Loading...
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 | // SPDX-License-Identifier: BSD-3-Clause OR GPL-2.0 /****************************************************************************** * * Module Name: nsconvert - Object conversions for objects returned by * predefined methods * * Copyright (C) 2000 - 2019, Intel Corp. * *****************************************************************************/ #include <acpi/acpi.h> #include "accommon.h" #include "acnamesp.h" #include "acinterp.h" #include "acpredef.h" #include "amlresrc.h" #define _COMPONENT ACPI_NAMESPACE ACPI_MODULE_NAME("nsconvert") /******************************************************************************* * * FUNCTION: acpi_ns_convert_to_integer * * PARAMETERS: original_object - Object to be converted * return_object - Where the new converted object is returned * * RETURN: Status. AE_OK if conversion was successful. * * DESCRIPTION: Attempt to convert a String/Buffer object to an Integer. * ******************************************************************************/ acpi_status acpi_ns_convert_to_integer(union acpi_operand_object *original_object, union acpi_operand_object **return_object) { union acpi_operand_object *new_object; acpi_status status; u64 value = 0; u32 i; switch (original_object->common.type) { case ACPI_TYPE_STRING: /* String-to-Integer conversion */ status = acpi_ut_strtoul64(original_object->string.pointer, &value); if (ACPI_FAILURE(status)) { return (status); } break; case ACPI_TYPE_BUFFER: /* Buffer-to-Integer conversion. Max buffer size is 64 bits. */ if (original_object->buffer.length > 8) { return (AE_AML_OPERAND_TYPE); } /* Extract each buffer byte to create the integer */ for (i = 0; i < original_object->buffer.length; i++) { value |= ((u64) original_object->buffer.pointer[i] << (i * 8)); } break; default: return (AE_AML_OPERAND_TYPE); } new_object = acpi_ut_create_integer_object(value); if (!new_object) { return (AE_NO_MEMORY); } *return_object = new_object; return (AE_OK); } /******************************************************************************* * * FUNCTION: acpi_ns_convert_to_string * * PARAMETERS: original_object - Object to be converted * return_object - Where the new converted object is returned * * RETURN: Status. AE_OK if conversion was successful. * * DESCRIPTION: Attempt to convert a Integer/Buffer object to a String. * ******************************************************************************/ acpi_status acpi_ns_convert_to_string(union acpi_operand_object *original_object, union acpi_operand_object **return_object) { union acpi_operand_object *new_object; acpi_size length; acpi_status status; switch (original_object->common.type) { case ACPI_TYPE_INTEGER: /* * Integer-to-String conversion. Commonly, convert * an integer of value 0 to a NULL string. The last element of * _BIF and _BIX packages occasionally need this fix. */ if (original_object->integer.value == 0) { /* Allocate a new NULL string object */ new_object = acpi_ut_create_string_object(0); if (!new_object) { return (AE_NO_MEMORY); } } else { status = acpi_ex_convert_to_string(original_object, &new_object, ACPI_IMPLICIT_CONVERT_HEX); if (ACPI_FAILURE(status)) { return (status); } } break; case ACPI_TYPE_BUFFER: /* * Buffer-to-String conversion. Use a to_string * conversion, no transform performed on the buffer data. The best * example of this is the _BIF method, where the string data from * the battery is often (incorrectly) returned as buffer object(s). */ length = 0; while ((length < original_object->buffer.length) && (original_object->buffer.pointer[length])) { length++; } /* Allocate a new string object */ new_object = acpi_ut_create_string_object(length); if (!new_object) { return (AE_NO_MEMORY); } /* * Copy the raw buffer data with no transform. String is already NULL * terminated at Length+1. */ memcpy(new_object->string.pointer, original_object->buffer.pointer, length); break; default: return (AE_AML_OPERAND_TYPE); } *return_object = new_object; return (AE_OK); } /******************************************************************************* * * FUNCTION: acpi_ns_convert_to_buffer * * PARAMETERS: original_object - Object to be converted * return_object - Where the new converted object is returned * * RETURN: Status. AE_OK if conversion was successful. * * DESCRIPTION: Attempt to convert a Integer/String/Package object to a Buffer. * ******************************************************************************/ acpi_status acpi_ns_convert_to_buffer(union acpi_operand_object *original_object, union acpi_operand_object **return_object) { union acpi_operand_object *new_object; acpi_status status; union acpi_operand_object **elements; u32 *dword_buffer; u32 count; u32 i; switch (original_object->common.type) { case ACPI_TYPE_INTEGER: /* * Integer-to-Buffer conversion. * Convert the Integer to a packed-byte buffer. _MAT and other * objects need this sometimes, if a read has been performed on a * Field object that is less than or equal to the global integer * size (32 or 64 bits). */ status = acpi_ex_convert_to_buffer(original_object, &new_object); if (ACPI_FAILURE(status)) { return (status); } break; case ACPI_TYPE_STRING: /* String-to-Buffer conversion. Simple data copy */ new_object = acpi_ut_create_buffer_object (original_object->string.length); if (!new_object) { return (AE_NO_MEMORY); } memcpy(new_object->buffer.pointer, original_object->string.pointer, original_object->string.length); break; case ACPI_TYPE_PACKAGE: /* * This case is often seen for predefined names that must return a * Buffer object with multiple DWORD integers within. For example, * _FDE and _GTM. The Package can be converted to a Buffer. */ /* All elements of the Package must be integers */ elements = original_object->package.elements; count = original_object->package.count; for (i = 0; i < count; i++) { if ((!*elements) || ((*elements)->common.type != ACPI_TYPE_INTEGER)) { return (AE_AML_OPERAND_TYPE); } elements++; } /* Create the new buffer object to replace the Package */ new_object = acpi_ut_create_buffer_object(ACPI_MUL_4(count)); if (!new_object) { return (AE_NO_MEMORY); } /* Copy the package elements (integers) to the buffer as DWORDs */ elements = original_object->package.elements; dword_buffer = ACPI_CAST_PTR(u32, new_object->buffer.pointer); for (i = 0; i < count; i++) { *dword_buffer = (u32)(*elements)->integer.value; dword_buffer++; elements++; } break; default: return (AE_AML_OPERAND_TYPE); } *return_object = new_object; return (AE_OK); } /******************************************************************************* * * FUNCTION: acpi_ns_convert_to_unicode * * PARAMETERS: scope - Namespace node for the method/object * original_object - ASCII String Object to be converted * return_object - Where the new converted object is returned * * RETURN: Status. AE_OK if conversion was successful. * * DESCRIPTION: Attempt to convert a String object to a Unicode string Buffer. * ******************************************************************************/ acpi_status acpi_ns_convert_to_unicode(struct acpi_namespace_node *scope, union acpi_operand_object *original_object, union acpi_operand_object **return_object) { union acpi_operand_object *new_object; char *ascii_string; u16 *unicode_buffer; u32 unicode_length; u32 i; if (!original_object) { return (AE_OK); } /* If a Buffer was returned, it must be at least two bytes long */ if (original_object->common.type == ACPI_TYPE_BUFFER) { if (original_object->buffer.length < 2) { return (AE_AML_OPERAND_VALUE); } *return_object = NULL; return (AE_OK); } /* * The original object is an ASCII string. Convert this string to * a unicode buffer. */ ascii_string = original_object->string.pointer; unicode_length = (original_object->string.length * 2) + 2; /* Create a new buffer object for the Unicode data */ new_object = acpi_ut_create_buffer_object(unicode_length); if (!new_object) { return (AE_NO_MEMORY); } unicode_buffer = ACPI_CAST_PTR(u16, new_object->buffer.pointer); /* Convert