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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 | // SPDX-License-Identifier: BSD-3-Clause OR GPL-2.0 /******************************************************************************* * * Module Name: nsalloc - Namespace allocation and deletion utilities * ******************************************************************************/ #include <acpi/acpi.h> #include "accommon.h" #include "acnamesp.h" #define _COMPONENT ACPI_NAMESPACE ACPI_MODULE_NAME("nsalloc") /******************************************************************************* * * FUNCTION: acpi_ns_create_node * * PARAMETERS: name - Name of the new node (4 char ACPI name) * * RETURN: New namespace node (Null on failure) * * DESCRIPTION: Create a namespace node * ******************************************************************************/ struct acpi_namespace_node *acpi_ns_create_node(u32 name) { struct acpi_namespace_node *node; #ifdef ACPI_DBG_TRACK_ALLOCATIONS u32 temp; #endif ACPI_FUNCTION_TRACE(ns_create_node); node = acpi_os_acquire_object(acpi_gbl_namespace_cache); if (!node) { return_PTR(NULL); } ACPI_MEM_TRACKING(acpi_gbl_ns_node_list->total_allocated++); #ifdef ACPI_DBG_TRACK_ALLOCATIONS temp = acpi_gbl_ns_node_list->total_allocated - acpi_gbl_ns_node_list->total_freed; if (temp > acpi_gbl_ns_node_list->max_occupied) { acpi_gbl_ns_node_list->max_occupied = temp; } #endif node->name.integer = name; ACPI_SET_DESCRIPTOR_TYPE(node, ACPI_DESC_TYPE_NAMED); return_PTR(node); } /******************************************************************************* * * FUNCTION: acpi_ns_delete_node * * PARAMETERS: node - Node to be deleted * * RETURN: None * * DESCRIPTION: Delete a namespace node. All node deletions must come through * here. Detaches any attached objects, including any attached * data. If a handler is associated with attached data, it is * invoked before the node is deleted. * ******************************************************************************/ void acpi_ns_delete_node(struct acpi_namespace_node *node) { union acpi_operand_object *obj_desc; union acpi_operand_object *next_desc; ACPI_FUNCTION_NAME(ns_delete_node); if (!node) { return_VOID; } /* Detach an object if there is one */ acpi_ns_detach_object(node); /* * Delete an attached data object list if present (objects that were * attached via acpi_attach_data). Note: After any normal object is * detached above, the only possible remaining object(s) are data * objects, in a linked list. */ obj_desc = node->object; while (obj_desc && (obj_desc->common.type == ACPI_TYPE_LOCAL_DATA)) { /* Invoke the attached data deletion handler if present */ if (obj_desc->data.handler) { obj_desc->data.handler(node, obj_desc->data.pointer); } next_desc = obj_desc->common.next_object; acpi_ut_remove_reference(obj_desc); obj_desc = next_desc; } /* Special case for the statically allocated root node */ if (node == acpi_gbl_root_node) { return; } /* Now we can delete the node */ (void)acpi_os_release_object(acpi_gbl_namespace_cache, node); ACPI_MEM_TRACKING(acpi_gbl_ns_node_list->total_freed++); ACPI_DEBUG_PRINT((ACPI_DB_ALLOCATIONS, "Node %p, Remaining %X\n", node, acpi_gbl_current_node_count)); } /******************************************************************************* * * FUNCTION: acpi_ns_remove_node * * PARAMETERS: node - Node to be removed/deleted * * RETURN: None * * DESCRIPTION: Remove (unlink) and delete a namespace node * ******************************************************************************/ void acpi_ns_remove_node(struct acpi_namespace_node *node) { struct acpi_namespace_node *parent_node; struct acpi_namespace_node *prev_node; struct acpi_namespace_node *next_node; ACPI_FUNCTION_TRACE_PTR(ns_remove_node, node); parent_node = node->parent; prev_node = NULL; next_node = parent_node->child; /* Find the node that is the previous peer in the parent's child list */ while (next_node != node) { prev_node = next_node; next_node = next_node->peer; } if (prev_node) { /* Node is not first child, unlink it */ prev_node->peer = node->peer; } else { /* * Node is first child (has no previous peer). * Link peer list to parent */ parent_node->child = node->peer; } /* Delete the node and any attached objects */ acpi_ns_delete_node(node); return_VOID; } /******************************************************************************* * * FUNCTION: acpi_ns_install_node * * PARAMETERS: walk_state - Current state of the walk * parent_node - The parent of the new Node * node - The new Node to install * type - ACPI object type of the new Node * * RETURN: None * * DESCRIPTION: Initialize a new namespace node and install it amongst * its peers. * * Note: Current namespace lookup is linear search. This appears * to be sufficient as namespace searches consume only a small * fraction of the execution time of the ACPI subsystem. * ******************************************************************************/ void acpi_ns_install_node(struct acpi_walk_state *walk_state, struct acpi_namespace_node *parent_node, /* Parent */ struct acpi_namespace_node *node, /* New Child */ acpi_object_type type) { acpi_owner_id owner_id = 0; struct acpi_namespace_node *child_node; ACPI_FUNCTION_TRACE(ns_install_node); if (walk_state) { /* * Get the owner ID from the Walk state. The owner ID is used to * track table deletion and deletion of objects created by methods. */ owner_id = walk_state->owner_id; if ((walk_state->method_desc) && (parent_node != walk_state->method_node)) { /* * A method is creating a new node that is not a child of the * method (it is non-local). Mark the executing method as having * modified the namespace. This is used for cleanup when the * method exits. */ walk_state->method_desc->method.info_flags |= ACPI_METHOD_MODIFIED_NAMESPACE; } } /* Link the new entry into the parent