/* radeon_drv.h -- Private header for radeon driver -*- linux-c -*-
*
* Copyright 1999 Precision Insight, Inc., Cedar Park, Texas.
* Copyright 2000 VA Linux Systems, Inc., Fremont, California.
* All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*
* Authors:
* Kevin E. Martin <martin@valinux.com>
* Gareth Hughes <gareth@valinux.com>
*/
#ifndef __RADEON_DRV_H__
#define __RADEON_DRV_H__
/* General customization:
*/
#define DRIVER_AUTHOR "Gareth Hughes, Keith Whitwell, others."
#define DRIVER_NAME "radeon"
#define DRIVER_DESC "ATI Radeon"
#define DRIVER_DATE "20050125"
/* Interface history:
*
* 1.1 - ??
* 1.2 - Add vertex2 ioctl (keith)
* - Add stencil capability to clear ioctl (gareth, keith)
* - Increase MAX_TEXTURE_LEVELS (brian)
* 1.3 - Add cmdbuf ioctl (keith)
* - Add support for new radeon packets (keith)
* - Add getparam ioctl (keith)
* - Add flip-buffers ioctl, deprecate fullscreen foo (keith).
* 1.4 - Add scratch registers to get_param ioctl.
* 1.5 - Add r200 packets to cmdbuf ioctl
* - Add r200 function to init ioctl
* - Add 'scalar2' instruction to cmdbuf
* 1.6 - Add static GART memory manager
* Add irq handler (won't be turned on unless X server knows to)
* Add irq ioctls and irq_active getparam.
* Add wait command for cmdbuf ioctl
* Add GART offset query for getparam
* 1.7 - Add support for cube map registers: R200_PP_CUBIC_FACES_[0..5]
* and R200_PP_CUBIC_OFFSET_F1_[0..5].
* Added packets R200_EMIT_PP_CUBIC_FACES_[0..5] and
* R200_EMIT_PP_CUBIC_OFFSETS_[0..5]. (brian)
* 1.8 - Remove need to call cleanup ioctls on last client exit (keith)
* Add 'GET' queries for starting additional clients on different VT's.
* 1.9 - Add DRM_IOCTL_RADEON_CP_RESUME ioctl.
* Add texture rectangle support for r100.
* 1.10- Add SETPARAM ioctl; first parameter to set is FB_LOCATION, which
* clients use to tell the DRM where they think the framebuffer is
* located in the card's address space
* 1.11- Add packet R200_EMIT_RB3D_BLENDCOLOR to support GL_EXT_blend_color
* and GL_EXT_blend_[func|equation]_separate on r200
* 1.12- Add R300 CP microcode support - this just loads the CP on r300
* (No 3D support yet - just microcode loading)
* 1.13- Add packet R200_EMIT_TCL_POINT_SPRITE_CNTL for ARB_point_parameters
* - Add hyperz support, add hyperz flags to clear ioctl.
* 1.14- Add support for color tiling
* - Add R100/R200 surface allocation/free support
* 1.15- Add support for texture micro tiling
* - Add support for r100 cube maps
*/
#define DRIVER_MAJOR 1
#define DRIVER_MINOR 15
#define DRIVER_PATCHLEVEL 0
#define GET_RING_HEAD(dev_priv) DRM_READ32( (dev_priv)->ring_rptr, 0 )
#define SET_RING_HEAD(dev_priv,val) DRM_WRITE32( (dev_priv)->ring_rptr, 0, (val) )
/*
* Radeon chip families
*/
enum radeon_family {
CHIP_R100,
CHIP_RS100,
CHIP_RV100,
CHIP_R200,
CHIP_RV200,
CHIP_RS200,
CHIP_R250,
CHIP_RS250,
CHIP_RV250,
CHIP_RV280,
CHIP_R300,
CHIP_RS300,
CHIP_RV350,
CHIP_LAST,
};
enum radeon_cp_microcode_version {
UCODE_R100,
UCODE_R200,
UCODE_R300,
};
/*
* Chip flags
*/
enum radeon_chip_flags {
CHIP_FAMILY_MASK = 0x0000ffffUL,
CHIP_FLAGS_MASK = 0xffff0000UL,
CHIP_IS_MOBILITY = 0x00010000UL,
CHIP_IS_IGP = 0x00020000UL,
CHIP_SINGLE_CRTC = 0x00040000UL,
CHIP_IS_AGP = 0x00080000UL,
CHIP_HAS_HIERZ = 0x00100000UL,
};
typedef struct drm_radeon_freelist {
unsigned int age;
drm_buf_t *buf;
struct drm_radeon_freelist *next;
struct drm_radeon_freelist *prev;
} drm_radeon_freelist_t;
typedef struct drm_radeon_ring_buffer {
u32 *start;
u32 *end;
int size;
int size_l2qw;
u32 tail;
u32 tail_mask;
int space;
int high_mark;
} drm_radeon_ring_buffer_t;
typedef struct drm_radeon_depth_clear_t {
u32 rb3d_cntl;
u32 rb3d_zstencilcntl;
u32 se_cntl;
} drm_radeon_depth_clear_t;
struct drm_radeon_driver_file_fields {
int64_t radeon_fb_delta;
};
struct mem_block {
struct mem_block *next;
struct mem_block *prev;
int start;
int size;
DRMFILE filp; /* 0: free, -1: heap, other: real files */
};
struct radeon_surface {
int refcount;
u32 lower;
u32 upper;
u32 flags;
};
