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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 | // SPDX-License-Identifier: GPL-2.0-only /* * Driver for the Gravis Grip Multiport, a gamepad "hub" that * connects up to four 9-pin digital gamepads/joysticks. * Driver tested on SMP and UP kernel versions 2.4.18-4 and 2.4.18-5. * * Thanks to Chris Gassib for helpful advice. * * Copyright (c) 2002 Brian Bonnlander, Bill Soudan * Copyright (c) 1998-2000 Vojtech Pavlik */ #include <linux/kernel.h> #include <linux/module.h> #include <linux/slab.h> #include <linux/gameport.h> #include <linux/input.h> #include <linux/delay.h> #include <linux/proc_fs.h> #include <linux/jiffies.h> #define DRIVER_DESC "Gravis Grip Multiport driver" MODULE_AUTHOR("Brian Bonnlander"); MODULE_DESCRIPTION(DRIVER_DESC); MODULE_LICENSE("GPL"); #ifdef GRIP_DEBUG #define dbg(format, arg...) printk(KERN_ERR __FILE__ ": " format "\n" , ## arg) #else #define dbg(format, arg...) do {} while (0) #endif #define GRIP_MAX_PORTS 4 /* * Grip multiport state */ struct grip_port { struct input_dev *dev; int mode; int registered; /* individual gamepad states */ int buttons; int xaxes; int yaxes; int dirty; /* has the state been updated? */ }; struct grip_mp { struct gameport *gameport; struct grip_port *port[GRIP_MAX_PORTS]; int reads; int bads; }; /* * Multiport packet interpretation */ #define PACKET_FULL 0x80000000 /* packet is full */ #define PACKET_IO_FAST 0x40000000 /* 3 bits per gameport read */ #define PACKET_IO_SLOW 0x20000000 /* 1 bit per gameport read */ #define PACKET_MP_MORE 0x04000000 /* multiport wants to send more */ #define PACKET_MP_DONE 0x02000000 /* multiport done sending */ /* * Packet status code interpretation */ #define IO_GOT_PACKET 0x0100 /* Got a packet */ #define IO_MODE_FAST 0x0200 /* Used 3 data bits per gameport read */ #define IO_SLOT_CHANGE 0x0800 /* Multiport physical slot status changed */ #define IO_DONE 0x1000 /* Multiport is done sending packets */ #define IO_RETRY 0x4000 /* Try again later to get packet */ #define IO_RESET 0x8000 /* Force multiport to resend all packets */ /* * Gamepad configuration data. Other 9-pin digital joystick devices * may work with the multiport, so this may not be an exhaustive list! * Commodore 64 joystick remains untested. */ #define GRIP_INIT_DELAY 2000 /* 2 ms */ #define GRIP_MODE_NONE 0 #define GRIP_MODE_RESET 1 #define GRIP_MODE_GP 2 #define GRIP_MODE_C64 3 static const int grip_btn_gp[] = { BTN_TR, BTN_TL, BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z, -1 }; static const int grip_btn_c64[] = { BTN_JOYSTICK, -1 }; static const int grip_abs_gp[] = { ABS_X, ABS_Y, -1 }; static const int grip_abs_c64[] = { ABS_X, ABS_Y, -1 }; static const int *grip_abs[] = { NULL, NULL, grip_abs_gp, grip_abs_c64 }; static const int *grip_btn[] = { NULL, NULL, grip_btn_gp, grip_btn_c64 }; static const char *grip_name[] = { NULL, NULL, "Gravis Grip Pad", "Commodore 64 Joystick" }; static const int init_seq[] = { 1, 0, 1, 1, 0, 1, 1, 0, 1, 0, 1, 0, 1, 0, 1, 1, 0, 1, 0, 1, 0, 1, 0, 1, 1, 0, 1, 0, 1, 0, 1, 1, 1, 1, 0, 1, 0, 1, 1, 0, 1, 1, 0, 1, 1, 0, 1, 1, 1, 1, 0, 1, 1, 1, 0, 1, 0, 1, 1, 0, 1, 0, 1, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 1, 0, 1, 1, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 1, 1 }; /* Maps multiport directional values to X,Y axis values (each axis encoded in 3 bits) */ static const int axis_map[] = { 5, 9, 1, 5, 6, 10, 2, 6, 4, 8, 0, 4, 5, 9, 1, 5 }; static int register_slot(int i, struct grip_mp *grip); /* * Returns whether an odd or even number of bits are on in pkt. */ static int bit_parity(u32 pkt) { int x = pkt ^ (pkt >> 16); x ^= x >> 8; x ^= x >> 4; x ^= x >> 2; x ^= x >> 1; return x & 1; } /* * Poll gameport; return true if all bits set in 'onbits' are on and * all bits set in 'offbits' are off. */ static inline int poll_until(u8 onbits, u8 offbits, int u_sec, struct gameport* gp, u8 *data) { int i, nloops; nloops = gameport_time(gp, u_sec); for (i = 0; i < nloops; i++) { *data = gameport_read(gp); if ((*data & onbits) == onbits && (~(*data) & offbits) == offbits) return 1; } dbg("gameport timed out after %d microseconds.