lock, flags); return dlb; } /** * vsp1_dl_body_put - Return a body back to its pool * @dlb: The display list body * * Return a body back to the pool, and reset the num_entries to clear the list. */ void vsp1_dl_body_put(struct vsp1_dl_body *dlb) { unsigned long flags; if (!dlb) return; if (!refcount_dec_and_test(&dlb->refcnt)) return; dlb->num_entries = 0; spin_lock_irqsave(&dlb->pool->lock, flags); list_add_tail(&dlb->free, &dlb->pool->free); spin_unlock_irqrestore(&dlb->pool->lock, flags); } /** * vsp1_dl_body_write - Write a register to a display list body * @dlb: The body * @reg: The register address * @data: The register value * * Write the given register and value to the display list body. The maximum * number of entries that can be written in a body is specified when the body is * allocated by vsp1_dl_body_alloc(). */ void vsp1_dl_body_write(struct vsp1_dl_body *dlb, u32 reg, u32 data) { if (WARN_ONCE(dlb->num_entries >= dlb->max_entries, "DLB size exceeded (max %u)", dlb->max_entries)) return; dlb->entries[dlb->num_entries].addr = reg; dlb->entries[dlb->num_entries].data = data; dlb->num_entries++; } /* ----------------------------------------------------------------------------- * Display List Extended Command Management */ enum vsp1_extcmd_type { VSP1_EXTCMD_AUTODISP, VSP1_EXTCMD_AUTOFLD, }; struct vsp1_extended_command_info { u16 opcode; size_t body_size; }; static const struct vsp1_extended_command_info vsp1_extended_commands[] = { [VSP1_EXTCMD_AUTODISP] = { 0x02, 96 }, [VSP1_EXTCMD_AUTOFLD] = { 0x03, 160 }, }; /** * vsp1_dl_cmd_pool_create - Create a pool of commands from a single allocation * @vsp1: The VSP1 device * @type: The command pool type * @num_cmds: The number of commands to allocate * * Allocate a pool of commands each with enough memory to contain the private * data of each command. The allocation sizes are dependent upon the command * type. * * Return a pointer to the pool on success or NULL if memory can't be allocated. */ static struct vsp1_dl_cmd_pool * vsp1_dl_cmd_pool_create(struct vsp1_device *vsp1, enum vsp1_extcmd_type type, unsigned int num_cmds) { struct vsp1_dl_cmd_pool *pool; unsigned int i; size_t cmd_size; pool = kzalloc(sizeof(*pool), GFP_KERNEL); if (!pool) return NULL; pool->vsp1 = vsp1; spin_lock_init(&pool->lock); INIT_LIST_HEAD(&pool->free); pool->cmds = kcalloc(num_cmds, sizeof(*pool->cmds), GFP_KERNEL); if (!pool->cmds) { kfree(pool); return NULL; } cmd_size = sizeof(struct vsp1_pre_ext_dl_body) + vsp1_extended_commands[type].body_size; cmd_size = ALIGN(cmd_size, 16); pool->size = cmd_size * num_cmds; pool->mem = dma_alloc_wc(vsp1->bus_master, pool->size, &pool->dma, GFP_KERNEL); if (!pool->mem) { kfree(pool->cmds); kfree(pool); return NULL; } for (i = 0; i < num_cmds; ++i) { struct vsp1_dl_ext_cmd *cmd = &pool->cmds[i]; size_t cmd_offset = i * cmd_size; /* data_offset must be 16 byte aligned for DMA. */ size_t data_offset = sizeof(struct vsp1_pre_ext_dl_body) + cmd_offset; cmd->pool = pool; cmd->opcode = vsp1_extended_commands[type].opcode; /* * TODO: Auto-disp can utilise more than one extended body * command per cmd. */ cmd->num_cmds = 1; cmd->cmds = pool->mem + cmd_offset; cmd->cmd_dma = pool->dma + cmd_offset; cmd->data = pool->mem + data_offset; cmd->data_dma = pool->dma + data_offset; list_add_tail(&cmd->free, &pool->free); } return pool; } static struct vsp1_dl_ext_cmd *vsp1_dl_ext_cmd_get(struct vsp1_dl_cmd_pool *pool) { struct vsp1_dl_ext_cmd *cmd = NULL; unsigned long flags; spin_lock_irqsave(&pool->lock, flags); if (!list_empty(&pool->free)) { cmd = list_first_entry(&pool->free, struct vsp1_dl_ext_cmd, free); list_del(&cmd->free); } spin_unlock_irqrestore(&pool->lock, flags); return cmd; } static void vsp1_dl_ext_cmd_put(struct vsp1_dl_ext_cmd *cmd) { unsigned long flags; if (!cmd) return; /* Reset flags, these mark data usage. */ cmd->flags = 0; spin_lock_irqsave(&cmd->pool->lock, flags); list_add_tail(&cmd->free, &cmd->pool->free); spin_unlock_irqrestore(&cmd->pool->lock, flags); } static void vsp1_dl_ext_cmd_pool_destroy(struct vsp1_dl_cmd_pool *pool) { if (!pool) return; if (pool->mem) dma_free_wc(pool->vsp1->bus_master, pool->size, pool->mem, pool->dma); kfree(pool->cmds); kfree(pool); } struct vsp1_dl_ext_cmd *vsp1_dl_get_pre_cmd(struct vsp1_dl_list *dl) { struct vsp1_dl_manager *dlm = dl->dlm; if (dl->pre_cmd) return dl->pre_cmd; dl->pre_cmd = vsp1_dl_ext_cmd_get(dlm->cmdpool); return dl->pre_cmd; } /* ---------------------------------------------------------------------------- * Display List Transaction Management */ static struct vsp1_dl_list *vsp1_dl_list_alloc(struct vsp1_dl_manager *dlm) { struct vsp1_dl_list *dl; size_t header_offset; dl = kzalloc(sizeof(*dl), GFP_KERNEL); if (!dl) return NULL; INIT_LIST_HEAD(&dl->bodies); dl->dlm = dlm; /* Get a default body for our list. */ dl->body0 = vsp1_dl_body_get(dlm->pool); if (!dl->body0) { kfree(dl); return NULL; } header_offset = dl->body0->max_entries * sizeof(*dl->body0->entries); dl->header = ((void *)dl->body0->entries) + header_offset; dl->dma = dl->body0->dma + header_offset; memset(dl->header, 0, sizeof(*dl->header)); dl->header->lists[0].addr = dl->body0->dma; return dl; } static void vsp1_dl_list_bodies_put(struct vsp1_dl_list *dl) { struct vsp1_dl_body *dlb, *tmp; list_for_each_entry_safe(dlb, tmp, &dl->bodies, list) { list_del(&dlb->list); vsp1_dl_body_put(dlb); } } static void vsp1_dl_list_free(struct vsp1_dl_list *dl) { vsp1_dl_body_put(dl->body0); vsp1_dl_list_bodies_put(dl); kfree(dl); } /** * vsp1_dl_list_get - Get a free display list * @dlm: The display list manager * * Get a display list from the pool of free lists and return it. * * This function must be called without the display list manager lock held. */ struct vsp1_dl_list *vsp1_dl_list_get(struct vsp1_dl_manager *dlm) { struct vsp1_dl_list *dl = NULL; unsigned long flags; spin_lock_irqsave(&dlm->lock, flags); if (!list_empty(&dlm->free)) { dl = list_first_entry(&dlm->free, struct vsp1_dl_list, list); list_del(&dl->list); /* * The display list chain must be initialised to ensure every * display list can assert list_empty() if it is not in a chain. */ INIT_LIST_HEAD(&dl->chain); } spin_unlock_irqrestore(&dlm->lock, flags); return dl; } /* This function must be called with the display list manager lock held.*/ static void __vsp1_dl_list_put(struct vsp1_dl_list *dl) { struct vsp1_dl_list *dl_next; if (!dl) return; /* * Release any linked display-lists which were chained for a single * hardware operation. */ if (dl->has_chain) { list_for_each_entry(dl_next, &dl->chain, chain) __vsp1_dl_list_put(dl_next); } dl->has_chain = false; vsp1_dl_list_bodies_put(dl); vsp1_dl_ext_cmd_put(dl->pre_cmd); vsp1_dl_ext_cmd_put(dl->post_cmd); dl->pre_cmd = NULL; dl->post_cmd = NULL; /* * body0 is reused as as an optimisation as presently every display list * has at least one body, thus we reinitialise the entries list. */ dl->body0->num_entries = 