struct radeon_virt_surface {
int surface_index;
u32 lower;
u32 upper;
u32 flags;
DRMFILE filp;
};
typedef struct drm_radeon_private {
drm_radeon_ring_buffer_t ring;
drm_radeon_sarea_t *sarea_priv;
u32 fb_location;
int gart_size;
u32 gart_vm_start;
unsigned long gart_buffers_offset;
int cp_mode;
int cp_running;
drm_radeon_freelist_t *head;
drm_radeon_freelist_t *tail;
int last_buf;
volatile u32 *scratch;
int writeback_works;
int usec_timeout;
int microcode_version;
int is_pci;
unsigned long phys_pci_gart;
dma_addr_t bus_pci_gart;
struct {
u32 boxes;
int freelist_timeouts;
int freelist_loops;
int requested_bufs;
int last_frame_reads;
int last_clear_reads;
int clears;
int texture_uploads;
} stats;
int do_boxes;
int page_flipping;
int current_page;
u32 color_fmt;
unsigned int front_offset;
unsigned int front_pitch;
unsigned int back_offset;
unsigned int back_pitch;
u32 depth_fmt;
unsigned int depth_offset;
unsigned int depth_pitch;
u32 front_pitch_offset;
u32 back_pitch_offset;
u32 depth_pitch_offset;
drm_radeon_depth_clear_t depth_clear;
unsigned long fb_offset;
unsigned long mmio_offset;
unsigned long ring_offset;
unsigned long ring_rptr_offset;
unsigned long buffers_offset;
unsigned long gart_textures_offset;
drm_local_map_t *sarea;
drm_local_map_t *mmio;
drm_local_map_t *cp_ring;
drm_local_map_t *ring_rptr;
drm_local_map_t *gart_textures;
struct mem_block *gart_heap;
struct mem_block *fb_heap;
/* SW interrupt */
wait_queue_head_t swi_queue;
atomic_t swi_emitted;
struct radeon_surface surfaces[RADEON_MAX_SURFACES];
struct radeon_virt_surface virt_surfaces[2*RADEON_MAX_SURFACES];
/* starting from here on, data is preserved accross an open */
uint32_t flags; /* see radeon_chip_flags */
} drm_radeon_private_t;
typedef struct drm_radeon_buf_priv {
u32 age;
} drm_radeon_buf_priv_t;
/* radeon_cp.c */
extern int radeon_cp_init( DRM_IOCTL_ARGS );
extern int radeon_cp_start( DRM_IOCTL_ARGS );
extern int radeon_cp_stop( DRM_IOCTL_ARGS );
extern int radeon_cp_reset( DRM_IOCTL_ARGS );
extern int radeon_cp_idle( DRM_IOCTL_ARGS );
extern int radeon_cp_resume( DRM_IOCTL_ARGS );
extern int radeon_engine_reset( DRM_IOCTL_ARGS );
extern int radeon_fullscreen( DRM_IOCTL_ARGS );
extern int radeon_cp_buffers( DRM_IOCTL_ARGS );
extern void radeon_freelist_reset( drm_device_t *dev );
extern drm_buf_t *radeon_freelist_get( drm_device_t *dev );
extern int radeon_wait_ring( drm_radeon_private_t *dev_priv, int n );
extern int radeon_do_cp_idle( drm_radeon_private_t *dev_priv );
extern int radeon_driver_preinit(struct drm_device *dev, unsigned long flags);
extern int radeon_driver_postcleanup(struct drm_device *dev);
extern int radeon_mem_alloc( DRM_IOCTL_ARGS );
extern int radeon_mem_free( DRM_IOCTL_ARGS );
extern int radeon_mem_init_heap( DRM_IOCTL_ARGS );
extern void radeon_mem_takedown( struct mem_block **heap );
extern void radeon_mem_release( DRMFILE filp, struct mem_block *heap );
/* radeon_irq.c */
extern int radeon_irq_emit( DRM_IOCTL_ARGS );
extern int radeon_irq_wait( DRM_IOCTL_ARGS );
extern void radeon_do_release(drm_device_t *dev);
extern int radeon_driver_vblank_wait(drm_device_t *dev, unsigned int *sequence);
extern irqreturn_t radeon_driver_irq_handler( DRM_IRQ_ARGS );
extern void radeon_driver_irq_preinstall( drm_device_t *dev );
extern void radeon_driver_irq_postinstall( drm_device_t *dev );
extern void radeon_driver_irq_uninstall( drm_device_t *dev );
extern void radeon_driver_prerelease(drm_device_t *dev, DRMFILE filp);
extern void radeon_driver_pretakedown(drm_device_t *dev);
extern int radeon_driver_open_helper(drm_device_t *dev, drm_file_t *filp_priv);
extern void radeon_driver_free_filp_priv(drm_device_t *dev, drm_file_t *filp_priv);
extern int radeon_preinit( struct drm_device *dev, unsigned long flags );
extern int radeon_postinit( struct drm_device *dev, unsigned long flags );
extern int radeon_postcleanup( struct drm_device *dev );
/* Flags for stats.boxes
*/
#define RADEON_BOX_DMA_IDLE 0x1
#define RADEON_BOX_RING_FULL 0x2