and existing children */ node->peer = NULL; node->parent = parent_node; child_node = parent_node->child; if (!child_node) { parent_node->child = node; } else { /* Add node to the end of the peer list */ while (child_node->peer) { child_node = child_node->peer; } child_node->peer = node; } /* Init the new entry */ node->owner_id = owner_id; node->type = (u8) type; ACPI_DEBUG_PRINT((ACPI_DB_NAMES, "%4.4s (%s) [Node %p Owner %3.3X] added to %4.4s (%s) [Node %p]\n", acpi_ut_get_node_name(node), acpi_ut_get_type_name(node->type), node, owner_id, acpi_ut_get_node_name(parent_node), acpi_ut_get_type_name(parent_node->type), parent_node)); return_VOID; } /******************************************************************************* * * FUNCTION: acpi_ns_delete_children * * PARAMETERS: parent_node - Delete this objects children * * RETURN: None. * * DESCRIPTION: Delete all children of the parent object. In other words, * deletes a "scope". * ******************************************************************************/ void acpi_ns_delete_children(struct acpi_namespace_node *parent_node) { struct acpi_namespace_node *next_node; struct acpi_namespace_node *node_to_delete; ACPI_FUNCTION_TRACE_PTR(ns_delete_children, parent_node); if (!parent_node) { return_VOID; } /* Deallocate all children at this level */ next_node = parent_node->child; while (next_node) { /* Grandchildren should have all been deleted already */ if (next_node->child) { ACPI_ERROR((AE_INFO, "Found a grandchild! P=%p C=%p", parent_node, next_node)); } /* * Delete this child node and move on to the next child in the list. * No need to unlink the node since we are deleting the entire branch. */ node_to_delete = next_node; next_node = next_node->peer; acpi_ns_delete_node(node_to_delete); } /* Clear the parent's child pointer */ parent_node->child = NULL; return_VOID; } /******************************************************************************* * * FUNCTION: acpi_ns_delete_namespace_subtree * * PARAMETERS: parent_node - Root of the subtree to be deleted * * RETURN: None. * * DESCRIPTION: Delete a subtree of the namespace. This includes all objects * stored within the subtree. * ******************************************************************************/ void acpi_ns_delete_namespace_subtree(struct acpi_namespace_node *parent_node) { struct acpi_namespace_node *child_node = NULL; u32 level = 1; acpi_status status; ACPI_FUNCTION_TRACE(ns_delete_namespace_subtree); if (!parent_node) { return_VOID; } /* Lock namespace for possible update */ status = acpi_ut_acquire_mutex(ACPI_MTX_NAMESPACE); if (ACPI_FAILURE(status)) { return_VOID; } /* * Traverse the tree of objects until we bubble back up * to where we started. */ while (level > 0) { /* Get the next node in this scope (NULL if none) */ child_node = acpi_ns_get_next_node(parent_node, child_node); if (child_node) { /* Found a child node - detach any attached object */ acpi_ns_detach_object(child_node); /* Check if this node has any children */ if (child_node->child) { /* * There is at least one child of this node, * visit the node */ level++; parent_node = child_node; child_node = NULL; } } else { /* * No more children of this parent node. * Move up to the grandparent. */ level--; /* * Now delete all of the children of this parent * all at the same time. */ acpi_ns_delete_children(parent_node); /* New "last child" is this parent node */ child_node = parent_node; /* Move up the tree to the grandparent */ parent_node = parent_node->parent; } } (void)acpi_ut_release_mutex(ACPI_MTX_NAMESPACE); return_VOID; } /******************************************************************************* * * FUNCTION: acpi_ns_delete_namespace_by_owner * * PARAMETERS: owner_id - All nodes with this owner will be deleted * * RETURN: Status * * DESCRIPTION: Delete entries within the namespace that are owned by a * specific ID. Used to delete entire ACPI tables. All * reference counts are updated. * * MUTEX: Locks namespace during deletion walk. * ******************************************************************************/ void acpi_ns_delete_namespace_by_owner(acpi_owner_id owner_id) { struct acpi_namespace_node *child_node; struct acpi_namespace_node *deletion_node; struct acpi_namespace_node *parent_node; u32 level; acpi_status status; ACPI_FUNCTION_TRACE_U32(ns_delete_namespace_by_owner, owner_id); if (owner_id == 0) { return_VOID; } /* Lock namespace for possible update */ status = acpi_ut_acquire_mutex(ACPI_MTX_NAMESPACE); if (ACPI_FAILURE(status)) { return_VOID; } deletion_node = NULL; parent_node = acpi_gbl_root_node; child_node = NULL; level = 1; /* * Traverse the tree of nodes until we bubble back up * to where we started. */ while (level > 0) { /* * Get the next child of this parent node. When child_node is NULL, * the first child of the parent is returned */ child_node = acpi_ns_get_next_node(parent_node, child_node); if (deletion_node) { acpi_ns_delete_children(deletion_node); acpi_ns_remove_node(deletion_node); deletion_node = NULL; } if (child_node) { if (child_node->owner_id == owner_id) { /* Found a matching child node - detach any attached object */ acpi_ns_detach_object(child_node); } /* Check if this node has any children */ if (child_node->child) { /* * There is at least one child of this node, * visit the node */ level++; parent_node = child_node; child_node = NULL; } else if (child_node->owner_id == owner_id) { deletion_node = child_node; } } else { /* * No more children of this parent node. * Move up to the grandparent. */ level--; if (level != 0) { if (parent_node->owner_id == owner_id) { deletion_node = parent_node; } } /* New "last child" is this parent node */ child_node = parent_node; /* Move up the tree to the grandparent */ parent_node = parent_node->parent; } } (void)acpi_ut_release_mutex(ACPI_MTX_NAMESPACE); return_VOID; } |