\n", u_sec); return 0; } /* * Gets a 28-bit packet from the multiport. * * After getting a packet successfully, commands encoded by sendcode may * be sent to the multiport. * * The multiport clock value is reflected in gameport bit B4. * * Returns a packet status code indicating whether packet is valid, the transfer * mode, and any error conditions. * * sendflags: current I/O status * sendcode: data to send to the multiport if sendflags is nonzero */ static int mp_io(struct gameport* gameport, int sendflags, int sendcode, u32 *packet) { u8 raw_data; /* raw data from gameport */ u8 data_mask; /* packet data bits from raw_data */ u32 pkt; /* packet temporary storage */ int bits_per_read; /* num packet bits per gameport read */ int portvals = 0; /* used for port value sanity check */ int i; /* Gameport bits B0, B4, B5 should first be off, then B4 should come on. */ *packet = 0; raw_data = gameport_read(gameport); if (raw_data & 1) return IO_RETRY; for (i = 0; i < 64; i++) { raw_data = gameport_read(gameport); portvals |= 1 << ((raw_data >> 4) & 3); /* Demux B4, B5 */ } if (portvals == 1) { /* B4, B5 off */ raw_data = gameport_read(gameport); portvals = raw_data & 0xf0; if (raw_data & 0x31) return IO_RESET; gameport_trigger(gameport); if (!poll_until(0x10, 0, 308, gameport, &raw_data)) return IO_RESET; } else return IO_RETRY; /* Determine packet transfer mode and prepare for packet construction. */ if (raw_data & 0x20) { /* 3 data bits/read */ portvals |= raw_data >> 4; /* Compare B4-B7 before & after trigger */ if (portvals != 0xb) return 0; data_mask = 7; bits_per_read = 3; pkt = (PACKET_FULL | PACKET_IO_FAST) >> 28; } else { /* 1 data bit/read */ data_mask = 1; bits_per_read = 1; pkt = (PACKET_FULL | PACKET_IO_SLOW) >> 28; } /* Construct a packet. Final data bits must be zero. */ while (1) { if (!poll_until(0, 0x10, 77, gameport, &raw_data)) return IO_RESET; raw_data = (raw_data >> 5) & data_mask; if (pkt & PACKET_FULL) break; pkt = (pkt << bits_per_read) | raw_data; if (!poll_until(0x10, 0, 77, gameport, &raw_data)) return IO_RESET; } if (raw_data) return IO_RESET; /* If 3 bits/read used, drop from 30 bits to 28. */ if (bits_per_read == 3) { pkt = (pkt & 0xffff0000) | ((pkt << 1) & 0xffff); pkt = (pkt >> 2) | 0xf0000000; } if (bit_parity(pkt) == 1) return IO_RESET; /* Acknowledge packet receipt */ if (!poll_until(0x30, 0, 77, gameport, &raw_data)) return IO_RESET; raw_data = gameport_read(gameport); if (raw_data & 1) return IO_RESET; gameport_trigger(gameport); if (!poll_until(0, 0x20, 77, gameport, &raw_data)) return IO_RESET; /* Return if we just wanted the packet or multiport wants to send more */ *packet = pkt; if ((sendflags == 0) || ((sendflags & IO_RETRY) && !(pkt & PACKET_MP_DONE))) return IO_GOT_PACKET; if (pkt & PACKET_MP_MORE) return IO_GOT_PACKET | IO_RETRY; /* Multiport is done sending packets and is ready to receive data */ if (!poll_until(0x20, 0, 77, gameport, &raw_data)) return IO_GOT_PACKET | IO_RESET; raw_data = gameport_read(gameport); if (raw_data & 1) return IO_GOT_PACKET | IO_RESET; /* Trigger gameport based on bits in sendcode */ gameport_trigger(gameport); do { if (!poll_until(0x20, 0x10, 116, gameport, &raw_data)) return IO_GOT_PACKET | IO_RESET; if (!poll_until(0x30, 0, 193, gameport, &raw_data)) return IO_GOT_PACKET | IO_RESET; if (raw_data & 1) return IO_GOT_PACKET | IO_RESET; if (sendcode & 1) gameport_trigger(gameport); sendcode >>= 1; } while (sendcode); return IO_GOT_PACKET | IO_MODE_FAST; } /* * Disables and restores interrupts for mp_io(), which does the actual I/O. */ static int multiport_io(struct gameport* gameport, int sendflags, int sendcode, u32 *packet) { int status; unsigned long flags; local_irq_save(flags); status = mp_io(gameport, sendflags, sendcode, packet); local_irq_restore(flags); return