#define RADEON_BOX_FLIP 0x4
#define RADEON_BOX_WAIT_IDLE 0x8
#define RADEON_BOX_TEXTURE_LOAD 0x10
/* Register definitions, register access macros and drmAddMap constants
* for Radeon kernel driver.
*/
#define RADEON_AGP_COMMAND 0x0f60
#define RADEON_AUX_SCISSOR_CNTL 0x26f0
# define RADEON_EXCLUSIVE_SCISSOR_0 (1 << 24)
# define RADEON_EXCLUSIVE_SCISSOR_1 (1 << 25)
# define RADEON_EXCLUSIVE_SCISSOR_2 (1 << 26)
# define RADEON_SCISSOR_0_ENABLE (1 << 28)
# define RADEON_SCISSOR_1_ENABLE (1 << 29)
# define RADEON_SCISSOR_2_ENABLE (1 << 30)
#define RADEON_BUS_CNTL 0x0030
# define RADEON_BUS_MASTER_DIS (1 << 6)
#define RADEON_CLOCK_CNTL_DATA 0x000c
# define RADEON_PLL_WR_EN (1 << 7)
#define RADEON_CLOCK_CNTL_INDEX 0x0008
#define RADEON_CONFIG_APER_SIZE 0x0108
#define RADEON_CRTC_OFFSET 0x0224
#define RADEON_CRTC_OFFSET_CNTL 0x0228
# define RADEON_CRTC_TILE_EN (1 << 15)
# define RADEON_CRTC_OFFSET_FLIP_CNTL (1 << 16)
#define RADEON_CRTC2_OFFSET 0x0324
#define RADEON_CRTC2_OFFSET_CNTL 0x0328
#define RADEON_RB3D_COLOROFFSET 0x1c40
#define RADEON_RB3D_COLORPITCH 0x1c48
#define RADEON_DP_GUI_MASTER_CNTL 0x146c
# define RADEON_GMC_SRC_PITCH_OFFSET_CNTL (1 << 0)
# define RADEON_GMC_DST_PITCH_OFFSET_CNTL (1 << 1)
# define RADEON_GMC_BRUSH_SOLID_COLOR (13 << 4)
# define RADEON_GMC_BRUSH_NONE (15 << 4)
# define RADEON_GMC_DST_16BPP (4 << 8)
# define RADEON_GMC_DST_24BPP (5 << 8)
# define RADEON_GMC_DST_32BPP (6 << 8)
# define RADEON_GMC_DST_DATATYPE_SHIFT 8
# define RADEON_GMC_SRC_DATATYPE_COLOR (3 << 12)
# define RADEON_DP_SRC_SOURCE_MEMORY (2 << 24)
# define RADEON_DP_SRC_SOURCE_HOST_DATA (3 << 24)
# define RADEON_GMC_CLR_CMP_CNTL_DIS (1 << 28)
# define RADEON_GMC_WR_MSK_DIS (1 << 30)
# define RADEON_ROP3_S 0x00cc0000
# define RADEON_ROP3_P 0x00f00000
#define RADEON_DP_WRITE_MASK 0x16cc
#define RADEON_DST_PITCH_OFFSET 0x142c
#define RADEON_DST_PITCH_OFFSET_C 0x1c80
# define RADEON_DST_TILE_LINEAR (0 << 30)
# define RADEON_DST_TILE_MACRO (1 << 30)
# define RADEON_DST_TILE_MICRO (2 << 30)
# define RADEON_DST_TILE_BOTH (3 << 30)
#define RADEON_SCRATCH_REG0 0x15e0
#define RADEON_SCRATCH_REG1 0x15e4
#define RADEON_SCRATCH_REG2 0x15e8
#define RADEON_SCRATCH_REG3 0x15ec
#define RADEON_SCRATCH_REG4 0x15f0
#define RADEON_SCRATCH_REG5 0x15f4
#define RADEON_SCRATCH_UMSK 0x0770
#define RADEON_SCRATCH_ADDR 0x0774
#define RADEON_SCRATCHOFF( x ) (RADEON_SCRATCH_REG_OFFSET + 4*(x))
#define GET_SCRATCH( x ) (dev_priv->writeback_works \
? DRM_READ32( dev_priv->ring_rptr, RADEON_SCRATCHOFF(x) ) \
: RADEON_READ( RADEON_SCRATCH_REG0 + 4*(x) ) )
#define RADEON_GEN_INT_CNTL 0x0040
# define RADEON_CRTC_VBLANK_MASK (1 << 0)
# define RADEON_GUI_IDLE_INT_ENABLE (1 << 19)
# define RADEON_SW_INT_ENABLE (1 << 25)
#define RADEON_GEN_INT_STATUS 0x0044
# define RADEON_CRTC_VBLANK_STAT (1 << 0)
# define RADEON_CRTC_VBLANK_STAT_ACK (1 << 0)
# define RADEON_GUI_IDLE_INT_TEST_ACK (1 << 19)
# define RADEON_SW_INT_TEST (1 << 25)
# define RADEON_SW_INT_TEST_ACK (1 << 25)
# define RADEON_SW_INT_FIRE (1 << 26)
#define RADEON_HOST_PATH_CNTL 0x0130
# define RADEON_HDP_SOFT_RESET (1 << 26)
# define RADEON_HDP_WC_TIMEOUT_MASK (7 << 28)
# define RADEON_HDP_WC_TIMEOUT_28BCLK (7 << 28)
#define RADEON_ISYNC_CNTL 0x1724
# define RADEON_ISYNC_ANY2D_IDLE3D (1 << 0)
# define RADEON_ISYNC_ANY3D_IDLE2D (1 << 1)
# define RADEON_ISYNC_TRIG2D_IDLE3D (1 << 2)
# define RADEON_ISYNC_TRIG3D_IDLE2D (1 << 3)
# define RADEON_ISYNC_WAIT_IDLEGUI (1 << 4)
# define RADEON_ISYNC_CPSCRATCH_IDLEGUI (1 << 5)
#define RADEON_RBBM_GUICNTL 0x172c
# define RADEON_HOST_DATA_SWAP_NONE (0 << 0)
# define RADEON_HOST_DATA_SWAP_16BIT (1 << 0)
# define RADEON_HOST_DATA_SWAP_32BIT (2 << 0)
# define RADEON_HOST_DATA_SWAP_HDW (3 << 0)
#define RADEON_MC_AGP_LOCATION 0x014c
#define RADEON_MC_FB_LOCATION 0x0148
#define RADEON_MCLK_CNTL 0x0012
# define RADEON_FORCEON_MCLKA (1 << 16)
# define RADEON_FORCEON_MCLKB (1 << 17)
# define RADEON_FORCEON_YCLKA (1 << 18)
# define RADEON_FORCEON_YCLKB (1 << 19)
# define RADEON_FORCEON_MC (1 << 20)
# define RADEON_FORCEON_AIC (1 << 21)
#define RADEON_PP_BORDER_COLOR_0 0x1d40