0; list_add_tail(&dl->list, &dl->dlm->free); } /** * vsp1_dl_list_put - Release a display list * @dl: The display list * * Release the display list and return it to the pool of free lists. * * Passing a NULL pointer to this function is safe, in that case no operation * will be performed. */ void vsp1_dl_list_put(struct vsp1_dl_list *dl) { unsigned long flags; if (!dl) return; spin_lock_irqsave(&dl->dlm->lock, flags); __vsp1_dl_list_put(dl); spin_unlock_irqrestore(&dl->dlm->lock, flags); } /** * vsp1_dl_list_get_body0 - Obtain the default body for the display list * @dl: The display list * * Obtain a pointer to the internal display list body allowing this to be passed * directly to configure operations. */ struct vsp1_dl_body *vsp1_dl_list_get_body0(struct vsp1_dl_list *dl) { return dl->body0; } /** * vsp1_dl_list_add_body - Add a body to the display list * @dl: The display list * @dlb: The body * * Add a display list body to a display list. Registers contained in bodies are * processed after registers contained in the main display list, in the order in * which bodies are added. * * Adding a body to a display list passes ownership of the body to the list. The * caller retains its reference to the body when adding it to the display list, * but is not allowed to add new entries to the body. * * The reference must be explicitly released by a call to vsp1_dl_body_put() * when the body isn't needed anymore. */ int vsp1_dl_list_add_body(struct vsp1_dl_list *dl, struct vsp1_dl_body *dlb) { refcount_inc(&dlb->refcnt); list_add_tail(&dlb->list, &dl->bodies); return 0; } /** * vsp1_dl_list_add_chain - Add a display list to a chain * @head: The head display list * @dl: The new display list * * Add a display list to an existing display list chain. The chained lists * will be automatically processed by the hardware without intervention from * the CPU. A display list end interrupt will only complete after the last * display list in the chain has completed processing. * * Adding a display list to a chain passes ownership of the display list to * the head display list item. The chain is released when the head dl item is * put back with __vsp1_dl_list_put(). */ int vsp1_dl_list_add_chain(struct vsp1_dl_list *head, struct vsp1_dl_list *dl) { head->has_chain = true; list_add_tail(&dl->chain, &head->chain); return 0; } static void vsp1_dl_ext_cmd_fill_header(struct vsp1_dl_ext_cmd *cmd) { cmd->cmds[0].opcode = cmd->opcode; cmd->cmds[0].flags = cmd->flags; cmd->cmds[0].address_set = cmd->data_dma; cmd->cmds[0].reserved = 0; } static void vsp1_dl_list_fill_header(struct vsp1_dl_list *dl, bool is_last) { struct vsp1_dl_manager *dlm = dl->dlm; struct vsp1_dl_header_list *hdr = dl->header->lists; struct vsp1_dl_body *dlb; unsigned int num_lists = 0; /* * Fill the header with the display list bodies addresses and sizes. The * address of the first body has already been filled when the display * list was allocated. */ hdr->num_bytes = dl->body0->num_entries * sizeof(*dl->header->lists); list_for_each_entry(dlb, &dl->bodies, list) { num_lists++; hdr++; hdr->addr = dlb->dma; hdr->num_bytes = dlb->num_entries * sizeof(*dl->header->lists); } dl->header->num_lists = num_lists; dl->header->flags = 0; /* * Enable the interrupt for the end of each frame. In continuous mode * chained lists are used with one list per frame, so enable the * interrupt for each list. In singleshot mode chained lists are used * to partition a single frame, so enable the