status; } /* * Puts multiport into digital mode. Multiport LED turns green. * * Returns true if a valid digital packet was received, false otherwise. */ static int dig_mode_start(struct gameport *gameport, u32 *packet) { int i; int flags, tries = 0, bads = 0; for (i = 0; i < ARRAY_SIZE(init_seq); i++) { /* Send magic sequence */ if (init_seq[i]) gameport_trigger(gameport); udelay(GRIP_INIT_DELAY); } for (i = 0; i < 16; i++) /* Wait for multiport to settle */ udelay(GRIP_INIT_DELAY); while (tries < 64 && bads < 8) { /* Reset multiport and try getting a packet */ flags = multiport_io(gameport, IO_RESET, 0x27, packet); if (flags & IO_MODE_FAST) return 1; if (flags & IO_RETRY) tries++; else bads++; } return 0; } /* * Packet structure: B0-B15 => gamepad state * B16-B20 => gamepad device type * B21-B24 => multiport slot index (1-4) * * Known device types: 0x1f (grip pad), 0x0 (no device). Others may exist. * * Returns the packet status. */ static int get_and_decode_packet(struct grip_mp *grip, int flags) { struct grip_port *port; u32 packet; int joytype = 0; int slot; /* Get a packet and check for validity */ flags &= IO_RESET | IO_RETRY; flags = multiport_io(grip->gameport, flags, 0, &packet); grip->reads++; if (packet & PACKET_MP_DONE) flags |= IO_DONE; if (flags && !(flags & IO_GOT_PACKET)) { grip->bads++; return flags; } /* Ignore non-gamepad packets, e.g. multiport hardware version */ slot = ((packet >> 21) & 0xf) - 1; if ((slot < 0) || (slot > 3)) return flags; port = grip->port[slot]; /* * Handle "reset" packets, which occur at startup, and when gamepads * are removed or plugged in. May contain configuration of a new gamepad. */ joytype = (packet >> 16) & 0x1f; if (!joytype) { if (port->registered) { printk(KERN_INFO "grip_mp: removing %s, slot %d\n", grip_name[port->mode], slot); input_unregister_device(port->dev); port->registered = 0; } dbg("Reset: grip multiport slot %d\n", slot); port->mode = GRIP_MODE_RESET; flags |= IO_SLOT_CHANGE; return flags; } /* Interpret a grip pad packet */ if (joytype == 0x1f) { int dir = (packet >> 8) & 0xf; /* eight way directional value */ port->buttons = (~packet) & 0xff; port->yaxes = ((axis_map[dir] >> 2) & 3) - 1; port->xaxes = (axis_map[dir] & 3) - 1; port->dirty = 1; if (port->mode == GRIP_MODE_RESET) flags |= IO_SLOT_CHANGE; port->mode = GRIP_MODE_GP; if (!port->registered) { dbg("New Grip pad in multiport slot %d.\n", slot); if (register_slot(slot, grip)) { port->mode = GRIP_MODE_RESET; port->dirty = 0; } } return flags; } /* Handle non-grip device codes. For now, just print diagnostics. */ { static int strange_code = 0; if (strange_code != joytype) { printk(KERN_INFO "Possible non-grip pad/joystick detected.\n"); printk(KERN_INFO "Got joy type 0x%x and packet 0x%x.\n", joytype, packet); strange_code = joytype; } } return flags; } /* * Returns true if all multiport slot states appear valid. */ static int slots_valid(struct grip_mp *grip) { int flags, slot, invalid = 0, active = 0; flags = get_and_decode_packet(grip, 0); if (!(flags & IO_GOT_PACKET)) return 0; for (slot = 0; slot < 4; slot++) { if (grip->port[slot]->mode == GRIP_MODE_RESET) invalid = 1; if (grip->port[slot]->mode != GRIP_MODE_NONE) active = 1; } /* Return true if no active slot but multiport sent all its data */ if (!active) return (flags & IO_DONE) ? 1 : 0; /* Return false if invalid device code received */ return invalid ? 0 : 1; } /* * Returns whether the multiport was placed into digital mode and * able to communicate its state successfully. */ static int multiport_init(struct grip_mp *grip) { int dig_mode, initialized = 0, tries = 0; u32 packet; dig_mode = dig_mode_start(grip->gameport, &packet); while (!dig_mode && tries < 4) { dig_mode = dig_mode_start(grip->gameport, &packet); tries++; } if (dig_mode) dbg("multiport_init(): digital mode activated.\n"); else { dbg("multiport_init(): unable to activate digital mode.