Loading...
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 | #ifndef _dmasound_h_ /* * linux/sound/oss/dmasound/dmasound.h * * * Minor numbers for the sound driver. * * Unfortunately Creative called the codec chip of SB as a DSP. For this * reason the /dev/dsp is reserved for digitized audio use. There is a * device for true DSP processors but it will be called something else. * In v3.0 it's /dev/sndproc but this could be a temporary solution. */ #define _dmasound_h_ #include <linux/types.h> #define SND_NDEVS 256 /* Number of supported devices */ #define SND_DEV_CTL 0 /* Control port /dev/mixer */ #define SND_DEV_SEQ 1 /* Sequencer output /dev/sequencer (FM synthesizer and MIDI output) */ #define SND_DEV_MIDIN 2 /* Raw midi access */ #define SND_DEV_DSP 3 /* Digitized voice /dev/dsp */ #define SND_DEV_AUDIO 4 /* Sparc compatible /dev/audio */ #define SND_DEV_DSP16 5 /* Like /dev/dsp but 16 bits/sample */ #define SND_DEV_STATUS 6 /* /dev/sndstat */ /* #7 not in use now. Was in 2.4. Free for use after v3.0. */ #define SND_DEV_SEQ2 8 /* /dev/sequencer, level 2 interface */ #define SND_DEV_SNDPROC 9 /* /dev/sndproc for programmable devices */ #define SND_DEV_PSS SND_DEV_SNDPROC /* switch on various prinks */ #define DEBUG_DMASOUND 1 #define MAX_AUDIO_DEV 5 #define MAX_MIXER_DEV 4 #define MAX_SYNTH_DEV 3 #define MAX_MIDI_DEV 6 #define MAX_TIMER_DEV 3 #define MAX_CATCH_RADIUS 10 #define le2be16(x) (((x)<<8 & 0xff00) | ((x)>>8 & 0x00ff)) #define le2be16dbl(x) (((x)<<8 & 0xff00ff00) | ((x)>>8 & 0x00ff00ff)) #define IOCTL_IN(arg, ret) \ do { int error = get_user(ret, (int __user *)(arg)); \ if (error) return error; \ } while (0) #define IOCTL_OUT(arg, ret) ioctl_return((int __user *)(arg), ret) static inline int ioctl_return(int __user *addr, int value) { return value < 0 ? value : put_user(value, addr); } /* * Configuration */ #undef HAS_8BIT_TABLES #if defined(CONFIG_DMASOUND_ATARI) || defined(CONFIG_DMASOUND_ATARI_MODULE) ||\ defined(CONFIG_DMASOUND_PAULA) || defined(CONFIG_DMASOUND_PAULA_MODULE) ||\ defined(CONFIG_DMASOUND_Q40) || defined(CONFIG_DMASOUND_Q40_MODULE) #define HAS_8BIT_TABLES #define MIN_BUFFERS 4 #define MIN_BUFSIZE (1<<12) /* in bytes (- where does this come from ?) */ #define MIN_FRAG_SIZE 8 /* not 100% sure about this */ #define MAX_BUFSIZE (1<<17) /* Limit for Amiga is 128 kb */ #define MAX_FRAG_SIZE 15 /* allow *4 for mono-8 => stereo-16 (for multi) */ #else /* is pmac and multi is off */ #define MIN_BUFFERS 2 #define MIN_BUFSIZE (1<<8) /* in bytes */ #define MIN_FRAG_SIZE 8 #define MAX_BUFSIZE (1<<18) /* this is somewhat arbitrary for pmac */ #define MAX_FRAG_SIZE 16 /* need to allow *4 for mono-8 => stereo-16 */ #endif #define DEFAULT_N_BUFFERS 4 #define DEFAULT_BUFF_SIZE (1<<15) /* * Initialization */ extern int dmasound_init(void); #ifdef MODULE extern void dmasound_deinit(void); #else #define dmasound_deinit() do { } while (0) #endif /* description of the set-up applies to either hard or soft settings */ typedef struct { int format; /* AFMT_* */ int stereo; /* 0 = mono, 1 = stereo */ int size; /* 8/16 bit*/ int speed; /* speed */ } SETTINGS; /* * Machine definitions */ typedef struct { const char *name; const char *name2; struct module *owner; void *(*dma_alloc)(unsigned int, gfp_t); void (*dma_free)(void *, unsigned int); int (*irqinit)(void); #ifdef MODULE void (*irqcleanup)(void); #endif void (*init)(void); void (*silence)(void); int (*setFormat)(int); int (*setVolume)(int); int (*setBass)(int); int (*setTreble)(int); int (*setGain)(int); void (*play)(void); void (*record)(void); /* optional */ void (*mixer_init)(void); /* optional */ int (*mixer_ioctl)(u_int, u_long); /* optional */ int (*write_sq_setup)(void); /* optional */ int (*read_sq_setup)(void); /* optional */ int (*sq_open)(fmode_t); /* optional */ int (*state_info)(char *, size_t); /* optional */ void (*abort_read)(void); /* optional */ int min_dsp_speed; int max_dsp_speed; int version ; int hardware_afmts ; /* OSS says we only return h'ware info */ /* when queried via SNDCTL_DSP_GETFMTS */ int capabilities ; /* low-level reply to SNDCTL_DSP_GETCAPS */ SETTINGS default_hard ; /* open() or init() should set something valid */ SETTINGS default_soft ; /* you can make it look like old OSS, if you want to */ } MACHINE; /* * Low level stuff */ typedef struct { ssize_t (*ct_ulaw)(const u_char __user *, size_t, u_char *, ssize_t *, ssize_t); ssize_t (*ct_alaw)(const u_char __user *, size_t, u_char *, ssize_t *, ssize_t); ssize_t (*ct_s8)(const u_char __user *, size_t, u_char *, ssize_t *, ssize_t); ssize_t (*ct_u8)(const u_char __user *, size_t, u_char *, ssize_t *, ssize_t); ssize_t (*ct_s16be)(const u_char __user *, size_t, u_char *, ssize_t *, ssize_t); ssize_t (*ct_u16be)(const u_char __user *, size_t, u_char *, ssize_t *, ssize_t); ssize_t (*ct_s16le)(const u_char __user *, size_t, u_char *, ssize_t *, ssize_t); ssize_t (*ct_u16le)(const u_char __user *, size_t, u_char *, ssize_t *, ssize_t); } TRANS; struct sound_settings { MACHINE mach; /* machine dependent things */ SETTINGS hard; /* hardware settings */ SETTINGS soft; /* software settings */ SETTINGS dsp; /* /dev/dsp default settings */ TRANS *trans_write; /* supported translations */ int volume_left; /* volume (range is machine dependent) */ int volume_right; int bass; /* tone (range is machine dependent) */ int treble; int gain; int minDev; /* minor device number currently open */ spinlock_t lock; }; extern struct sound_settings dmasound; #ifdef HAS_8BIT_TABLES extern char dmasound_ulaw2dma8[]; extern char dmasound_alaw2dma8[]; #endif /* * Mid level stuff */ static inline int dmasound_set_volume(int volume) { return dmasound.mach.setVolume(volume); } static inline int dmasound_set_bass(int bass) { return dmasound.mach.setBass ? dmasound.mach.setBass(bass) : 50; } static inline int dmasound_set_treble(int treble) { return dmasound.mach.setTreble ? dmasound.mach.setTreble(treble) : 50; } static inline int dmasound_set_gain(int gain) { return dmasound.mach.setGain ? dmasound.mach.setGain(gain) : 100; } /* * Sound queue stuff, the heart of the driver */ struct sound_queue { /* buffers allocated for this queue */ int numBufs; /* real limits on what the user can have */ int bufSize; /* in bytes */ char **buffers; /* current parameters */ int locked ; /* params cannot be modified when != 0 */ int user_frags ; /* user requests this many */ int user_frag_size ; /* of this size */ int max_count; /* actual # fragments <= numBufs */ int block_size; /* internal block size in bytes */ int max_active; /* in-use fragments <= max_count */ /* it shouldn't be necessary to declare any of these volatile */ int front, rear, count; int rear_size; /* * The use of the playing field depends on the hardware * * Atari, PMac: The number of frames that are loaded/playing * * Amiga: Bit 0 is set: a frame is loaded * Bit 1 is set: a frame is playing */ int active; wait_queue_head_t action_queue, open_queue, sync_queue; int non_blocking; int busy, syncing, xruns, died; }; #define WAKE_UP(queue) (wake_up_interruptible(&queue)) extern struct sound_queue dmasound_write_sq; #define write_sq dmasound_write_sq extern int dmasound_catchRadius; #define catchRadius dmasound_catchRadius /* define the value to be put in the byte-swap reg in mac-io when we want it to swap for us. */ #define BS_VAL 1 #define SW_INPUT_VOLUME_SCALE 4 #define SW_INPUT_VOLUME_DEFAULT (128 / SW_INPUT_VOLUME_SCALE) extern int expand_read_bal; /* Balance factor for reading */ extern uint software_input_volume; /* software implemented recording volume! */ #endif /* _dmasound_h_ */ |