interrupt for the last * list only. */ if (!dlm->singleshot || is_last) dl->header->flags |= VSP1_DLH_INT_ENABLE; /* * In continuous mode enable auto-start for all lists, as the VSP must * loop on the same list until a new one is queued. In singleshot mode * enable auto-start for all lists but the last to chain processing of * partitions without software intervention. */ if (!dlm->singleshot || !is_last) dl->header->flags |= VSP1_DLH_AUTO_START; if (!is_last) { /* * If this is not the last display list in the chain, queue the * next item for automatic processing by the hardware. */ struct vsp1_dl_list *next = list_next_entry(dl, chain); dl->header->next_header = next->dma; } else if (!dlm->singleshot) { /* * if the display list manager works in continuous mode, the VSP * should loop over the display list continuously until * instructed to do otherwise. */ dl->header->next_header = dl->dma; } if (!dl->extension) return; dl->extension->flags = 0; if (dl->pre_cmd) { dl->extension->pre_ext_dl_plist = dl->pre_cmd->cmd_dma; dl->extension->pre_ext_dl_num_cmd = dl->pre_cmd->num_cmds; dl->extension->flags |= VSP1_DLH_EXT_PRE_CMD_EXEC; vsp1_dl_ext_cmd_fill_header(dl->pre_cmd); } if (dl->post_cmd) { dl->extension->post_ext_dl_plist = dl->post_cmd->cmd_dma; dl->extension->post_ext_dl_num_cmd = dl->post_cmd->num_cmds; dl->extension->flags |= VSP1_DLH_EXT_POST_CMD_EXEC; vsp1_dl_ext_cmd_fill_header(dl->post_cmd); } } static bool vsp1_dl_list_hw_update_pending(struct vsp1_dl_manager *dlm) { struct vsp1_device *vsp1 = dlm->vsp1; if (!dlm->queued) return false; /* * Check whether the VSP1 has taken the update. The hardware indicates * this by clearing the UPDHDR bit in the CMD register. */ return !!(vsp1_read(vsp1, VI6_CMD(dlm->index)) & VI6_CMD_UPDHDR); } static void vsp1_dl_list_hw_enqueue(struct vsp1_dl_list *dl) { struct vsp1_dl_manager *dlm = dl->dlm; struct vsp1_device *vsp1 = dlm->vsp1; /* * Program the display list header address. If the hardware is idle * (single-shot mode or first frame in continuous mode) it will then be * started independently. If the hardware is operating, the * VI6_DL_HDR_REF_ADDR register will be updated with the display list * address. */ vsp1_write(vsp1, VI6_DL_HDR_ADDR(dlm->index), dl->dma); } static void vsp1_dl_list_commit_continuous(struct vsp1_dl_list *dl) { struct vsp1_dl_manager *dlm = dl->dlm; /* * If a previous display list has been queued to the hardware but not * processed yet, the VSP can start processing it at any time. In that * case we can't replace the queued list by the new one, as we could * race with the hardware. We thus mark the update as pending, it will * be queued up to the hardware by the frame end interrupt handler. * * If a display list is already pending we simply drop it as the new * display list is assumed to contain a more recent configuration. It is * an error if the already pending list has the * VSP1_DL_FRAME_END_INTERNAL flag set, as there is then a process * waiting for that list to complete. This shouldn't happen as the * waiting process should perform proper locking, but warn just in * case. */ if (vsp1_dl_list_hw_update_pending(dlm)) { WARN_ON(dlm->pending && (dlm->pending->flags & VSP1_DL_FRAME_END_INTERNAL)); __vsp1_dl_list_put(dlm->pending); dlm->pending = dl; return; } /* * Pass the new display list to the hardware and mark it as queued. It * will become active when the hardware starts processing it. */ vsp1_dl_list_hw_enqueue(dl); __vsp1_dl_list_put(dlm->queued); dlm->queued = dl; } static void vsp1_dl_list_commit_singleshot(struct vsp1_dl_list *dl) { struct vsp1_dl_manager *dlm = dl->dlm; /* * When working in single-shot mode, the caller guarantees that the * hardware is idle at this point. Just commit the head display list * to hardware. Chained lists will be started automatically. */ vsp1_dl_list_hw_enqueue(dl); dlm->active = dl; } void vsp1_dl_list_commit(struct vsp1_dl_list *dl, unsigned int dl_flags) { struct vsp1_dl_manager *dlm = dl->dlm; struct vsp1_dl_list *dl_next; unsigned long flags; /* Fill the header for the head and chained display lists. */ vsp1_dl_list_fill_header(dl, list_empty(&dl->chain)); list_for_each_entry(dl_next, &dl->chain, chain) { bool last = list_is_last(&dl_next->chain, &dl->chain); vsp1_dl_list_fill_header(dl_next, last); } dl->flags = dl_flags & ~VSP1_DL_FRAME_END_COMPLETED; spin_lock_irqsave(&dlm->lock, flags); if (dlm->singleshot) vsp1_dl_list_commit_singleshot(dl); else vsp1_dl_list_commit_continuous(dl); spin_unlock_irqrestore(&dlm->lock, flags); } /* ----------------------------------------------------------------------------- * Display List Manager */ /** * vsp1_dlm_irq_frame_end - Display list handler for the frame end interrupt * @dlm: the display list manager * * Return a set of flags that indicates display list completion status. * * The VSP1_DL_FRAME_END_COMPLETED flag indicates that the previous display list * has completed at frame end. If the flag is not returned display list * completion has been delayed by one frame because the display list commit * raced with the frame end interrupt. The function always returns with the flag * set in single-shot mode as display list processing is then not continuous and * races never occur. * * The following flags are only supported for continuous mode. * * The VSP1_DL_FRAME_END_INTERNAL flag indicates that the display list that just * became active had been queued with the internal notification flag. * * The VSP1_DL_FRAME_END_WRITEBACK flag indicates that the previously active * display list had been queued with the writeback flag. */ unsigned int vsp1_dlm_irq_frame_end(struct vsp1_dl_manager *dlm) { struct vsp1_device *vsp1 = dlm->vsp1; u32 status = vsp1_read(vsp1, VI6_STATUS); unsigned int flags = 0; spin_lock(&dlm->lock); /* * The mem-to-mem pipelines work in single-shot mode. No new display * list can be queued, we don't have to do anything. */ if (dlm->singleshot) { __vsp1_dl_list_put(dlm->active); dlm->active = NULL; flags |= VSP1_DL_FRAME_END_COMPLETED; goto done; } /* * If the commit operation raced with the interrupt and occurred after * the frame end event but before interrupt processing, the hardware * hasn't taken the update into account yet. We have to skip one frame * and retry. */ if (vsp1_dl_list_hw_update_pending(dlm)) goto done; /* * Progressive streams report only TOP fields. If we have a BOTTOM * field, we are interlaced, and expect the frame to complete on the * next frame end interrupt. */ if (status & VI6_STATUS_FLD_STD(dlm->index)) goto done; /* * If the active display list has the writeback flag set, the frame * completion marks the end of the writeback capture. Return the * VSP1_DL_FRAME_END_WRITEBACK flag and reset the display list's * writeback flag. */ if (dlm->active && (dlm->active->flags & VSP1_DL_FRAME_END_WRITEBACK)) { flags |= VSP1_DL_FRAME_END_WRITEBACK; dlm->active->flags &= ~VSP1_DL_FRAME_END_WRITEBACK; } /* * The device starts processing