#define RADEON_PP_BORDER_COLOR_1 0x1d44
#define RADEON_PP_BORDER_COLOR_2 0x1d48
#define RADEON_PP_CNTL 0x1c38
# define RADEON_SCISSOR_ENABLE (1 << 1)
#define RADEON_PP_LUM_MATRIX 0x1d00
#define RADEON_PP_MISC 0x1c14
#define RADEON_PP_ROT_MATRIX_0 0x1d58
#define RADEON_PP_TXFILTER_0 0x1c54
#define RADEON_PP_TXOFFSET_0 0x1c5c
#define RADEON_PP_TXFILTER_1 0x1c6c
#define RADEON_PP_TXFILTER_2 0x1c84
#define RADEON_RB2D_DSTCACHE_CTLSTAT 0x342c
# define RADEON_RB2D_DC_FLUSH (3 << 0)
# define RADEON_RB2D_DC_FREE (3 << 2)
# define RADEON_RB2D_DC_FLUSH_ALL 0xf
# define RADEON_RB2D_DC_BUSY (1 << 31)
#define RADEON_RB3D_CNTL 0x1c3c
# define RADEON_ALPHA_BLEND_ENABLE (1 << 0)
# define RADEON_PLANE_MASK_ENABLE (1 << 1)
# define RADEON_DITHER_ENABLE (1 << 2)
# define RADEON_ROUND_ENABLE (1 << 3)
# define RADEON_SCALE_DITHER_ENABLE (1 << 4)
# define RADEON_DITHER_INIT (1 << 5)
# define RADEON_ROP_ENABLE (1 << 6)
# define RADEON_STENCIL_ENABLE (1 << 7)
# define RADEON_Z_ENABLE (1 << 8)
# define RADEON_ZBLOCK16 (1 << 15)
#define RADEON_RB3D_DEPTHOFFSET 0x1c24
#define RADEON_RB3D_DEPTHCLEARVALUE 0x3230
#define RADEON_RB3D_DEPTHPITCH 0x1c28
#define RADEON_RB3D_PLANEMASK 0x1d84
#define RADEON_RB3D_STENCILREFMASK 0x1d7c
#define RADEON_RB3D_ZCACHE_MODE 0x3250
#define RADEON_RB3D_ZCACHE_CTLSTAT 0x3254
# define RADEON_RB3D_ZC_FLUSH (1 << 0)
# define RADEON_RB3D_ZC_FREE (1 << 2)
# define RADEON_RB3D_ZC_FLUSH_ALL 0x5
# define RADEON_RB3D_ZC_BUSY (1 << 31)
#define RADEON_RB3D_ZSTENCILCNTL 0x1c2c
# define RADEON_Z_TEST_MASK (7 << 4)
# define RADEON_Z_TEST_ALWAYS (7 << 4)
# define RADEON_Z_HIERARCHY_ENABLE (1 << 8)
# define RADEON_STENCIL_TEST_ALWAYS (7 << 12)
# define RADEON_STENCIL_S_FAIL_REPLACE (2 << 16)
# define RADEON_STENCIL_ZPASS_REPLACE (2 << 20)
# define RADEON_STENCIL_ZFAIL_REPLACE (2 << 24)
# define RADEON_Z_COMPRESSION_ENABLE (1 << 28)
# define RADEON_FORCE_Z_DIRTY (1 << 29)
# define RADEON_Z_WRITE_ENABLE (1 << 30)
# define RADEON_Z_DECOMPRESSION_ENABLE (1 << 31)
#define RADEON_RBBM_SOFT_RESET 0x00f0
# define RADEON_SOFT_RESET_CP (1 << 0)
# define RADEON_SOFT_RESET_HI (1 << 1)
# define RADEON_SOFT_RESET_SE (1 << 2)
# define RADEON_SOFT_RESET_RE (1 << 3)
# define RADEON_SOFT_RESET_PP (1 << 4)
# define RADEON_SOFT_RESET_E2 (1 << 5)
# define RADEON_SOFT_RESET_RB (1 << 6)
# define RADEON_SOFT_RESET_HDP (1 << 7)
#define RADEON_RBBM_STATUS 0x0e40
# define RADEON_RBBM_FIFOCNT_MASK 0x007f
# define RADEON_RBBM_ACTIVE (1 << 31)
#define RADEON_RE_LINE_PATTERN 0x1cd0
#define RADEON_RE_MISC 0x26c4
#define RADEON_RE_TOP_LEFT 0x26c0
#define RADEON_RE_WIDTH_HEIGHT 0x1c44
#define RADEON_RE_STIPPLE_ADDR 0x1cc8
#define RADEON_RE_STIPPLE_DATA 0x1ccc
#define RADEON_SCISSOR_TL_0 0x1cd8
#define RADEON_SCISSOR_BR_0 0x1cdc
#define RADEON_SCISSOR_TL_1 0x1ce0
#define RADEON_SCISSOR_BR_1 0x1ce4
#define RADEON_SCISSOR_TL_2 0x1ce8
#define RADEON_SCISSOR_BR_2 0x1cec
#define RADEON_SE_COORD_FMT 0x1c50
#define RADEON_SE_CNTL 0x1c4c
# define RADEON_FFACE_CULL_CW (0 << 0)
# define RADEON_BFACE_SOLID (3 << 1)
# define RADEON_FFACE_SOLID (3 << 3)
# define RADEON_FLAT_SHADE_VTX_LAST (3 << 6)
# define RADEON_DIFFUSE_SHADE_FLAT (1 << 8)
# define RADEON_DIFFUSE_SHADE_GOURAUD (2 << 8)
# define RADEON_ALPHA_SHADE_FLAT (1 << 10)
# define RADEON_ALPHA_SHADE_GOURAUD (2 << 10)
# define RADEON_SPECULAR_SHADE_FLAT (1 << 12)
# define RADEON_SPECULAR_SHADE_GOURAUD (2 << 12)
# define RADEON_FOG_SHADE_FLAT (1 << 14)
# define RADEON_FOG_SHADE_GOURAUD (2 << 14)
# define RADEON_VPORT_XY_XFORM_ENABLE (1 << 24)
# define RADEON_VPORT_Z_XFORM_ENABLE (1 << 25)
# define RADEON_VTX_PIX_CENTER_OGL (1 << 27)
# define RADEON_ROUND_MODE_TRUNC (0 << 28)
# define RADEON_ROUND_PREC_8TH_PIX (1 << 30)
#define RADEON_SE_CNTL_STATUS 0x2140
#define RADEON_SE_LINE_WIDTH 0x1db8
#define RADEON_SE_VPORT_XSCALE 0x1d98
#define RADEON_SE_ZBIAS_FACTOR 0x1db0
#define RADEON_SE_TCL_MATERIAL_EMMISSIVE_RED 0x2210
#define RADEON_SE_TCL_OUTPUT_VTX_FMT 0x2254
