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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 | // SPDX-License-Identifier: GPL-2.0-or-later /* * arch/powerpc/boot/dts/wii.dts * * Nintendo Wii platform device tree source * Copyright (C) 2008-2009 The GameCube Linux Team * Copyright (C) 2008,2009 Albert Herranz */ /dts-v1/; #include <dt-bindings/gpio/gpio.h> #include <dt-bindings/input/input.h> /* * This is commented-out for now. * Until a later patch is merged, the kernel can use only the first * contiguous RAM range and will BUG() if the memreserve is outside * that range. */ /*/memreserve/ 0x10000000 0x0004000;*/ /* DSP RAM */ / { model = "nintendo,wii"; compatible = "nintendo,wii"; #address-cells = <1>; #size-cells = <1>; chosen { bootargs = "root=/dev/mmcblk0p2 rootwait udbg-immortal"; }; memory { device_type = "memory"; reg = <0x00000000 0x01800000 /* MEM1 24MB 1T-SRAM */ 0x10000000 0x04000000>; /* MEM2 64MB GDDR3 */ }; cpus { #address-cells = <1>; #size-cells = <0>; PowerPC,broadway@0 { device_type = "cpu"; reg = <0>; clock-frequency = <729000000>; /* 729MHz */ bus-frequency = <243000000>; /* 243MHz core-to-bus 3x */ timebase-frequency = <60750000>; /* 243MHz / 4 */ i-cache-line-size = <32>; d-cache-line-size = <32>; i-cache-size = <32768>; d-cache-size = <32768>; }; }; /* devices contained in the hollywood chipset */ hollywood { #address-cells = <1>; #size-cells = <1>; compatible = "nintendo,hollywood"; ranges = <0x0c000000 0x0c000000 0x01000000 0x0d000000 0x0d000000 0x00800000 0x0d800000 0x0d800000 0x00800000>; interrupt-parent = <&PIC0>; video@c002000 { compatible = "nintendo,hollywood-vi", "nintendo,flipper-vi"; reg = <0x0c002000 0x100>; interrupts = <8>; }; processor-interface@c003000 { compatible = "nintendo,hollywood-pi", "nintendo,flipper-pi"; reg = <0x0c003000 0x100>; PIC0: pic0 { #interrupt-cells = <1>; compatible = "nintendo,flipper-pic"; interrupt-controller; }; }; dsp@c005000 { #address-cells = <1>; #size-cells = <1>; compatible = "nintendo,hollywood-dsp", "nintendo,flipper-dsp"; reg = <0x0c005000 0x200>; interrupts = <6>; }; gamepad-controller@d006400 { compatible = "nintendo,hollywood-si", "nintendo,flipper-si"; reg = <0x0d006400 0x100>; interrupts = <3>; }; audio@c006c00 { compatible = "nintendo,hollywood-ai", "nintendo,flipper-ai"; reg = <0x0d006c00 0x20>; interrupts = <6>; }; /* External Interface bus */ exi@d006800 { compatible = "nintendo,hollywood-exi", "nintendo,flipper-exi"; reg = <0x0d006800 0x40>; virtual-reg = <0x0d006800>; interrupts = <4>; }; usb@d040000 { compatible = "nintendo,hollywood-usb-ehci", "usb-ehci"; reg = <0x0d040000 0x100>; interrupts = <4>; interrupt-parent = <&PIC1>; }; usb@d050000 { compatible = "nintendo,hollywood-usb-ohci", "usb-ohci"; reg = <0x0d050000 0x100>; interrupts = <5>; interrupt-parent = <&PIC1>; }; usb@d060000 { compatible = "nintendo,hollywood-usb-ohci", "usb-ohci"; reg = <0x0d060000 0x100>; interrupts = <6>; interrupt-parent = <&PIC1>; }; sd@d070000 { compatible = "nintendo,hollywood-sdhci", "sdhci"; reg = <0x0d070000 0x200>; interrupts = <7>; interrupt-parent = <&PIC1>; }; sdio@d080000 { compatible = "nintendo,hollywood-sdhci", "sdhci"; reg = <0x0d080000 0x200>; interrupts = <8>; interrupt-parent = <&PIC1>; }; ipc@d000000 { compatible = "nintendo,hollywood-ipc"; reg = <0x0d000000 0x10>; interrupts = <30>; interrupt-parent = <&PIC1>; }; PIC1: pic1@d800030 { #interrupt-cells = <1>; compatible = "nintendo,hollywood-pic"; reg = <0x0d800030 0x10>; interrupt-controller; interrupts = <14>; }; GPIO: gpio@d8000c0 { #gpio-cells = <2>; compatible = "nintendo,hollywood-gpio"; reg = <0x0d8000c0 0x40>; gpio-controller; ngpios = <24>; gpio-line-names = "POWER", "SHUTDOWN", "FAN", "DC_DC", "DI_SPIN", "SLOT_LED", "EJECT_BTN", "SLOT_IN", "SENSOR_BAR", "DO_EJECT", "EEP_CS", "EEP_CLK", "EEP_MOSI", "EEP_MISO", "AVE_SCL", "AVE_SDA", "DEBUG0", "DEBUG1", "DEBUG2", "DEBUG3", "DEBUG4", "DEBUG5", "DEBUG6", "DEBUG7"; interrupt-controller; #interrupt-cells = <2>; interrupts = <10>; interrupt-parent = <&PIC1>; /* * This is commented out while a standard binding * for i2c over gpio is defined. */ /* i2c-video { #address-cells = <1>; #size-cells = <0>; compatible = "i2c-gpio"; gpios = <&GPIO 15 0 &GPIO 14 0>; clock-frequency = <250000>; no-clock-stretching; scl-is-open-drain; sda-is-open-drain; sda-enforce-dir; AVE: audio-video-encoder@70 { compatible = "nintendo,wii-audio-video-encoder"; reg = <0x70>; }; }; */ }; control@d800100 { compatible = "nintendo,hollywood-control"; reg = <0x0d800100 0x300>; }; disk@d806000 { compatible = "nintendo,hollywood-di"; reg = <0x0d806000 0x40>; interrupts = <2>; }; }; gpio-leds { compatible = "gpio-leds"; /* This is the blue LED in the disk drive slot */ drive-slot { label = "wii:blue:drive_slot"; gpios = <&GPIO 5 GPIO_ACTIVE_HIGH>; panic-indicator; }; }; gpio-keys { compatible = "gpio-keys"; power { label = "Power Button"; gpios = <&GPIO 0 GPIO_ACTIVE_HIGH>; linux,code = <KEY_POWER>; }; eject { label = "Eject Button"; gpios = <&GPIO 6 GPIO_ACTIVE_HIGH>; linux,code = <KEY_EJECTCD>; }; }; }; |