\n"); return 0; } /* Get packets, store multiport state, and check state's validity */ for (tries = 0; tries < 4096; tries++) { if (slots_valid(grip)) { initialized = 1; break; } } dbg("multiport_init(): initialized == %d\n", initialized); return initialized; } /* * Reports joystick state to the linux input layer. */ static void report_slot(struct grip_mp *grip, int slot) { struct grip_port *port = grip->port[slot]; int i; /* Store button states with linux input driver */ for (i = 0; i < 8; i++) input_report_key(port->dev, grip_btn_gp[i], (port->buttons >> i) & 1); /* Store axis states with linux driver */ input_report_abs(port->dev, ABS_X, port->xaxes); input_report_abs(port->dev, ABS_Y, port->yaxes); /* Tell the receiver of the events to process them */ input_sync(port->dev); port->dirty = 0; } /* * Get the multiport state. */ static void grip_poll(struct gameport *gameport) { struct grip_mp *grip = gameport_get_drvdata(gameport); int i, npkts, flags; for (npkts = 0; npkts < 4; npkts++) { flags = IO_RETRY; for (i = 0; i < 32; i++) { flags = get_and_decode_packet(grip, flags); if ((flags & IO_GOT_PACKET) || !(flags & IO_RETRY)) break; } if (flags & IO_DONE) break; } for (i = 0; i < 4; i++) if (grip->port[i]->dirty) report_slot(grip, i); } /* * Called when a joystick device file is opened */ static int grip_open(struct input_dev *dev) { struct grip_mp *grip = input_get_drvdata(dev); gameport_start_polling(grip->gameport); return 0; } /* * Called when a joystick device file is closed */ static void grip_close(struct input_dev *dev) { struct grip_mp *grip = input_get_drvdata(dev); gameport_stop_polling(grip->gameport); } /* * Tell the linux input layer about a newly plugged-in gamepad. */ static int register_slot(int slot, struct grip_mp *grip) { struct grip_port *port = grip->port[slot]; struct input_dev *input_dev; int j, t; int err; port->dev = input_dev = input_allocate_device(); if (!input_dev) return -ENOMEM; input_dev->name = grip_name[port->mode]; input_dev->id.bustype = BUS_GAMEPORT; input_dev->id.vendor = GAMEPORT_ID_VENDOR_GRAVIS; input_dev->id.product = 0x0100 + port->mode; input_dev->id.version = 0x0100; input_dev->dev.parent = &grip->gameport->dev; input_set_drvdata(input_dev, grip); input_dev->open = grip_open; input_dev->close = grip_close; input_dev->evbit[0] = BIT_MASK(EV_KEY) | BIT_MASK(EV_ABS); for (j = 0; (t = grip_abs[port->mode][j]) >= 0; j++) input_set_abs_params(input_dev, t, -1, 1, 0, 0); for (j = 0; (t = grip_btn[port->mode][j]) >= 0; j++) if (t > 0) set_bit(t, input_dev->keybit); err = input_register_device(port->dev); if (err) { input_free_device(port->dev); return err; } port->registered = 1; if (port->dirty) /* report initial state, if any */ report_slot(grip, slot); return 0; } static int grip_connect(struct gameport *gameport, struct gameport_driver *drv) { struct grip_mp *grip; int err; if (!(grip = kzalloc(sizeof(struct grip_mp), GFP_KERNEL))) return -ENOMEM; grip->gameport = gameport; gameport_set_drvdata(gameport, grip); err = gameport_open(gameport, drv, GAMEPORT_MODE_RAW); if (err) goto fail1; gameport_set_poll_handler(gameport, grip_poll); gameport_set_poll_interval(gameport, 20); if (!multiport_init(grip)) { err = -ENODEV; goto fail2; } if (!grip->port[0]->mode && !grip->port[1]->mode && !grip->port[2]->mode && !grip->port[3]->mode) { /* nothing plugged in */ err = -ENODEV; goto fail2; } return 0; fail2: gameport_close(gameport); fail1: gameport_set_drvdata(gameport, NULL); kfree(grip); return err; } static void grip_disconnect(struct gameport *gameport) { struct grip_mp *grip = gameport_get_drvdata(gameport); int i; for (i = 0; i < 4; i++) if (grip->port[i]->registered) input_unregister_device(grip->port[i]->dev); gameport_close(gameport); gameport_set_drvdata(gameport, NULL); kfree(grip); } static struct gameport_driver grip_drv = { .driver = { .name = "grip_mp", }, .description = DRIVER_DESC, .connect = grip_connect, .disconnect = grip_disconnect, }; module_gameport_driver(grip_drv); |