#define RADEON_SE_TCL_VECTOR_INDX_REG 0x2200
# define RADEON_VEC_INDX_OCTWORD_STRIDE_SHIFT 16
# define RADEON_VEC_INDX_DWORD_COUNT_SHIFT 28
#define RADEON_SE_TCL_VECTOR_DATA_REG 0x2204
#define RADEON_SE_TCL_SCALAR_INDX_REG 0x2208
# define RADEON_SCAL_INDX_DWORD_STRIDE_SHIFT 16
#define RADEON_SE_TCL_SCALAR_DATA_REG 0x220C
#define RADEON_SURFACE_ACCESS_FLAGS 0x0bf8
#define RADEON_SURFACE_ACCESS_CLR 0x0bfc
#define RADEON_SURFACE_CNTL 0x0b00
# define RADEON_SURF_TRANSLATION_DIS (1 << 8)
# define RADEON_NONSURF_AP0_SWP_MASK (3 << 20)
# define RADEON_NONSURF_AP0_SWP_LITTLE (0 << 20)
# define RADEON_NONSURF_AP0_SWP_BIG16 (1 << 20)
# define RADEON_NONSURF_AP0_SWP_BIG32 (2 << 20)
# define RADEON_NONSURF_AP1_SWP_MASK (3 << 22)
# define RADEON_NONSURF_AP1_SWP_LITTLE (0 << 22)
# define RADEON_NONSURF_AP1_SWP_BIG16 (1 << 22)
# define RADEON_NONSURF_AP1_SWP_BIG32 (2 << 22)
#define RADEON_SURFACE0_INFO 0x0b0c
# define RADEON_SURF_PITCHSEL_MASK (0x1ff << 0)
# define RADEON_SURF_TILE_MODE_MASK (3 << 16)
# define RADEON_SURF_TILE_MODE_MACRO (0 << 16)
# define RADEON_SURF_TILE_MODE_MICRO (1 << 16)
# define RADEON_SURF_TILE_MODE_32BIT_Z (2 << 16)
# define RADEON_SURF_TILE_MODE_16BIT_Z (3 << 16)
#define RADEON_SURFACE0_LOWER_BOUND 0x0b04
#define RADEON_SURFACE0_UPPER_BOUND 0x0b08
# define RADEON_SURF_ADDRESS_FIXED_MASK (0x3ff << 0)
#define RADEON_SURFACE1_INFO 0x0b1c
#define RADEON_SURFACE1_LOWER_BOUND 0x0b14
#define RADEON_SURFACE1_UPPER_BOUND 0x0b18
#define RADEON_SURFACE2_INFO 0x0b2c
#define RADEON_SURFACE2_LOWER_BOUND 0x0b24
#define RADEON_SURFACE2_UPPER_BOUND 0x0b28
#define RADEON_SURFACE3_INFO 0x0b3c
#define RADEON_SURFACE3_LOWER_BOUND 0x0b34
#define RADEON_SURFACE3_UPPER_BOUND 0x0b38
#define RADEON_SURFACE4_INFO 0x0b4c
#define RADEON_SURFACE4_LOWER_BOUND 0x0b44
#define RADEON_SURFACE4_UPPER_BOUND 0x0b48
#define RADEON_SURFACE5_INFO 0x0b5c
#define RADEON_SURFACE5_LOWER_BOUND 0x0b54
#define RADEON_SURFACE5_UPPER_BOUND 0x0b58
#define RADEON_SURFACE6_INFO 0x0b6c
#define RADEON_SURFACE6_LOWER_BOUND 0x0b64
#define RADEON_SURFACE6_UPPER_BOUND 0x0b68
#define RADEON_SURFACE7_INFO 0x0b7c
#define RADEON_SURFACE7_LOWER_BOUND 0x0b74
#define RADEON_SURFACE7_UPPER_BOUND 0x0b78
#define RADEON_SW_SEMAPHORE 0x013c
#define RADEON_WAIT_UNTIL 0x1720
# define RADEON_WAIT_CRTC_PFLIP (1 << 0)
# define RADEON_WAIT_2D_IDLECLEAN (1 << 16)
# define RADEON_WAIT_3D_IDLECLEAN (1 << 17)
# define RADEON_WAIT_HOST_IDLECLEAN (1 << 18)
#define RADEON_RB3D_ZMASKOFFSET 0x3234
#define RADEON_RB3D_ZSTENCILCNTL 0x1c2c
# define RADEON_DEPTH_FORMAT_16BIT_INT_Z (0 << 0)
# define RADEON_DEPTH_FORMAT_24BIT_INT_Z (2 << 0)
/* CP registers */
#define RADEON_CP_ME_RAM_ADDR 0x07d4
#define RADEON_CP_ME_RAM_RADDR 0x07d8
#define RADEON_CP_ME_RAM_DATAH 0x07dc
#define RADEON_CP_ME_RAM_DATAL 0x07e0
#define RADEON_CP_RB_BASE 0x0700
#define RADEON_CP_RB_CNTL 0x0704
# define RADEON_BUF_SWAP_32BIT (2 << 16)
#define RADEON_CP_RB_RPTR_ADDR 0x070c
#define RADEON_CP_RB_RPTR 0x0710
#define RADEON_CP_RB_WPTR 0x0714
#define RADEON_CP_RB_WPTR_DELAY 0x0718
# define RADEON_PRE_WRITE_TIMER_SHIFT 0
# define RADEON_PRE_WRITE_LIMIT_SHIFT 23
#define RADEON_CP_IB_BASE 0x0738
#define RADEON_CP_CSQ_CNTL 0x0740
# define RADEON_CSQ_CNT_PRIMARY_MASK (0xff << 0)
# define RADEON_CSQ_PRIDIS_INDDIS (0 << 28)
# define RADEON_CSQ_PRIPIO_INDDIS (1 << 28)
# define RADEON_CSQ_PRIBM_INDDIS (2 << 28)
# define RADEON_CSQ_PRIPIO_INDBM (3 << 28)
# define RADEON_CSQ_PRIBM_INDBM (4 << 28)
# define RADEON_CSQ_PRIPIO_INDPIO (15 << 28)
#define RADEON_AIC_CNTL 0x01d0
# define RADEON_PCIGART_TRANSLATE_EN (1 << 0)
#define RADEON_AIC_STAT 0x01d4
#define RADEON_AIC_PT_BASE 0x01d8
#define RADEON_AIC_LO_ADDR 0x01dc
#define RADEON_AIC_HI_ADDR 0x01e0
#define RADEON_AIC_TLB_ADDR 0x01e4
#define RADEON_AIC_TLB_DATA 0x01e8
/* CP command packets */
#define RADEON_CP_PACKET0 0x00000000
# define RADEON_ONE_REG_WR (1 << 15)
#define RADEON_CP_PACKET1 0x40000000
#define RADEON_CP_PACKET2 0x80000000
#define RADEON_CP_PACKET3 0xC0000000