ASCII to Unicode */ for (i = 0; i < original_object->string.length; i++) { unicode_buffer[i] = (u16)ascii_string[i]; } *return_object = new_object; return (AE_OK); } /******************************************************************************* * * FUNCTION: acpi_ns_convert_to_resource * * PARAMETERS: scope - Namespace node for the method/object * original_object - Object to be converted * return_object - Where the new converted object is returned * * RETURN: Status. AE_OK if conversion was successful * * DESCRIPTION: Attempt to convert a Integer object to a resource_template * Buffer. * ******************************************************************************/ acpi_status acpi_ns_convert_to_resource(struct acpi_namespace_node *scope, union acpi_operand_object *original_object, union acpi_operand_object **return_object) { union acpi_operand_object *new_object; u8 *buffer; /* * We can fix the following cases for an expected resource template: * 1. No return value (interpreter slack mode is disabled) * 2. A "Return (Zero)" statement * 3. A "Return empty buffer" statement * * We will return a buffer containing a single end_tag * resource descriptor. */ if (original_object) { switch (original_object->common.type) { case ACPI_TYPE_INTEGER: /* We can only repair an Integer==0 */ if (original_object->integer.value) { return (AE_AML_OPERAND_TYPE); } break; case ACPI_TYPE_BUFFER: if (original_object->buffer.length) { /* Additional checks can be added in the future */ *return_object = NULL; return (AE_OK); } break; case ACPI_TYPE_STRING: default: return (AE_AML_OPERAND_TYPE); } } /* Create the new buffer object for the resource descriptor */ new_object = acpi_ut_create_buffer_object(2); if (!new_object) { return (AE_NO_MEMORY); } buffer = ACPI_CAST_PTR(u8, new_object->buffer.pointer); /* Initialize the Buffer with a single end_tag descriptor */ buffer[0] = (ACPI_RESOURCE_NAME_END_TAG | ASL_RDESC_END_TAG_SIZE); buffer[1] = 0x00; *return_object = new_object; return (AE_OK); } /******************************************************************************* * * FUNCTION: acpi_ns_convert_to_reference * * PARAMETERS: scope - Namespace node for the method/object * original_object - Object to be converted * return_object - Where the new converted object is returned * * RETURN: Status. AE_OK if conversion was successful * * DESCRIPTION: Attempt to convert a Integer object to a object_reference. * Buffer. * ******************************************************************************/ acpi_status acpi_ns_convert_to_reference(struct acpi_namespace_node *scope, union acpi_operand_object *original_object, union acpi_operand_object **return_object) { union acpi_operand_object *new_object = NULL; acpi_status status; struct acpi_namespace_node *node; union acpi_generic_state scope_info; char *name; ACPI_FUNCTION_NAME(ns_convert_to_reference); /* Convert path into internal presentation */ status = acpi_ns_internalize_name(original_object->string.pointer, &name); if (ACPI_FAILURE(status)) { return_ACPI_STATUS(status); } /* Find the namespace node */ scope_info.scope.node = ACPI_CAST_PTR(struct acpi_namespace_node, scope); status = acpi_ns_lookup(&scope_info, name, ACPI_TYPE_ANY, ACPI_IMODE_EXECUTE, ACPI_NS_SEARCH_PARENT | ACPI_NS_DONT_OPEN_SCOPE, NULL, &node); if (ACPI_FAILURE(status)) { /* Check if we are resolving a named reference within a package */ ACPI_ERROR_NAMESPACE(&scope_info, original_object->string.pointer, status); goto error_exit; } /* Create and init a new internal ACPI object */ new_object = acpi_ut_create_internal_object(ACPI_TYPE_LOCAL_REFERENCE); if (!new_object) { status = AE_NO_MEMORY; goto error_exit; } new_object->reference.node = node; new_object->reference.object = node->object; new_object->reference.class = ACPI_REFCLASS_NAME; /* * Increase reference of the object if needed (the object is likely a * null for device nodes). */ acpi_ut_add_reference(node->object); error_exit: ACPI_FREE(name); *return_object = new_object; return (AE_OK); } |