the queued display list right after the * frame end interrupt. The display list thus becomes active. */ if (dlm->queued) { if (dlm->queued->flags & VSP1_DL_FRAME_END_INTERNAL) flags |= VSP1_DL_FRAME_END_INTERNAL; dlm->queued->flags &= ~VSP1_DL_FRAME_END_INTERNAL; __vsp1_dl_list_put(dlm->active); dlm->active = dlm->queued; dlm->queued = NULL; flags |= VSP1_DL_FRAME_END_COMPLETED; } /* * Now that the VSP has started processing the queued display list, we * can queue the pending display list to the hardware if one has been * prepared. */ if (dlm->pending) { vsp1_dl_list_hw_enqueue(dlm->pending); dlm->queued = dlm->pending; dlm->pending = NULL; } done: spin_unlock(&dlm->lock); return flags; } /* Hardware Setup */ void vsp1_dlm_setup(struct vsp1_device *vsp1) { unsigned int i; u32 ctrl = (256 << VI6_DL_CTRL_AR_WAIT_SHIFT) | VI6_DL_CTRL_DC2 | VI6_DL_CTRL_DC1 | VI6_DL_CTRL_DC0 | VI6_DL_CTRL_DLE; u32 ext_dl = (0x02 << VI6_DL_EXT_CTRL_POLINT_SHIFT) | VI6_DL_EXT_CTRL_DLPRI | VI6_DL_EXT_CTRL_EXT; if (vsp1_feature(vsp1, VSP1_HAS_EXT_DL)) { for (i = 0; i < vsp1->info->wpf_count; ++i) vsp1_write(vsp1, VI6_DL_EXT_CTRL(i), ext_dl); } vsp1_write(vsp1, VI6_DL_CTRL, ctrl); vsp1_write(vsp1, VI6_DL_SWAP, VI6_DL_SWAP_LWS); } void vsp1_dlm_reset(struct vsp1_dl_manager *dlm) { unsigned long flags; spin_lock_irqsave(&dlm->lock, flags); __vsp1_dl_list_put(dlm->active); __vsp1_dl_list_put(dlm->queued); __vsp1_dl_list_put(dlm->pending); spin_unlock_irqrestore(&dlm->lock, flags); dlm->active = NULL; dlm->queued = NULL; dlm->pending = NULL; } struct vsp1_dl_body *vsp1_dlm_dl_body_get(struct vsp1_dl_manager *dlm) { return vsp1_dl_body_get(dlm->pool); } struct vsp1_dl_manager *vsp1_dlm_create(struct vsp1_device *vsp1, unsigned int index, unsigned int prealloc) { struct vsp1_dl_manager *dlm; size_t header_size; unsigned int i; dlm = devm_kzalloc(vsp1->dev, sizeof(*dlm), GFP_KERNEL); if (!dlm) return NULL; dlm->index = index; dlm->singleshot = vsp1->info->uapi; dlm->vsp1 = vsp1; spin_lock_init(&dlm->lock); INIT_LIST_HEAD(&dlm->free); /* * Initialize the display list body and allocate DMA memory for the body * and the header. Both are allocated together to avoid memory * fragmentation, with the header located right after the body in * memory. An extra body is allocated on top of the prealloc to account * for the cached body used by the vsp1_pipeline object. */ header_size = vsp1_feature(vsp1, VSP1_HAS_EXT_DL) ? sizeof(struct vsp1_dl_header_extended) : sizeof(struct vsp1_dl_header); header_size = ALIGN(header_size, 8); dlm->pool = vsp1_dl_body_pool_create(vsp1, prealloc + 1, VSP1_DL_NUM_ENTRIES, header_size); if (!dlm->pool) return NULL; for (i = 0; i < prealloc; ++i) { struct vsp1_dl_list *dl; dl = vsp1_dl_list_alloc(dlm); if (!dl) { vsp1_dlm_destroy(dlm); return NULL; } /* The extended header immediately follows the header. */ if (vsp1_feature(vsp1, VSP1_HAS_EXT_DL)) dl->extension = (void *)dl->header + sizeof(*dl->header); list_add_tail(&dl->list, &dlm->free); } if (vsp1_feature(vsp1, VSP1_HAS_EXT_DL)) { dlm->cmdpool = vsp1_dl_cmd_pool_create(vsp1, VSP1_EXTCMD_AUTOFLD, prealloc); if (!dlm->cmdpool) { vsp1_dlm_destroy(dlm); return NULL; } } return dlm; } void vsp1_dlm_destroy(struct vsp1_dl_manager *dlm) { struct vsp1_dl_list *dl, *next; if (!dlm) return; list_for_each_entry_safe(dl, next, &dlm->free, list) { list_del(&dl->list); vsp1_dl_list_free(dl); } vsp1_dl_body_pool_destroy(dlm->pool); vsp1_dl_ext_cmd_pool_destroy(dlm->cmdpool); } |