# define RADEON_3D_RNDR_GEN_INDX_PRIM 0x00002300
# define RADEON_WAIT_FOR_IDLE 0x00002600
# define RADEON_3D_DRAW_VBUF 0x00002800
# define RADEON_3D_DRAW_IMMD 0x00002900
# define RADEON_3D_DRAW_INDX 0x00002A00
# define RADEON_3D_LOAD_VBPNTR 0x00002F00
# define RADEON_3D_CLEAR_ZMASK 0x00003200
# define RADEON_3D_CLEAR_HIZ 0x00003700
# define RADEON_CNTL_HOSTDATA_BLT 0x00009400
# define RADEON_CNTL_PAINT_MULTI 0x00009A00
# define RADEON_CNTL_BITBLT_MULTI 0x00009B00
# define RADEON_CNTL_SET_SCISSORS 0xC0001E00
#define RADEON_CP_PACKET_MASK 0xC0000000
#define RADEON_CP_PACKET_COUNT_MASK 0x3fff0000
#define RADEON_CP_PACKET0_REG_MASK 0x000007ff
#define RADEON_CP_PACKET1_REG0_MASK 0x000007ff
#define RADEON_CP_PACKET1_REG1_MASK 0x003ff800
#define RADEON_VTX_Z_PRESENT (1 << 31)
#define RADEON_VTX_PKCOLOR_PRESENT (1 << 3)
#define RADEON_PRIM_TYPE_NONE (0 << 0)
#define RADEON_PRIM_TYPE_POINT (1 << 0)
#define RADEON_PRIM_TYPE_LINE (2 << 0)
#define RADEON_PRIM_TYPE_LINE_STRIP (3 << 0)
#define RADEON_PRIM_TYPE_TRI_LIST (4 << 0)
#define RADEON_PRIM_TYPE_TRI_FAN (5 << 0)
#define RADEON_PRIM_TYPE_TRI_STRIP (6 << 0)
#define RADEON_PRIM_TYPE_TRI_TYPE2 (7 << 0)
#define RADEON_PRIM_TYPE_RECT_LIST (8 << 0)
#define RADEON_PRIM_TYPE_3VRT_POINT_LIST (9 << 0)
#define RADEON_PRIM_TYPE_3VRT_LINE_LIST (10 << 0)
#define RADEON_PRIM_TYPE_MASK 0xf
#define RADEON_PRIM_WALK_IND (1 << 4)
#define RADEON_PRIM_WALK_LIST (2 << 4)
#define RADEON_PRIM_WALK_RING (3 << 4)
#define RADEON_COLOR_ORDER_BGRA (0 << 6)
#define RADEON_COLOR_ORDER_RGBA (1 << 6)
#define RADEON_MAOS_ENABLE (1 << 7)
#define RADEON_VTX_FMT_R128_MODE (0 << 8)
#define RADEON_VTX_FMT_RADEON_MODE (1 << 8)
#define RADEON_NUM_VERTICES_SHIFT 16
#define RADEON_COLOR_FORMAT_CI8 2
#define RADEON_COLOR_FORMAT_ARGB1555 3
#define RADEON_COLOR_FORMAT_RGB565 4
#define RADEON_COLOR_FORMAT_ARGB8888 6
#define RADEON_COLOR_FORMAT_RGB332 7
#define RADEON_COLOR_FORMAT_RGB8 9
#define RADEON_COLOR_FORMAT_ARGB4444 15
#define RADEON_TXFORMAT_I8 0
#define RADEON_TXFORMAT_AI88 1
#define RADEON_TXFORMAT_RGB332 2
#define RADEON_TXFORMAT_ARGB1555 3
#define RADEON_TXFORMAT_RGB565 4
#define RADEON_TXFORMAT_ARGB4444 5
#define RADEON_TXFORMAT_ARGB8888 6
#define RADEON_TXFORMAT_RGBA8888 7
#define RADEON_TXFORMAT_Y8 8
#define RADEON_TXFORMAT_VYUY422 10
#define RADEON_TXFORMAT_YVYU422 11
#define RADEON_TXFORMAT_DXT1 12
#define RADEON_TXFORMAT_DXT23 14
#define RADEON_TXFORMAT_DXT45 15
#define R200_PP_TXCBLEND_0 0x2f00
#define R200_PP_TXCBLEND_1 0x2f10
#define R200_PP_TXCBLEND_2 0x2f20
#define R200_PP_TXCBLEND_3 0x2f30
#define R200_PP_TXCBLEND_4 0x2f40
#define R200_PP_TXCBLEND_5 0x2f50
#define R200_PP_TXCBLEND_6 0x2f60
#define R200_PP_TXCBLEND_7 0x2f70
#define R200_SE_TCL_LIGHT_MODEL_CTL_0 0x2268
#define R200_PP_TFACTOR_0 0x2ee0
#define R200_SE_VTX_FMT_0 0x2088
#define R200_SE_VAP_CNTL 0x2080
#define R200_SE_TCL_MATRIX_SEL_0 0x2230
#define R200_SE_TCL_TEX_PROC_CTL_2 0x22a8
#define R200_SE_TCL_UCP_VERT_BLEND_CTL 0x22c0
#define R200_PP_TXFILTER_5 0x2ca0
#define R200_PP_TXFILTER_4 0x2c80
#define R200_PP_TXFILTER_3 0x2c60
#define R200_PP_TXFILTER_2 0x2c40
#define R200_PP_TXFILTER_1 0x2c20
#define R200_PP_TXFILTER_0 0x2c00
#define R200_PP_TXOFFSET_5 0x2d78
#define R200_PP_TXOFFSET_4 0x2d60
#define R200_PP_TXOFFSET_3 0x2d48
#define R200_PP_TXOFFSET_2 0x2d30
#define R200_PP_TXOFFSET_1 0x2d18
#define R200_PP_TXOFFSET_0 0x2d00
#define R200_PP_CUBIC_FACES_0 0x2c18
#define R200_PP_CUBIC_FACES_1 0x2c38
#define R200_PP_CUBIC_FACES_2 0x2c58
#define R200_PP_CUBIC_FACES_3 0x2c78
#define R200_PP_CUBIC_FACES_4 0x2c98
#define R200_PP_CUBIC_FACES_5 0x2cb8
#define R200_PP_CUBIC_OFFSET_F1_0 0x2d04
#define R200_PP_CUBIC_OFFSET_F2_0 0x2d08
#define R200_PP_CUBIC_OFFSET_F3_0 0x2d0c
#define R200_PP_CUBIC_OFFSET_F4_0 0x2d10
#define R200_PP_CUBIC_OFFSET_F5_0 0x2d14
#define R200_PP_CUBIC_OFFSET_F1_1 0x2d1c
#define R200_PP_CUBIC_OFFSET_F2_1 0x2d20
#define R200_PP_CUBIC_OFFSET_F3_1 0x2d24
#define R200_PP_CUBIC_OFFSET_F4_1 0x2d28
#define R200_PP_CUBIC_OFFSET_F5_1 0x2d2c
