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#ifndef _ASM_X86_64_SIGCONTEXT_H #define _ASM_X86_64_SIGCONTEXT_H #include <asm/types.h> /* FXSAVE frame */ /* Note: reserved1/2 may someday contain valuable data. Always save/restore them when you change signal frames. */ struct _fpstate { __u16 cwd; __u16 swd; __u16 twd; /* Note this is not the same as the 32bit/x87/FSAVE twd */ __u16 fop; __u64 rip; __u64 rdp; __u32 mxcsr; __u32 mxcsr_mask; __u32 st_space[32]; /* 8*16 bytes for each FP-reg */ __u32 xmm_space[64]; /* 16*16 bytes for each XMM-reg */ __u32 reserved2[24]; }; struct sigcontext { unsigned long r8; unsigned long r9; unsigned long r10; unsigned long r11; unsigned long r12; unsigned long r13; unsigned long r14; unsigned long r15; unsigned long rdi; unsigned long rsi; unsigned long rbp; unsigned long rbx; unsigned long rdx; unsigned long rax; unsigned long rcx; unsigned long rsp; unsigned long rip; unsigned long eflags; /* RFLAGS */ unsigned short cs; unsigned short gs; unsigned short fs; unsigned short __pad0; unsigned long err; unsigned long trapno; unsigned long oldmask; unsigned long cr2; struct _fpstate *fpstate; /* zero when no FPU context */ unsigned long reserved1[8]; }; #endif |