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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 | /* * Copyright (c) 2001 Vojtech Pavlik */ /* * EMU10k1 - SB Live / Audigy - gameport driver for Linux */ /* * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * Should you need to contact me, the author, you can do so either by * e-mail - mail your message to <vojtech@ucw.cz>, or by paper mail: * Vojtech Pavlik, Simunkova 1594, Prague 8, 182 00 Czech Republic */ #include <asm/io.h> #include <linux/module.h> #include <linux/ioport.h> #include <linux/init.h> #include <linux/gameport.h> #include <linux/slab.h> #include <linux/pci.h> MODULE_AUTHOR("Vojtech Pavlik <vojtech@ucw.cz>"); MODULE_DESCRIPTION("EMU10k1 gameport driver"); MODULE_LICENSE("GPL"); struct emu { struct pci_dev *dev; struct gameport *gameport; int io; int size; }; static const struct pci_device_id emu_tbl[] = { { 0x1102, 0x7002, PCI_ANY_ID, PCI_ANY_ID }, /* SB Live gameport */ { 0x1102, 0x7003, PCI_ANY_ID, PCI_ANY_ID }, /* Audigy gameport */ { 0x1102, 0x7004, PCI_ANY_ID, PCI_ANY_ID }, /* Dell SB Live */ { 0x1102, 0x7005, PCI_ANY_ID, PCI_ANY_ID }, /* Audigy LS gameport */ { 0, } }; MODULE_DEVICE_TABLE(pci, emu_tbl); static int emu_probe(struct pci_dev *pdev, const struct pci_device_id *ent) { struct emu *emu; struct gameport *port; int error; emu = kzalloc(sizeof(struct emu), GFP_KERNEL); port = gameport_allocate_port(); if (!emu || !port) { printk(KERN_ERR "emu10k1-gp: Memory allocation failed\n"); error = -ENOMEM; goto err_out_free; } error = pci_enable_device(pdev); if (error) goto err_out_free; emu->io = pci_resource_start(pdev, 0); emu->size = pci_resource_len(pdev, 0); emu->dev = pdev; emu->gameport = port; gameport_set_name(port, "EMU10K1"); gameport_set_phys(port, "pci%s/gameport0", pci_name(pdev)); port->dev.parent = &pdev->dev; port->io = emu->io; if (!request_region(emu->io, emu->size, "emu10k1-gp")) { printk(KERN_ERR "emu10k1-gp: unable to grab region 0x%x-0x%x\n", emu->io, emu->io + emu->size - 1); error = -EBUSY; goto err_out_disable_dev; } pci_set_drvdata(pdev, emu); gameport_register_port(port); return 0; err_out_disable_dev: pci_disable_device(pdev); err_out_free: gameport_free_port(port); kfree(emu); return error; } static void emu_remove(struct pci_dev *pdev) { struct emu *emu = pci_get_drvdata(pdev); gameport_unregister_port(emu->gameport); release_region(emu->io, emu->size); kfree(emu); pci_disable_device(pdev); } static struct pci_driver emu_driver = { .name = "Emu10k1_gameport", .id_table = emu_tbl, .probe = emu_probe, .remove = emu_remove, }; module_pci_driver(emu_driver); |