#define R200_PP_CUBIC_OFFSET_F1_2 0x2d34
#define R200_PP_CUBIC_OFFSET_F2_2 0x2d38
#define R200_PP_CUBIC_OFFSET_F3_2 0x2d3c
#define R200_PP_CUBIC_OFFSET_F4_2 0x2d40
#define R200_PP_CUBIC_OFFSET_F5_2 0x2d44
#define R200_PP_CUBIC_OFFSET_F1_3 0x2d4c
#define R200_PP_CUBIC_OFFSET_F2_3 0x2d50
#define R200_PP_CUBIC_OFFSET_F3_3 0x2d54
#define R200_PP_CUBIC_OFFSET_F4_3 0x2d58
#define R200_PP_CUBIC_OFFSET_F5_3 0x2d5c
#define R200_PP_CUBIC_OFFSET_F1_4 0x2d64
#define R200_PP_CUBIC_OFFSET_F2_4 0x2d68
#define R200_PP_CUBIC_OFFSET_F3_4 0x2d6c
#define R200_PP_CUBIC_OFFSET_F4_4 0x2d70
#define R200_PP_CUBIC_OFFSET_F5_4 0x2d74
#define R200_PP_CUBIC_OFFSET_F1_5 0x2d7c
#define R200_PP_CUBIC_OFFSET_F2_5 0x2d80
#define R200_PP_CUBIC_OFFSET_F3_5 0x2d84
#define R200_PP_CUBIC_OFFSET_F4_5 0x2d88
#define R200_PP_CUBIC_OFFSET_F5_5 0x2d8c
#define R200_RE_AUX_SCISSOR_CNTL 0x26f0
#define R200_SE_VTE_CNTL 0x20b0
#define R200_SE_TCL_OUTPUT_VTX_COMP_SEL 0x2250
#define R200_PP_TAM_DEBUG3 0x2d9c
#define R200_PP_CNTL_X 0x2cc4
#define R200_SE_VAP_CNTL_STATUS 0x2140
#define R200_RE_SCISSOR_TL_0 0x1cd8
#define R200_RE_SCISSOR_TL_1 0x1ce0
#define R200_RE_SCISSOR_TL_2 0x1ce8
#define R200_RB3D_DEPTHXY_OFFSET 0x1d60
#define R200_RE_AUX_SCISSOR_CNTL 0x26f0
#define R200_SE_VTX_STATE_CNTL 0x2180
#define R200_RE_POINTSIZE 0x2648
#define R200_SE_TCL_INPUT_VTX_VECTOR_ADDR_0 0x2254
#define RADEON_PP_TEX_SIZE_0 0x1d04 /* NPOT */
#define RADEON_PP_TEX_SIZE_1 0x1d0c
#define RADEON_PP_TEX_SIZE_2 0x1d14
#define RADEON_PP_CUBIC_FACES_0 0x1d24
#define RADEON_PP_CUBIC_FACES_1 0x1d28
#define RADEON_PP_CUBIC_FACES_2 0x1d2c
#define RADEON_PP_CUBIC_OFFSET_T0_0 0x1dd0 /* bits [31:5] */
#define RADEON_PP_CUBIC_OFFSET_T1_0 0x1e00
#define RADEON_PP_CUBIC_OFFSET_T2_0 0x1e14
#define SE_VAP_CNTL__TCL_ENA_MASK 0x00000001
#define SE_VAP_CNTL__FORCE_W_TO_ONE_MASK 0x00010000
#define SE_VAP_CNTL__VF_MAX_VTX_NUM__SHIFT 0x00000012
#define SE_VTE_CNTL__VTX_XY_FMT_MASK 0x00000100
#define SE_VTE_CNTL__VTX_Z_FMT_MASK 0x00000200
#define SE_VTX_FMT_0__VTX_Z0_PRESENT_MASK 0x00000001
#define SE_VTX_FMT_0__VTX_W0_PRESENT_MASK 0x00000002
#define SE_VTX_FMT_0__VTX_COLOR_0_FMT__SHIFT 0x0000000b
#define R200_3D_DRAW_IMMD_2 0xC0003500
#define R200_SE_VTX_FMT_1 0x208c
#define R200_RE_CNTL 0x1c50
#define R200_RB3D_BLENDCOLOR 0x3218
#define R200_SE_TCL_POINT_SPRITE_CNTL 0x22c4
/* Constants */
#define RADEON_MAX_USEC_TIMEOUT 100000 /* 100 ms */
#define RADEON_LAST_FRAME_REG RADEON_SCRATCH_REG0
#define RADEON_LAST_DISPATCH_REG RADEON_SCRATCH_REG1
#define RADEON_LAST_CLEAR_REG RADEON_SCRATCH_REG2
#define RADEON_LAST_SWI_REG RADEON_SCRATCH_REG3
#define RADEON_LAST_DISPATCH 1
#define RADEON_MAX_VB_AGE 0x7fffffff
#define RADEON_MAX_VB_VERTS (0xffff)
#define RADEON_RING_HIGH_MARK 128
#define RADEON_READ(reg) DRM_READ32( dev_priv->mmio, (reg) )
#define RADEON_WRITE(reg,val) DRM_WRITE32( dev_priv->mmio, (reg), (val) )
#define RADEON_READ8(reg) DRM_READ8( dev_priv->mmio, (reg) )
#define RADEON_WRITE8(reg,val) DRM_WRITE8( dev_priv->mmio, (reg), (val) )
#define RADEON_WRITE_PLL( addr, val ) \
do { \
RADEON_WRITE8( RADEON_CLOCK_CNTL_INDEX, \
((addr) & 0x1f) | RADEON_PLL_WR_EN ); \
RADEON_WRITE( RADEON_CLOCK_CNTL_DATA, (val) ); \
} while (0)
#define CP_PACKET0( reg, n ) \
(RADEON_CP_PACKET0 | ((n) << 16) | ((reg) >> 2))
#define CP_PACKET0_TABLE( reg, n ) \
(RADEON_CP_PACKET0 | RADEON_ONE_REG_WR | ((n) << 16) | ((reg) >> 2))
#define CP_PACKET1( reg0, reg1 ) \
(RADEON_CP_PACKET1 | (((reg1) >> 2) << 15) | ((reg0) >> 2))
#define CP_PACKET2() \
(RADEON_CP_PACKET2)
#define CP_PACKET3( pkt, n ) \
(RADEON_CP_PACKET3 | (pkt) | ((n) << 16))
/* ================================================================
* Engine control helper macros
*/
#define RADEON_WAIT_UNTIL_2D_IDLE() do { \
OUT_RING( CP_PACKET0( RADEON_WAIT_UNTIL, 0 ) ); \
OUT_RING( (RADEON_WAIT_2D_IDLECLEAN | \
RADEON_WAIT_HOST_IDLECLEAN) ); \
} while (0)
#define RADEON_WAIT_UNTIL_3D_IDLE() do { \
OUT_RING( CP_PACKET0( RADEON_WAIT_UNTIL, 0 ) ); \
OUT_RING( (RADEON_WAIT_3D_IDLECLEAN | \
RADEON_WAIT_HOST_IDLECLEAN) ); \
} while (0)
#define RADEON_WAIT_UNTIL_IDLE() do { \
OUT_RING( CP_PACKET0( RADEON_WAIT_UNTIL, 0 ) ); \
OUT_RING( (RADEON_WAIT_2D_IDLECLEAN | \
RADEON_WAIT_3D_IDLECLEAN | \
RADEON_WAIT_HOST_IDLECLEAN) ); \
} while (0)
#define RADEON_WAIT_UNTIL_PAGE_FLIPPED() do { \
OUT_RING( CP_PACKET0( RADEON_WAIT_UNTIL, 0 ) ); \
OUT_RING( RADEON_WAIT_CRTC_PFLIP ); \
} while (0)
#define RADEON_FLUSH_CACHE() do { \
OUT_RING( CP_PACKET0( RADEON_RB2D_DSTCACHE_CTLSTAT, 0 ) ); \
OUT_RING( RADEON_RB2D_DC_FLUSH ); \
} while (0)
#define RADEON_PURGE_CACHE() do { \
OUT_RING( CP_PACKET0( RADEON_RB2D_DSTCACHE_CTLSTAT, 0 ) ); \
OUT_RING( RADEON_RB2D_DC_FLUSH_ALL ); \
} while (0)
#define RADEON_FLUSH_ZCACHE() do { \
OUT_RING( CP_PACKET0( RADEON_RB3D_ZCACHE_CTLSTAT, 0 ) ); \
OUT_RING( RADEON_RB3D_ZC_FLUSH ); \
} while (0)
#define RADEON_PURGE_ZCACHE() do { \
OUT_RING( CP_PACKET0( RADEON_RB3D_ZCACHE_CTLSTAT, 0 ) ); \
OUT_RING( RADEON_RB3D_ZC_FLUSH_ALL ); \
} while (0)
/* ================================================================
* Misc helper macros
*/
/* Perfbox functionality only.
*/
#define RING_SPACE_TEST_WITH_RETURN( dev_priv ) \
do { \
if (!(dev_priv->stats.boxes & RADEON_BOX_DMA_IDLE)) { \
u32 head = GET_RING_HEAD( dev_priv ); \
if (head == dev_priv->ring.tail) \
dev_priv->stats.boxes |= RADEON_BOX_DMA_IDLE; \
} \
} while (0)
#define VB_AGE_TEST_WITH_RETURN( dev_priv ) \
do { \
drm_radeon_sarea_t *sarea_priv = dev_priv->sarea_priv; \
if ( sarea_priv->last_dispatch >= RADEON_MAX_VB_AGE ) { \
int __ret = radeon_do_cp_idle( dev_priv ); \
if ( __ret ) return __ret; \
sarea_priv->last_dispatch = 0; \
radeon_freelist_reset( dev ); \
} \
} while (0)
#define RADEON_DISPATCH_AGE( age ) do { \
OUT_RING( CP_PACKET0( RADEON_LAST_DISPATCH_REG, 0 ) ); \
OUT_RING( age ); \
} while (0)
#define RADEON_FRAME_AGE( age ) do { \
OUT_RING( CP_PACKET0( RADEON_LAST_FRAME_REG, 0 ) ); \
OUT_RING( age ); \
} while (0)
#define RADEON_CLEAR_AGE( age ) do { \
OUT_RING( CP_PACKET0( RADEON_LAST_CLEAR_REG, 0 ) ); \
OUT_RING( age ); \
} while (0)
/* ================================================================
* Ring control
*/
#define RADEON_VERBOSE 0
#define RING_LOCALS int write, _nr; unsigned int mask; u32 *ring;
#define BEGIN_RING( n ) do { \
if ( RADEON_VERBOSE ) { \
DRM_INFO( "BEGIN_RING( %d ) in %s\n", \
n, __FUNCTION__ ); \
} \
if ( dev_priv->ring.space <= (n) * sizeof(u32) ) { \
COMMIT_RING(); \
radeon_wait_ring( dev_priv, (n) * sizeof(u32) ); \
} \
_nr = n; dev_priv->ring.space -= (n) * sizeof(u32); \
ring = dev_priv->ring.start; \
write = dev_priv->ring.tail; \
mask = dev_priv->ring.tail_mask; \
} while (0)
#define ADVANCE_RING() do { \
if ( RADEON_VERBOSE ) { \
DRM_INFO( "ADVANCE_RING() wr=0x%06x tail=0x%06x\n", \
write, dev_priv->ring.tail ); \
} \
if (((dev_priv->ring.tail + _nr) & mask) != write) { \
DRM_ERROR( \
"ADVANCE_RING(): mismatch: nr: %x write: %x line: %d\n", \
((dev_priv->ring.tail + _nr) & mask), \
write, __LINE__); \
} else \
dev_priv->ring.tail = write; \
} while (0)
#define COMMIT_RING() do { \
/* Flush writes to ring */ \
DRM_MEMORYBARRIER(); \
GET_RING_HEAD( dev_priv ); \
RADEON_WRITE( RADEON_CP_RB_WPTR, dev_priv->ring.tail ); \
/* read from PCI bus to ensure correct posting */ \
RADEON_READ( RADEON_CP_RB_RPTR ); \
} while (0)
#define OUT_RING( x ) do { \
if ( RADEON_VERBOSE ) { \
DRM_INFO( " OUT_RING( 0x%08x ) at 0x%x\n", \
(unsigned int)(x), write ); \
} \
ring[write++] = (x); \
write &= mask; \
} while (0)
#define OUT_RING_REG( reg, val ) do { \
OUT_RING( CP_PACKET0( reg, 0 ) ); \
OUT_RING( val ); \
} while (0)
#define OUT_RING_TABLE( tab, sz ) do { \
int _size = (sz); \
int *_tab = (int *)(tab); \
\
if (write + _size > mask) { \
int _i = (mask+1) - write; \
_size -= _i; \
while (_i > 0 ) { \
*(int *)(ring + write) = *_tab++; \
write++; \
_i--; \
} \
write = 0; \
_tab += _i; \
} \
\
while (_size > 0) { \
*(ring + write) = *_tab++; \
write++; \
_size--; \
} \
write &= mask; \
} while (0)
#endif /* __RADEON_DRV_H__ */